#Actuation Point Customization feature regression in Wootility V5
1 messages · Page 1 of 1 (latest)
if you select keys you can change it
theres just no concept of global actuation anymore
its all per key now
i dont get what the point of it is, just more clicks for the same result
why cant i select all keys that have no customized actuation point set like i could previously
cant there be a button that select those keys that would else have been selected by the previously called global actuation?
no because it worked different. basically keys either had an actuation point or they didnt. if they didnt it was falling back to the global actuation.
im not sure what the driving force behind the decision was
RT sensitivity maybe? That wasn’t per-key before which it now is.
You have a point though and this could be a QoL improvement for sure.
Double clicking a key will select all keys with the same actuation point perhaps?
Or just a different dedicated UI button.
the double clicking is already in
hm i was pretty sure we had a select all similar configs
no doube is for all of the same config
all is only with the button in the ui
Oh that’s great
@steep fossil
That’s fantastic, I didn’t know that.
Probably tried it out when all keys were set the same.
i mean in that scenario it would select all
Control A works as well. 🥰
Yeah exactly, I think that’s why I don’t know about it.
I tried it when all keys were set the same and disregarded it as “select all”.
Most likely.
oh, the double clicking seems good
i didnt know this existed
where is the global actuation defined where it falls back to when there is no configuration done?
no such thing. all keys have a default actuation when a profile is created
1.6mm is what all keys get set to in a new blank profile
i see
the only different one would be the fps profile i think where its 1.0 for all but wasd which have 0.4