#volume knob for 80he
1 messages · Page 1 of 1 (latest)
It is one of the projects that they are working on
it is likely going to be an additional item that you can use with any keyboard
oh do you have any links/idea how it might look like?
i see all right thanks 😄 I'm planning to get my own 80he in the next few days (waiting for my friend to confirm if he wants to get it together to save on shipping) , just got me some gateron jade pros, can't wait! But thanks for the reply
nice to know that a seperate volume control dial might come out, i might buy it as a standalone in future then 😄

Tbh i thought it was a logical move to have their light bar also be a touch sensitive volume control. I guess they’ll save that feature for future releases
The cheap Montech tkl kb for 80$ has a volume knob that can do 3 things. Volume, RGB, and zoom. I need a dedicated volume button. When in game, it helps me deal with background media like YouTube. My not so good apex 5 had a volume wheel with mute function + a button under to stop/play. You don't know how handy it is until you switch to a kb that has nothing.
My ducky one 2 mini has macro, OK. But you have to press Fn + alt + one of the 6 volume and playback keys. Thsts not good. A simple volume knob or a scroll/press wheel + Button.
haha totally get it guys... currently im using a keyboard without a volume dial at the moment though so i haven't felt the 'loss of that dial' yet, so i'd think i won't be missing that feature too much, but i do agree it would be a great QOL feature and something i would love for the board to have 🙂 sadly it doesnt at the moment!
does that mean you can just socket it in a KS-20 switch socket?
that would make the most sense
not sure tho, nthing confirmed
That would be the ultimate knob
nothing could really compete with that
i will keep my eyes peeled
it's really easy to do. it's like putting a magnet under a bottle cap, you rotate the cap and the magnet change height, it can be translated to higher or lower volume, i don't know yet how to keep the "cap" moving when it ends the run, but i don't think it's hard to find a way, probably it's already been invented
🗣️
(untamed’s design and render)
that is sick
That’s a pretty sick render
wooting should hire this guy
i think this would only work as a dial though and not as a knob because the further you twist it the further down or up it goes and it can only go up and down 4mm total.
They might have
Yeah, that’s a plus for me tbh
wait what about hotswap knobs and dials
knobs for infinite rotation and dials for a limited 360° per 4mm disance
knobs may be a little more complex to make though
This design specifically is great because it can be used in any switch location and would be compatible with all Wooting’s HE boards whereas a regular knob would require a different PCB.
yeah so i dont think a normal knob will be possible, they would have to make it a dial, 360° per 4mm
I hope they make an infinite rotation knob that can be plugged into any switch socket. That would be an awesome addition to HE keyboards.
It could perhaps be possible but would be very complicated and probably fragile.
yeah, the dial would probably be the best method, which basically fits in like a switch
The volume dial implemented in a pre-existing switch slot may be sub optimal based on the reliable travel sensitivity values known so far.
Volume = 100 steps
Knob in switch slot = 40steps (4mm max travel w 0.1mm sensitivity)
Hence would not get fine volume adjustment based on this
I don’t think that’ll be an issue. The board is capable of more steps per 4mm/a higher resolution overall. Especially for a knob that doesn’t actuate as quickly as regular switches I think increasing the resolution for knobs specifically will be possible.
Jades for example have 40 steps with a travel of 3.3mm. There are other boards as well with a much much higher resolution.
you just need to find a mechanism that stop going down if you keep rotating the knob, it probably already exists in a mechanic engineering book
untamed’s design includes that, those little pins follow the “guide” and the guide stops.
Now if those pins are durable is a different question. 😅
im curious if these HE sensors are just limited to 40 steps or its just the software that is limiting the capability of the hardware
Not limited to 40 steps at all. The problem is that the steps have to be completely distinguishable from each other. Stem wobble is a limiting factor, for example: If stem wobble were to cause fluctuations of +/- 0.1mm, then steps of 0.1mm would cause major inconsistencies, unintended actuations/releases. The SayoDevice (a HE gamepad) and other HE boards have around 400 steps (even with switches that have quite a bit of wobble). I’m not exactly sure what the other factors are, probably noise/interference but I’d think Woot could tackle those issues.
dang thats crazy
the he sensors are analog. most of the time the keyboard deal with 250 or more steps but break it down into 40 sections of keytravel