#Static, Ripple and Trail layers don't work well together when using 'Random Colours' on Trail layer

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exotic meadow
#

Problem:
'Trail' Effect Layer only works with 'Base Layer' and 'Single Colour' when using it in conjunction with the 'Ripple' effect.
If the 'Random Colours' param is used then it completely disables the 'Static' base layer and 'Ripple' layer when a key is pressed.
It shows the random coloured key light up but then gets stuck on that colour.
Specifics:
Wooting 60HE ARM
Wootility v4.6.11
Firmware v2.7.2
The problem isn't OS specific.
I have already tried: Not exactly sure what I could try considering it just seems like a programming bug aside from testing with the other 'Effect Params'
Supporting info:
https://drive.google.com/file/d/11gEupNpJdGIgqLHPKTkS8fReC4Z2ZmKb/view?usp=sharing