#Osto-Ayak (Doom of Mokhaiotl)
1 messages · Page 3 of 1
hopefully in a year, 3/3 torva gives 52 max and 3/3 oathplate gives 50 max. and you use torva most places but oathplate stuff with really high def. that'd be the juice..
anyone get any uniques yet?
most* times you're scything, not all
and just because torva is harder to get doesn't mean it needs to remain bis forever, nex just sucks as a boss
bad boss, bad drop rates
void or masori helm, dhide top, masori legs (non-fortified
fwiw I agree with your take
torva definitely devalued by oathplate (undeniable by ge price). Definitely not equal, but oathplate is stronger than it should be imo
I’m using scobo and elite void. Anybody know if elder maul or ralos better?
I’ve been taking void melee helm and elder
ralos better
im surprised by the lack of discoveries at the doom boss
there's that one mystery water splash thing that happens if u KO it with emberlight whack
but other than that, it seems like the meta was refined first few hours
and nothing has changed since then
cant wait till doomfly gets discovered

yea with scy/inq being better dps, im sure someone will discover a better method
I think that's just the 1/5 bonus melee strength hit someone was talking about earlier in here
travis tested extra 29
Oh crush specific? That sounds new though
RIP nhally
I thought the person that said it said Nhally worked so either different mechanic or it's not crush specific
so elder maul bis "punish" weapon?
for when he prays range/mage
i assume thats when u get this hitsplat
or would u go with a 3t weapon to save ticks lol
If we just have ember and a 2nd synapse what do we do? assuming i have a tbow too
bow
do i bring demonbane spell and manual cast for mage grub
@signal cipher finally, somewhere tbow is good
it actually had been a while
i dont mind tbow taking this one
tbow was the most due of the 3 megas for sure
so travis whacked with crush scythe, no switch
it hit 15x3 after the initial damage
so like 45 extra damage gauranteed
(on the prot range+mage shield hit)
okay so for sure worth bringing a scythe
what do we think about the 100% accuracy on car phase
do we bring void over masori or some special weapon for it
a lot of 100% accuracy on this boss
if car phase gives 100% acc then surely u just wear void over masori cuz it was close in the first place
the crush scythe is really good
Damn they hotfix the stupid shark lures on this boss?
if you dont have ralos, it's dwh+elite void helm swap for the boss?
The constant forced camera angle swaps on the way to the boss are very annoying
Makes me wonder the thought process that went into this
none
The people QA testing never made the run to the boss I guess. only used the teles
(AKA the unpaid streamers from the vid)
is there any alternative to scobow for the adds?
just holy water i think, so u can just 2 shot them with any range wep instead
Think 1 synapse is probably req to not have a miserable time in the higher ones
thought it was 1 use
kirby just clicked inbetween the slits in the boss's shield and yellow clicked
we're going full rs3 with these clicboxes 
Observations I've gathered from recording data from streamer loot
if any of you find anything in your own loot that contradicts or adds to this, lemme know
I wonder how good dual macs are if you don't have scythe
cloggers win again
I'm getting 15-16-16 out of it
not bad
scratch that, there's another hit in there sometimes overwritten by the thrall. seems to be 5-15
definitely not bad
2025 and we still only show four hitsplats at once 
out of dual macs?
I wonder how many of these big 80+ hitsplats for failing mechanics can be vengeanced, I could see some really degenerate speed running where you passively Regen HP each floor lol
I guess the "melee me or else" hit would mean too much afking but can you vengeance the racecar hit 
what are best spec options if you dont have ralos/zcb
Maul probably
does anyone know if maul is worth as secondary spec with zcb
i have way more spec than i can use with just zcb but maul also seems very low value
most dmg is done when u have 100% accuracy anyway
and with zcb spec
seems worth bringing the scythe
1 inventory slot and u get lots of extra damage when you need to melee the boss
that was a 73 damage scythe swing
I believe that 15x3 = 45 of that damage is gauranteed
I'm going to test and see if melee switch increases that minimum damage
actually ur 100% accurate too i think
It would be funny if void melee multiplies it but melee strength doesn't increase it
so 15x3+1x3 = 48 minimum damage
Definitely 100% accurate
does it stop doing the melee shield on later levels?
i feel like i only see the other shield
Any tips for pillar attack?
It wrecks me every time
I watched the gnomonkey guide and he was basically just like "kill it before the pillars or its gg"
and in the kc he showed he killed every phase pretty much before pillars lol
i watched his guide, and he doesn't say that, he explains the strategy to use
u want to proc it in a straight line so the pathing isnt confusing
wait the proper amount of time to shoot the 2nd one
make sure they are far apart
Yeah he does but at the end he says he has never successfully done in on 8 lol
looks like switches are buffing the extra damage
got 22x3 = 66 dmg here
in addition to the swing
Also just reading this thread a bit, is it 100% accuracy on car phase? Anywhere else 100% accurate besides breaking melee shield?
Might switch to void if so, if nothing else I reduce death fees
Another tip I saw that was helpful was to use a lower tier demonbane so you can use it when brewed down
oo lower tier demonbane is a good tip
Not sure if lowest tier works
But even just one lower is big qol
I guess you don’t want to use lowest tier since it’s chaos runes
btw does anyone know why the purging staff cast has different timing than emberlight/scobo? using the other two I can instantly attack a larva after my attack on the boss, however with purging I have to wait for my attack cooldown
(unrelated to above question) at first it had the prot range + mage over its head, indicating that I need to attack it with melee, but then it switched suddenly, throwing me off
dafuq lol
i wonder if it would cancel the whole shield phase if i managed to scythe it on that first tick lol
idk if anyone posted already but there are 2 teleporters in this chest that u can place to save some tiles of running to boss
i think its just a glitch/oversight, other two styles you can 0t but not with mage
here's the example of the purging not 0t
it insta teles u when entering
that's actually insane
here's an example of a 0 damage dodge for the 6 consecutive attacks on level 8
i believe I dodged 1 tick earlier than necessary in the middle of the flicking
Anyone know if the number of attacks between doom summoning the volatile earth and doing the first shockwave is consistent?
Can’t get the timing for spawning it to block 5 slams right
So insta hit the far, then 3 tbow should be more or less good
Guess tanking a hit or two of slam isn’t too bad for now
now add the orb you have to follow in the middle of that 😩 im getting rinsed

then the next level 8 gave me imp scenario 
the hardest is when the 2nd boulder turns off your prayer for the first boulder while trying to stay in the tiny ass orb
shits impossible
well u just need to know the tick when u need to start doing the stuff
you need to click the first prayer the tick that the 2nd orb pops
and u need to click to move when ur doing the middle prayer of the first set
so as ur following the levi orb, just be anticipating that second pop
and do prayer + run
i guess really for most of the prayers, ur doing prayer + run
ill try it 🙏
Does purging staff spec fix it?
melee void helm is still 15x3 with scythe
the formula is floor(<equipment melee strength bonus> / 5)
per hitsplat
Does prayer matter?
I don't believe so, also I tried pre-potting super strength and it was still 15x3
okay so ferocious, ultor and rancour then i guess
yea but i dont think the switches are worth it
honestly even the scythe could be considered a litte questionable
if that one extra supply could let you do another wave
i think it needs to be a crush weapon for the bonus dmg
Hey can you share your true tile settings for the orb?
Is it a radius marker?
Do you have a radius marker set?
no
Does anyone know what those vials of blue liquid the boss throws at the end of a fight are?
or what the condition for them to spawn is
they heal you
KO with crush weapon on the one shield prot range/mage hit
Is that at the end of a floor or end of floor 8 he can do that
ive seen it throughout the fight but i dont know if the condition works everytime, unless maybe the added damage doesnt count
its pid based
its really exacerbated at this boss
because of long period of time between boss spawning and orb spawning
pid loop more likely than other pid-loop-affected bosses, like vorkath for example
I never know which tick to proc the orb
do like 2 more tbow hits then proc it
seems like its after the boulder attack, i proc it with the boulder in the air
The pathing is also really weird
is it me or is the melee charge vs demonebane shield charge phase not very intuitive at all
they both have same animation
other than blue shield
I just look at the prayers
But yeah they are identical animation iirc
And sound I think
think they should change that but they wont since it already released won tthey
man i got blasted by 99 hit from melee charge
i thought it was shield or car phase lol
When he does the Levi explosion and destroys the rocks what determines them having none left lol
I’m assuming standing behind certain ones can destroy the next one?
He destroys any rocks 10 tiles from him o
But he goes where ever you send him
I see
If you put him in a spot that destroys all the rocks
So bait him away from rocks
Then you have no rocks
When he is in his car can he drive over them
But have enough time to get to them
And you tank the first one w a rock that’s on the edge
You don’t have to go far to bait him
Just have to be on the correct side
Scythe methods r gonna be crazy, you can hit a grub 2x under boss and hit boss w the scythe splats
Is void better if I don’t have mosiri I hear car phase has 100% accuracy
Do you have Tbow n zcb
Just tbow
I think void wins but not sure
maybe i should be using venator ring + ralos to take more advantage of venator bow hits
er idk
that tech is pretty cool
What is the tech?
venator bowing
You venator the mage for triple hits onto boss?
Doesn’t look like it does much dmg
main target is grub(double 0s due to protection prayer)
secondary target is boss - single hitsplats but 5-6 of them due to no cooldown, reduced damage due to bounce mechanics. If the boss is not directly damageable during that phase(as is the case in the clip) vbow bypasses that
Isn’t the bug going to heal the boss for more damage
From the clip it doesn’t look like a lot of dmg
think they only heal for 10-15? also you can probs pop it at the last moment to damage the boss instead
and if th eboss charges like it does in the clip then the grub may nto reach it in time to heal
Cool tech but don’t think it’s worth the inventory space
ye imo it seems like something that might be optimized to be good in the future but prob not worth atm
oh
im targeting the grub, i should be targeting the boss
i could be getting 2x the damage
thats yokeing right
Thought that didn't work because it wouldn't be 0t
no 1t weapon then
are there any good guides for boss atm?
i watched gnomo one and it was very clear
cant really say anythingabout how good it is tho but explained well atleast
Any consensus if chally is good for the melee shield?
gnome's guide doesn't include crush based 'punish' mechanics that people are talking about here
but the general 'how do i not die' stuff in his guide seems solid
ye ill check it out
does this look like a solid setup for mokha?
ive heard many things about void vs masori
thought void only better with ralos? but idk
i have 2 pieces of masori as well (helm/body)
Even with no ZCB/Ralos lightbearer is gonna be better than ring of shadows
i have been getting basically 0 use out of lb tbh with just ralos
Spam your scobo specs
doesn't do shit
Going to be more of a dps increase than ring of shadows
It's an extra 6-7 damage per spec you use
That's a hell of a lot more than a ring of shadows
You get 30% increased accuracy too.
Oh if you have tbow Id say it's not valuable
But if you are camping scobo it's way better
what are everyone's thoughts on routing for this? certainly void ranging + scobo + anguish + quiver (+ rigour) is the core setup, but do you get blessed quiver and ralos first? what about venator ring?
You can do 1 extra Colo run as a Kickstarter and corrupt while doing delve since delve itself gives splinters
Fairly sure venator ring doesn't give you maxes on scobo in that set up
Was sending yesterday with arclight specs since they’re guaranteed to hit during the charge up, what are y’all speccing with?
Also I’ve got a crackpot theory that during chargeup you can hit slugs before they blow up on him and do the whole kill with melee through his shield if anyone wants to try that out
Obnoxious camera angle switching hot fixed
Let me know how this goes, I’m in literally the same setup and also only have masori helm/top lol
Won’t be trying till tomorrow tho
oh didint think about that
i might be busy but i wana make some time feel so behind
practicing on main first atm trying to get a 8 clear before iron
rn im sturggling to get past 3 lol
You’ve cleared wave 8?
nah i meant in general even on main im struggling to get past 3
Meant to reply to Brad my b haha
KC only counts for delve 8 clears
I swear i have a 0% success rate at getting past the orb thing on level 5 lol
this is my issue too, just not clicking for me
Yeah the orb is a bitch
I've gotten better at it but it's still clunky as hell and the boss doing random attacks, thus sometimes throwing boulder in the middle of it, makes it even harder
have to try as hard as possible to get it in a straight line
the diagnols are so janky/unintuitive
i found it eaiser to wait for him to start the slam animation and then pop 2 closest to me
but also my pb is w6 so take that with a grain of salt
@burnt lichen seems like you figured it out but yeah, the bonus damage is based on your strength bonus. Also, afaik, it's unrelated to crush since I get the appropriate bonus with emberlight.
I've seen cold one do the diagonals simply because on wave 8 you need maximum distance to catch all 5 slams
Which blows 
Diagnols def work, but I was sayin the 2 close strat dauning mentioned
I wonder what they could do to make the orb less clunky
maybe give it a visual indicator for its path
- player pathing instead of npc
- consistent boss attacks instead of random
- let you draw the path but it doesn't spawn until the right timing?
but subtle
could try to highlight the path it's about to take tob-style?
Definitely needs fixing on the hit registration
Also the rocks in the way totally blows
sometimes i just straight up don’t see the straight line solve
so definitely boppers over emberlight if you have them
id imagine any 2 hitter (idk if crush needed)
anyone try chally specs?
holy moly
I learned that the little balls he throws in the air are colored based on their attack
and it was like the training weights were off lmao
Hahaha
Chally is supposedly quite good yes
That one's a game changer
no more trying to 1 tick react to the projectiles
instant wave 8 clear pretty much
no ralos/zcb here and i bring burning claws instead of emberlight and just spam specs on 100% accuracy phase
Any idea what this does? You get one stack each time grub reaches the boss
bopper?
is that ham joint
dual macs
o
Grubs that reach the boss deal that much damage to you
Increases by 1 each time
So nothing to really worry about then. Thanks
This is the setup I cooked up with no Ralos/Maul, void felt infinitely better than Masori
not sure the melee helm is worth it, probably isn't
Nah melee helm does nothing
it adds some damage to the melee interrupt scythe splat
but it's not a lot compared to the punish effect from what I can tell
Str bonus is far more impactful
could one of you chads clearing wave 8 record your orbs? that’s the only thing i’m struggling with
Has anyone seen anyone get a unique drop lvl 6+
I only see the wave 3-5 spoons on reddit lol
You know now that you mention it, I've only ever seen people post about it on wave 2-4 🤔
But most redditors prob aren't making it 6+ I bet
it shows the completions for each tier in game right
prob makes a lot of sense most of the drops come from lower tiers atm since they actually get completed by the majority
Is there any way to highlight the orb that protects you
Ty :)
Have you found it helps remain inside it
just make sure you true tile
Was having some issues yesterday but didn’t try all that much
Surely people don't go down the trap of "solo 150s BIS HOOOOOLY SHIT" again right?
if using better npc highlight

gonna do delve 1 resets you cant stop me
Anyone got a line I could copy for menu entry swapper prioritizing attacking grubs over all forms of mokha?
wait which 100% accuracy phase?
when he charges
Someone edited the wiki to have gloves at 2+, eye at 3+, boots at 4+
And honestly it matches what I've seen
I think it makes sense
Same
I mean not to see a single wave 7+ drop in any discords i checked is a bit strange
Also asked plenty of ppl
so the only thing that I've found that really works:
- Focus on living through the special, hit a far plant and then the boss once and then just forgo DPS to focus on movement and prayer
- Identify a straight line, longer is better but straight is the most important
- Position yourself 1 tile away from the "close" plant, so that the you are between the orb spawn and the destination slightly
- Shoot close plant, wait a tick or two for it to spawn, and then control click walk over to the destination plant, tanking all poison splats and just focusing on prayers
I mean like... there's a lot of lower clears and not a lot of higher ones
Yeah it's weird, but I think the scaling is linear not exponential, so it lines up with completions
well obviously
but its should be higher a lot higher chance lvl 8
and 0 drops
what about pet
what waves were ppl getting that
I've documented waves 4-8 having 20, 40, 60, 80, and 100% chance of a second loot roll
It might quite literally be just that with uniques
So even though 8 gets double rolls, that's 6500 total rolls vs 250k at wave 4
Pet is also confirmed from jmods to be 6+
has anyone had pet
Vikkonloppu got pet
I wonder when we’re gonna get actual drop rates
1-4 weeks probably
oh i forgot about that. by 100% accuracy phase you mean blue shield?
Surely 2,600 rolls at wave 8 is enough to see a couple of uniques.
That's 400 hours...
Car phase
Blue shield is mostly grub damage and it doesn't hurt the boss anyways
Also the melee hit is 100% accuracy
u can melee boss while hes car and still avoid the attack?
hmm but like ig im worried how would i melee him while hes zooming around or do u dump before mechanic even starts?
havint gotten that far but only seen ppl range and avoid him
ye but delve 4 is my pb atm
when hes praying range/mage?
Yes
spam claw on him then?
That's the only point in the fight you do a melee hit
u said i can spam specs so can i get giga melee in multiple times?
ye ik i need to get have some foundation and experince
What’s the criteria for getting on the hiscores for the boss? Is it only claiming at 8 or higher?
yeah
i find this boss to be frustrating
I'm using scobow and full void but I don't really have a good spec wep, I've been using scobow spec but is there a better option for me?
What's the NPC ID for the Delve boss itself? I have the IDs for the shield and grubs
14707
thanks!
ive been using emberlight during the prayer phase for guaranteed reduction
lol first wave 6 clear = Treads spoon
insane, congrats
Is it just me being dumb or does the guaranteed melee hit attack stop happening above 4 or so delve?
So does the shield attack not have to be on crush?
Lol I love how much Reddit is whining about this boss
Muts is streaming melee runs
@winged ravine tune in
wtf why did he just get healed?
I only really see complaint about the orb pathing, which are valid. The pathing is janky af
I lost the post I was looking at, but the whole thread was complaining that they were stuck on wave 4-5 and were pissed because they didn’t have BiS 
Ok lol that's skill issued redditors.
I do think they are gonna adjust this orb. It's just so janky/literally not working as intended it seems
Love to see the redditor tears
My favorite comment so far:
“design choices of this boss are terrible, too many overlapping mechanics makes it unfun and obnoxious to deal with. i have yet to meet someone that said 1 tick prayer flicking and moving at the same time is an enjoyable part of pve and then throw in gear switching. its honestly a disaster and will probably get nerfed soon anyway.”
Lol just control click walk like 5 squares away and focus on the flicks
this is crazy
lol
Okay, fat 150 chally spec. Im a believer
Yeah I'm gonna be bringing chally + boppers
When do u chally
Can always auto with boppers when you don't have spec for chally (rare) but boppers act as your emberlight for grubs
When he praye against mage/range and charges up
When hes doing the prayer charge attack
the one u have to melee?
Correct
so chally + ember wack?
Just chally
This is a good write up
dont you need demonbane for that
No
lol
awooga
Demonbane is only for the 500 HP shield
Did they fix this later?
Oh nice, so unique seem to drop wave 2+
When I tried right after launch they did not work
Dual macas are such a good weapon
Torag hammers probably do like 2-4 less damage and are 100k. So prob not gonna pump
I need to farm those at some point
damn chally is so crazy
So chally is probably tech on the punish in place of scythe?
I believe scy is better
Sorry, I meant if we don’t have scythe
Or maybe bclaws. I haven’t gotten to test either yet
What’s this tech with boppers?
I wonder if there will be tech to dodge stomp damage like warden insanity skull skipping.
Seems like it does the whole room at the same time so I don't think so, but that would help melee a lot
MASSIVE
Funnily enough I don't think that change would have protected the guy in the video I liked earlier
This is like if they added a safe tile behind the zuk shield 
Because he was "outside" of the protection the whole time while it looked like he was protected, not just for 1 tick.
With true tile it's pretty clear
Isn't this a magical sphere that protects you vs. A physical rock that blocks an attack?
Magic effect lasts 1 tick longer sounds more reasonable
Right but either way the confusing thing is the difference between the animation and the true tile
Does levi have the same problem? I've only really looked at the true tile box tbh
How are people getting healed when breaking the shield? They get purple hitsplats on their character
Levi moves a lot more consistent and is 5x5 so not really a problem
Awakened is a 7x7 wow. Kinda wild that the ZCBers/tbowers get to skip doing a 3x3 awakened Levi phase
Where tf am i bro
Chally/scy/claw might be a solid alternatvie to the zcb, looks promising
I think chally is going to be way better than claw
Levi is very different
The glow at leviathan is reliable, and there is no forgiveness tick
Whereas here the glow was unreliable so they patched it to add a forgiveness tick
From Gnomonkey, the punish damage comes from str bonus / 5
Scy the best obviously
But claw has so little str bonus compared to chally
But that shouldn't actually fix it?
Because if you're behind like in the reddit clip you'll stay behind and not get the immunity anyway
Right?
that kinda was my initial thought when they said that
since you're never actually in it to begin with
or if you go out of it you wont get the immunity even though you're visually in it
The problem is the visual cue being wrong, which isn't the case at leviathan ever
well, you'll have it for a tick
Don’t need void melee helm, just str bonus swaps
Yeah just wasnt sure because i'd never looked at the visual cue 
Maybe this 1 tick immunity is a hotfix for now while they address the real concern
so the play is bringing this in inventory permanently to farm tears right
has jagex said anything about the mage delay on grubs? feels so bad compared to the other styles
this loot blows? I'm pretty sure delve 8 added like 100 tears and a teleport
for the amount of risk that d7 and d8 have, unless they have giga-significantly increased unique rewards I'm kinda tempted to just throw together a speedrun d1-6 setup and just do that
35 raw sharks
i'd bet a lot of money that d7 and d8 have massively increased unique chance
You would hope, but we still haven't seen a screenshot with loot about wave 7 AFAIR
on wave 7 do you have to hit him with a demonbane weapon?
The amount of people completing 8s is a LOT smaller than the amount of people completing 5s
he just one shot me in his car
the amount of people clearing w7 and w8 has to be literally hundreds to thousands of times less that the lower levels
A lot smaller, but surely there are enough people streaming/in discords like this one getting to wave 7,8 they haven't gotten drops
Has anyone gotten pet? I feel like I haven't seen any screenshots of one yet
Unless they are still giga rare at 7 and 8
does he do his one shot in his car on wave 7?
Ive seen one from a uim
So ik atleast they got one
i saw a pet in the crafting guild too
Pet so rare it wasn't in the bank tag setup yet for my gear setup icon.
The common loot doesn’t change. For diff waves , they said that
But compare to collo ralos is 1/192 from w12, 1/420 w11 and 1/650 w10 or something
Probably more likely to get a drop from a single w8 the. W1-7 total
this on wiki atm
for common
dont think i saw it in here before
if it was in here before feel free to ie react
oh actually? that's wack
I'm not saying wave 8 should dump loot, but maybe removing some of the obvious fluff drops like earth runes and raw sharks would be nice
But the quantities do change don't they?
32-32 bonus dmg per spec with infernal/ranc/ultor/fero
23-23 with no switches only chally
thats still nuts even if no switches might just do a 3way or whatever
was just kinda coping since that means i really cant avoid getting double dc first
But this is only really applicable waves 1-4 no?
Feels like the melee proc move barely happens late
Because of the blue bar shield
guess i'll see im a fuckin shitter for now can always drop it
Yeah I thought about extra melee stuff but really they just speed up d1-d4
Scythe feels forth over Emberlight but beyond that idk
I am loving the void way more than Masori though
why
So much 100% accuracy phases in the later delves, car especially
100% accurate on car phase
You just want to try and do as much damage as possible during Car
No
No
The punish only increases damage based on your melee strength / 5
I see
I'm tempted to switch to prims
Im gonna try void and see how it feels
Things like piety, pots, and void melee helm doesn’t affect it
This is the current setup I'm running
Voidwaker?
if he starts earth shield and has like 50 HP I just double spec him
fuck that special
Hahah
I could see it if I was a tbower/ZCBer. But just gotta learn it as a scobo user.
But Ive got better tech for you @craggy cobalt
it's probably not worth but it's saved me twice today already
Does venator give you maxes? If not I'd go lb.
not a bad idea
I don't have Ralos though so am I just not speccing on spawn
maul maybe
More chally, but if you have excess already can use ultor then
i think ultor is better actually
cause im gonna be burning spec with uuh scobo
either that or a maul
Ultor is +4 sometimes +6 bonus damage per punish hit?
Prob always just better for tbower since you aren't scobo autoing.
For me I think I'd have to get the +6 threshold. Because I get +6 damage per every scobo spec.
anyone know whats causing the blue explosions that heal at the end of the fight sometimes?
Send the prims too. Surely accuracy doesn't suffer that much?
Also if you have the Colo quetzal unlocked you can bank the pendant.
House tele > restore stats > Colo tele > bank > quetzal to boss
You could equip your book and emberlight to get an extra food if you don’t mind juggling
yea but rn im not dying cause supplies
Fair enough
It's about the same travel time. So may as well.
Maybe BP for 100% accurate heal during car?
Pet shows in here 

Killing him during the shield charging mech where you have to smack him with melee once
Can you examine the pet? Wiki is missing the examine text
Same examine when it's following you on the ground?
Ill check after this trip and let you know
watching the wiki get filled out in real time 
No shot the examine text on doom is "a demonic digger" but they changed the name of the spade.
Yeah same
Thanks
Np
question
I just uuuh didnt hit anything on the melee shield phase with a chally spec
do we know why
are u sure it was the shield phase with prayers up and not the blue shield one
Can you darkbow the grubs?
i never actually checked if you do full damage on that tho but
does chally have to be on a specific style? and also do you guys pray piety?
does log basket work at infected root?
i can go check
dark bow probably works to 1 shot the range grubs if ur synapse poor btw

can also use charged ralos
Does the car version of mokha have a different npc id?
Having less than 1 synapse sounds not good
Yeah he does
chat what are the odds they let you cast off cooldown on the grubs in an update
do we know the hp thresholds for certain mechs
low
would be a stupid change as well
whys that
it's frustrating to mage the grubs atm
same, good to know they do drop
managing your attack cooldown is a fundamental skill
that’s like saying let me mage maiden crabs off cooldown because it’s annoying when i tbow as it procs
melee helm def not worth
If you guys get 3 melee grubs at the start of delve 8 do you ignore them?
I took 40 damage trying to clear them and then wasnt ready for the orbs
Yeah I dropped it, I'm not convinced much else past just scythe is worth. Maybe rancour, but I'm on the fence about that too
Brews seem very valuable since that's usually what limits you doing another delve or not
do you know it by chance? I cant find it on the wiki
I mean it's different because you can range and melee the larva off cooldown, why is mage treated differently?
Calculate Dps and compare multiple gear setups.
dual macs better dps for melee shield hit?
looks like no
i saw olen streaming last night with these
he was kinda coping and using them in place of emberlight too
there's some heavy tick loss with that but i wonder if its worth the invy slot
because they double hit, you'll still 1-shot the grub
but it's 4t instead of 0t
wait uh
now it's telling me dual macs are worse
i think the calc is bugged
so bclaws or chally?
gearscape is a bit buggy sometimes
I've had bad experiences with gearscape in the past (friend had calcs that didn't line up with mine on the wiki calc, turned out gearscape treated kcb as a bow, not a crossbow)
i tried this i dont like it
the macs work but they get you dragged
emberlight doesnt
it's actually crazy how I don't own a void melee helmet
aren't we doing prims now over pegs?
isn't that the void melee helm we aren't bringing too
not worth i think
gray nine was asking about void so i plugged it in
i think that void is bad
all void or just melee void?
melee void switch for sure is bad
yeah melee void does nothing for the punish if thats what you're going for
any scobow users getting any level 7/8 clears? I can make it to 6 pretty consistently but 7 feels like a brick wall. dps check is rough
can you link to a calc that has convinced you of that
its mostly because of the 100% accuracy on car phase I think
yeah, 100% accuracy on car phase + more scobo damage on shield phase. the latter part is less relevant than the car phase though, you sacrifice some early delve DPS in exchange for upping your later delve DPS fairly significantly
anyone got the sound id for the slam while the white orb is up?
No treads, no ring since it doesn't impact max hit
So just pegs and lightbearer, void range, I used dragon arrows for pushing some D8 clears today but amethyst loses 2 max hits in both setups
I’ve gotten 2 delve 8 clears with scobow. Just have to be more comfortable with the mechanics to make up for lack of dps
which is less impactful in void vs masori
Calculate Dps and compare multiple gear setups.
im gettin wave 7 clears now with scobo. working on 8. getting skill checked not dps checked at the moment
what's the reason?
because its -0.36 dmg per tbow shot, but only +4 damage on the scythe swing, so buffing ur tbow pulls ahead after 11 tbow shots
venator ring -> ultor ring breaks even at 34 tbow shots though

tbow calc might be a lot different but scobo prims are valuable
okay okay so still just a skill issue. I dont have that many attempts at 6+ so far, so thats comforting
expected hit goes down -0.2
so on reg phase, masori is 1.53 dmg better than void per shot
on car phase, void is 2 dmg better than masori per shot
so it really all comes down to the distribution
I will say the immunity orb + double boulder on wave 8 is insanely hard and took a while to get the timing for
You are in car phase a lot if you are pushing delve
not so much if you arent getting 8+ consistently
it's wild how much time in 6+ is spent in car or shield
what about Aranea boots
I think aranea boots should be fantastic if they push you over
do those even give a scy punish max?
boss is either a sitting duck immune to damage while you twiddle your thumbs and waste time, or zoom zooming around the room and/or forcing you to do 6 prayer swap boulder orbs
good shout
aranea boots are giving the same benefit as prims for melee shield
yeah for me I just don't care so much about D1-D5, I'm happy to lose a tiny bit of time, but if I kill D6-D8 before earthen shield I'm very happy

for reg phase, aranea boots are 0.17 damage lost per tbow shot
any obvious changes to make here?
my pb is bailing after 7
i am thinking i might add a bp
and try to spec car
for heal
Scythe and Aranea boots apparently, also assuming you don't have ZCB?
read up in chat
no zcb
aranea boots break even at 23.5 tbow shots
spider boots strong
i have been bclawing
instead of scythe
i assumed that would be better bc no zcb to spec with
i very rarely want to melee and have to scratch
if you don't have zcb I'd run chally
is it just me, or is melee shield more rare at later waves?
it's significantly rarer
extremely rare
which makes me want to not bother as much with it
bc the late waves are the hard ones
i dont need an inv space dedicated to jsut 1-4
So when he did the melee shield after I got 3 melee grubs on wave 8 its just an unlucky go next
yeah so maybe just a Pegs angle, or a spoon treads angle 
i focused on orbs prayed them all correct and got 99ed when I was done lol
that does sound unlucky yes
btw do we actually know if/when def reduc caps?
can it go to 0 with 3 ralos?
summary for ultor camp + aranea boots camp:
as long as you get 1 scythe punish per 30 tbow shots (on reg phase, not car phase), then it's worth it
What setup are people running without tbow
i think melee hit happens before the shield which doesnt exist in first couple of waves
but later on you zcb > tbow and instantly go to the shield most runs
ah
i watched gnomonkey's first completion, and the amount of tbow hits on reg vs. car were approx equal
If you don't own ZCB is it still worth Ralosing later waves or just Scobo all your spec energy
mech?
mechanic
Mechanic
yea idk, ive seen some glitchy stuff, see this clip for example
what the heck is happening here lol
I think its also more about making sure as much as possibler that he skips the orb special after car
you can skip the orb special???
or are you just referring to killing him
shield happens at an hp threshold i think so if you have a projectile in the air as he puts up his melee hit shield it will transition to the shield
new tech
you can accidentally shoot it again with melee shield
and melee shield will still be up
if anything that's a bad thing, you want to get the melee shield hit
don't zcb at the start, get the melee shield, blast him for 100
no the projectile needs to be shot before he puts up the melee shield

that make ssense
so you do that from level 5+?
and you don't see that ever on early waves bc blue shield isn't an option
this does mean you need to deal with wave 8 double boulders 100% of the time but might be worth it
so you should only be seeing melee shield on late waves if you have bad dps, right?
or would you just stall
ye its if your zcb misses or tbow doesnt hit 70+ or whatever it takes
im not sure exactly how much dmg it is for shield to spawn
I mean, I'd rather deal with double boulders consistently at the start than have to juggle that shit at random timing in orb phase
110+ 60-80 i think but not sure
wait for ultor camp, that means the loss of some zcb on some phases

isnt that giga bad
even with that its not enough sometimes
My 3 wave 8 attempts have been insanely unlucky
- 3 melee grubs
- 3 melee grubs into melee punish shield into 2 rocks
- 3 melee grubs into melee punish into 2 rocks
I see them get nice ranged grubs time to sit there and pray
no melee punish during rocks
fun fact about the grubs, Osto remembers how many have been consumed over the run, so it's supposed to be a scaling mechanic
but since nobody really lets grubs in early they kinda do nothing on wave 8 usually
i ignored for the 3rd, but the combo of having to go for the melee punish at same time as 2 rocks killed me
im looking at delaying zcb
its 4 damage better to do it on car phase
so if ur ever getting less than 110 that's not gunna be worth it
he was getting around 90-100
just focus prayers, if you get hit a 20 by rockfall it doesn't really matter
does that actually enable a melee hit on later phases, by delaying zcb?
He was doing it because your damage pre car phase is capped anyway by when the shield goes up.
i think its about getting dmg done post shield phase rather than getting more dmg
delaying zcb post shield is uncapped
so you are way more likely to skip the shield phase
is this also accounting for doing a tbow shot with low accuracy at the start vs 100% accuracy tbow shot during car
The logic makes sense. you may do less dps but are more likely to skip the hardest mechanic of the boss
the problem is how much the zcb is reduced by
alive dps >>>>>>>>>>>>>>>>>>>>>>> dead dps
he was consistently hitting 90+ from the 30 minutes I watched
yea im looking at the relative difference in each scenario
reg zcb - reg tbow vs. 100% zcb - 100% tbow
but it could be a good strategy if it enables the melee hit
Are Ostos specials health based or time based? Cause if they're health based then I do kinda see the value in speccing at car versus at start
Since you might not get earthen shield
wait could u explain more about this cap
first shield going up is health based
but your damage that procced it still goes through, right?
car phase starts after the threshold
Not sure on that one
but chancing 1 tbow hit applies to both scenarios
so i dont think it would matter
regardless if you get a low proc or a high proc, delaying zcb lets you do more damage post shield to have a better shot at skipping earthen shield phase
I should probably mention I have never done this as I dont own a tbow or zcb, but it was pretty clear what was going on and you can observe the shield phase starting when you hit a HP threshold every run yourself.
yeah that seems very worth to me, since 90% of my deaths are in shield phase
Exactly
how much kc do you need for leaderboard/
Sure if you perfect shield phase and never die to it, ZCB first every time. But it seems like shield phase is the crux
gl 👑
Thats how my last 3 wave 8s have gone
the wave 8 prayers are super hard to learn
i was not ready for how fast the firs attack of the first orb of 8 happened
i flicked the last 4 hits correct
but not the first two
cause you have 1 tick to turn your prayer on and the pattern is weird
and by then 2/3 melees got in
Got the prayers on the 3rd. Didn't get the 99 from the melee shield phase during them 
Was that your first 8?
yea
is this a problem though? healed 20 hp and did 2 dmg to you?
Yeah I need to rewire my brain that if I see melee grubs delve 8 I ignore.
keeps throwing me off
yeah
but i just let myself die to it instead of eating for some reason
and it was like 6 damage x2
Alright I stop yapping about my wave 8 deaths I go send it instead
this definitely seems good enough to just lock in on till a few clears
then i can add melee
ok my new problem with this boss is now clickboxes
yellow clicks straight inbetween his skangly body parts
Does total delves on clog count as 1 run or 1 wave?
does demonbane do anything to the rocks you hit to spawn your protection ball
ive been swapping to my scobow but not sure if i need to or not
I don't think so
even if it does I dont think its worth the mental effort at higher delves
Okay
I need to stop putting mokha in the corner at the end of car phase
you are so much more limited on earthen shield paths if you do that
does this look alright or
bclaws and scythe?
isnt scythe better for the shield
lowkey if i had a zcb i had that kc
I leak so many when they're melee on the mid waves and I just CBA getting to them with the acid
what are u guys talking about with "dps check"
there's no real dps check
is there a vod of someone actually do it properly?
anyone hae shield true tile markers?
Idk, gnome monkeys guide is basically just “do crazy dps to kill b4 the orb”
His w8 was 1:10 or something in the worlds first
what part
here's some decent examples
this is hella clean
i missed some attacking ticks and I believe I dodged 2nd debris 1 tick earlier than necessary
unrelated ticks in this but I believe these are the actions
you need to move on the middle prayer of the 1st volley
catching up on everything here - for void + scobo setup, am i correct in saying:
no void melee helm swap
lb over b ring (if using chally as sole spec)?
prims over aranea (if u dont have pegs)?
how about rancour over anguish?
Why are people using void now, this feels terrible compared to masori
o
or for those missing any piece of masori
u right, thats on me, clarified above
Am I correct that wave 7/8 go , grub shield, race car, orb special, repeat
damn dude i just realized ur solojawn, ive used so many of ur yt guides man, thank you... ur a beast
was down to 500k in death's coffer
turns out I have 35m in seeds just chilling in the bank

according to gnomonkey, each hitsplat causes the boss to shoot out acid
so in 6+ he doesn't summon thrall until shield phase to reduce the amount of acid created
nvm on aranea boots + ultor, u need lightbearer 
how can u tell during shield phase if u have to hit him with demonbane melee or normal melee?
keep getting smacked 99 on wave 7/8 to using chally - is it different mechanics on those waves?
or am i just missing something
referring to when hes praying mage/range, and has both yellow charge meter and blue shield hp above him
if praying range/mage you can hit him with any melee, preferably crush and if not then any demonbane
so demonbane instead of chally? chally seems works on the earlier waves
he doesnt do the demonbane shield early waves
ur just hitting the range/mage shield multiple times
thanks thats what im missing
the demonbane shield is when he has all 3 hp bars?
or how can u tell
he starts charging up and doesnt have protection prayers
also it starts at an hp threshold so you know when itll come up roughly
current guess is at 150-200 dmg from start




