#What are good ways of obtaining Ancient shards?

30 messages · Page 1 of 1 (latest)

lone dagger
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Did wildy slayer pre-100cmb and notice I will need quite a lot of ancient shards for emberlight (and even arclight to make it), what would be the best creatures to kill for these? Both barraging and meleeing if possible, thanks!

brave cedar
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There's no great way to obtain them on demand. Better to put TDs on halt and do it over time. I'd prioritise zenytes and k'ril for early slayer

half lantern
wild siren
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Not necessarily, bc you don't need scobo for kril since bowfa is more than fine

copper beacon
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I'd question putting demonics at a higher priority than tds - upgrading from dds to bclaws sounds like it'd do a lot more for slayer than upgrading from str/fury/glory to torture/anguish, even if you have the crafting level. The extra accuracy might be nice for ToA if you want to do that early but you really don't need to

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Plus getting synapse early means you solve the ancient shard problem quicker

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Also at OP, nechrayel, dust devils, dagannoth, and abyssal demons are ideal as barragable, steel dragons are nice as they're quick to get over with, and after that it gets a bit sticky.

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Your options are iron dragons (steel dragons but there's more of them), hellhounds, greater demons, bloodvelds, and deviant sceptres. I'd probably just melee some of the middle ones for a while - they're all basically the same task, and none of them have good defense. Bloodvelds give a bit more loot than hellhounds/greaters IIRC

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oh, and fire giants, but those are considerably worse and you can do royal titans instead without any real concerns whereas cerb/tds want synapses

hoary coyote
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Doing zaxe DGs was tolerable tbh, it's not that much worse than arclight with scuffed gear.

Ancient shards start to really pick up post-80 or 85 slayer

copper beacon
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Zaxe TDs is also higher melee and slayer xp for the time you spend meleeing than most melee tasks thanks to the heavy positive xp multiplier, even with the negative damage multiplier

brave cedar
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TDs can take millions of slayer xp

hoary coyote
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I probably should have done it that way. I put off TDs until I had a solid amount of ArcLight charges. Now I'm 87 slayer with 0kril KC and still working on a synapse

brave cedar
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yeah thats the scenario that should be avoided imo. It's not terrible per se, but missing hasta and by extension probably ToA for that long is unpleasant

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hasta is a lot of bang for your buck around 80 slayer

hoary coyote
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Would certainly make the random metal dragon tasks less annoying than bowfa shield flicking...

copper beacon
twilit rivet
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This isnt a great method but it worked for me:

Killed hill giants for keys and shards, i think I did like 600kc and walked away with 7 shards and 10 obor keys

sonic linden
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Yeah, you got spooned on both shards and obor keys. Not recommended.

Even if you are just doing 5 keys for the CAs, you get a worse rate than wildy hill giants

twilit rivet
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oh wow, yeah i guess I did lol

copper beacon
# copper beacon I'd question putting demonics at a higher priority than tds - upgrading from dds...

disclaimer: i think this post was wrong and tort is actually higher DPS for slayer specifically. this calc should be optimistic for claws as nechs are a low-defense (torture's less good) demon (burning claws are better), but it seems the dps gain from tort (0.141) is larger from the gain from bclaws over dds (0.06), unfortunately https://dps.osrs.wiki?id=UnicornsBraceletSplitbark

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jagex needs to nerf stat sticks and buff cool items smh

copper beacon
forest coyote
brave cedar
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yes

south wolf
vapid gorge
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fang is goated for slayer

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can skip all the mediocre melee tasks like gargoyles, and do only quick dragon tasks for points

hidden herald
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So Noone other then iron bruh decided to answer the ops question I zee.