#What can I do for better KQ kills?
24 messages · Page 1 of 1 (latest)
well, b ring or suffering at least
divine pots, make sure you're praying I don't see a prayer pot but maybe you don't need
I've started to flinch melee and that's going well its just can't flinch the range with bowfa (or I don't know how?). Don't think I need the zerker max hits and I thought defense is ignored from suffering?
its for recoil
ah
always hits = more dmg
and the melee att has a roll iirc so def matters there
unless your stats are mega low shouldn't need to flinch at all
bwans prob better than mantas if you aren't getting 2 kill trips
step under while you eat
yeah started to flinch after seeing my hard earned mantas getting wrecked. good call I'll add suffering and karams for sure
worth bringing bp+rune darts instead of bowfa for 2:1 step under?
you can 2:1 step under wtih both
bp + bowfa, step under
I think consensus is scales aren't worth the added dps but idk how it pans out with hammer specs
I wouldnt flinch. Also veng > thrall afaik
i had similar gear and was getting consistent 2 kill trips, rarely 3
so yeah, do what the others mentioned, veng and suffering is a ton of extra damage
but you also want to make space for as much food as possible
so drop the antipoison (sip reg antipoison at bank, only time you can get poisoned is when entering lair), drop assembler and boot switch, and book ofc since you'll want veng
so that's +4 food, combine that with the other stuff and you should get an extra kill
but like sometimes one kill can send you down to 5 food and you will need to tp, that's just how it goes. if you have a lightbearer switch that can be good for landing 1 extra spec on the second kill
Id def consider using divines. The added +1/+2 is nice and i believe you can bank you ava and replace with more supplies if you have 99 range since it doesn't give benefit aside from a tiny bit of range.