#Tanks advance and conquer enemy bunker!

5 messages · Page 1 of 1 (latest)

fading vigil
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Here's a small recording of a match on the newly added (experimental) Conquest mode in BlockFront, featuring the option for players to operate tanks. Each team benefits from a minimum of two vehicle spawn points, allowing for up to two tanks per side.

robust nymph
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I always wonder, if there would be destroyable terrain in this mod. If someone remembers "Red Faction", that was hell of a fun

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And a physics mod, so that building can collapse.

fading vigil
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Destructible terrain would be really awesome! I'm hopeful that once I find a way to safely revert changes to the map after a match has concluded, I can look into making it so that more of the terrain is destructible.

A way for builders to distinguish which "zones" of the map are destructible would be really cool. It would have to work in a way that still allows players to capture specific points on the upper floors of buildings, etc.

robust nymph
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I know Minecraft since 1.7.10 and there were a lot of mods since then, that were able to revert changes from minutes to days really. So that should be no problem. Technical it is possible.