#Help with DeluxeMenus and Playerpoints
1 messages · Page 1 of 1 (latest)
Bumping, anybody able to help?
fixed it myself
mind if i ask how you fixed this?
im having the same issue currently
We still have a broken part but if you send your code I’ll take a look at it and tell you
You can send it here or in dms idm
click_requirement:
requirements:
perm1:
type: '>='
input: '%playerpoints_points%'
output: '269'
strict: false
this is what i'm currently using, doesn't actually check the points
quite confusing as i'm pretty sure we took that straight out of the wiki
Do you have priority setup?
yep, only issue i'm facing is the fact that deluxemenus doesnt actually check the playerpoints balance and attempt to deduct points before just handing out the product
Gotcha okay
This is what we have
According to this. I may need to wait until I can get onto my computer to help better
click_requirement:
requirements:
check_balance:
type: '>='
input: '%playerpoints_points%'
output: '300'
Yeah that looks like exactly what we have too. Weird
hmm, yeah that is quite weird, wonder why ours isn't working
That’s the part that I’m confused about with ours too. It changes and takes it out but it still gives us the perk even if we don’t have the balance
And if we don’t have enough it still says “you purchased (item here)!
Hi @novel gulch and @fringe crater can you both share the current menus you have with a full description of the issue (just to help me not get confused)? I will take a look and both and try to help.
From what I'm seeing:
- @novel gulch, maybe the placeholder isn't properly parsed? Test it with
/papi parse. - @fringe crater, try using the
[refresh]action.
If neither of these suggestions help, please share the information. Thanks!
I’ll do this when I get home today thank you