#1.8 DeluxeMenus
1 messages · Page 1 of 1 (latest)
and does that come with newer version config where each file is seperate
Yes it does.
What exactly do you mean by "the old way"?
Back when it was config.yml
Ah. There's no automatic way to do it, but unless you have a lot of menus, it should be preatty easy. A simple copy paste
'11':
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWRiMTI1MzAwNzA3OThhOWY1ZjBjM2RkNGQzODdjNTg3MWUwYzdhNTY2YzU2MmU2YzM4YjRjOWJmYjIwYjM4NCJ9fX0
data: 0
slot: 14
priority: 3
left_click_commands:
- '[console] tm msg %player_name% &c&lError\n&7You don''t have this donor
rank yet'
- '[console] playsound random.break %player_name% ~ ~ ~ 10 0'
- '[close]'
right_click_commands:
- '[console] tm msg %player_name% &c&lError\n&7You don''t have this donor
rank yet'
- '[console] playsound random.break %player_name% ~ ~ ~ 10 0'
- '[close]'
display_name: '&c&lOverlord | Kit'
lore:
- '&7Content:'
- '&8▪ &cArmor'
- '&8 - Protection V'
- '&8 - Unbreaking IV'
- '&8'
- '&8▪ &cWeapon'
- '&8 - Sharpness V'
- '&8 - Unbreaking | IV'
- '&8 - Fire Aspect II'
- '&8'
- '&8▪ &cTools'
- '&8 - Efficiency | V'
- '&8 - Unbreaking | IV'
- '&8 - Fortune | III'
- '&8'
- '&8&7Status: &c&lLOCKED'
I mean back when it was like this didnt all lot of things change
This looks pretty much like what it looks now.
We usually keep backwards compatibility, unless we are forced to break it.
So most options will still work, we've just added new ones