left_click_requirement: requirements: type: '>=' input: '%ecobits_eventpoints%' output: '1' deny_commands: - '[message] &cYou don''t have enough eventpoints for this!' success_commands: - '[console] ep take %player_name% 1!' - '[message] &ayou have unlocked a quest!'
#Trying to make a quest shop where it uses a %ecobits_eventpoints% to unlock quests.
1 messages · Page 1 of 1 (latest)
Still trying to figure this out and nothing is working.
Instead of success commands, use left_click_commands.
left_click_requirement:
requirements:
type: '>='
input: '%ecobits_eventpoints%'
output: '1'
deny_commands:
- '[message] &cYou don''t have enough eventpoints for this!'
left_click_commands:
- '[console] ep take %player_name% 1!'
- '[message] &ayou have unlocked a quest!'
Requirements (which include deny and success commands) are not evaluated unless there are click commands to match.
So, for left click requirements to be evaluated, you need left click commands.
Hope that makes sense