#On multiple functional issues...
1 messages · Page 1 of 1 (latest)
?????
And I fill in slot: [9,10,11,12,13,14,15,16,17] and it's in slot 0
Why is this plug-in not as good as others say? I think there are so many bugs
enchantments:
- FIRE_PROTECTION;1
slots: [9,10,11,12,13,14,15,16,17]
There might be some bugs but the issues you are having are not bugs. Just lack of understanding how the plugin works. If you have any more questions feel free to ask and I'll do my best to answer.
What is cc open. Is that from another plugin? If so, try
left_click_commands:
- '[close]'
- '[player] cc open MENUNAME <delay=1>'
That's the Chestcommand I'm transitioning to
We are slowly transitioning from the old CC to new DM
My server has been running since 1.12, and I haven't changed my menu plugin in years, so I finally got up the courage to try something new
Try this. It should work.
@near gladeIt doesn't work
Why are MOD items not displayed?
Chest Command can be displayed.
What is your server version? Also, what server software do you use: Spigot, Paper, etc?
mohist1.20.1,Integrated Spiegel, forge, bukkit, paper, just think of it as Spigot
What I'm feeling right now:
try
enchantments:
- PROTECTION_FIRE;1
I am not sure about the custom item. We have not tested DeluxeMenus on modded servers.
It was made just for Spigot.
Isn't this the same as yesterday?
No. Yesterday it was FIRE_PROTECTION. I checked the documentation for 1.20.1 and the name of the enchant was different in that version
thank you It really works, so I should look for the ID list exclusive to 1.20.1, not the one mentioned in the DM document.
Yes. I believe that lists to always latest version
So in 1.21.6 it probably is called different
This is the list for 1.20.1: https://helpch.at/docs/1.20.1/org/bukkit/enchantments/Enchantment.html
declaration: package: org.bukkit.enchantments, class: Enchantment
Actually, I was thinking it would be more convenient to paste nbt data directly.
example itemID{Enchantments:[{id:"minecraft:efficiency",lvl:1145s}]}
But it doesn't work if I fill it in nbt_int or nbt_string. . .
Nbt options only support simple key-value pairs.
material: player_head
nbt_string: '{SkullOwner:{Id:[I;1308181215,1246972692,-1980221017,-553534721],Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWVhZGQwMGE4ZDE5NWMyMzU1NTFiZjU4YmRjNGMwNjc0ZDRiM2NhNDc5MDgxMmUxODU4YTA0OGQ2MGQwN2QwOCJ9fX0="}]}}}'
Is it the case?