#cant open gui menus

1 messages · Page 1 of 1 (latest)

scenic cypress
#

when i open this menu with /spawners or through an npc nothing happens, does anyone know what the issue could be with my gui configuration

menu_title: "&d&lꜱᴘᴀᴡɴᴇʀ ꜱʜᴏᴘ"
size: 27
open_command: spawners
items:
zombie_spawner:
display_name: "&2ᴢᴏᴍʙɪᴇ ꜱᴘᴀᴡɴᴇʀ"
material: SPAWNER
slot: 11
lore:

"&7ᴘʀɪᴄᴇ: &d100 ꜱʜᴀʀᴅꜱ"
"&eᴄʟɪᴄᴋ ᴛᴏ ʙᴜʏ!"
left_click_commands:
'[player] p take %player_name% 100'
'[console] spawner give %player_name% zombie 1'
view_requirement:
requirements:
has_enough_shards:
type: ">="
input: "%playerpointspoints%player_name%%"
output: "100"

spider_spawner:
display_name: "&5sᴘɪᴅᴇʀ ꜱᴘᴀᴡɴᴇʀ"
material: SPAWNER
slot: 12
lore:

"&7ᴘʀɪᴄᴇ: &d300 ꜱʜᴀʀᴅꜱ"
"&eᴄʟɪᴄᴋ ᴛᴏ ʙᴜʏ!"
left_click_commands:
'[player] p take %player_name% 300'
'[console] spawner give %player_name% spider 1'
view_requirement:
requirements:
has_enough_shards:
type: ">="
input: "%playerpointspoints%player_name%%"
output: "300"

creeper_spawner:
display_name: "&aᴄʀᴇᴇᴘᴇʀ ꜱᴘᴀᴡɴᴇʀ"
material: SPAWNER
slot: 13
lore:

"&7ᴘʀɪᴄᴇ: &d500 ꜱʜᴀʀᴅꜱ"
"&eᴄʟɪᴄᴋ ᴛᴏ ʙᴜʏ!"
left_click_commands:
'[player] p take %player_name% 500'
'[console] spawner give %player_name% creeper 1'
view_requirement:
requirements:
has_enough_shards:
type: ">="
input: "%playerpointspoints%player_name%%"
output: "500"

iron_golem_spawner:
display_name: "&fɪʀᴏɴ ɢᴏʟᴇᴍ ꜱᴘᴀᴡɴᴇʀ"
material: SPAWNER
slot: 14
lore:

"&7ᴘʀɪᴄᴇ: &d1000 ꜱʜᴀʀᴅꜱ"
"&eᴄʟɪᴄᴋ ᴛᴏ ʙᴜʏ!"
left_click_commands:
'[player] p take %player_name% 1000'
'[console] spawner give %player_name% iron_golem 1'
view_requirement:
requirements:
has_enough_shards:
type: ">="
input: "%playerpointspoints%player_name%%"
output: "1000"

scenic compass
scenic cypress
scenic compass
#

All items have view requirements. Most likely, you do not meet any of the requirements. If a menu is empty, deluxemenus will not open it

scenic cypress
#

is there a thing like click_requirement

scenic compass
#

yes

#

It is called exactly that

scenic cypress
#

alr, btw ppl can still buy spawners if they dont have enough player points

#

do yk a fix?

#

this doesnt work

click_requirement:
  requirements:
    has_enough_shards:
      type: ">="
      input: "%playerpoints_points_%player_name%%"
      output: "2000"