#Deluxe Menus along with strike practice causing alot of lag!

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agile steppe
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Deluxe Menus along with strike practice causing alot of lag!

raw kindle
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Idk how to debug this tbh. Do you use a lot of heads or items from other plugins (e.g. material: itemsadder-something) @agile steppe

agile steppe
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yes maybe we do

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in a leaderbaord menu

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we dont use itemsadder

raw kindle
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It was just an example

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Well, player heads, those created with material: head-<name | placeholder that returns a name> are not cached iirc, so they will add some overheat if you use many in a menu

agile steppe
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we added a golden head, right gem and other stuff using our own plugin. Its just normal minecraft items basically

radiant ginkgoBOT
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FAQ Answer:

How to use custom heads in DeluxeMenus:

ᴅᴏ ɴᴏᴛ ɪɴᴄʟᴜᴅᴇ <> ɪɴ ᴀɴʏ ᴏғ ᴛʜᴇ ғᴏʟʟᴏᴡɪɴɢ
a) A player name material: head-extended_clip
b) The player's head material: head-%player_name%
c) The base64 code of a head material: basehead-<code>:
- Go to https://minecraft-heads.com and find a head.
- Copy the head Value code (from the page bottom)
d) The minecraft texture url material: texture-<id>
- Only put what's after https://textures.minecraft.net/texture/
e) HeadDatabase material: hdb-<id>:
- Require https://www.spigotmc.org/resources/14280/

Related Wiki Entry

agile steppe
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I will look into it if it happens again

raw kindle
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This is how to add a head to a menu, c and d are cached iirc and e is pulled from HDB