#custom "crafting machine" with DeluxMenu

1 messages · Page 1 of 1 (latest)

visual venture
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can someone help me, I'm looking to make a sort of custom craft table, with delux menu.
once placed correctly and having pressed a button (done with a custom texture pack) loading begins (even if the player leaves the gui, loading continues) and at the end of loading, the custom item appears in a predefined slot.
I realize that this can be complicated to understand but if you need more information.

Don’t hesitate to ask for more information, thank you in advance for your help.

Léandre

gleaming marsh
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@mild maple this one is for you 🙂

mild maple
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i don't have time explaining the whole process

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like, very detailed

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mostly what you need is the checkitem expansion

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loading isn't gonna work the way that you want it, so you will have to use cool downs or temp permission

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?dm-cooldown

outer dawnBOT
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FAQ Answer:

An easy way to add cooldowns to DeluxeMenus

How to create cooldowns using MasterCooldowns:

  1. Start by creating a requirement (view/click/open)
requirements:
  cooldown:
    type: string equals
    input: '%mcd_isinactive_COOLDOWN-ID%'
    output: 'Yes'
  deny_commands:
  - '[message] &cTry again in %mcd_left_formatted_COOLDOWN-ID%, you are on cooldown!'
  1. Add the cooldown (e.g. on click)
    [console] mcd add %player_name% COOLDOWN-ID duration

This is not the only way to create cooldowns for DM, you can also use stuff like temp permissions.

mild maple
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thats the plugin i use for cool downs too

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then the rest is just priorities with view requirements

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this is what i ve done in the past