#Menu upon respawning
1 messages · Page 1 of 1 (latest)
Yes, that is what i was thinking
I just dont know how
I didn't even figure out how to make the menu open automatically when the player dies, lol
Wrong lenguage
Sorry, im tired from work
Yes, I know this plugin, I even use it, I just don't know how to configure it
I see
Just one question, do you know if in conditional events, there is an option to mark all players? Same as "@a"
use Skript
on respawn:
execute console command "dm open yourMenu %player%"
Só, i tried using what you said but when the player dies, it gives this error
Like, what?????
Try this.
on respawn:
wait 0.5 seconds
execute console command "dm open yourMenu %player%"
make sure you have ImmediateRespawn turned on
whats CE 💀
So, i basically find out what was happening
The server got instant Respawn, so when the player is respawning, it doesnt detect the player because he "doesn't" exist. I just changed it from "player_respawn" to "player_death"
great but i believe using on respawn is better with a delay of 0.5 seconds anyways glad that it fixed your issue
ah never heard of that tho
So guys, i'm having another problem.
When the player dies the menu opens but it doesnt stays open, it literally opens for a second and then closes
How can i set a cooldown for the menu action?
This only happens when the spawn chunk is loaded by a player, when it's not loaded, it works normally
I'm using Conditional Events
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