#Menu with RTP wont work
1 messages · Page 1 of 1 (latest)
If you're trying to put custom textures over menus, you can take a look at this tutorial: https://www.youtube.com/watch?v=kGXlJ2KHueU
It should work the same inside DeluxeMenus
and then for items, you add model_data: YOUR_MODEL_NUMBER
Wdym?
example:
material: paper
model_data: 12
Each custom texture must have a model data/number specified somewhere within the resource pack. you need to find it and replace 12 with whatever it is
well my modeldata is 6000
well, then
material: paper
model_data: 6000
Put your entire menu inside a paste bin and send it here. Also, are you making the resource pack yourself or are you using an already made resource pack? Or maybe you're using a plugin like ItemsAdder or Oraxen?
oraxen
Well, then you don't even have to use material: paper or model_data.
DeluxeMenus supports oraxen
still the same error
can you please use https://paste.helpch.at and put the menu in there? Using /paste breaks all formating and it is pretty hard to see what the problem is.
Paste Services
When asking for help with a config/menu/code issue please use our paste bin:
(we prefer it over pastebin.com)
• HelpChat Paste - How To Use
You can see the How To Use button
Didn’t I to that above?
yeah but /paste breaks formatting.
You have to do it manually
It might be spacing. Try this: https://paste.helpch.at/ezihedilig.yaml
If that doesn't work, then you probably are using the wrong material id
you need to find the material id/name that is set inside Oraxen
Also, make sure you're on DeluxeMenus version 1.14.0
now i have this
That means the name ORAXEN-rtp is not valid
I'm not 100% sure how oraxen works but each item should have a custom name somewhere
Hmmm
I’m not sure then too, I’ve used both RTP and slot_transparent. Because those are the only two names i have for the gui
are you on version 1.14.0 of deluxemenus?
if not, I suggest you update
How do I check that?
didnt work
Maybe if we try with the custom model data again or?
Hmm. We could, the problem is that I believe custom model data is dynamic in Oraxen so it might break at some point.
oh. nice
still not this tho
One thing that might screw this up is, they aren’t in actual slots they seem to be in-between them in the resource pack.
Maybe
How can I fix that
Editing the texture itself in whatever you did it in.
Photoshop/Aseprite work best imo.
Oh
Ok
Umm, did u double check in the texture pack the textures are mapped to whatever item you’re using? Ie paper?
I’m using Oraxen and yes
I’m just restarting to see if it helped that I changed it to an actual slot
Okay
Not fully sure how Oraxen works, but that was one thing I noticed when reading through the thread
But probably something with items not being remapped properly
Yeah, I asked a dev in the Oraxen server
Also changing up the slots didn’t do anything, but it’s good to have it like that so it works when it works yk
wdym?
This
Have you even gotten that to work? If so maybe not a DM issue. Maybe it’s how you configured Oraxen
Send your config again in DM
Config of the GUI?
Yeah
Sent
i got told if i make a gylph in oraxen and the gylph in the title it will work but i get this error
@cloud sail
now i have no errors wth
it works when i paste the glyph in chat
but not when i apply it to the title
uhm its a start, but i need to fix the overlapping
im fixing something, just cutting out the bottom part
but how do i remove the stone block?
yes
how?
Using a mix of BlockBench and manipulation of the tpack
Bc if you do it in block bench, you can make it so if it’s in a GUI you can make it 2d.
how do i do this?
It’s an odd way todo it and if you’re new to resource packs it’s gonna be hard to do it. As you need to structure your tpack, etc etc.
But yeah, you can design it to be a 2d model and have it so when it’s in a gui it’s 2d via bb
And have it replace paper
And then put it in the gui
i swear ive seen an easier method on youtube
Probably
Also designing stuff in MCHub I’m realizing is a lot easier than doing stuff through public plugins
also i tried switching the size to 36 but i got an error
how can i resize my inventory to be 4 rows
The texture? Or the actual menu?
everything works now