#[Solved] Conditional lore in DeluxeMenus?

1 messages · Page 1 of 1 (latest)

severe adder
#

if there are 2 lore, use changeoutput placeholder

severe adder
#

dont ask me how to use

north tinsel
severe adder
north tinsel
#

%changeoutput_>=_input:{vault_eco_balance}_matcher:10_ifmatch:&a_else:&c%%vault_eco_balance%&7/&c10

#

if the user has more than 10$ it will return &a

#

otherwise it will be red

severe adder
#

smart community = easy to help

#

@north tinsel things you did just make them lazier

north tinsel
#

yeah

#

wait

#

what u mean spaces?

#

just spaces?

#

like..null?

#

yes

#

🤨

#

a

#

yeah mby it will work

#

try it

#

either try _matcher: if _matcher: doenst work

#

what placeholder exactly?

#

try this %changeoutput_equals_input:{factionsuuid_faction_only_space}_matcher: _ifmatch:123_else:&cTEST% and send a screenshot

#

try :/ ? idk i dont think so

#

i have never done it