Well, i dont know if the checkitem_remove_namecontains works with HEX .
'%checkitem_remove_namecontains:᭘FF&lF̖FEF&lR̵EDF&lAA2ECF&lGΥDBF&lM	C4CAF&lE&#A55B9F&lN&#AE6A8F&lT &#B77A80&lO&#BF8970&lF &#C89860&lL&#D1A750&lA&#DAB640&lS&#E3C530&lT &#EBD520&lE&#F4E410&lN&#FDF300&lD,lorecontains:&5Acesta este un fragment, cine știe ce poți face cu el?,mat:ECHO_SHARD,amt:1%'
#Placeholder Deluxe
1 messages · Page 1 of 1 (latest)
Or you can explain me how to do with ecoitems
cuz the item that i wanna remove its from ecoitems
and i saw something on wiki but i didnt get it
For nbt data you can use compounds by putting .. inside your string Example (%checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=Free_Money%)*
or easily
'%checkitem_remove_lorecontains:&5Acesta este un fragment, cine știe ce poți face cu el?,mat:ECHO_SHARD,amt:1%'
works too ?
I m having checkitem expansion installed too
pls
I think you have to use vanilla formatting
§x§0§0§0§0§0§0
If ecoitems provides nbt tag data you can use that instead
CheckItem NBT Tutorial
Check out [this tutorial](#1071634786310967296 message) for information on how to check and remove items
with specific nbt data from a player via the CheckItem Expansion
Requested by: cj89898 • checkitem-nbt
Full tutorial for that 
After I used that tutorail I understood that my menu should look like this
But this isnt working too
Sorry if I pinged you
Maybe cuz I m using ecoitems ?
did you check if ecoitems provides nbt?
it's step 1 in the tutorial #1071634786310967296 message
no -id
without id ?
ok
ecoitems:item=toroend
okkkkkkkkk
Still doesnt work, says that im not having enough
input: '%checkitem_nbtstrings:ecoitems:item-id=toroend,amt:1%'
also you don't need amt:1
default is 1, because otherwise you just don't have any
type /papi parse me %checkitem_nbtstrings:ecoitems:item-id=toroend%
what does it return
braindead
sorry
input: '%checkitem_nbtstrings:ecoitems:item=toroend,amt:1%'
good now but still saying that im not having enogh
what does it say when parsed in chat
also just an fyi, if you do click_requirement and click_commands it's for all click types
ohh it's inside publicbukkitvalues
follow that
show me
Oh ok, i ll modify later
ex: %checkitem_nbtstrings:PublicBukkitValues..executableitems:ei-id=ArmoryKey%
%checkitem_nbtstrings:PublicBukkitValues..ecoitems:item=toroend%