#Deluxmenus Priority maybe ?

1 messages · Page 1 of 1 (latest)

empty comet
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Hello ! My priority don't work ^^'

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`menu_title: '&b&lCelestium&c&lMC &f&l» &6&lMenu'
open_command:
- discord
- discordlink
size: 53
items:
'vitres':
material: STAINED_GLASS_PANE
data: 14
display_name: '&c&lcelestiummc.fr'
hide_enchantments: true
slots:
- 0
- 8
- 45
- 53
'vitres2':
material: STAINED_GLASS_PANE
data: 3
display_name: '&c&lcelestiummc.fr'
hide_enchantments: true
slots:
- 1
- 7
- 9
- 17
- 36
- 44
- 46
- 52
'infos':
material: head-%player_name%
slot: 4
hide_enchantments: true
display_name: '&3✯ &3&lProfil &3✯'
lore:
- ' '
- '&fPseudo &7➤ &6&l%player_name%'
- '&fFaction &7➤ &e%factionsuuid_faction_name%'
- '&fArgent &7➤ &e%vault_eco_balance_formatted% &6⛁'
- '&fCrédits &7➤ &c&l%credit%'
- ' '
- '&f▶ &fClique &d&l&nICI&f &fpour &aouvrir &fla &3&lboutique&f.'
left_click_commands:
- '[player] Boutique'
- '[close]'
right_click_commands:
- '[player] boutique'
- '[close]'

'link':
material: 'hdb-56787'
update: true
amount: 1
slot: 21
priority: 1
hide_enchantments: true
display_name: '&2✔ &a&lCompte lié'
lore:
- ''
- '&f▶ Ton compte est déjà'
- '&flié au discord !'
view_requirement:
requirements:
link_requirement:
type: has permission
permissions: discord.link

'unlink':
material: 'hdb-9348'
update: true
amount: 1
slot: 21
priority: 2
hide_enchantments: true
display_name: '&4✘ &c&lCompte non lié'
lore:
- ''
- '&f▶ Lier votre compte pour'
- '&fgagner &a200 000 $ !'
left_click_commands:
- '[player] discord link'
right_click_commands:
- '[player] discord link'`

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Its my menu

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pls ping me

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My server version : 1.8

empty comet
weary mist
# empty comet yes

ooof i forgot about this 💀
well use this view requirement instead

    view_requirement:
      requirements:
        synced: 
          type: string equals
          input: "%discordsrv_user_islinked%"
          output: "yes"
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it checks if the user is linked and it ll return yes if they r

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better than the permission based tbh

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also the update: true isnt rly needed

weary mist
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i guess? why wouldnt it be

shell terrace
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Thx thats good see u

dusty jungle
vital thistleBOT
eager quail
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wiki helps a lot, as well as the placeholders page

empty comet
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Good evening, is it possible to put 3 requirements to see an item?
Because I have a jobs plugin, with 3 professions, and I want that if it has one of the lvl 10 professions, for example

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Someone help ^^'

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I want use view_requirement

weary mist
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just put the 1 requirement bellow the other

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random example

    shift_right_click_requirement:
      requirements:
        has_fish:
          type: '>='
          input: '%checkitem_amount_nbtstrings:PublicBukkitValues..executableitems:ei-id=bubblefish%'
          output: '1'    
        has_sell_all:
          type: has permission
          permission: command.sellall.fish
weary mist
restive hazel
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😂😂

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Is the issue fixed?

weary mist
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🤷🏻‍♂️

empty comet
weary mist
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i have a placeholder example there already;-;

empty comet
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My placeholder :
%jobsr_user_jlevel_(Mineur/number)%
%jobsr_user_jlevel_(Farmer/number)%
%jobsr_user_jlevel_(Hunter/number)%

weary mist
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literally the same way i did :/

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change the input with one of the placeholders

empty comet
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Euh 😅

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I dont understand how ^^'

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Okkkkkk i understand