Hi, I've just created a rankup menu with DeluxeMenu, but when I want to test nothing happens. Have I missed something? Here is my code ```menu_title: "&8&lᴘʀéʀᴇqᴜɪꜱ ᴅᴜ ɢʀᴀᴅᴇ :&f ꐚ"
open_command:
- menurankupesclave
size: 45
items:
"Retour":
material: basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvODE2ZWEzNGE2YTZlYzVjMDUxZTY5MzJmMWM0NzFiNzAxMmIyOThkMzhkMTc5ZjFiNDg3YzQxM2Y1MTk1OWNkNCJ9fX0=
slot: 40
display_name: '&2[*] &aʀᴇᴛᴏᴜʀ'
lore: ''
left_click_commands:- '[sound] ENTITY_ARROW_HIT_PLAYER'
- '[openguimenu] grades'
right_click_commands: - '[sound] ENTITY_ARROW_HIT_PLAYER'
- '[openguimenu] grades'
"besoins":
material: PAPER
slot: 10
display_name: "&7ᴘʀéʀᴇqᴜɪꜱ:"
lore: ""
"1":
material: PAPER
slot: 12
display_name: "&7ᴀʀɢᴇɴᴛ: &3100 000 &fꐤ"
lore: ""
"2":
material: OAK_LOG
slot: 13
display_name: "&364x &7ʙᴜᴄʜᴇꜱ ᴅᴇ ᴄʜᴇɴᴇ"
lore: ""
"3":
material: COBBLESTONE
slot: 23
display_name: "&364 &7ᴘɪᴇʀʀᴇꜱ"
lore: ""
"4":
material: WHEAT
slot: 14
display_name: "&364x &7ʙʟéꜱ"
lore: ""
"5":
material: COD
slot: 21
display_name: "&332 &7ᴍᴏʀᴜᴇ"
lore: ""
"6":
material: RAW_IRON
slot: 22
display_name: "&332 &7ꜰᴇʀ ʙʀᴜᴛ"
lore: ""
"achat":
material: lime_stained_glass_pane
slot: 31
display_name: "&7ᴀᴄʜᴇᴛᴇʀ ᴠᴏᴛʀᴇ &3ɢʀᴀᴅᴇ"
lore: ""
click_requirement:
minimum_requirements: 6
stop_at_success: true
requirements:
has_money:
type: has money
amount: 100000
has_item:
type: has item
material: OAK_LOG
amount: 64
has_item:
type: has item
material: COBBLESTONE
amount: 64
has_item:
type: has item
material: WHEAT
amount: 64
has_item:
type: has item
material: COD
amount: 32
has_item:
type: has item
material: RAW_IRON
amount: 32
success_commands:- "[console] lp user %player_name% parent set esclave"
- "[console] eco take %player_name% 100000"
- "[console] clear %player_name% stone 64"
- "[console] clear %player_name% OAK_LOG 64"
- "[console] clear %player_name% WHEAT 64"
- "[console] clear %player_name% COD 32"
- "[console] clear %player_name% RAW_IRON 32"
- "[broadcast] %player_name% est passé au grade ꐚ "