#Locked / Unlocked

1 messages · Page 1 of 1 (latest)

naive quarry
#

Hello I would like to make sure when a person does not have the permission his is locked, and when he has the permission his is unlocked but I can't do it ^^' a little help please? ```'quetes commun active':
material: BOOK
model_data: 1
slot: 20
priority: 1
update: true
hide_attributes: true
display_name: '&a&lMission &f%img_common%'
lore:
- '&fDisponible à partir'
- '&fdu rang &aPaysan'
- ''
- '&f▪ Obtient entre:'
- '&7| &a2.000 - 20.000 &f%img_money%'
- '&7| &aDes Spawners'
- ''
- '&fDisponible pour &a10 niveaux'
- ''
- '&7Status: &a&lUnlocked'
left_click_commands:
- '[console] cluescroll give %player_name% scroll tier commun'
# - '[console] eco take %player_name% 666'
- '[console] xp take %player_name% 160'
left_click_requirement:
requirements:
rank_perm:
type: has permission
permission: deluxemenu.rankcommun
deny_commands:
- '[message] &a&lBlock&2&lOne &c| Vous n''êtes pas Paysan.'
experience:
type: has exp
amount: 160
level: false
deny_commands:
- '[message] &a&lBlock&2&lOne &c| Vous n''avez pas asser d''exp.'

'quetes commun desactiver':
material: PAPER
model_data: 10003
slot: 20
priority: 1
update: true
hide_attributes: true
display_name: '&a&lMission &f%img_common%'
lore:
- '&fDisponible à partir'
- '&fdu rang &aPaysan'
- ''
- '&f▪ Obtient entre:'
- '&7| &a2.000 - 20.000 &f%img_money%'
- '&7| &aDes Spawners'
- ''
- '&fDisponible pour &a10 niveaux'
- ''
- '&7Status: &c&lLocked'
view_requirement:
requirements:
shop_perm:
type: has permission
permission: deluxemenus.communactive```

clever compass
#

both items have priority 1

#

the one with the requirement should have the lowest number

#

so 'quetes commun desactiver' should have priority: 1
and 'quetes commun active' should have 2

naive quarry
#
    material: BOOK
    model_data: 1
    slot: 20
    priority: 2
    update: true
    hide_attributes: true
    display_name: '&a&lMission &f%img_common%'
    lore:
      - '&fDisponible à partir'
      - '&fdu rang &aPaysan'
      - ''
      - '&f▪ Obtient entre:'
      - '&7| &a2.000 - 20.000 &f%img_money%'
      - '&7| &aDes Spawners'
      - ''
      - '&fDisponible pour &a10 niveaux'
      - ''
      - '&7Status: &a&lUnlocked'
    view_requirement:
      requirements:
        shop_perm:
          type: has permission
          permission: deluxemenus.communactive
    left_click_commands:
      - '[console] cluescroll give %player_name% scroll tier commun'
      # - '[console] eco take %player_name% 666'
      - '[console] xp take %player_name% 160'
    left_click_requirement:
      requirements:
        rank_perm:
         type: has permission
         permission: deluxemenu.rankcommun
         deny_commands:
            - '[message] &a&lBlock&2&lOne &c| Vous n''êtes pas Paysan.'
        experience:
          type: has exp
          amount: 160
          level: false
          deny_commands:
            - '[message] &a&lBlock&2&lOne &c| Vous n''avez pas asser d''exp.'
            
            
  'quetes commun desactiver':
    material: PAPER
    model_data: 10003
    slot: 20
    priority: 1
    update: true
    hide_attributes: true
    display_name: '&a&lMission &f%img_common%'
    lore:
      - '&fDisponible à partir'
      - '&fdu rang &aPaysan'
      - ''
      - '&f▪ Obtient entre:'
      - '&7| &a2.000 - 20.000 &f%img_money%'
      - '&7| &aDes Spawners'
      - ''
      - '&fDisponible pour &a10 niveaux'
      - ''
      - '&7Status: &c&lLocked'
    # view_requirement:
      # requirements:
        # shop_perm:
          # type: has permission
          # permission: deluxemenus.communactive```+
#

Like that ?

clever compass
#

wait, which one has the view requirement?

#

the one with the view requirement should have priority 1

#

the other 2

naive quarry
naive quarry
#

Hey, sorry to bother you again, but it doesn't work, we agree, don't you see an error? ```'quetes commun active':
material: BOOK
model_data: 1
slot: 20
priority: 2
update: true
hide_attributes: true
display_name: '&a&lMission &f%img_common%'
lore:
- '&fDisponible à partir'
- '&fdu rang &aPaysan'
- ''
- '&f▪ Obtient entre:'
- '&7| &a2.000 - 20.000 &f%img_money%'
- '&7| &aDes Spawners'
- ''
- '&fDisponible pour &a10 niveaux'
- ''
- '&7Status: &a&lUnlocked'
# view_requirement:
# requirements:
# shop_perm:
# type: has permission
# permission: deluxemenus.communactive
left_click_commands:
- '[console] cluescroll give %player_name% scroll tier commun'
# - '[console] eco take %player_name% 666'
- '[console] xp take %player_name% 160'
left_click_requirement:
requirements:
rank_perm:
type: has permission
permission: deluxemenu.rankcommun
deny_commands:
- '[message] &a&lBlock&2&lOne &c| Vous n''êtes pas Paysan.'
experience:
type: has exp
amount: 160
level: false
deny_commands:
- '[message] &a&lBlock&2&lOne &c| Vous n''avez pas asser d''exp.'

'quetes commun desactiver':
material: PAPER
model_data: 10003
slot: 20
priority: 1
update: true
hide_attributes: true
display_name: '&a&lMission &f%img_common%'
lore:
- '&fDisponible à partir'
- '&fdu rang &aPaysan'
- ''
- '&f▪ Obtient entre:'
- '&7| &a2.000 - 20.000 &f%img_money%'
- '&7| &aDes Spawners'
- ''
- '&fDisponible pour &a10 niveaux'
- ''
- '&7Status: &c&lLocked'
view_requirement:
requirements:
shop_perm:
type: has permission
permission: deluxemenus.communactive```

clever compass
#

/lp user <player> permission check deluxemenus.communactive

naive quarry
#

I'm not have

#

sry im french ^^'

clever compass
#

the player doesn't have the permission

#

which item is displaying?

naive quarry
clever compass
#

which item is that?

naive quarry
#

Paper
10003

clever compass
#

I mean the item name in deluxemenus

#

'quetes commun desactiver':
or 'quetes commun active':

naive quarry
#

'quetes commun desactiver':

clever compass
#

are you OP ?

naive quarry
#

for Paper: 10003

#

Yes

clever compass
#

OP has all permissions

naive quarry
#

..

clever compass
#

so the view requirement will always be true, and 'quetes commun desactiver': will always be shown

naive quarry
#

it's true..

#

I can't modify it?

clever compass
#

don't use OP

#

or give the permission set to false

#

/lp user <player> permission set deluxemenus.communactive false

naive quarry
#

If I do this, will it still work for players?

clever compass
#

do it just for players that are OP