#Custom Crafting with DeluxeMenus?

1 messages · Page 1 of 1 (latest)

woeful vortex
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I want to make a custom menu that would basically be a custom crafting system. Basically I wanna use something like the picture as a spell/custom enchantment crafting table. Is it possible for anyone to help me with this by showing me how it would work or sending me an example menu that does do this?

white umbra
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You can split the required items and such into different slots like shown in your image

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Each item required will have it's own slot and view requirements

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and then the very middle Item (supposedly by your image) would be the one that needs to meet all requirements allow the user to "craft" the item

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Now, this menu was made using the GIVE and REMOVE features of checkitem

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since then, give and remove are disabled by default due to players being able to parse placeholders in some way/shape/form allowing for abuse

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I would recommend that the remove placeholder is still pretty safe to use, as people abusing this bug mainly would try to give themselves items of course

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but for giving the item, maybe use the vanilla give command, essentials give, or if it's a custom item, you can use the give command from the plugin itself (ie: itemsadder)

white umbra
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brother left before I answered

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smh

next plover
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that reminds me that I tried to make a Crafting Table menu a few weeks ago using meta and a Craft expansion I made, and it can work technically, but the only issue is that you have no way to get the slot of the item you clicked in your inventory, that's the only thing I'm missing

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oh actually, maybe I could find a way by adding a listener in my craft expansion and keep the output in mind and return it in a placeholder, idk if it would fit the purpose of the expansion but it would be a solution

crimson dune
next plover
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in PAPI's config

crimson dune
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thanks <3 also what is the "abuse" behind it?

next plover
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imagine if a player finds a way to parse a placeholder

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specifically, the checkitem_give placeholder

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that essentially allows them to give themselves any item in the game

crimson dune
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is that risk like easy to abuse? or is it unlikely to happen?

next plover
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depends on which plugins you use and how they're coded

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usually it shouldn't be much of an issue