#Use Argument in [openguimenu]
1 messages · Page 1 of 1 (latest)
Not possible due to how arguments work (tied to the actual registered command or something)
A workaround for "players not being able to modify it" was using a sort of "password" idea
where you make sure a certain argument equals your "password"
open_command: testmenu
register_command: true
args:
- item
open_requirement:
requirements:
password:
type: string equals
input: '{item}'
output: 'cobblestone'
Yes I know, it was more of a suggestion 🌼
Ah, maybe can add to the title if possible. Make it easier to find when/if time comes