I'm creating a custom tags menu. Equipping the tag works with no issue, unequipping the tag also works with no issue. The "problem" I'm having is this, I would like it to show Your tag has been cleared. and NOT Your tag has been cleared by CONSOLE or <player> tag has been cleared!
How can I go about making this happen? Here's what I have for the "cleartag" feature: 'cleartag': material: head-%player_name% slot: 31 priority: 1 update: true update_interval: 1 hide_attributes: true display_name: '&cRemove &ftag' lore: - '&fCurrent Tag: %deluxetags_tag%' left_click_commands: - '[player] tags clear %player_name%' - '[message] Your tag has been cleared.' - '[sound] ENTITY_PLAYER_BREATH'I've switched [player] with [console] and vice versa. I've also tried to use [commandevent] with no success (unless I've done that wrong).
Here's a screenshot for in-game reference. https://ibb.co/tHqY0Dx