#Anyone knows why it doesn't work ?

1 messages · Page 1 of 1 (latest)

hushed spruce
#

Whenever I try clicking it doesn't work, my item config:

(items: '10': material: IRON_INGOT slot: 10 display_name: '&eBuy &7&l[Silver]' lore: - '&7Costs $50,000' click_requirement: minimum_requirements: 2 stop_at_success: true requirements: Money: type: has money amount: 50000 HasRank: type: has permission permission: rank.copper NoRank: type: has permission permission: !rank.silver success_commands: - '[takemoney] 50000' - '[console] lp user %player_name% parent add vip' - '[sound] entity_arrow_hit_player 5f 0f' deny_commands: - "[message] &7You don't have enough money." - '[sound] entity_villager_no 5f 0f')

hexed cosmos
#

Try setting minimum requirements to 3.

orchid surge
#
items:
  '10':
    material: IRON_INGOT
    slot: 10
    display_name: '&eBuy &7&l[Silver]'
    lore:
      - '&7Costs $50,000'
    click_requirement:
     minimum_requirements: 2
     stop_at_success: true
     requirements:
      Money:
       type: has money
       amount: 50000
       optional: true
      HasRank:
        type: has permission
        permission: rank.copper
        optional: true
      NoRank:
        type: has permission
        permission: !rank.silver
        optional: true
        success_commands:
          - '[takemoney] 50000'
          - '[console] lp user %player_name% parent add vip'
          - '[sound] entity_arrow_hit_player 5f 0f'
        deny_commands:
          - "[message] &7You don't have enough money."
          - '[sound] entity_villager_no 5f 0f'```
fresh lynx
#
        type: has permission
        permission: !rank.silver

Should be

        type: '!has permission'
        permission: rank.silver

If you're trying to make sure they don't have rank.silver permission node

fresh lynx
#
items:
  '10':
    material: IRON_INGOT
    slot: 10
    display_name: '&eBuy &7&l[Silver]'
    lore:
    - '&7Costs $50,000'
    click_commands:
    - '[takemoney] 50000'
    - '[console] lp user %player_name% parent add vip'
    - '[sound] entity_arrow_hit_player 5f 0f'
    click_requirement:
      minimum_requirements: 2
      stop_at_success: true
      requirements:
        Money:
          type: has money
          amount: 50000
          optional: true
        HasRank:
          type: has permission
          permission: rank.copper
          optional: true
        NoRank:
          type: '!has permission'
          permission: rank.silver
          optional: true
          deny_commands:
          - "[message] &7You don't have enough money."
          - '[sound] entity_villager_no 5f 0f'
#

it looks a bit off to me though, having minimum requirements in there

#

i'd recommend removing that and just require all 3 requirements, makes more sense to me at least

items:
  '10':
    material: IRON_INGOT
    slot: 10
    display_name: '&eBuy &7&l[Silver]'
    lore:
    - '&7Costs $50,000'
    click_commands:
    - '[takemoney] 50000'
    - '[console] lp user %player_name% parent add vip'
    - '[sound] entity_arrow_hit_player 5f 0f'
    click_requirement:
      requirements:
        Money:
          type: has money
          amount: 50000
        HasRank:
          type: has permission
          permission: rank.copper
        NoRank:
          type: '!has permission'
          permission: rank.silver
          deny_commands:
          - "[message] &7You don't have enough money."
          - '[sound] entity_villager_no 5f 0f'
hushed spruce
#

thanks for help btw

fresh lynx
#

idk what wiki, but not ours 👀

#

Or you only copied part of an item

#

success_commands does exist, just not used how you were trying to do it