Hi there,
I would like some help with a deluxemenu gui.
I want to create a variable that, if the player has an item with the characteristics listed in the config, executes a command, otherwise sends a message. However, I'm not sure what's wrong with my code.
boost_1: material: PAPER nbt_int: CustomModelData:321 slot: 37 display_name: "&a&lғᴏʀᴛᴜɴᴀ" lore: - "&r" - "&bᴄʟɪᴄᴄᴀᴍɪ&7 ᴘᴇʀ &2ʀɪᴄᴇᴠᴇʀᴇ" - "&fᴛᴜᴛᴛɪ&7 ɪ &bᴄᴏᴍᴀɴᴅɪ ᴜᴛɪʟɪ" - "&7ᴘᴇʀ &6ɢɪᴏᴄᴀʀᴇ &7sᴜʟ &dsᴇʀᴠᴇʀ" - "&7" click_requirement: commands: type: has_item material: "TOTEM_OF_UNDYING" modeldata: 3 amount: 1 glow: true name: "&bᴛɪᴄᴋᴇᴛ" lore: - '&7' - '&7ᴜsᴀʟᴏ ᴀʟ &eᴡᴀʀᴘ &bᴛɪᴄᴋᴇᴛ' - '&7ᴘʀᴇsᴇɴᴛᴇ ᴀʟʟᴏ &asᴘᴀᴡɴ' - '&7' success_commands: - '[PLAYER] boost-luck' deny_commands: - '[message] Non hai abbastanza item' - '[message] Non hai abbastanza item'
14 ERROR]: [DeluxeMenus] Failed to load menu items for menu: profile_ticket