#Mob types in DeluxeMenus

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novel burrow
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Just wondering, so I have a placeholder that outputs a mob type such as Zombie according to the pet I have selected, is it possible to have a head or spawn egg in the GUI similarly to the player heads that matches the mob type?

lost obsidian
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You can do heads if the placeholder can return base64 strings, players names or headdatabase ids

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Or if you use 1.13+, you can also use spawn eggs if the placeholder returns for e.g. ZOMBIE_SPAWN_EGG