#placeholder-api

1 messages Β· Page 74 of 1

brisk coral
#

Notchy

#

What server version?

ruby yoke
#

tacospigot 1.8.8

brisk coral
#

Remii, if you use a placeholder to return that yes

#

/papi ecloud download statistic 1.7.0

#

/papi reload

#

do those two command Notchy

ruby yoke
#

i have tht

brisk coral
#

You don't have the 1.7.0 one

ruby yoke
#

its just shows 0 it doesnt updates after i mine sugarcane

#

i do

brisk coral
#

it takes like 30 sec to update

#

Where are you testing it? with the parse command or?

ruby yoke
#

im just using tht placeholder on deluxemenus to create /stats

#

so im just using tht to test tht

rapid sundial
#

How should I create a arrow placeholder? o.o

brisk coral
#

add update_interval: 1 & update: true

#

the interval goes in your menu settings

#

and the update true is per item

ruby yoke
#

cool ty let me try tht

#

nope its not working 😦

brisk coral
#

=paste

tender vaporBOT
#
HelpChat Paste

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β€’ HelpChat Paste

brisk coral
#

show me your menu

ruby yoke
brisk coral
#

you sure the id is valid?

ruby yoke
#

for sugarcane?

#

i tried it with diamond block and tht worked

#

wats the material id for scane?

#

i tried sugar_cane, sugarcane, reeds

tender vaporBOT
bronze bison
#

Guess ull have to use SUGAR_CANE_BLOCK

brisk coral
#

aBoo, mind checking args page for spelling mistakes, I've updated it a bit (gonna be staying as it's own page since it's a lot)

bronze bison
#

check this @rapid sundial

#

=plugin PlaceholderAPI Animations

ruby yoke
#

i tried ttht

tender vaporBOT
ruby yoke
#

ddidnt work 😦

bronze bison
#

Oh sorry, wrong ping @rapid sundial ^

#

Well then, it will tell u what's the problem in console Notchy

#

Ok frosty

brisk coral
#

tnks bb ❀

bronze bison
#

❀

ruby yoke
#

im getting The supplied Material does not have a corresponding statistic

#

in console

bronze bison
#

Well then, wrong material

ruby yoke
#

yapp 😦

#

cant find the write material value

#

why cant it be simple lol

brisk coral
#

try parsing this when holding a sugar cane %player_item_in_hand_data%

#

%player_item_in_hand%

#

these two

radiant jewel
#

@brisk coral my guy, help :p

tender vaporBOT
#

@radiant jewel

Hey,

Please be patient and don't ping helpful or staff members!

brisk coral
#

sec

#

there's your issue Caused by: java.lang.NoSuchMethodError: com.wasteofplastic.askyblock.PlayerCache.getIslandLevel(Ljava/util/UUID;)J

radiant jewel
#

What's that supposed to mean lmao

brisk coral
#

I mean it says it ,-,

#

guessing you're using the wrong version

ruby yoke
#

tried it said SUGAR_CANE

#

and tht values does work

#

im just going to give up lol

bronze bison
#

I don't like that

#

Send the placeholder

brisk coral
#

Sugar_Cane should work tho..

#

^^

ruby yoke
#
  • '&cβ–ͺ &fSugar-Cane: &a%statistic_mine_block_SUGAR_CANE%'
#

it should work

#

but it doesnt

bronze bison
#

Statistic version?

ruby yoke
#

1.7.0

bronze bison
#

And does it work for other mats?

ruby yoke
#

ya tried it with diamond block

bronze bison
#

wew

#

Hmmm

ruby yoke
#

i hate it πŸ˜›

brisk coral
#

(tbh making it like this would honestly be a better way {material} ) (if it's posible)

#

so it reads the value inside {}

bronze bison
#

As i said, use SUGAR_CANE_BLOCK

ruby yoke
#

i used tht too

#

doesn't work

bronze bison
#

Hmmm

#

Its either mc statistic is weird/broken or its called a weird name

#

will look into it today

#

On phone atm

ruby yoke
#

thanks πŸ˜› can u @ me or msg me if u find a solution?

bronze bison
#

Sure

ruby yoke
#

thanks ❀

rapid sundial
#

aBooDyy its kinda good

#

but

#

if i use the blink its like he is removing the whole placeholder

#

the text is jumping

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%animations_blink_β†’% Click me to connect...

#

this for example

austere hawk
#

Hey I need help with CitizensCMD

#

What is the placeholder for the player tha clicked then npc?

brisk coral
#

%player_name%, %p%, %player%

austere hawk
#

it was %p%

#

Thanks mate

minor ginkgo
#

hello guys

#

I wanna ask something

#

I should reset all data of players,

austere hawk
#

Depends

minor ginkgo
#

So question is how I can reset the data like; %statistic_time_played% .. etc!

#

... denpends?

austere hawk
#

delete playerdata

minor ginkgo
#

hmm

#

thanks@@

austere hawk
#

its in vault plugin

vivid sparrow
#

no?

austere hawk
#

delete user cache in main folder

minor ginkgo
#

hmm I changed map file..

#

but It was reseted!

#

main folder?

austere hawk
#

in the server

minor ginkgo
#

hmm

#

i cannot send a picture..

tender vaporBOT
#
FAQ Answer:

You won't be able to upload images here directly to avoid spam, so please use https://imgur.com/ to upload images/screenshots.

minor ginkgo
#

first time to use

#

@austere hawk help?

austere hawk
#

"usercache"

minor ginkgo
#

[{"name":"OngMong","uuid":"31db7907-5fc9-4403-9b13-170d2eca0c00","expiresOn":"2019-09-01 20:09:47 +0900"},{"name":"jjunpyo306","uuid":"a0f71eb5-d696-4734-a1d7-b23201ea8496","expiresOn":"2019-08-14 18:27:32 +0900"}]

#

It's all!

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I think It would not be perfect data..

#

@austere hawk sorry mention

austere hawk
#

delete everything and put in []

vivid sparrow
minor ginkgo
#

hmmm Would it delete all data in papi?

austere hawk
#

it deletes all player data. basically server doesnt know that anyone joined yet

minor ginkgo
#

thanks

bronze bison
#

@ruby yoke just tested it, looks like that mat isnt supported in mine block statistic.
Its not statistic expansion issue

rapid sundial
#

Hey! im currently using papi animations like %animations...blink...β†’%.. its working but when the arrow get invisible the whole text is moving backwards.. is there a fix?

fiery dock
#

Hey im tryna used statistic for placeholder for my scoreboard

#

but its not worker

#

anyone know how to fix

#

ive downloaded using /papi ecloud download statistic

bronze bison
#

Server version?

fiery dock
#

1.8.8

#

nvm fixed it

#

another problem

#

sec

#

i added placeholder Player

bronze bison
#
/papi ecloud download player
/papi reload
fiery dock
#

and added to my score board using%player_online%

#

but it doesnt actually work

#

just show "yes"

bronze bison
bronze bison
#

Use server placeholders for that

fiery dock
#

ive already got it downloaded

#

wht u mean?>

bronze bison
#

Check the list i sent

#

That placeholder returns if the player is online

fiery dock
#

sorry but im kinda confused

bronze bison
#

Use server_online

fiery dock
#

nvm

#

thanks

bronze bison
#

Np 😁

rapid sundial
#

aBooDyy do you maybe know a fix for my problem too?

bronze bison
#

Forgot about it sorry, will check in a bit

bronze bison
#

@rapid sundial use this js placeholder,

function blink() {
    var p = "%animations_blink_β†’%";

    if (p === "") return " ";
    return p;
}
blink();

dont think that it will be possible with animations only

rapid sundial
#

you already told me how to do js placeholder πŸ˜ƒ i guess i need to find another arrow because the size of it is like 1 1/2 letter

#

@bronze bison

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so it will never fit

bronze bison
#

use whatever u want, just change the placeholder in the script i sent

#

and the " " is what it will show when the text disappears

austere hawk
#

Could a JS custom placeholder store data that the player can enter via command?

rapid sundial
#

aBooDyy is there a way to make like a "half space"? because if i do only 1 space its too less and if i do 2 spaces its too much

brisk coral
#

there's not

#

unless you find an invisible character that is half a space

rapid sundial
#

do you know one? πŸ˜„

ruby yoke
#

@bronze bison ohh well thanks for testing it I'll figure out some other way to do it

tender vaporBOT
#

@ruby yoke

Hey,

Please be patient and don't ping helpful or staff members!

rapid sundial
#

for some reason the palceholders are not getting updated anymore 😦

bronze bison
#

np Notchy 😁

#

where are u using it Remii ?

rapid sundial
#

im using %javascript_arrow% around 10 times in the server navigator

#

im using it in the lore

#

%javascript_arrow% Click me to connect...

#

like that

bronze bison
#

in dm? did u add update: true for the item and set the update_interval: 1 for the gui?

rapid sundial
#

yes

bronze bison
#

how about trying it twice in papi parse command ?

rapid sundial
#

one second

#

Papi parse is doing good

#

sometimes its switching if i reopen the menu

bronze bison
#

can i see the gui options part in ur menu?

rapid sundial
#

menu_title: '&6XXXXXX Navigator'
open_command:

  • test
    open_commands:
  • '[sound] NOTE_PLING 10 1'
    size: 53
    update_interval: 1
    items:
bronze bison
#

hmmmm

#

lemmy try that

brisk coral
#

53 is an incorrect size ,-,

rapid sundial
#

54? πŸ˜›

bronze bison
#

mhm

#

multiple of 9

brisk coral
#

I actually took out a calculator, cuz I never use 54 :p

rapid sundial
#

xd

#

aBoo do you want a quick screenshare?

bronze bison
#

no :p

rapid sundial
#

alright

bronze bison
#
    update_interval: 1
    items:
      '1':
        material: STONE
        update: true
        slot: 0
        priority: 1
        display_name: '&atest item'
        lore:
        - '%javascript_test%'
rapid sundial
#

is it possible that there are too many placeholders in the menu?

#

so dm cant handle it?

bronze bison
#

dont think so, any errors in console ?

rapid sundial
#

i get those things

#

[22:13:26 INFO]: [DeluxeMenus] requirement: CBR_online from requirements list
[22:13:26 INFO]: [DeluxeMenus] Requirement type: STRING_EQUALS_IGNORECASE
[22:13:26 INFO]: [DeluxeMenus] requirement path: items.sb.view_requirement

#

but i dont think thats an error x.x

bronze bison
#

and if u want, try in an empty menu

#

well wrong requirement

rapid sundial
#

what is wrong?

bronze bison
#

probably ur spacing is wrong

rapid sundial
#

i can do 5 &a%javascript_arrow% palceholders

#

if i do it 6 times it doesnt update anymore

#

i tried to make a second arrow placeholder but its still not working

vivid sparrow
#

use the updated wiki

tender vaporBOT
#
DeluxeMenus
Information

The all in one GUI menu plugin!
β€’ Spigot
β€’ Wiki
β€’ GUI Creator
β€’ Placeholders

rapid sundial
#

ohh my fault.. i used that wiki πŸ˜ƒ and i took it 1:1 out of it

#

In the DeluxeMenuMaker i get this -> "stringequalsignorecase" that cant be right?

vivid sparrow
#

string equals ignorecase

rapid sundial
#

yeah thats what i got

#

i currently have

vivid sparrow
#

parse %pinger_online_127.0.0.1:25520%

rapid sundial
#

thats working

#

&aOnline

#

everything is working

#

but i still get those "warnings" ?

vivid sparrow
#

what warnings?

rapid sundial
#

[22:47:10 INFO]: [DeluxeMenus] Requirement type: GREATER_THAN_EQUAL_TO
[22:47:10 INFO]: [DeluxeMenus] Requirement has deny commands
[22:47:10 INFO]: [DeluxeMenus] requirement path: items.6.left_click_requirement

#

[22:47:10 INFO]: [DeluxeMenus] requirement: CBR_online from requirements list
[22:47:10 INFO]: [DeluxeMenus] Requirement type: STRING_EQUALS_IGNORECASE
[22:47:10 INFO]: [DeluxeMenus] requirement path: items.skypvp.view_requirement

#

idk what it means tbh

#

but everything is working

#

so i guess its just a bug of dm on 1.8.8

vivid sparrow
#

dm version?

tender vaporBOT
#
Deluxemenus - Version List
Spigot:

1.8.8
1.12.2
1.13.2
1.14.2

Version:

v1.10.5
v1.12.0 - Latest
v1.12.0 - Latest
v1.12.0 - Latest

rapid sundial
#

The latest for 1.8 I guess it's v1. 10.5

#

yeah i got the 1.10.5

wet basinBOT
#

@granite matrix Unknown expansion.

#

@granite matrix Unknown expansion.

trim mist
#

No s.

rapid sundial
#

Anyone up to help me with the placeholder freeze "bug" ?

#

I have a custom javascript placeholder which is just a blinking arrow (%javascript_arrow%)

#

The DM server navigator works fine if i only use the arrow 5 times... if i use it 6 times the animtion is freezing

#

using dm 1.10.5 with paperspigot 1.8.8

#

update & interval is set

#

everything is working fine except i put in more than 5 of this js arrows

#

i guess i found it... its only allowed 1 animation per lore

austere hawk
#

Could a JS custom placeholder store data that the player can enter via command?

shell dove
#

Hi, I'm trying to create a custom placeholder. I looked through the wiki and followed the guide as best I could. However, when the server starts, it throws an illegal argument exception statin the PAPI is already enabled. I looked online, and could find any working solutions. Do any of you have ideas?

austere hawk
#

=paste

tender vaporBOT
#
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austere hawk
#

Paste your error in the log there

shell dove
#

I think I did it

#

Ooh wait now I see how it works

#

Anyone?

austere hawk
#

How did you initialize your Main class

#

@shell dove

shell dove
#

What do you mean?

#

I have this:
if (Bukkit.getPluginManager().getPlugin("PlaceholderAPI") == null) { throw new RuntimeException("Failed to load PAPI library."); }
new DeathPlaceHolder(this).register();

#

I don't have any initialization of my main class, sorry I'm not thinking clearly atm lol

austere hawk
#

That's clearly a bad way to do

#
if (getServer().getPluginManager().isPluginEnabled("PlaceholderAPI")) {
   new DeathPlaceholder(this).register();
}
#

@shell dove use ^ instead

#

And also, the code I just did above should be done inside onEnable method

rigid fiber
#

heyyy

#

so like

#

what do I do if mvdwplaceholders don't work

brisk coral
#

Elaborate

rigid fiber
#

So as you can see in that image

#

the [MERMAID] tag is {deluxetags_tag}

#

and it's working properly right

#

but the {networklevels_level} isn't

brisk coral
#

essentials chat I pressume?

rigid fiber
#

yes

brisk coral
#

perhaps try {mvdw_networklevels_level}

rigid fiber
#

Still no

brisk coral
#

Can you link me to the plugin

wet basinBOT
#

@brisk coral Unknown expansion.

rigid fiber
#

And before you ask, yes I have done /papi parse me %networklevels_level%

#

and it shows up perfectly fine

brisk coral
#

I suggest switching to a better (working) chat plugin, (ezChatFormat or if you want something over the top, DeluxeChat)

rigid fiber
#

well its quite weird

#

deluxetags wasn't working on my main server and it suddenly fixed itself

#

so maybe its the same issue

brisk coral
#

Try restarting the server

#

plugins hooks break sometimes, so might fix it

rigid fiber
#

nope

#

:(

#

ill try deluxechat :P

#

wish me luck i guess

#

:O

#

should i remove essentialschat

vivid sparrow
#

Yes

vestal shell
#

Hey, the placeholders take a while (10 - 20 seconds) to register on server startup. is this normal? This didnt happened before.

brisk coral
#

Are you on latest version?

vestal shell
#

I cant use it as most of the plugins i use doesnt have updated placeholder

#

i use PlaceholderAPI version 2.10.1

#

anyways it happens with latest too

brisk coral
#

show me your startup log

#

=paste

tender vaporBOT
#
HelpChat Paste

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vestal shell
#

as you can see it takes like 10 seconds

brisk coral
#

change the update interval for placeholders to like 1 second

austere hawk
#

Isn't the latest is 2.10.3? πŸ€”

brisk coral
#

read chat

blissful silo
austere hawk
#

If you request in the actual correct channel maybe someone would #development @blissful silo

willow flame
#

Caused by: java.lang.NoClassDefFoundError: com.comphenix.protocol.injector.PacketConstructor

glad lion
#

Caused by: java.lang.IllegalArgumentException: Unable to find findStatistic in net.minecraft.server.v1_13_R2.StatisticList wrong version of protocol lib for that version of the server apparently

austere hawk
#

Could a JS custom placeholder store data that the player can enter via command?

final shadow
#

No but there is a WIP expansion u can do that with @austere hawk

brisk coral
#

clip

#

custom placeholders/expansions whenβ„’

austere hawk
#

@final shadow you literally have the most important plugin on spigot, imo lol, how does it feel?

brisk coral
#

clip is currently camping

granite matrix
#

when ever i try to put a blocks mined statistic (i think this one works) %statistic_mine_block% it just does not show it

brisk coral
#

What version of mc?

#

@granite matrix

granite matrix
#

1.12.2

brisk coral
#

/papi ecloud download statistic 1.7.0

#

/papi reload

granite matrix
#

its %statistic_mine_block% for blocks mined right?

brisk coral
#

yes

granite matrix
#

k

brisk coral
#

the placeholder updates every 30 sec by default

#

you can change that via the papi config

granite matrix
#

k

#

cool worked thx

misty slate
#

Hey, how can I make it so I can list players from a certain group into Holograms (CMI)

rotund pendant
#

What group management plugin?

#

CMI?

#

PEX?

#

LP?

brisk coral
#

he said CMI ,-,

rotund pendant
#

πŸ”«

misty slate
#

Sorry about that, I'm using Luck Perms.

rotund pendant
#

SEE @brisk coral !!!

tender vaporBOT
#

@rotund pendant

Hey,

Please be patient and don't ping helpful or staff members!

rotund pendant
#

Screw you barry

misty slate
#

xD

#

I meant CMi that I was using Holograms from CMI and not the Holograms plugin itself (My bad)

sour wadi
#

Anyone work with Jobs reborns shop? Trying to add spawners from Mineable spawners I thought there was a way to use commands instad of id's?

#

Feel free to mention me

#

Never mind I was being dumb

granite matrix
#

i have a blocks mined statistic and when i mine dirt it goes up 3 instead of one...

austere hawk
#

Same as me bro

solid abyss
#

Hi, i've a problem. I need to put %rranks_elo% in my chat format on essentials, i installed ChatInjector and changed %s to {} but:
https://imgur.com/a/rHEz43E

brisk coral
#

if you've got chatinjector use %%

solid abyss
brisk coral
#

outdated esschat

#

or the placeholder most likely

solid abyss
#

aw, so can i do something?

placid rune
#

Hello!

#

Is anyone online?

#

I need help.

brisk coral
#

?asktoask

tender vaporBOT
#
FAQ Answer:
brisk coral
#

@placid rune

placid rune
#

So, where can i get those placeholderAPI commands? Like the list what i want to add.

#

I want to use placeholder on my hub server.

#

I want to put there each server name + how much players are online.

#

But i don't know where i can find it.

#

I have to use only those 2 placeholders?

#

To each of my server?

brisk coral
#

yes

#

make sure you do the commands

placid rune
#

Ye i'll.

#

Thanks for the help!

#

What does this %bungee_total% means? Players?

#

Or what?

#

I'll do example, so if i add it then i just write: %bungee_total% %bungee_Factions%

#

And with another server the same? (%bungee_total% %bungee_SkyBlock&)?

brisk coral
#

ye the total amount of players

#

yes

#

although that format would look bad, but completely up to you

placid rune
#

But how can i set that will show like 5/100

#

Those same commands?

#

What u sent to me.

placid rune
#

Huh.

#

Why i can't place it on the same line with name, like that: " - '&b >> &4&lFaction: %bungee_factions%' "

modern knoll
#

Anyone know how I can use a permissionsex placeholder or a work around? I'm making a tag menu with deluxe menus and I want a placeholder that shows the active tag. I don't want to do this using permissions.

brisk coral
#

use deluxetags placeholder to show the players tag

#

%deluxetags_tag%

gleaming rock
#

I need help with a specific expansion, checkitem - https://api.extendedclip.com/expansions/checkitem/

I'm trying to use the %checkitem_lorecontains:% placeholder but no matter what it always returns false, I'm not sure how to format the placeholder so it matches and detects the lore in the item in my inventory

brisk coral
#

What version (server)

gleaming rock
#

1.13.2

brisk coral
#

where are you testing it?

#

using the parse command or?

gleaming rock
#

Papi parse

brisk coral
#

show me your exact placeholder

gleaming rock
#

Got a grass block with 1 word in lore &6test

Tried both of these:
/papi parse Segysmundo %checkitem_lorecontains:Test%
/papi parse Segysmundo %checkitem_lorecontains:&6Test%

#

Also tried with a non formatted word in the item's lore, so it shows white, still doesn't detect it

brisk coral
#

lemme test it

#

ye doesn't seem to work

gleaming rock
#

Checked the github page but didn't manage to get how it attempts to get the lore

brisk coral
#

also, it's lorecontain

gleaming rock
#

Are you sure? I think that's a typo in the expansion's cloud page

brisk coral
#

@mint fable When you aren't busy could you please test out the checkitem lore checking placeholder

gleaming rock
#

I think the expansion needs better documentation overall, on the expansions page it has variables it's missing on the github page and vice versa

#

I also had to guess how the inhand variable had to be added etc

#

Still a really useful expansion

heavy jay
#

hi,all

#

i need help

iron sierraBOT
#

Theres not time to wait! Ask your question @heavy jay!

heavy jay
#

this a my problem

#

i have papi replace problem.

#

this a papi problem or any plugin ?

brisk coral
#

the expansions proble, I suggest contacting the author of it

heavy jay
#

seasons or tab ?

brisk coral
#

seasons

heavy jay
#

okay

placid rune
#

Guys, what's vote party placeholders?

brisk coral
placid rune
#

I have to link spigot to somewhere?

brisk coral
#

it explains it perfectly

placid rune
#

Done i think.

mint fable
#

@brisk coral expand on that?

brisk coral
#

you mean elaborate?

mint fable
#

either or

brisk coral
#

Basically the lorecontain and namecontains don't work

mint fable
#

expand -> give a fuller version or account of

#

πŸ˜‰

#

is it just namecontains?

brisk coral
#

wdym?

mint fable
#

I swear I tested all of these before updating

brisk coral
#

I tested on 1.14.4 and the guy tested on 1.13.2 and they didn't work

mint fable
#

What about the other name ones?

brisk coral
#

sec lemme hop on and test

mint fable
#

Any errors?

brisk coral
#

can't test rn cuz internet is going to shit slowly..

#

will test a bit more and get back to you

mint fable
#

I did just find a bug though O.o

gleaming rock
#

No errors show up, papi parse always returns false

#

When parsing for checkitem lorecontains

#

Either there's something wrong with the placeholder or I have no idea how to format the placeholder's lore

mint fable
#

Working in 1.12.2. Can you send your placeholder?

#

and a picture of your item

gleaming rock
#

/papi parse Segysmundo %checkitem_lorecontains:Test%

#

Can't paste images

mint fable
#

maybe It's the second line thing

gleaming rock
#

Which line?

mint fable
#

Pretty sure I check all lines, gimme a sec

gleaming rock
#

That line isn't part of the item's formatting or nbt info though

mint fable
#

What?

gleaming rock
#

Which line are you refering to?

mint fable
#

oh

#

you didn't add a mat

brisk coral
#

wdym to

#

tho*

mint fable
#

It seems that lorecontains seems to require the mat modifier

#

for some reason

gleaming rock
#

Let me try it out

mint fable
#

namecontains works fine though, are you still having issues with that?

obsidian niche
#

hi

gleaming rock
#

Yep, it does indeed require mat

obsidian niche
#

I have a question

iron sierraBOT
#

Theres no time to wait! Ask your question @obsidian niche!

gleaming rock
#

@mint fable Do you think you could remove the material requirement to be able to set a lorecontains

mint fable
#

I'm looking into it right now

#

not entirely sure why it happens

gleaming rock
#

Ok, thnx anyways

mint fable
#

aha

#

It doesn't require mat

#

it just requires something in front of it

#

well, kind of

#

I forgot to add in a line that replaces the lorecontains: part with ``

#

so it was checking if your lore contained lorecontains:Test instead of Test

brisk coral
#

oof

mint fable
#

Is there a way to update the placeholders on the ecloud for my expansion?

#

Because -papi checkitem doesn't show all available modifiers (even though the wiki should be referred to anyway)

brisk coral
#

Β―_(ツ)_/Β―

obsidian niche
#

@mint fable

mint fable
gleaming rock
mint fable
#

πŸ‘ Will check it out later

mint fable
#

Welp, got that added

#

Not public due to some other bugs, but there is a download link for it on the issue linked by Segysmundo above ^

ruby yoke
#

would u guys be able to add placecholders for ultimatekits?

#

for cooldown etc

brisk coral
#

Wouldn't it be easier to ask the author of the plugin to add them?

ruby yoke
#

i want to use it on deluxe menus

brisk coral
#

I mean ye, contact the author and ask them to add placeholders

ruby yoke
#

hmm k will do tht

austere hawk
#

Unless if you have big brain to scout their api and create your own πŸ‘€

ruby yoke
#

im a small brain kinda guy πŸ˜›

#

anyone know a good vouchers plugin?

zinc hare
#

I want to get my placholder expansiin verfied @trim mist

mint fable
#

is it your plugin? @zinc hare

#

Because you could just include it with your plugin instead of making an expansion

digital raven
#

hi lads

#

i just downloaded placeholder api

#

how do i have the plugin find all the plugins i have and download all their expansions?

brisk coral
#

you gonna have to do it by hand using

#

/papi ecloud download <expansionname>

digital raven
#

ok

#

now

#

how do i know for sure that it's the exact same version of the plugin?

#

because it said it downloaded towny 1.0.0

#

idk if that's what im using

brisk coral
#

downloading the expansion without defining a version will always download latest

#

what's your server version?

digital raven
#

1.14.4

#

so what now after i've downloaded them?

#

where do i find the placeholders and how do i use them in my configs?

#

sorry bro im dumb at this

brisk coral
#

after you've downloaded all do /papi reload so it registers all the expansions

#

(and since you're on 1.14.4 latest expansions will work)

digital raven
#

9 placeholder hooks

#

yay

brisk coral
digital raven
#

now i can use any placeholder i've downloaded anywhere?

brisk coral
#

You can find all the expansions along with their placeholders there

#

if the plugin you're using supports placeholderapi yes

digital raven
#

ok

#

it's TAB Reborn

#

i dont see it on the xpansions list but he told me to get placeholderapi so i assume it still works

brisk coral
#

ye it does

digital raven
#

my bro

#

ok

#

to reiterate

#

because im paranoid

#

im done?

brisk coral
#

yup

digital raven
#

now i can just use them bitches with no restart?

brisk coral
#

yup

digital raven
#

AYYYY

#

frosty

#

u da man bro

#

@trim mist promote this man

tender vaporBOT
#

@digital raven

Hey,

Please be patient and don't ping helpful or staff members!

brisk coral
#

also, if you want to test if the placeholder works use /papi parse me <placeholder>

#

Don't ping admins please

digital raven
#

i

#

uh

#

😒

short flicker
austere hawk
#

yo
can you help me
/npc create <entity type> <id>
what do they mean with Entity type and id because i do not understand

#

No errors popping up in the console either.

#

hello

#

what is entity type and id what do they mean witht that

#

What does that have to do with papi?

#

To answer your question the entity type is the type of the entity (e.g. chicken, cow, villager, etc) and the id is some identifier that you must provide that is unique to that npc (that is what it sounds like at least).

brisk coral
#

Favorlock, you are using the new papi hook right?

austere hawk
#

I implemented the internal expansion exactly as described in that wiki page I linked.

#

I implemented the ExpansionUnregisterEvent in a listener to see if it's being unregistered arbitrarily, but not seeing any log indicating so.

bronze bison
#

have u added PAPI as softdepend or depend?

austere hawk
#

Yes., softdepend

bronze bison
#

hmmm

dense trail
#

How can I get my head in a DM GUI

#

I thought it was so simple but can't figure it out rn, too tired.

bronze bison
austere hawk
#

Here is what I'm getting from some logging:
expansion.register(): true
expansion.isRegistered(): false
PlaceholderAPI.isRegistered(identifier): true

#

In PlaceholderAPI it's checking case insensitive, but in the PlaceholderExpansion it's checking case sensitive.

final shadow
#

Did u reload after register

austere hawk
#

Nope.

bronze bison
#

guess u shouldnt use big cases in ur identifier anyway

austere hawk
#

I use the plugin name as the identifier, so I don't really feel that it should matter.

#

Simple solution would be to just do .toLowerCase on everything

brisk coral
#

clip, how was camping πŸ˜‰

final shadow
#

What happens when you lower case everything on your end

#

Pretty sure I lowercase on registration

austere hawk
#

@final shadow Just change that line I mentioned to PlaceholderAPI.isRegistered(getIdentifier())

#

You have inconsistent methods of checking depending on where it's called from

bronze bison
#

well ive hooked into papi using inner class like 2 days ago and its working fine, its kinda weird

final shadow
#

Care to pr a fix to make it consistent

austere hawk
#

Sure, will do right now.

brisk coral
#

don't forget to add a force op command while you're at it πŸ˜‰

final shadow
#

Pretty sure it’s just the call to isRegistered needs to add toLower

#

Thanks I just got home and can’t but glad you caught my mistake

austere hawk
#

PlaceholderAPI does getRegisteredIdentifiers().stream().filter(id -> id.equalsIgnoreCase(identifier))

#

And PlaceholderExpansion: PlaceholderAPI.getRegisteredIdentifiers().contains(getIdentifier());

#

so literally just a case check error

#

will submit a pr momentarily

final shadow
#

K coo

austere hawk
#

I'll check to see if there are any other inconsistencies while I'm at it.

final shadow
#

Ty. Not at my pc so I’m useless but I appreciate the fix for my carelessness

austere hawk
#

Well, the result is consistent now, but for some reason my expansion is still not being called. Not sure if this is an AnimatedScoreboard issue now or if there is some other bug in papi.

#

placeholderapi is set to true in that plugins config and /papi parse Favorlock %enj_balance% for my plugins expansion just returns %enj_balance%.

final shadow
#

Use build 77 on Jenkins with your changes

austere hawk
#

Yeah, it's some other issue with the plugin. I'll investigate and see if I can't figure out what's going on.

final shadow
#

Is that what you registered it with

#

enj

austere hawk
#

I just did what was shown on the wiki.

#

So the expansion is registered under ecmp

bronze bison
#

wait, ur plugin name is enj ?

#

use the identifier u set, instead of enj

#

%<identifier>_Placeholder%

austere hawk
#

well enj is part of my identifier, I also have eth_balance, enj_url, and so on

#

You should probably explain that in the wiki then

bronze bison
#

hm?

austere hawk
#

because the code example in the wiki doesn't use the identifier as a prefix

bronze bison
#

no u dont add it in ur onRequest/onPlaceholderRequest method

#
    public String getIdentifier(){
        return "test";
    }

with ```java
public String onPlaceholderRequest(Player p, String identifier){
if (identifier.equalsIgnoreCase("something")) return "";
}

the placeholder would be `%test_something%`
austere hawk
#

ah, ok

#

so it should be ecmp_enj_balance then

bronze bison
#

so ecmp is the "expansion" name /papi info ecmp

austere hawk
#

Thanks. Everything appears to be working well.

bronze bison
#

Glad it is! πŸ˜ƒ

austere hawk
#

Was a user error in that case then, but still discovered a bug. lol

bronze bison
#

yea lol, ty for that.

swift bobcat
#

Does anyone know how can I grab the placeholder from a plugin that's not in placeholder api?

austere hawk
#

How are you trying to access the placeholder? If it's an internal implementation included in a plugin they should be registering it when the plugin is loaded, so you would just need to use w/e their placeholder is. If it's an external expansion I believe there is a folder for that in the papi data folder.

sharp jay
#

@swift bobcat mvdw?

swift bobcat
#

It's not in PAPI or mvdw

#

It's just a place holder from an other plugin I want to use, but it's not registered in papu

#

Papi*

sharp jay
#

@swift bobcat Link?

swift bobcat
#

Yeah one sec

#

I'm not sure what I need to put in my code to use like the vote count etc.. to display in chat

austere hawk
#

Are you using a plugin that supports papi to display the placeholders? E.g. AnimatedScoreboards for scoreboards, etc. If so you should just be able to use the placeholders they list as such: %voterewards_total_votes%

sharp jay
#

I recommend contacting the developer @swift bobcat

#

@austere hawk pretty sure developer isnt support placeholderapi

swift bobcat
#

Yeah I can't use the %voterewards_total_votes% with other plugins or just with parsing it

sharp jay
#

Contact the dev

austere hawk
#

@sharp jay They list PlaceholderAPI in the depends section on that post.

#

No errors in the console @swift bobcat ?

sharp jay
#

where?

#

I dont see it

#

Check

austere hawk
#

go to overview

#

then down to the depends spoiler and expand it

swift bobcat
#

^

sharp jay
#

Ah

#

You install the expansion?

swift bobcat
#

That's why I'm like..

#

I don't find it

sharp jay
#

./papi ecloud download VoteRewards

swift bobcat
#

But the placeholders work

sharp jay
#

then ./papi reload

swift bobcat
#

Doesn't exist

sharp jay
#

ah

austere hawk
#

let me take a look at the source

swift bobcat
#

Okok

austere hawk
#

I think they are missing some overrides

#

I'll submit a PR to them with a quick fix

swift bobcat
#

Thx

austere hawk
vernal lintel
#

Is there a way to disabled the message from papi Placeholders for that plugin no longer work. Please consult [] and urge them to update it ASAP.? Two of my plugins are not updated and will most likely never be.

#

Well at least one of them won't be, the other is v1 of NamelessMC plugin, since I am on v1 of the software I can't use the v2 of the plugin until the final release of the v2 software

austere hawk
#

Not unless you delete the placeholder expansions. I don’t think there’s a way to disable it

mellow sandal
#

Looks like Statistic is not working

#

i tried doing /papi ecloud download Statistic and tried the placeholders i also did /papi reload and checked the /papi list it was not listed and the placeholder is not working

austere hawk
#

What version are you using

#

MC ver.*

mellow sandal
#

1.8.8

#

is that a probs?

brisk coral
#

/papi ecloud download statistic 1.7.0

#

/papi reload

mellow sandal
#

thanks

#

looks like the statistic doesnt support older versions anymore

brisk coral
#

ye it was changed a bit

austere hawk
#

I think due to a fact that the method change

mellow sandal
#

thanks @brisk coral it worked

#

been dealing with this for the past 3 hrs lmao it was just the god damn version 🀦

terse bramble
#

hello im using placeholder api. I have a guilds plugin witch give a %guild% placeholder. My chat manager shows []<Player> xxx if he is not in a guild. I want to get rid of that pair of blank brascket if he is not in a guild. Any solution?

brisk coral
#

use javascript

terse bramble
#

any doc?

brisk coral
#

what does it return when you're in a guild?

terse bramble
#

[guild] <Player> xxx

brisk coral
#

sec

terse bramble
#

uhh?

#

i checked the existing expansion javascript, no one seem to deal with that

brisk coral
#
var guild = "%guild%";
function guildFormat() {
    if (guild !== '') {
      return '[' + guild + ']';
}   return '';
guildFormat();
terse bramble
#

thx

brisk coral
#

you know how to set it up?

terse bramble
#

yeah

brisk coral
#

k gucci

terse bramble
#

im creating a new placeholder or just overwriting the existing one

#

the code seems to be overwrting

brisk coral
#

wdym ?

#

you're just defining what it returns with that

terse bramble
#

letme try first... thx

#

oh, so i use javascript_guilds in my chat manager right

brisk coral
#

%javascript_guilds% ye

#

(basically whatever you name the file)

trim mist
#

Any chance you're using my Guilds plugin?

terse bramble
#

ur guild plugin?

trim mist
#

Which guild plugin are you using?

terse bramble
#

Called guilds and

#

oh it is yours

#

hmm

trim mist
#

Check out the format section of the config. You can design the look of %guilds_formatted%

terse bramble
#

your java script losing a }

#

wow

#

thats good

trim mist
#

By default it removes brackets if the player is not in the guild.

terse bramble
#

working now

trim mist
#

Using JS or the formatted placeholder?

terse bramble
#

js

#

It should be the same

trim mist
#

Suit yourself

terse bramble
#

thx

#

and i suggest you to consider about blank

#

my chat manager is now using this

#

&b[&6Owner&b] %javascript_guilds%&b{player} &9> &7{message}

trim mist
#

?

terse bramble
#
var guild = "%guilds_name%";
function guildFormat() {
    if (guild !== '') {
        return '&d[&c' + guild + '&d] ';
    }   return '';
}

guildFormat();
#

so normally a chat manager doesnt deal with multiple blank space

#

normally it shows xxx [guild] xxx

trim mist
#

Okay

terse bramble
#

but in your case, it will show 3 blank spaces

trim mist
#

Why

terse bramble
#

hmm 2

#

people give 2 blank space just before %guild% and after

brisk coral
#

guessing if you aren't in a guild it returns a blank space

trim mist
#

It removes the blank spaces

#

So I'm kinda confused here

terse bramble
#

i just give a example

#

normally it gives [Owner] [my_guild] <player> xxx

bronze bison
#

remove the space in ur chat manager and add it in the placeholder

terse bramble
#

this is what i did

#

your default conf just return null

trim mist
#

What lol

terse bramble
#

so it would be [Owner](two space)<player> xxx

bronze bison
#

Hmm? what do u want it to display exactly ?

terse bramble
#

I know it should be owners job

#

one space between [owner] and <player> if no guild

#

i suck at english....

bronze bison
#

try removing the space before and after the placeholder and add them in the js placeholder it self

#

it should work with removing 1 space tho

trim mist
#

If he did it vis J's that's fine

terse bramble
#

thats what i did

#

i mean, in glare's conf

bronze bison
#

wait wut?

#

%guilds_name% should return the guild name without spaces before/after it

trim mist
terse bramble
#
        # Used for {GUILD_FORMATTED} and %guilds_formatted%
        placeholder-design:
            # The left bracket in the placeholder
            left-bracket: '['
            # The content of the placeholder. Either will be {name} or {prefix}
            content: '{name}'
            # What to show instead of the placeholder if there's no guild
            no-guild: ''
            # The right bracket in the placeholder
            right-bracket: ']'
#

yeah

#

but in chatmanager, people always left two sapce for %guilds_name%

bronze bison
#

why would u want js if u have that?

brisk coral
#

Hork, it's not an issue with the plugin, you're setting 2 spaces in your format, one before and one after

trim mist
#

If he achieved it via JS he can use that, I'll try to replicate his issue with the config version.

terse bramble
#

i know it should be owners' issue, i just give glare a suggestion to consider about space,,,,

brisk coral
#

tbh there's no way around that if you're setting it in your format (except js ofc)

bronze bison
#

im confused now :p

brisk coral
#

aBoo, I've been confused my whole life

bronze bison
#

lol

terse bramble
#

may be a little bit tips in conf file for owner to adjust the space number in chatmanager and guild

#

im talking about guild plugin

#

well, if fell confused, just ignore what i said

#

its not developers' issue, its just about humanity

#

owner would find out right after he use chatmanager and guild plugin

#

and thanks for all your advices

austere hawk
#

is there a placeholder for giving the head of the player which triggered it ?

brisk coral
#

where you wanna use it?

#

or how you want to get the head would be a better question

austere hawk
#

wait that would go off topic XD

#

my idea is when i open a menu is deluxemenu

#

one of the items would the players head

brisk coral
stone siren
#

Hi folks, stupid broad question - if one puts a placeholder in a placeholder, will that parse correctly?

mint fable
#

depends on how that placeholder works

#

What are you trying? @stone siren

stone siren
#

haven't tried it myself, was gonna have a mythicmobs user try %denizen_<p@%player_uuid%.velocity.x>%

mint fable
#

The placeholder has to have support, you won't be able to do something like %placeholder_with_%player_name%_stuff%

#

I don't believe that would work, no

stone siren
#

but I think mythicmobs parses its own variables before papi, so I can do %denizen_<p@<caster.uuid>.velocity.x>%

#

truly hacking shit together

mint fable
#

nice

stone siren
#

if it were my mechanic I would just run a denizen script but the user is very, very new

mint fable
#

no idea what denizen is so 🀷

stone siren
#

scripting language

mint fable
#

I see

#

placeholder is included?

#

well

#

depending on how the language works, they could add support for placeholders

#

but they can't be %% they'd have to be something else like {}

#

like my parseother expansion

stone siren
#

denizen includes placeholder support, yes, so you can parse denizen tags

mint fable
#

ic

stone siren
#

and denizen tags are like... everything

mint fable
#

If you wanted to send that to the dev then ^

stone siren
#

there's also a tag for parsing papi placeholders lol

mint fable
#

That sounds like something you needed

stone siren
#

I'm not sure I understand parseother

mint fable
#

so the placeholder is like this

#

{player_name} instead of {%player_name%}

#

no %% I just used the {} to know exactly where the placeholder is

stone siren
#

oh I see

mint fable
#

I gotta head out for now tho

#

o/

stone siren
#

adios

#

if user has more problems I might make a stab at parseother

worn wedge
#

my %player% expansion

#

keeps unregistering upon restarts

brisk coral
#

what version of papi?

spiral geyser
#

Having an issue with featherboard and Papi, I have the placeholders installed in papi yet they display on my featherboard as β€œ%parkour_last_” for some reason I know it’s cutting off part of the name but the placeholder should be correct

#

Any ideas anyone

#

Edited to use {} instead of %% but still have the issue

bronze bison
#

its {placeholderapi_(papi placeholder without %% and brackets)}

spiral geyser
#

Ooooo okay

#

I love you

#

Hmmm

#

That worked for one of my placeholders

#

But I’m trying to get a world guard region placeholder to show up

#

And it’s now not showing the line at all

bronze bison
#

ull have to have the placeholder expansion

#

so for wg

/papi ecloud download WorldGuard
/papi reload
#

keep in mind that wg expansion have some issues if ure using the latest wg

spiral geyser
#

Ahhh that’s possibly it

glad lion
#

has luckperms actually loaded properly?

heady swan
#

So the DeluxeTags placeholders aren't working with DeluxeChat in 1.12

#

Aren't working for me, anyway. I believe I didn everything right. Any common errors I might've made?

sharp jay
#

@heady swan you install the expansion?

heady swan
#

Yeah I actually got it to work. Thanks Terfs

sharp jay
#

np πŸ˜ƒ

austere hawk
#

I just got a small question tho: In %player_health% always return a value with .0. Why not remove it πŸ‘€

sacred bronze
#

=help

tender vaporBOT
#
Help Menu:

Various Commands for Barry.

σ € σ € σ € =Help General

β€’ General Bot/Guild Commands

=Help Misc

β€’ Miscellaneous Commands

=Help Level

β€’ XP and Level Commands

=Reaction Help

β€’ ChatReaction Help

coarse spoke
#

hello

#

what can this plugin benefit me in my server

#

and why do i need it

#

i am still new to this plugins business but i have a good understanding of how they work in my opinion

brisk coral
#

the name says it all

coarse spoke
#

so what does it do exactly?

austere hawk
#

WhAt plugin @coarse spoke

coarse spoke
#

placeholdere api obv

brisk coral
#

=plugin placeholderapi

tender vaporBOT
austere hawk
#
  1. Its free
#
  1. Its placeholders
#
  1. It was made by clip
#
  1. Its a very good made plugin
#
  1. No reason to not want
#

πŸ˜‚

#

Nice

coarse spoke
#

k

brisk coral
#

@austere hawk The guy asked a simple question, no point in talking gibberish for no reason, if you can't help, don't answer

austere hawk
#

I was giving reasons sorry boss

austere hawk
#

yo there is an update for gemseconomy

#
%gemseconomy_balance_default%
%gemseconomy_balance_default_formatted%
%gemseconomy_balance_<currency plural or singular>%
%gemseconomy_balance_<currency plural or singular>_formatted%
#

these are the new placeholders

bronze bison
#

Thanks for letting us know, ill add them to the wiki.

austere hawk
#

is there a placeholder for combining the players of two worlds?

brisk coral
#

yes

#

%math_{bungee_<servername>}+{bungee_<servername>}%

austere hawk
#

ohhh so if im placing a placeholder inside a placeholder i should use {}

brisk coral
#

yes

austere hawk
#

nice thanks

austere hawk
#

for maths, what should i do if i want to use percentages

brisk coral
#

wdym percentages?

austere hawk
#

like when the player has 100$, every hour he will get 10%

#

he will get 10$ each hour

brisk coral
#

100/10

#

and just add % after the placeholder

austere hawk
#

%math_{gemseconomy_balance_cash}+100/10% ?

brisk coral
#

no..

#

%math_{gemseconomy_balance_cash}/10%

austere hawk
#

ohhhh

austere hawk
#

how do i get rid of the decimals in maths

#

it shows 1.000

brisk coral
#

%math_<placholders and jazz>[precision:0]%

#

hopefully it's explained well enough

austere hawk
#

it works nice, thx

blazing zephyr
#

Hello why the placeholder of Pvp Levels wont work with DelexuMenus?

#

Level 12 I wrote it manually

#
  • '&3PvPLevel &a12 &3%pvplevels_level% 55%'
austere hawk
#

Does your console show that when PAPI loads in that PVP Levels is using a deprecated method

#

As if that happens means that the expansion no longer works due to a outdated method being used

blazing zephyr
#

What is the solution?

#

My console dont spam nothing i check Pvp placeholders but i dont need dowload nothing.I show this plugin in lot of servers and dont spam errors all works perfect.Im trying use this plugin like XP Plugin.I dont know if this plugin can do this.

brisk coral
#

/papi parse me %pvplevels_level%

blazing zephyr
#

And the n /ppai reload?

#

papi*

#

Networklevels havent got mysql support this is the problem i dont want waste my money in bad things.I prefer one free plugin with 80% of this options.My idea (XP BAR+XP PROGRESS+LEVEL REWARDS)

brisk coral
#

Parse the placeholder and see what it returns

blazing zephyr
#

I need do this with all placeholders?.Have PvpLevels mysql support?.Can i use like Level System Rewards (IDEA)?

#

@brisk coral only spam &f%pvplevels_level% in chat

wet basinBOT
#

@brisk coral Unknown expansion.

blazing zephyr
#

Ok,if PvpLevels cant work with DeluxeMenus what XP plugin can add P BAR+XP PROGRESS)?

glad lion
#

if it's not registering the expansions, you'll need to make sure that you're using the correct version/speak to the plugin dev

#

Issue with premium plugins is that people can't grab them to test or even look at the source to see what's going on

blazing zephyr
#

I dowload the latets version of the developes

glad lion
#

oh, might have saw the wrong resource

blazing zephyr
glad lion
#

yea, I looked at the wrong thing

#

Best advice is check the logs and see if papi picked it up, might need to install something extra or other 🀷

blazing zephyr
#

And yeah i started one thread with him

#

Plugin havent requirements

#

@glad lion can i make a question?

glad lion
#

Please don't ping me

blazing zephyr
#

I need help with another thing

glad lion
#

Just ask

brisk coral
#

electronic, it doesn't seem to have an expansion so πŸ˜’

blazing zephyr
#

Im using the lastets version of citizens.I make /npc sel /npc /equip /nps save /npc reload (put texture skull in npc hands).But dont want save

#

Have you got idea?

glad lion
#

🀷

#

only real advice is check the logs for errors

#

failing that, use their support channels, not saving stuff would likely either be down to how you're using it or a bug

blazing zephyr
#

You know the order?.Could not pass event to entity spam this

glad lion
#

If you want people to look at the error, you need to actually provide it

blazing zephyr
#

Dont spam this error in files

#

Only via console

#

I need change something in Config.yml?

glad lion
#

You need to provide the error

#

if you can't do that, nobody can help you

blazing zephyr
#

1 sec i need copy the console message...

vivid sparrow
#

=paste

tender vaporBOT
#
HelpChat Paste

Please use a paste service to share configs, errors, code and long logs.
β€’ HelpChat Paste

vivid sparrow
#

^ dont paste it here

blazing zephyr
#

[17:52:59 WARN]: Could not get category sweeper: unable to connect to the websit
e, using cache instead.

#

Dont work with fake skull (not player skulls) could be the problem?

brisk coral
#

I'm really confused as to what you're even trying to do

#

half of what you're saying is random stuff..

blazing zephyr
#

Console without error

#

Logs without errors

#

Look to the npc hand just a normal Steve head.Not Melon texture head.

mental night
#

Idk if citizens have a thing to be able to hold custom heads

#

havent worked with it alot

glad lion
#

Potentially wanna not use an online mode UUID

blazing zephyr
#

How can i put custom texture heads on hands

mental night
#

I havent seen it done before

brisk coral
#

You can't iirc

blazing zephyr
mental night
#

Could be custom knowing hypixel

brisk coral
#

it probably is custom ye, from what I know most of their plugins are custom (if not all)

blazing zephyr
#

I look this in another italian server but i dont remember the ip adress

#

Not custom

mental night
#

How do you know?

glad lion
#

I mean, it's gotta be doable, it's a skull item

mental night
#

True

glad lion
#

It's really "does citizens support it" and "have you done the skull properly"

mental night
#

But it depends if it allows head databases

blazing zephyr
#

I enter in random servers to view new things and get my own custom ideas

glad lion
#

Using an online mode UUID for the skull could cause issues if the server tries to refresh the profile

brisk coral
#

What you just described is stealing ideas but you do you lel

mental night
#

🀷 to reach their own

#

I mean if you think about it look at mrbeast channel then look at morgz channel

#

Morgz steals ideas

#

but still works for him in the end

brisk coral
#

no place for a convo, but ye lmao

mental night
#

πŸ˜› my bad

blazing zephyr
#

Get ideas

#

In that case hypixel steal ideas too.I show lot of plugins used on hypixel in lot of servers.

mental night
#

Not a place for a convoersation

blazing zephyr
#

Solved 1/2

#

If i put the same thing in inventory the texture wont work

#

Works but for a little second (1/2)

#

If i type /citizens reload again dont work

#

Because when i reopen the server notepad++ delete inventory configuration

#

How can i keep the information?

#

2/2 (Can stop work)

#

Paste hand information in inventory information make one error to crash citizens now correct the error,finally /citizens reload enter and /stop (3 times).Now works.Check if you reboot computer steal works.

#

Notepad++ delete my inventory information again.

#

Solution:I mean Citizens cant keep skull information if i have a offline server or something like this.

pine shard
#

I need help

iron sierraBOT
#

Theres not time to wait! Ask your question @pine shard!

pine shard
#

when I type "/papi ecloud list all" it gives me this error

#

oh wait I cant send ss. but it says "an internal error occurred"

brisk coral
#

=paste

tender vaporBOT
#
HelpChat Paste

Please use a paste service to share configs, errors, code and long logs.
β€’ HelpChat Paste

pine shard
#

okay thanks

#

that what is given to me in the console when I type "/papi ecloud list all"

brisk coral
#

what papi version?

placid rune
#

Hello!

#

I have an question.

brisk coral
#

Go ahead

placid rune
#

how can i set ping to placeholder?

#

Like player ping.

brisk coral
#

use the colored ping one

#

(colors and values for the colors are defined in the papi config)

placid rune
#

And how can i set rank?

#

It shows what rank he is or sth.

brisk coral
#

rank prefix or rank (if you want the group name)

placid rune
#

And last thing, kills and deaths? πŸ˜„