#placeholder-api

1 messages ยท Page 71 of 1

bronze bison
#

what do u want isn't possible atm

surreal spindle
#

How do some people make /buy look all nice and configured?

#

using Buycraft

brisk coral
#

I used DM to make it

#

and just added the links as click commands

surreal spindle
#

but how would it know the player who did the command

#

doesn't it take them right to the purchase page already knowing their ign

brisk coral
#

it'll take them to the purchase page and require them to enter their ign (if they aren't logged in already/have made previous purchases)

surreal spindle
#

alright

#

is that how people do it? or are there other ways

brisk coral
#

Not that I know of

#

Someone else might know, also not the channel for this :p #minecraft

surreal spindle
#

alright

#

because look

#

in gui.cache

brisk coral
#

hm?

surreal spindle
#

actually nvm

bronze bison
safe echo
#

i dont understand it, wdym ?

brisk coral
#

use that expansion

#

it's modified and not on the ecloud yet

vivid sparrow
#

Illegal expansions ๐Ÿ‘€

bronze bison
#

It has a method that the version in the cloud doesn't have (will be updated soon, hopefully) and with this method ull be able to do what u want

var placeholder = Placeholder.setPAPIPlaceholder(BukkitPlayer, "%leaderheads_player_ai-level_" + i + "%");
#

hmm gaby ?

#

@brisk coral btw i just added offline player support for js

brisk coral
#

:okhand:

safe echo
#

oh ok

#

thanks โค

bronze bison
#

np ๐Ÿ˜ƒ

#

let me know if it works

safe echo
#

ok

mystic pewter
#

[12:34:28 ERROR]: [PlaceholderAPI] Skywars is currently using a deprecated method to hook into PlaceholderAPI. Placeholders for that plugin no longer work. Please consult [Wazup92] and urge them to update it ASAP.
Can anyone tell me a solution?

bronze bison
#

read it and ull know

brisk coral
#

Contact Wazup92 to update his shit

mystic pewter
#

I just wanted to know if there was any faster way
Thanks

brisk coral
#

downgrading papi is another way, but not the smartest

mystic pewter
#

Ok, thanks, I will speak with Wazup92

safe echo
#

@bronze bison (Sorry for mention)
it's work uwu

bronze bison
#

Awesome! ๐Ÿ˜ƒ

sage magnet
#

Aye

#

How do i make player head materials?

#

Id put a specific player's head as an item in the menu

cedar gust
#

?customheads

tender vaporBOT
#
FAQ Answer:

How to use custom heads in DeluxeMenus:
a) A player name material: head;extended_clip
b) The player's head material: head;%player_name%
c) The base64 code of a head material: basehead-<code>:
- Go to https://minecraft-heads.com and find a head.
- Copy the head Value code (from the page bottom)
d) EpicHeads material: heads-<id>:
- Require https://www.spigotmc.org/resources/13402/
e) HeadDatabase material: hdb-<id>:
- Require https://www.spigotmc.org/resources/14280/

sage magnet
#

ty

dense rampart
#

got an Issue

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Statistics wont load

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even though I've downloaded the expansion for it.

#
> [15:45:12 ERROR]: [PlaceholderAPI] org.bukkit.Material.isItem()Z```
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?Statistic

tender vaporBOT
#
Unknown FAQ:

I couldn't find anything for: statistic

bronze bison
#
/papi ecloud download statistic 1.7.0
/papi reload
``` for 1.12.2 OR older
dense rampart
#

thanks โค

austere hawk
#

hi

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how can i change countdown format?

velvet forge
#

Welp my code tags don't wanna work :/ nvm

brisk coral
#

First of all

#

=paste

tender vaporBOT
#
HelpChat Paste

Please use a paste service to share configs, errors, code and long logs.
โ€ข HelpChat Paste

velvet forge
#

Ah okay thanks man

brisk coral
#

Make sure you have the latest statistic expansion and not the 1.7.0 (which is for lower than 1.12)

velvet forge
#

Yeah made sure on that

brisk coral
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When are you getting that ?

velvet forge
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On player join

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I have a few random custom join messages going through ChatControl Pro and I'm testing the one for now and getting that

sour wadi
#

Hi, I'm attempting to make an pklaceholder api can someone send me a link to a guide? I'm green at it ๐Ÿ˜›

bronze bison
velvet forge
#

I'm guessing that statistics are a little broke currently?

bronze bison
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mc version?

velvet forge
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1.14.3

bronze bison
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hmmm

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what's the broken in it?

velvet forge
#

Player join stat not being able to pass on the even I think

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No enum constant for the Join Game stat

bronze bison
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It has been removed?

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If so then rip

velvet forge
#

It might have been renamed to something else maybe?

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Hopefully that's that case for it

bronze bison
#

Any errors

velvet forge
#

Yeah posted them earlier. :p

bronze bison
#

oh

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yea it doesnt exitst

velvet forge
#

Oh fun :'0

#

Best way to report this is via github right?

bronze bison
#

Yes please, open an issue in statistic repo

velvet forge
#

Alright thanks for the help. ๐Ÿ˜„

bronze bison
#

๐Ÿ˜ƒ

velvet forge
#

Just a thought though I wonder how many of those have been removed

swift bobcat
#

Could someone help me with a simple Javascript placeholder?

var tag = '%towny_town_tag%'

function towntags() {  
  return tag;
}

I'm trying to return the existing placeholder but add a space after it.
So when I use my new placeholder: it displays "%towny_town_tag% "
Instead of only "towny_town_tag"

bronze bison
#

return tag + " ";

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and dont forget to call the function at the end
towntags();

swift bobcat
#

Okok

#

It doesn'T work :/

#
var tag = '%towny_town_tag%'

function towntags() {  
  return tag + " ";
}

towntags();
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here's my script

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and I use %javascript_towntags% as my placeholder

bronze bison
#

explain doesnt work

swift bobcat
bronze bison
#

did u added it to javascript_placeholders.yml file?

swift bobcat
#

Yeah

bronze bison
#

oh, whats the error in console ?

swift bobcat
bronze bison
#

missing a ; for the variable

swift bobcat
#

wait where? xD

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Omg

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I'm a noob

bronze bison
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dw, alot miss it :p

velvet forge
#

That's how the smallest of mistakes make coders go crazy ๐Ÿ˜‰

swift bobcat
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Hmm @bronze bison Is there away I can only show the space when there's an actual tag?

bronze bison
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wdym?

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so if the placeholder is empty ?

swift bobcat
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Oh also

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Yeah

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There's still an issue with it :/

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It's not displaying the placeholder

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only the space

bronze bison
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what the placeholder returns? /papi parse me %towny_town_tag%

swift bobcat
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ohh ok

austere hawk
#

how can i change countdown format?

swift bobcat
#

It gives me a blank line

bronze bison
#

well then u dont have a towny tag ?

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@austere hawk u mean the Xd Xh Xm Xs ?

swift bobcat
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OHH

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I'm noob

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Ok yeah it works

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But yeah, is there a way to remove the space when there's no tags like I had before?

brisk coral
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there is

swift bobcat
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๐Ÿ˜ฎ

brisk coral
#

either replace the space with '' or just return the next placeholder in your chat

swift bobcat
#

wdym

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I'm trying to remove the space when the town doesn't have a TAG, if there's a tag, I want to display the TAG + space

brisk coral
#
var player = '%player_name%';
var tag = '%deluxetags_tag%';

function tags() {
    if (tag === ' ') {
        return player;
    }  
    return tag + " " + player;
}
tags();
swift bobcat
#

๐Ÿ˜ฎ

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Okok

brisk coral
#

I think it's correct

swift bobcat
#

Letme try that with my code

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because I use towny tags

bronze bison
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remove the last {}

#
var player = '%player_name%';
var tag = '%deluxetags_tag%';

function tags() {
    if (tag === ' ' || tag === '') {
        return player;
    } 
    return tag + " " + player;
}
tags();
brisk coral
#

that's unnecesarry btw

#

a tag never returns ''

bronze bison
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hmm?

brisk coral
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|| tag === ''

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you don't need that :p

bronze bison
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dont think the placeholder will return " "

austere hawk
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yes

bronze bison
#

u only want to change the symbols ?

austere hawk
#

yep

bronze bison
#

use a js placeholder

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for now

austere hawk
#

js placeholder?

bronze bison
swift bobcat
#
var tag = '%towny_town_tag%';

function towntags() {
    if (tag === ' ') {
        return "";
    } 
    return tag + " ";
}
towntags();
#

Still get a space

#

Have I done something wrong again xD

bronze bison
#

remove the space between the first ' '

austere hawk
#

idk js

bronze bison
#

or add this || tag === ""

austere hawk
#

:/

swift bobcat
#

it works ๐Ÿ˜„

#

Thanks โค @bronze bison

bronze bison
#

great! ๐Ÿ˜ƒ

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np glad to help

swift bobcat
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and @brisk coral ๐Ÿ˜„

bronze bison
#

@austere hawk

var day = "d";
var hour = "h";
var minute = "m";
var second = "s";

function countdown() {
  return "%server_countdown_blabla_blaaa%".replace("d", day).replace("h", hour).replace("m", minute).replace("s", second);
}
countdown();
#

replace the blablabla part with the time/format u want

#

and the symbols are at the top

#

and i sent the link to the wiki if u dont know how to setup a js placeholder, just use /papi reload instead of /papijsp reload

austere hawk
#
<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<style>
p {
  text-align: center;
  font-size: 60px;
  margin-top: 0px;
}
</style>
</head>
<body>

<p id="demo"></p>

<script>
// Set the date we're counting down to
var countDownDate = new Date("Sep 1, 2019 00:00:00").getTime();

// Update the count down every 1 second
var x = setInterval(function() {

  // Get today's date and time
  var now = new Date().getTime();
    
  // Find the distance between now and the count down date
  var distance = countDownDate - now;
    
  // Time calculations for days, hours, minutes and seconds
  var days = Math.floor(distance / (1000 * 60 * 60 * 24));
  var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
  var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
  var seconds = Math.floor((distance % (1000 * 60)) / 1000);
    
  // Output the result in an element with id="demo"
  document.getElementById("demo").innerHTML = days + "gรผn " + hours + "saat "
  + minutes + "dakika " + seconds + "saniye ";
    
  // If the count down is over, write some text 
  if (distance < 0) {
    clearInterval(x);
    document.getElementById("demo").innerHTML = "EXPIRED";
  }
}, 1000);
</script>

</body>
</html>
#

i found this

velvet forge
#

Is there any way to get rid of the collected data, for example resetting the join value to 0? (I'm using playtime for the placeholder)

austere hawk
#

javascript expansion error

bronze bison
#

thats in the world data afaik @velvet forge

velvet forge
#

So even if I remove the playerdata from there is should be good?

bronze bison
#

dont use /papijsp commands @austere hawk

velvet forge
#

If so then there might be another bug, nvm I'm lacking in brain power

austere hawk
#

why

tender vaporBOT
#

@austere hawk

Hey,

Please be patient and don't ping helpful or staff members!

austere hawk
#

not working

bronze bison
#

did u change the values?

#

to what u want?

#
var day = "d";
var hour = "h";
var minute = "m";
var second = "s";
#

change the value between the " "

austere hawk
#
var day = "gรผn";
var hour = "saat";
var minute = "dakika";
var second = "saniye";

function countdown() {
  return "%server_countdown_dd.MM.yyyy_01.08.2019%".replace("d", day).replace("h", hour).replace("m", minute).replace("s", second);
}
countdown();
bronze bison
#

ure using the js placeholder right ?

austere hawk
#

yes

bronze bison
#

%javascript_NAME%

austere hawk
bronze bison
#

๐Ÿ‘

austere hawk
#

its wrong

#

15gรผn 22saniye 58dakika 8saniye

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normally it's supposed to be.

bronze bison
#

ah

austere hawk
#

?

bronze bison
#

1m

austere hawk
#

ok

bronze bison
#

try this

var day = "gรผn";
var hour = "saat";
var minute = "dakika";
var second = "saniye";

function countdown() {
  return "%server_countdown_dd.MM.yyyy_01.08.2019%".replace(/([0-9])s/g, "$1" + second).replace(/([0-9])d/g, "$1" + day).replace(/([0-9])h/g, "$1" + hour).replace(/([0-9])m/g, "$1" + minute);
}
countdown();
austere hawk
#

๐Ÿ˜˜

#

thanks

bronze bison
#

np ๐Ÿ˜

sage gorge
#

Hi I have problem .-.

#
    material: 'basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMTAxODQzZWM0M2YwODhjOTYzZmZjM2UyZjcxYzY2ZTMxNTU5NDNiMTc3YTFhMzU5ODJiMTIwZjZmNjQ4MjJiYyJ9fX0='
    slot: 11
    display_name: '&e&lIron &f| Ore'
    lore:
    - '&7You''ve broken &e%statistic_mine_block_IRON_ORE% ores&7.```
#

I created such a GUI in deluxemenus

#

Idownloaded statistic using / papi ecloud download statistic

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however, it does not work on the server

mint fable
#

if you're in an older version try /papi ecloud download statistic 1.7.0

sage gorge
#

server version 1.14.3

mint fable
#

might be using wrong placeholders

#

type /papi parse me %statistic_mine_block_IRON_ORE%

#

tell me what it returns

sage gorge
#

Invalid stat

mint fable
#

try :IRON_ORE

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instead of _

sage gorge
#

Work

#

thanks โค

mint fable
#

#Wiki

#

๐Ÿ‘

orchid hull
#

Hey

#

Can someone help me with factions placeholders to work with NametagEdit?

mint fable
#

?asktoask

tender vaporBOT
#
FAQ Answer:
mint fable
#

@orchid hull ^

orchid hull
#

Let me reword it then

#

I've already spent a couple hours looking online, messaging devs, and attempting to contact the owners of both plugins to find a solution to make Factions work with NametagEdit. I have current accomplished the faction name but I am unable to figure out a way to make set the relationship color with placeholders as it says "Owner ElementalGaming %rel_factions_relation_color% TestFac". As I've previously stated above, the name of the fac works, but I am not sure how to get the color of the relation to the specific player. Would anyone be willing spend a minute or two to assist me with this issue please?

mint fable
#

What factions plugin?

#

factionsuuid or regular

orchid hull
#

MassiveCore Factions v2.10.0

mint fable
#

Did you download the expansion?

orchid hull
#

and NametagEdit plugin by Cory (lastest version)

mint fable
#

^

orchid hull
#

Also, yes I did

mint fable
#

What does /papi parse me %rel_factions_relation_color% return

orchid hull
#

And i've restarted the server multiple times as well in hopes of figuring it out

#

um, 1 sec. Gotta redownload the plugin, I just deleted it 'cause I found a few bugs in it

mint fable
#

hmmk

orchid hull
#

well v2.10.0 works mostly, but there's bugs in higher versions

mint fable
#

Also you might need to put something after it because I think it just returns the color codes

#

(in the /papi parse command)

orchid hull
#

and yeah, I used the command /nte group owner suffix ' %rel_factions_relation_color%%factions_faction%'

#

as i previously stated, the %factions_faction% part works, but not the first one

mint fable
#

also try /papi parse me %rel_factions_relation%

#

I think it works with just 1 player, not entirely sure

#

if not you might have to use parserel (I forget the syntax)

orchid hull
#

@mint fable it just returned "%rel_factions_relation%" in chat

mint fable
#

reload papi and try again

#

are you on latest papi?

orchid hull
#

yeah

#

just reloaded it, it says factions is now hooked

#

still shows the same thing though

mint fable
#

def on papi 2.10.3 right?

#

because I know older papi had some issues with certain expansions, factions included

orchid hull
#

let me check

#

yep

#

2.10.3

mint fable
#

did you try parserel as well?

orchid hull
#

/papi parserel %rel_factions_relation_color%?

mint fable
#

I believe that's still correct syntax^

orchid hull
#

What does "parserel" mean exactly?

mint fable
#

relation

#

parse relation between 2 players

orchid hull
#

so what would the command be if just me?

mint fable
#

you could try your username twice

orchid hull
#

kk

#

it sent me an empty message

mint fable
#

๐Ÿ˜ฎ

#

it worked?

orchid hull
#

?

mint fable
#

what does %rel_factions_relation% come back as?

orchid hull
#

same thing

#

"%rel_factions_relation%"

mint fable
#

hmm maybe it didn't work...

orchid hull
#

is that gonna get the color or?

mint fable
#

no, I just wanted to see what it would return

#

I got no idea tbh

#

sadly

orchid hull
#

rip. Looks like I'm just gonna have to use a dif fac plugin

#

Thanks for your assistance though

mint fable
#

yep yep

mint fable
#

@final shadow are you aware of any of this? And do you possibly know a fix?

mellow sandal
#

why is PlotSquared no longer working for 1.12-1.14

#

this is so annoying ;-;

#

when i type /papi ecloud download PlotSquared

#

it always say No expansion found with the name: PlotSquared

glad lion
#

There isn't an expansion with that name, as it states

mellow sandal
#

dude if you check the PlotSquared in the PAPI list it says there itself /papi ecloud download PlotSquared

#

i've also tried everything such as reinstalling the plugins and trying to figure it out if its the plugin and other shit it's really the PAPI itself i don't know why you guys removed support for PlotSquared

#

and i've already used the PlotSquared placeholder on my 1.8.8 prison server and it works fine but in 1.12 it fucked up

carmine veldt
#

There's no expansion for plotsquared, if you'd like one, your best bet is to contact the author of that plugin.

mellow sandal
#

damnit

carmine veldt
#

If there used to be, it's likely they used the old placeholderhook system, which was removed a few updates ago after being deprecated for ages.

mellow sandal
#

hm

#

i'll try using the old ver

#

hopefully

#

@carmine veldt the PlotSquared or PAPI?

carmine veldt
#

You'd need to downgrade papi, but I don't know for sure that plotsquared did use placeholderhook. I'm just speculating

mint fable
mellow sandal
#

actually i'm stupid

#

i used the wrong plugin

#

the correct version was 4.298

#

and i'm using a long ass version

#

probably a pirated plotsquared

#

god damn it i'm stupid

carmine veldt
#

plotsquared is foss, I don't see how you could be using a pirated version

mellow sandal
#

the one i'm using is PlotSquared-18.12.12-be48507-2053.jar

#

it's not supposed to be jar

#

and with a long ass version name

#

i've checked the versions list it's like "4.298" "4.297"

#

looks likee i'm gonna reinstall both

carmine veldt
#

no need

mellow sandal
#

ty

#

i see

#

man this is such a painful day ;-; i've wasted 3 hours of my life trying to find the placeholder

#

thanks @carmine veldt

carmine veldt
#

no worries

balmy marten
#

Set the wiki to say unavailable atm

mellow sandal
#

ye

#

there was a list of placeholder in the wiki

#

for plotsquared

#

i was like earlier "wat the heck this aint working are they scamming me"

#

๐Ÿ˜‚

glad lion
#

Q, is there any rules on old expansions?

#

Well, replacing them as such if they're seemingly no longer maintained

carmine veldt
#

Try contact the original author and get their consent first, if that's not possible, I'm sure we can come to some sort of arrangement.

mint fable
#

If original author doesn't reply and what not, we usually require the code to be on github for stuff like that

#

I've done it with a couple expansions clip made

mellow sandal
#

wait you guys can't add it? @carmine veldt like example the author wanted to add it but his like "Grounded" ๐Ÿ˜‚ and he wants the placeholder on the ecloud to be added but he can't since grounded you guys can't add it ?

glad lion
#

Generally better that the person maintaining it uploads that stuff

carmine veldt
#

We won't upload someone elses expansion under our own names, unless they specifically ask us to. It's not our responsibility to upload someone elses expansion. If "grounded" wants their expansion on the ecloud, nothing is stopping them from signing up and uploading it themselves.

glad lion
#

nothing is stoping them

#

Dude, they're grounded, psh

#

smh 0/10 support, gunna set the place on fire

carmine veldt
#

well that's their fault for being naughty

mellow sandal
#

๐Ÿ˜‚

#

true tho

flint dome
#

What?

bronze bison
#

rejoin

flint dome
#

Worked, but why like this?

bronze bison
#

Its weird, but rarely happens

flint dome
#

Okay. Thanks for the info.

bronze bison
#

๐Ÿ˜ƒ

rare swift
#

I've been trying to develop a plugin that will allow players to check how many kills an offline player has using the killStats plugin. If the player is online, the plugin works perfectly, but if they're offline the placeholders are replaced with " " instead of "however many kills they have".
Here's my code:
https://paste.helpch.at/ubefubayin.cpp

#

Any idea why this isn't working? Everything I've found online says that PlaceholderAPI supports offline players

brisk coral
#

Papi supports, but the thing you're getting the kills from probably doesn't

rare swift
#

ah. Okay, thanks

austere hawk
#

@rare swift why are you looping through all offline players?

rare swift
#

Good point

austere hawk
#

use

OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(args[0]);
int kills = Integer.parseInt(PlaceholderAPI.setPlaceholders(offlinePlayer, "%killstats_kills%"));```
#

I hope it helps

#

I wrote it all in discord, so there maybe some wrong formats

#

Also, check if the offline player has played before

#

or check if the online players list contains that player

#

@rare swift ^

rare swift
#

awesome, thanks!

final shadow
#

@balmy marten any way we can sort by upload date on mobile for ecloud

#

Right now we can only sort by expansion name and author

balmy marten
#

You can sort by edit date

#

Possibly not on mobile though

#

Due to size constraints @final shadow

pliant nexus
#

How long dose it typicaly take for someone to respond to a issue :/ mine has just been sitting for 12 days with out any type of respons

vivid sparrow
#

what issue?

flint lark
#

^, some issues get buried if people are doing other things

pliant nexus
#

dosnt even have a Label :/

velvet forge
#

Got a question, is there a placeholder or a way to show the players own time from their machine?

balmy marten
#

Feature requests do take a fair long time to get around to, hence why all the expansions we've created are open source allowing anyone to complete these requests

#

Takes a long time cause of the shear amount of projects we have going on ;)

#

So we can't do everything ourself

trim solar
#

hey guys

#

how do i get the placeholder for someone i hit

#

like their displayname

#

im trying otherplayer_displayname_<player>

#

doesnt work

balmy marten
#

The other player placeholders is used to return the placeholders as if you were playing as that player

#

You'd need to check the wiki to see if there's a placeholder to get the entity you hit or the name of the player you hit

austere hawk
#

so I know others have asked this but how do I use the placeholder api in order to format the balance and top balance in vault?

#

also i'm not sure if this is even the right place to ask this, hope so

balmy marten
#

You'd need to find a plugin that allows you to edit those messages

#

EssX MIGHT let you edit them

#

But idk about them supporting papi

austere hawk
#

ChatBaltop:
- ' '
- ' &b{Position} &7- {PlayerName}: &2$&l{Balance}'
- ' '

#

is that the right thing?

vivid sparrow
#

that's not ess or papi.

austere hawk
#

its in the config of GuiBalance, which is what im using to show the top balances

vivid sparrow
#

welp. dont think we can help too much with that plugin

grave whale
#

whats the ecloud download for a prefix with ultra permissions

vivid sparrow
#

vault

mild chasm
#

are the latest DeluxeMenus and PlaceholderAPI Compatable? Placeholder doesn't seem to be registering the hook.

austere hawk
#

You would have to download all eclouds that matches the need

brisk coral
#

@mild chasm Make sure you have all the expansions from the placeholders you're using instaled, and have reloaded papi after doing the /papi ecloud download <expansion>

austere hawk
#

He left. Abort the mission ๐Ÿ‘€

unreal glade
#

Does anyone know the placeholder to show the nametag in chat for DeluxeChat?

austere hawk
#

Oh

#

?papi deluxechat

#

Papi

#

!papi deluxechat

slow lintelBOT
#

Gary's placeholderapi system is retired, please use @wet basin with -papi <expansion name>.

bronze bison
#

whats the nametag?

austere hawk
#

OH MY

trim mist
#

%player_displayname%

unreal glade
#

Thankyou.

bronze bison
#

@austere hawk for papi placeholders its -papi NAME

austere hawk
#

I tried ๐Ÿ˜ฆ

#

Pft

#

Stupid bora

#

Bots

#

@unreal glade link ur spigot in bot commands doing =spigot so u can talk in the deluxe chat help channel.

unreal glade
#

Like my spigot user?

#

=spigot

tender vaporBOT
#

@unreal glade

Spigot Account Link

To link your Spigot profile please do the following:

  1. On Spigot, set your Discord to Rewinder#3908 under contact details.
  2. Run the =Spigot <Spigot Username> command.

Note:
If you have changed your username in the past or haven't made many posts you may need to use =spigot <numeric id>

austere hawk
#

Whats ur spigot username.

unreal glade
#

=spigot parker101

tender vaporBOT
#
Can't Verfiy Spigot Account!

Can't find a spigot account with that name?
Please check the spelling, if it's still not working try using =spigot <numeric id>

bronze bison
#

#bot-commands please

austere hawk
#

^^

unreal glade
#

My bad ๐Ÿ˜…

sacred bronze
#

@bronze bison hey bro. Would you have any exp with mvdwpapi + progressExpansion?

Im trying to use the progress expansion inside my featherboard, but because of the placeholder inside the placeholder, mvdwpapi doesnt like it i think

#

following mvdw's format, the placeholder would be

{placeholderapi_progress_bar_{drclash_captureProgress}_c:&a&lยป_p:&6ยป_r:&7ยป_l:20_m:100}

bronze bison
#

what does this returns?

sacred bronze
#

just returns the placeholder unparsed

bronze bison
#

how about setting a number instead of that placeholder?

sacred bronze
#

{placeholderapi_progress_bar_12_c:&a&lยป_p:&6ยป_r:&7ยป_l:20_m:100}

#

like this? ^

bronze bison
#

yes

sacred bronze
#

ok one moment

#

works

bronze bison
#

well then, i guess its because of the {} inside it

sacred bronze
#

Anything i can do to get it to work? Would the way the progressexpansion parses the placeholder have to change, or would something with mvdwpapi have to change?

bronze bison
#

i can make some changes for it to work in mvdwpapi

#

will look into it tomorrow, in bed now

sacred bronze
#

alright, thanks ๐Ÿ˜„

bronze bison
#

๐Ÿ˜ƒ

unreal glade
#

What's the vault placeholder for it to show the rank prefix in chat?

#

I've tried all the listed placeholders and none are working.

clear cradle
#

i need help with deluxemenus. my mod has the permission to view certain menus i assigned, but its telling him he has no permission to do it
what do i do

#

is it possible that i can set no requirements or permission to open it? cuz i had this problem last time too

#

i got rid of the requirements but he still cant access it.

austere hawk
#

Can you show me the part of the config you got the problem from?

sacred bronze
#

Is it possible to have a placeholder update in the inventory title

#

as in, i have a countdown timer, and woudl want it to update the countdown in the title of the gui

cerulean ore
#

Javascript placeholders haven't changed right?

#

Anyone know what this means?

[10:39:57] [Server thread/WARN]: [PlaceholderAPI] Javascript placeholder: marryto does not have a file specified
[10:39:57] [Server thread/WARN]: [PlaceholderAPI] Javascript placeholder: is_staff does not have a file specified

brisk coral
#

You haven't set it up correctly

cerulean ore
#

Here is an example from my javascript placeholders file:

#

townyname:
expression: '"%towny_town%" == ""'
type: boolean
true_result: ''
false_result: '&a%towny_town% '

#

Used to work before, but a while ago

#

I saw something about some file stuff, but not sure how that works

brisk coral
#

That's not how you do that..

cerulean ore
#

Used to be the old way, but haven't used the plugin for a while..

brisk coral
#

gimme a sec

cerulean ore
#

Can you give me an example of how to turn what I sent into an actual script?

brisk coral
#

I presume you want to remove the space if the person isn't in a town?

cerulean ore
#

Yeah

brisk coral
#

are you using %player_name% after the towny chat placeholder?

cerulean ore
#

No

brisk coral
#

gimme the placeholder you're using after it, will make it nicer to remove the space

cerulean ore
#

That's all I need, dw about the rest, already got that figured out

#

one sec, let's do another one

#

for example this:

titleset:
expression: '"%deluxetags_tag%" == ""'
type: boolean
true_result: '&cYou don''t have any titles set!'
false_result: '&cRemove current title.'

brisk coral
#
var towny = "%towny_town%";

function townyChat() {
    if (towny === ' ') {
        return '';
}
        return towny + " ";
}
townyChat();
cerulean ore
#

Thx, trying that

#

Worked

brisk coral
#
var tag = "%deluxetags_tag%";

function deluxeTags() {
    if (tag === ' ') {
        return '&cYou dont have any titles set!';
}
        return '&cRemove current title.';
}
deluxeTags();
cerulean ore
#

So yeah, pretty much the same

brisk coral
#

mhm

cerulean ore
#

but

brisk coral
#

it does return ' ' if a player doesn't have a tag right?

cerulean ore
#

Yeah

brisk coral
#

k

cerulean ore
#

But where do you get this if (>tag< === ' ') { from?

brisk coral
#

wdym?

cerulean ore
#

Cause in towny it was towny, do you get it from a list or?

#

or it doesn't matter what it says there

brisk coral
#

the tag is a variable

#

var tag = "%deluxetags_tag%";

#

if that's what you're asking

cerulean ore
#

Yeah, but does it have to be specific to the plugin?

brisk coral
#

no

#

it can be whatever you want it to be

cerulean ore
#

Oh ok

brisk coral
#

just makes it more neat when checking after some time

cerulean ore
#

Also, is it possible to do multiple scripts in a file?

#

Like the two you sent me in the same file

brisk coral
#

I don't think so, since the filename is the placeholder

cerulean ore
#

Yeah true

brisk coral
#

Not 100% on that tho

cerulean ore
#

Thanks anyway

brisk coral
#

np ๐Ÿ‘Œ

vague pine
#

~~"

#

Can i create multi file like Chestcommand in DeluxeMenus?

#

i don't want to make all menu in config file ๐Ÿ˜ฆ

#

Im very stupid at English

austere hawk
#

Yes

#

Have this line in your menu: file: yourfile.yml

tender vaporBOT
#
FAQ Answer:

1 Go to config.yml and make an entry for your menu

gui_menus:
  menu_name:
    file: menu_name.yml```
**2** Reload the plugin, twice `/dm reload`
**3** You will see a new folder called `gui_menus` and your menu should be there
**4** Open that menu and either start edit it or use the menu maker <https://helpch.at/dmm>
**5** You are done!
vague pine
#

...

austere hawk
#

Typo :p

vague pine
#

Oke

#

i'll try

austere hawk
#

Thx cube btw ๐Ÿ‘€

vague pine
#

thanks you

vague pine
#

When i use command to open menu, it will delay around 1s, is that a error?

safe echo
echo parcel
#

i have a problem with deluxe join, when i put %player% in the config, in the game the name of the player is not visible

#

it seems like that placeholde doesn't work, how can i resolve this problem

brisk coral
#

%player_name%

#

/papi ecloud download player
/papi reload

echo parcel
#

thanks i was really frustated for this, i'm not joking you are my saver ๐Ÿ˜€

neat path
#

Hello, this poor guy needs help ๐Ÿ˜ฆ

tender vaporBOT
#
FAQ Answer:
ยป Give the helpers some details
ยป Ask suitable questions
ยป Be polite
ยป Wait

Source

brisk coral
#

?asktoask

tender vaporBOT
#
FAQ Answer:
brisk coral
#

@neat path ^

neat path
#

I am a starter developer and I got a error while making the plugin

#

[ERROR] Failed to execute goal org.apache.maven.plugins:maven-compiler-plugin:3.7.0:compile (default-compile) on project PunishGUI: Compilation failure: Compilation failure:
[ERROR] /C:/Users/emiel/Documents/PunishGUI/src/main/java/me/justkilling/punishgui/Main.java:[8,30] package me.clip.placeholderapi does not exist
[ERROR] /C:/Users/emiel/Documents/PunishGUI/src/main/java/me/justkilling/punishgui/Main.java:[111,42] cannot find symbol

safe echo
bronze bison
#

Hey @sacred bronze,
Just updated Progress Expansion #ecloud-updates to be able to use placeholders with %% instead of {}
let me know if it works ๐Ÿ˜ƒ

sacred bronze
#

@bronze bison :d will test as soon as I'm done at work

tender vaporBOT
#

@sacred bronze

Hey,

Please be patient and don't ping helpful or staff members!

sacred bronze
#

Ty <3

bronze bison
#

๐Ÿ‘

dusky mountain
#

Whats the placeholder for votes needed for VoteParty for Featherboard?

sacred bronze
#

is 1.4 the latest?

bronze bison
#

Use v1.6

sacred bronze
#

uh can you link me ๐Ÿ˜„

bronze bison
#
/papi ecloud download progress
/papi reload
#

it will download the latest

sacred bronze
#

@bronze bison Maybe you might nee dto guide me thru this..

this is the format i would need to use in featherboard/mvdwpapi?
{placeholderapi_progress_bar_%server_online%_c:&a&lยป_p:&6ยป_r:&7ยป_l:5_m:5}

tender vaporBOT
#

@sacred bronze

Hey,

Please be patient and don't ping helpful or staff members!

sacred bronze
bronze bison
#

hmmm

#

delete the older one and put this

#

in plugins/PlaceholderAPI/expansions

#

then use the placeholder {placeholderapi_progress_bar_server_online_c:&a&lยป_p:&6ยป_r:&7ยป_l:5_m:5}

sacred bronze
#

@bronze bison returns blank

tender vaporBOT
#

@sacred bronze

Hey,

Please be patient and don't ping helpful or staff members!

sacred bronze
#

also tried papi parse and it returned blank too

bronze bison
#

oops

#

i did that for percentage placeholder

#

redownload it from the same link

sacred bronze
#
{placeholderapi_progress_bar_server_online_c:&a&lยป_p:&6ยป_r:&7ยป_l:5_m:5}
  • returns blank
{placeholderapi_progress_bar_%server_online%_c:&a&lยป_p:&6ยป_r:&7ยป_l:5_m:5}
  • returns unparsed placeholder
bronze bison
#

redownload it and try with $$ for placeholder

sacred bronze
#
{placeholderapi_progress_bar_$server_online$_c:&a&lยป_p:&6ยป_r:&7ยป_l:5_m:5}
  • Returns unparsed placeholder
#

debug is spamming chatbox

bronze bison
#

Hmmmm

sacred bronze
#

the papi parse works

bronze bison
#

i removed that? ๐Ÿ˜›

sacred bronze
#

wut

bronze bison
#

so the placeholder is working in fb

sacred bronze
#

is not

#
{placeholderapi_progress_bar_$server_online$_c:&a&lยป_p:&6ยป_r:&7ยป_l:5_m:5}
bronze bison
#

Well then, idk whats wrong with mvdw

sacred bronze
#

damn

#

no problemo then

#

thjanks for trying โค

#

why does maxim use his own papi?

#

just curious

#

seems like a lot of extra work to maintain when a team for clip's papi already exists

bronze bison
#

u mean for mvdwpapi?

austere hawk
#

wait does papi have progress bars shit?

#

how does that work

vivid sparrow
#

Boo made it

austere hawk
#

boo you are ๐Ÿ†

vivid sparrow
#

Also, maxim made the api mainly for his plugins - you also need a premium plugin of his in order to use it - while clip made it for everyone.

bronze bison
#

@sacred bronze what if u used a mvdwpapi placeholder in it? with {} ofc

sacred bronze
#

@bronze bison That was the original issue. mvdw (featherboard) didnt like the {} placeholder inside the progress/it didnt know how to parse

tender vaporBOT
#

@sacred bronze

Hey,

Please be patient and don't ping helpful or staff members!

bronze bison
#

yea but u used a papi placeholder

sacred bronze
#

oh so you're saying use an mvdw placeholder inside progress

#

ok 1 min

bronze bison
#

not sure if it will work, but im hoping

sacred bronze
#

same thing

bronze bison
#

well then rip

sacred bronze
#

yea

#

i think the only way to make it work is create/register progress as an mvdw placeholder

#

but meh not worth the time

#

progress is already really nice. I can live with out the progress bar in fb :p

bronze bison
#

good to hear ๐Ÿ˜„

radiant jewel
#

Help

#

How do I add the placeholderapi into my maven pom.xml

brisk coral
vivid sparrow
#

Read the wiki

bronze bison
radiant jewel
#

its not working tho

bronze bison
#

wdym not working?

radiant jewel
#

It saids "invalid content"

bronze bison
#

hmm?

#

was working fine for me ~2 min ago

radiant jewel
#

and yes I added the jar

bronze bison
#

u can have only one <repositories> </repositories>

radiant jewel
#

there we go

bronze bison
#

same for <dependencies> </dependencies>

radiant jewel
#

kk

#

it works, thanks

bronze bison
#

Great! ๐Ÿ˜ƒ

brisk coral
#
%math_{statistic_mine_block_Oak_Log}+{statistic_mine_block_Birch_Log}+{statistic_mine_block_Spruce_Log}+{statistic_mine_block_Acacia_Log}+{statistic_mine_block_Jungle_Log}+{statistic_mine_block_Dark_Oak_Log}%
``` This'll work right?
bronze bison
#

%statistic_mine_block_OAK_LOG,BIRCH_LOG% guess this should work too

brisk coral
#

Doesn't work

#

returns invalid stat

bronze bison
#

o rip

#

well then the math should work

brisk coral
#

k

#

Does this have a whole cake one aswell or will I have to use math again? %statistic_cake_slices_eaten%

bronze bison
#

idk? check the docs

little ember
#

Alright I have one question

#

Is it possible to pass multiple players? Like %other% placeholder ?

brisk coral
#

Multiple players? Wdym by that

little ember
#

Like, for example when you send a message to a player

#

"%other% changed your gamemode to %player_gamemode%"

waxen niche
#

Is there a specific plugin version if my server version is on 1.12.2

mint fable
#

I believe latest works

tender vaporBOT
#
Placeholderapi - Version List
Spigot:

1.8.8
1.12.2
1.13.2
1.14.2

Version:

v2.10.3 - Latest
v2.10.3 - Latest
v2.10.3 - Latest
v2.10.3 - Latest

mint fable
#

yep yep

waxen niche
#

Well when I don't have the plugin installed on my server it is fine but when I do, I can't connect.

mint fable
#

Any errors?

#

=paste

tender vaporBOT
#
HelpChat Paste

Please use a paste service to share configs, errors, code and long logs.
โ€ข HelpChat Paste

waxen niche
#

That's the only error coming from placeholder api

mint fable
#

Shouldn't cause that, no

#

Can you send your startup log?

waxen niche
mint fable
#

That's not the entire log

waxen niche
#

Yes it is

mint fable
#

ah...

waxen niche
#

That's the entire startup log

mint fable
#

it's... backwards

waxen niche
#

Yeah.

#

It's confusing

mint fable
#

works for me

#

I joined on 1.14.3

waxen niche
#

??

mint fable
#

I just joined

waxen niche
#

How dare you!

#

Haha

mint fable
#

it's my server now!

#

no idea why you can't join tho

waxen niche
#

Wait, now it's letting me, weird.

mint fable
#

๐Ÿ‘

waxen niche
#

Ok, thanks

buoyant zealot
#

I have a question what does %server_unique_joins% mean

#

is that the player count when someone logs inb?

#

in?

#

?

vivid sparrow
#

yes

buoyant zealot
#

ok

#

what is the tag for ur balance

#

?

#

like %%

vivid sparrow
buoyant zealot
#

which one is it I searched for hours

#

I couldn't find it

#

do you happen to know

vivid sparrow
#

click the link,

buoyant zealot
#

which

vivid sparrow
#

there's only link sent in chat

buoyant zealot
#

i did

#

im on the website looking

#

ok

#

thanks

clear cradle
#

i got an error trying to update placeholders for MarriageMaster

#

its the only one that isnt reloading with the rest of the ones that i hae

#

have*

worn wedge
#

why are my expansions

#

unregistering

#

everytime i restart my server

vivid sparrow
#

I assume that MarriageMaster changed it API as papi cant find the class.

#

suggest contacting the author

clear cradle
#

yeah i did already. figured id also come here too. thanks

buoyant zealot
#

Is %player_online% the players name>

#

?

#

^

vivid sparrow
#

no

buoyant zealot
#

which one is it

vivid sparrow
#

%player_name%

buoyant zealot
#

ok thanks

glad lion
#

18.07 21:59:45 [Server] INFO Caused by: java.lang.ClassCastException: at.pcgamingfreaks.MarriageMasterStandalone.Bukkit.MarriageMaster cannot be cast to at.pcgamingfreaks.MarriageMaster.Bukkit.MarriageMaster Error suggests that you either reloaded or at some point, or you have two plugins or something tryna bundle in the same class

#

i should wear my glasses as I missed the Standalone part in there, but potentially same story

tranquil epoch
#

Is there way to make own placeholder from exsiting placeholder value? I need convert value from mmo-items stats. example, I want to make new placeholder "attack and magic total damage". that need attackdamage(%mmoitems_stat_attack_damage%) * magicdamage (%mmoitems_stat_magic_damage%) value. but I dont know how to make it.

balmy marten
#

Looks into the JavaScript expansion and you should be able to work it out

split agate
#

Hey is there a chat for deluxechat?

#

@balmy marten

balmy marten
#

Read what i just posted in <#164280494874165248-164280494874165248-general-plugins>

tranquil epoch
#

@balmy marten ya I saw, but I cant understand javascript... sorry...

balmy marten
brisk coral
#

nvm I'm an idiot

vivid sparrow
#

math works as well

#

%math_{mmoitems_stat_attack_damage}*{mmoitems_stat_magic_damage}%

#

@tranquil epoch

tranquil epoch
#

@balmy marten thanks man!

#

@vivid sparrow I will try it how is works on SkillAPI. thanks man!

tender vaporBOT
#

@tranquil epoch

Hey,

Please be patient and don't ping helpful or staff members!

vivid sparrow
#

Yw

brisk coral
#

Why do I get a ... value was invalid Reason: Too many variables or numbers

#

%math_{statistic_mine_block_Oak_Log}+{statistic_mine_block_Birch_Log}+{statistic_mine_block_Spruce_Log}+{statistic_mine_block_Acacia_Log}+{statistic_mine_block_Jungle_Log}+{statistic_mine_block_Dark_Oak_Log}%

sharp jay
#

see

#

YOU dont put {}

#

๐Ÿ˜›

spark sequoia
#

guys i have a proble with /dm open example wan i open it 1 time after that it dont work or 1/20 time open

sharp jay
#

@spark sequoia first <#164280494874165248-164280494874165248-general-plugins> I replied and any errors?

brisk coral
#

What are you talking about terfs?

#

You need {} inside the math placeholder

sharp jay
#

Are you sure?

brisk coral
#

ye lol

spark sequoia
#

no errors

#

gui_menus:
playerinfo:
menu_title: '&aPlayer Info'
open_command: o
size: 45
open_requirement:
requirements:
permission:
type: has permission
permission: some.permission
deny_commands:
- '[message] You dont have permission to open the example menu'
items:
'1':
material: head;%player_name%
slot: 4
display_name: '&aPlayer Stats'
right_click_commands:
- '[close]'
left_click_commands:
- '[close]'

sharp jay
#

@spark sequoia I said use <#164280494874165248-164280494874165248-general-plugins>

spark sequoia
#

ok

sharp jay
#

@brisk coral most likely block names?

brisk coral
#

Ye I'm guessing that's the issue

bronze bison
#

Guess the error is clear frosty ๐Ÿ˜›

brisk coral
#

Ye but it doesn't work with 2 items either

bronze bison
#

wdym 2 items?

brisk coral
#

Instead of the whole thing just %math_{statistic_mine_block_Oak_Log}+{statistic_mine_block_Birch_Log}%

sharp jay
#

you dont mine a oak log

bronze bison
#

This says the same thing?

brisk coral
#

Terfs, you do tho..

#

ye

bronze bison
#

Did u parse the statistic placeholder?

brisk coral
#

ye

bronze bison
#

is it returning a number (working)

brisk coral
#

ffs it's ..mine:<material>

sharp jay
#

xD

brisk coral
#

aBoo please make the -papi specify things for latest version..

#

Ain't noone care about those outdated one

#

s

vivid sparrow
#

su frcsty

bronze bison
#

whats outdated? ๐Ÿ˜›

brisk coral
#

This %statistic_break_item_<material>%

bronze bison
#

for statistic, just use the statistic name in the spigot api

#

ok ill change that today

brisk coral
#

It should be %statistic_break_item:<material>%

#

Don't wanna scroll through the page cuz my pc lags af when I have so many things opened..

thin knot
#

does papi not support 1.8.8?

tender vaporBOT
#
Placeholderapi - Version List
Spigot:

1.8.8
1.12.2
1.13.2
1.14.2

Version:

v2.10.3 - Latest
v2.10.3 - Latest
v2.10.3 - Latest
v2.10.3 - Latest

trim mist
#

^

thin knot
#

i use PlaceholderAPI just fine on my 1.14.3 server

#

what am i doing wrong

vivid sparrow
#

<#587475621555339264-164280494874165248-deluxechat>

thin knot
#

papi is the problem, not deluxechat

#

can't parse %vault_prefix%

#

i just confused myself

#

look in the screenshot i sent

mint fable
#

is that from /papi parse?

thin knot
#

/papi parse me %vault_prefix%

#

which should just be [Player]

#

i setup a simple one to test it

mint fable
#

okay

#

what perm plugin?

#

Also, is that YOUR prefix or the RANK's prefix?

thin knot
#

PermissionsEx

#

its the rank's prefix

mint fable
#

try %vault_rankprefix%

thin knot
#

its not that, i use PAPI on 1.14.3 and %vault_prefix% is the rank prefix

#

it should parse anyway

mint fable
#

probably

thin knot
#

its just this 1.8 server

mint fable
#

oh wait

#

vault changed iirc

#

for 1.14.3

#

so you might need an old expansion version

#

Try /papi ecloud download vault 1.4.0

#

Also, are there any errors in console?

thin knot
#

no errors

#

i will try this

#

still won't parse

mint fable
#

the expansion is loading, right?

thin knot
#

yup

mint fable
#

any other placeholders work?

thin knot
#

yes, the Player expansion works

mint fable
#

That picture doesn't show me that the expansion is loaded

#

and sorry, I meant from the vault expansion

thin knot
#

the screenshot shows that you can see my username with DeluxeChat

#

oh

mint fable
#

are you sure the expansion is registering?

thin knot
#

how can i tell?

mint fable
#

I think /papi list

thin knot
#

also, unrelated, but when i minimize minecraft 1.8.8 it freezes for like 2 minutes

#

i'm sure u dont know a fix to that but god its annoying

mint fable
#

I got no idea

thin knot
#

you're right, its not detecting

#

its not on /papi list

mint fable
#

aha

#

there should be an error then

thin knot
#
19.07 17:12:38 [Server] ERROR [PlaceholderAPI] Failed to init placeholder expansion from class: com.extendedclip.papi.expansion.mcstatistics.StatisticsExpansion
19.07 17:12:38 [Server] ERROR [PlaceholderAPI] org.bukkit.Material.isItem()Z
mint fable
#

well that's the other expansion

thin knot
#

(small error so i didn't think i needed to use paste)

mint fable
#

statistic

#

you need 1.7.0 for your version iirc

thin knot
#

ok, statistic works now

#

19.07 17:13:31 [Server] INFO AshtonMemer issued server command: /papi reload
19.07 17:13:31 [Server] INFO [PlaceholderAPI] Successfully registered expansion: player
19.07 17:13:31 [Server] INFO [PlaceholderAPI] Successfully registered expansion: statistic
19.07 17:13:31 [Server] INFO [PlaceholderAPI] Successfully registered expansion: essentials
19.07 17:13:33 [Server] INFO AshtonMemer issued server command: /papi list

#

no errors for vault

mint fable
#

doesn't even show up

#

is it in the folder?

thin knot
#

yup, its in the folder

#

just tried every single version of Vault

#

none worked

mint fable
#

very interesting

thin knot
#

oh my god

mint fable
#

what about a restart

#

oh?

thin knot
#

nope i figured it out

#

im so dumb

mint fable
#

what was it

thin knot
#

i don't have Vault

mint fable
#

you don't hve

#

i

#

yep

thin knot
#

lmao

#

ok so i have been working on the same server for 2 years

#

and this is my first time working on a new server

#

ok

#

so don't judge me

mint fable
#

๐Ÿ˜‚

bronze bison
#

for statistic in 1.12.2 or older ull have to use v1.7.0

/papi ecloud download statistics 1.7.0
/papi reload
thin knot
#

yeah i got that

#

works great now that i have vault

mint fable
#

10/10

mint fable
#

I got no error when I loaded it @viral plaza

viral plaza
#

oh

#

Should have written here, sorry

mint fable
#

hmm it says

viral plaza
#

I'm not getting any errors. Just not sure which ones are supported by PlaceholderAPI, since Jobs Reborn has different placeholders listed alongside a text saying I need placeholderAPI to use them.
Alongside all of that, PlaceholderAPI has different placeholders on the Wiki

mint fable
#

it should be working

#

the code looks right

#

@viral plaza it's different

#

the jobs reborn developer made their own built-in hook

viral plaza
#

Ahhh

mint fable
#

but it doesn't seem to work

viral plaza
#

That is unfortunate ๐Ÿ˜ฆ

mint fable
#

actually, I think the way he parses it is interesting

viral plaza
#

How come?

mint fable
#

it's hard to follow code that goes to so many classes

viral plaza
#

Badly managed library?

mint fable
#

nah

#

just over my head a bit

viral plaza
#

Oh

mint fable
#

looks like it should work

#

but doesn't I guess

viral plaza
#

From my own testing it doesn't work with any third party plugins at all. From scoreboards to menus, etc

mint fable
#

well if it doesn't work, it doesn't work

#

no matter where

#

best place to test is always /papi parse

brisk coral
#

Jobsr placeholders haven't worked for me aswell

viral plaza
#

Better bring out my angry dad hammer and gather up a 20 page complaint to Jobs Reborn.

mint fable
#

seems outdated

#

they have their own placeholders

viral plaza
#

@brisk coral Have you found an alternative to show points?

tender vaporBOT
#

@viral plaza

Hey,

Please be patient and don't ping helpful or staff members!

mint fable
#

but I think the hook to papi is messed up

#

because you can find them with /jobs placeholders

viral plaza
#

Whole thing seems confusing and messy from my perspective compare to a ton of other plugins out there

mint fable
#

agreed

brisk coral
#

I don't really use points

#

Only placeholders I needed were the jobs ones

#

So wasn't really an issue for me

viral plaza
#

serves its purpose then I suppose

buoyant zealot
#

Hey I need help

#

Everytime I type any placeholderapi tag like %player_name% It just displays that and not the name can someone please help me

bronze bison
#

where do u type them?

buoyant zealot
#

in my side bar plugin

#

it supports placeholdersapi

bronze bison
#

and do u have the expansion ? for this player name placeholder, u should have player expansion

/papi ecloud download player
/papi reload
buoyant zealot
#

what?

bronze bison
#

just download the player expansion by running these commands

buoyant zealot
#

where in the console

bronze bison
#

yes, or in-game

buoyant zealot
#

ok 1min

bronze bison
#

after downloading, u have to reload papi /papi reload

buoyant zealot
#

ok it works you guys are the best!

bronze bison
#

Great! ๐Ÿ˜

bronze bison
#

@brisk coral updated -papi statistic and %statistic_mine_block:DIRT,STONE% works smh

buoyant zealot
#

Is %essentials_worth% by balance/

#

?

bronze bison
#

guess it returns how much ur item in hand worth

buoyant zealot
#

I need some help

#

/papi ecloud download Guilds this says its not a download

#

y?

bronze bison
#

its built into the plugin, u dont need to download anything

buoyant zealot
#

ok

#

also how do which tag is for essentials balance

bronze bison
#

%valut_eco_balance%

buoyant zealot
#

ok thanks

bronze bison
#

np ๐Ÿ˜„

buoyant zealot
#

why isnt the %vault_eco_balance working% it just says that and i put /papi ecloud download Vault in also?

bronze bison
#

u have to reload after downloading /papi reload

buoyant zealot
#

ok

#

it still syas that

#

says*

bronze bison
#

whats that

buoyant zealot
#

%vault_eco_balance%

bronze bison
#

where

buoyant zealot
#

not the bal amammount

#

in the side bar

bronze bison
#

how about /papi parse me %vault_eco_balance% ?

#

u have vault right ?

buoyant zealot
#

yea

#

all that happened were lots of numbers

bronze bison
#

it returned ur balance right ?

buoyant zealot
#

no

#

it stills says the tag

bronze bison
#

then u still dont have the expansion .....

#
/papi ecloud download vault
/papi reload
buoyant zealot
#

it still says the tag

bronze bison
#

/papi list vault is there?

buoyant zealot
#

yea

#

are u sure that vault eco balance is the right for essentials balance

#

pm me

#

so i can send u a pic

bronze bison
#

yes, /papi parse me %vault_eco_balance% what does this return?

#

=imgur

tender vaporBOT
#
Uploading Images

Please use imgur to share screenshots and other images.
โ€ข Imgur

buoyant zealot
#

?

#

i dont understand

bronze bison
#

use imgur

buoyant zealot
#

ok

#

here

bronze bison
#

send me what the command return ......

#

/papi parse me %vault_eco_balance%

buoyant zealot
#

what is the command resturn

#

y u keep posting the parse thing

#

what is that

bronze bison
#

to parse the placeholder !!!!

#

to try it

buoyant zealot
#

?

bronze bison
#

just run the command

buoyant zealot
#

what does parse mean

#

ooo

bronze bison
#

mean it parse the placeholder to give u the value of the placeholder ....

buoyant zealot
#

9.00000001101E12

#

there

bronze bison
#

ok, so its working .... ur scoreboard plugin is the problem

buoyant zealot
#

how

#

can i fix

bronze bison
#

whats ur scoreboard plugin ?

buoyant zealot
#

Mine is InfoBoardReturn

#

reborn*\

bronze bison
#

it supports papi..

buoyant zealot
#

yea

bronze bison
#

try %vault_eco_balance_formatted%

buoyant zealot
#

ok 1min

#

its to long for my plugin

#

can u offer me another sidebar plugin u know

bronze bison
#

Free:
QuickBoard
Scoreboard

Premium:
Featherboard
Kiteboard

buoyant zealot
#

ok

#

give me a couple minutes

molten wraith
#

Does placeholderapi/deluxe chat do async calls on 1.14?

#

I have issues with it on my plugin calling events that arent meat to be called async

buoyant zealot
#

prosave what does async mean?

molten wraith
#

asynchronous

#

not on the same thread

austere hawk
#

Async is when you are using different threads than the main thread to do stuff. For example, fetching data from a database should be done async (another thread) rather than on the main thread since it would block the main thread, and cause lag, and other issues to your server.

final shadow
#

Yes they are async

#

You need to make sure your events arenโ€™t called async if u donโ€™t want them to

#

U canโ€™t call an event sync and async anymore

#

Check the event constructor

#

U can specify if the event is sync or async

#

@molten wraith

molten wraith
#

okay

final shadow
#

You still need to control what thread the event is fired on tho

molten wraith
#

yea

#

the power event is memeing it

buoyant zealot
#

What is the api tag that tells the amount of players online

#

?

austere hawk
#

API tag?

sharp jay
#

@buoyant zealot you mean placeholder? Its Server

#

for the expanison

mint fable
#

what placeholder are you using to detect the item? @austere hawk

austere hawk
#

i have placeholder api installed however not sure how to set it up

mint fable
#

But what placeholder are you using in your gui?

austere hawk
#

stone

mint fable
#

can you send the menu

#

=paste

tender vaporBOT
#
HelpChat Paste

Please use a paste service to share configs, errors, code and long logs.
โ€ข HelpChat Paste

austere hawk
mint fable
#

you're putting data:1

#

oh wait I see