#general-plugins
1 messages · Page 405 of 1
ok.
so i guess reboot?
or what.
Ok now
I have a question.
how do i make it so that
rank 4 or below can say all of them
like not locked
t
L
=buyercheck status
Buyercheck Status
Below is how long ago each plugin's buyers list were updated:
VoteParty:
1d 16h 7m
DeluxeChat:
3h 59m 50s
AutoSell:
3h 59m 58s
MineCrates:
14h 22m 33s
EzRanksPro:
3h 59m 54s
Guilds:
1d 16h 7m
DeluxeQueues:
67d 11h 10m
Requested Zohniey
·
Anyone noticed that hex colors are not always the same in dm as on the website where you download the code?
What website?
random dark website 😛 I check htmlcolorcodes and I have compared to other sites
it does not always get the same color in the game, do not know if the eye is fooled by it is text you color.
eg lime green and colors that are similar to other green that have a much lighter tone, more against blue. becomes quite like ingame. But are different when looking at the color scale
Only I guess who noticed it?
No is not color blind last time I check 😛
Friends, does anyone know of a good chat blacklisting plugin that doesn't censor a word that "contains" a black listed word?
So like, if I have "ass" in a filter and I write assignment, assignment shouldnt be censored
t
anyone else had an issue with deluxe menus where player heads are no longer appearing as custom? just the default skin?
Oh sweet I finally found a place
I'm trying to find a plugin developer to hire and am writing up a document about the plugin that I'm making but I'm not too in-the-know on what this latest minecraft update added to minecraft's Chat system
Though I heard that it involved adding more colors to the options for chat messages. Did it add Hex colors or is it something special?
oh sweet!
Buyercheck Status
Below is how long ago each plugin's buyers list were updated:
VoteParty:
1d 19h 8m
DeluxeChat:
7h 1m 6s
AutoSell:
7h 1m 14s
MineCrates:
17h 23m 49s
EzRanksPro:
7h 1m 10s
Guilds:
1d 19h 8m
DeluxeQueues:
67d 14h 11m
Requested Zohniey
·
Do I need a separate item for this or is it possible to set it up so players only need one of these permissions, to see this?
requirements:
permission:
type: has permission
permission: mcmmo.perks.xp.10percentboost.all
permission1:
type: has permission
permission: mcmmo.perks.xp.50percentboost.all
permission2:
type: has permission
permission: mcmmo.perks.xp.150percentboost.all ```
view_requirement:
minimum_requirements: 1
requirements:
permission:
type: has permission
permission: mcmmo.perks.xp.10percentboost.all
permission1:
type: has permission
permission: mcmmo.perks.xp.50percentboost.all
permission2:
type: has permission
permission: mcmmo.perks.xp.150percentboost.all ``` I think is how its done. On 1.13.0 + versions
aaa thanks i try and see if it works.
A little hard, when the plugin bugs out if you have the wrong number of spaces. If you get an 'error can be fixed. But not a space error, you have to restart the server.
However how you did, does not work.
This seam too work. hade too move minimum_requirements two stepp in too :)
requirement:
minimum_requirements: 1
permission:
type: has permission
permission: mcmmo.perks.xp.10percentboost.all
permission1:
type: has permission
permission: mcmmo.perks.xp.50percentboost.all
permission2:
type: has permission
permission: mcmmo.perks.xp.150percentboost.all```
rgb: 157,157,151
slot: 29```I am using Deluxemenus-1.10.5 for version 1.8
How do I do this with deluxemenus for version 1.8?
A little hard, when the plugin bugs out if you have the wrong number of spaces. If you get an 'error can be fixed. But not a space error, you have to restart the server.
However how you did, does not work.
@bitter kraken Its called YAML its literally how all configs work.
r
Oright, is just a little annoying.
However, I got a bug now instead. despite server restarts, it refuses to change items (I shall try one more restart and see if it fix it :)).
Can you stop @grand oriole ?
what ?
For?
Vote party database to be updated
=buyercheck status
Buyercheck Status
Below is how long ago each plugin's buyers list were updated:
VoteParty:
1d 20h 38m
DeluxeChat:
8h 30m 25s
AutoSell:
8h 30m 33s
MineCrates:
18h 53m 8s
EzRanksPro:
8h 30m 29s
Guilds:
1d 20h 38m
DeluxeQueues:
67d 15h 40m
Requested GabyTM | RO
·
Only glare can do that and I think he's unable to access his pc
What do you need help with?
Have you tried the wiki first? Maybe you can get your answer there
The rewards for votes or vote party just doesn’t work. Even when i do /vp startparty it says the party is starting but i don’t get the rewards
Paste Services
When asking for help with a config/menu/code issue please use one of these:
(However we do prefer if you used our paste :))
• HelpChat Paste - Usage
• Hastebin
Requested by: GabyTM | RO • paste
Send your config
I’m not on pc. I was just about to sleep then you replied lol
can i send u it in the morning
Somehow it seems like I break the plugin. No matter how I do it, it no longer takes the right item and also runs on another test server with much less plugins some can interfere. I cant see any errors in the yml file and i have not the perms .
Edit can put up a paste (i have try diffrent setup on Lucky_Miner_All_Aktiv:) Try blizz setup on minimum_requirements: (get it not work), so try on other place and even if i change back or change the perms not work.
https://paste.helpch.at/iqoxotubap.bash
@grand oriole Just put it in #voteparty when you wake up and someone can help you tomorrow.
?startuplog
Startup Log Location
Your latest startup log can be found in the logs folder of your
server directory, labeled as latest.log.
Please copy the contents and paste them to a paste service.
Type ?paste for more information.
Requested by: BlitzGamer_88 • startuplog
Hello the deluxetags is supposed to work with essentalsChat I already put the variable and it does not work someone help me
DeluxeTags showing in essentials chat:
- Stop the server.
- Turn off the DeluxeChat option in the DeluxeTags config.
- Turn off the format_chat option in the DeluxeTags config.
- Put
{deluxetags_tag}in your essentialschat chat format. - Replace all the placeholders in the DeluxeTags config
%placeholder%to{placeholder}(Ex:%deluxetags_tag%to{deluxetags_tag}). - Start the server.
Requested by: funnycube • tagess
the deluxemenus plugin is not for 1.16?
it works on 1.16
Hi, I'm trying to make a menu that gives people items in exchange for XP levels, before it was working even without the person having 30xp levels but now it's just breaking completely. Can anyone help?
- '[close]'
- '[console]takexp %player_name% 30'
- '[console]mythicdrops give gem %player_name% * 3'
left_click_requirement:
requirements:
example_1:
type: javascript
expression: '%player_level% >= 30'
deny_commands:
- '[close]'
- '[message] &3You need more xp!'
for some reason PlaceholderApi is fucking up
like none of my shits are loading
like none of my expansions
so all my guis are fucked
for deluxemenus
and when I type /papi reload it fucks up more shit up
BlitzZzZzZzZ I managed to solve it, was as I suspected (it did not read the perm).
however, I saw a bug, when you have debug on you can not open the menu. only becomes errors.
however, I still have the problem that it does not use minimum_requirements
@cinder juniper you use %player_level% perhapse playes have more an 30 before?
You need No type set for requirement: minimum_requirements for path:
No type set for requirement: minimum_requirements for path: items.Lucky_Miner_All_Aktiv.view_requirement.requirements.minimum_requirements
With this settings.
minimum_requirements: 1
requirements:
permission:
type: has permission
permission: mcmmo.perks.xp.10percentboost.all
permission1:
type: has permission
permission: mcmmo.perks.xp.50percentboost.all
permission2:
type: has permission
permission: mcmmo.perks.xp.150percentboost.all ```
I dont know how to set it up propely and the wiki is useless.
I try this too but get it not to work.
minimum_requirements: 1
type: has permission
permission: mcmmo.perks.xp.10percentboost.all
permission1: mcmmo.perks.xp.50percentboost.all
permission2: mcmmo.perks.xp.150percentboost.all```
I can try this too
```minimum_requirements:
minimum_requirements: 1
type: has permission
- permission: mcmmo.perks.xp.10percentboost.all
- permission1: mcmmo.perks.xp.50percentboost.all
- permission2: mcmmo.perks.xp.150percentboost.all```
If i do like this, it only use last perm. if i use 1 it use first perm.
requirements:
minimum_requirements:
minimum_requirements: 3
type: has permission
permission: mcmmo.perks.xp.10percentboost.all
permission: mcmmo.perks.xp.50percentboost.all
permission: mcmmo.perks.xp.150percentboost.all```
Can I ask for deluxemenus here?
yep
Is there a way to fill the empty slots in a inventory?
There aren't more quickly's ways?
Something to refill automatically without selecting every slot
I have a large inventory ç.ç
54 is the max and that doesn’t even take long
by you typing in here it would have been done by now
@fallen fulcrum you can do like this
Adds support for slot ranges ex:
- 1-5```
it say soo in newest update
I don't use it so eeee
🤦♂️
same 😂
I has redo it but i not get minimum_requirements: too work at all.
I only see two thing, ether not suport it (or bug) or wrong use of minimum_requirements
I hope DM get a github to post bugs or if it user errors. I cant get it work.
It try blitzz a last time again. not get it work.
minimum_requirements: 1
requirements:
permission:
type: has permission
permission: mcmmo.perks.xp.10percentboost.all
permission1:
type: has permission
permission: mcmmo.perks.xp.50percentboost.all
permission2:
type: has permission
permission: mcmmo.perks.xp.150percentboost.all ```
https://paste.helpch.at/nipabolijo.md
dm have a github
not for bugs what people are saying here
ah
I don't understand how the has item requirement works. https://paste.helpch.at/doxizuwoxo.sql
@crimson nexus,
Possible Solution Found:
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
Barry's solution finder is still in BETA and will make mistakes.
Nevermind
I for some reason thought I needed to add indention after the type of requirement
Why with deluxemenus I can't switch in a 1.12.2 server with a 1.8 or lower client? WIth other plugins I was allowed (Obv this server has viarewind, viabackwards and viaversion)
With /server work, trough gui nop
is it not connect
So how does has item really work because I have two items with it and it seems to not actually know if I have the item or not.
bruh i’ll check kali got me double guessing life
I can drop the item, open the GUI and the button doesn't change. Lol
=paste
HelpChat Paste
Please use a paste service to share configs, errors, code and long logs.
• HelpChat Paste
That for me Sellinq?
it is connect ty kali and yes
don’t think that’s how has item works i could be wrong i don’t really use it
i use the checkitem expansion
Ok thats fine too, if you could kinda help me with it.
alright let me boot up pc in a minute
Alright, just ping me.
nvm you are correct on how you’re doing it just saw on the github
@crimson nexus amount: do you not need a value?
ok to take the item you might need to use checkitem
Well I did it with it set to 1 and it still didn't change anything.
Also yeah I'm ok with checkitem, again just need help with the basics tho.
give mee a sek 🙂
Soo this is for selling, but I think you can do it for view_requirement too
@crimson nexus
https://paste.helpch.at/ijidikunex.bash
I can try if you want to see if i get it work 🙂
Thats just the paste site lol
fixed lol XD
Oh yep, that works, the only thing now is to remove the correct tripwire lol.
Can remove just any one
I see the remove modifier but how do you use that in DeluxeMenus?
It was some time i´m working on this but i think you do like this %checkitem_mat:diamond,amt:1,%checkitem_lorecontains:%
%checkitem_remove_<modifier1>,<modifier2>,<...>%
Yes it get like this %checkitem_mat:diamond,amt:1,lorecontains:"lore"%
Yup, tho how do you get it to actually remove?
It says that checkitem_remove_ removes items but how do I actually do it, in a clear command?
hm it's a little more tricky. Hm i read about this.
The item is being removed automatically by the expansion
sound logically
Yup I got that lol, I was like oh man I overlooked that.
type: string equals
input: '%checkitem_remove_namecontains:&a&lCOMMON,amt:1%'
output: 'yes'``` doesn't remove the item 👀
Strange It say %checkitem_remove_<modifier1>,<modifier2>,<...>% - Removes the items from the players inventory - Can be used with amount, it just has to be after.
Do you have to use it as a command?
Yeah I need to remove the item when they right click the button.
?
Huh.. it said yes and then removed it.
i thought it must be command, because right_click_requirement only checks if you have item
So where is the proper place to use it so that it takes the item when right clicking. Should I just do the parse command for the player?
um
make the requirement not remove it
just use the regular placeholder
and then add the placeholder anywhere in the right_click_commands to remove it
theoretically, the way you have it should've worked
did you have right_click_commands at all?
Yupright_click_commands: - "[console] crate open basic %player_name%" - "[close]" right_click_requirement: type: string equals input: '%checkitem_remove_namecontains:&a&lCOMMON,amt:1%' output: 'yes'
Something like this, and you have " not ' I dont know if it a issue
- '[console] crate open basic %player_name%'
- "[close]"
right_click_requirement:
type: string equals
input: '%checkitem_remove_namecontains:&a&lCOMMON,amt:1%'
output: 'yes'```
I don't need the right click requirement anymore.
all that needs to happen is the placeholder needs to be run
and you do need a requirement
because then you will open the crate no matter what
what you sent should've worked, but it's easy to change
Nah the only way the person can open the crate is if they have a key in their inv
Otherwise the other item will just say no key and have no right click
v nice
🇧 🇮 🇬 🧠
Do it work with " ? becuse i allways use '
No clue, I only use '' as well, I was originally copy pasting from the docs earlier.
ooo, for i see in your code you have "" on some places.
Yeah exactly, thats probably leftover from the docs.
Oh I have always used "" in the left click / right click commands tho.
and it works? 🙂
Yup
I have allways bad luck XD only get console errors if I try something new 😛
Lol I understand that, thats one of the main reasons I ask sometime instead of just quickly testing.
Could someone tell me how people have a "bans" module for namelessmc?
I can't find that module anywhere
@crimson nexus If fix it now (if you dont have it yet)
You need this for it shall work (if not DM not read it) anything_here can you name what you want, but not requirements:
requirements:
anything_here:```
So it look like this https://paste.helpch.at/litixixizi.cs
I only remove view_requirement so i can test it easy 🙂
Is not allways easy to spott the error when you look on others files (I´m not coding soo much).
Looking to make a punishment menu, I want it so staff can do /punish (user) and it pull up a menu dedicated to them so if you click the ban button in the menu it bans the player that you chose to punish
=pl PunishmentGUI
Hey, is there an unoffical 1.16 version of EZBlocks?
soon™️
Hello there, can somebody please tell me if there a way I can use custom heads in a GUI? Thanks in advance.
Yep
?customheads
How to use custom heads in DeluxeMenus:
a) A player name material: head-extended_clip
b) The player's head material: head-%player_name%
c) The base64 code of a head material: basehead-<code>:
- Go to https://minecraft-heads.com and find a head.
- Copy the head Value code (from the page bottom)
d) EpicHeads material: heads-<id>:
- Require https://www.spigotmc.org/resources/13402/
e) HeadDatabase material: hdb-<id>:
- Require https://www.spigotmc.org/resources/14280/
Requested by: Kaliber • customheads
❤️
hey in deluxetags how can i make the tag shown in tab list
?
in tab file this doesn't work
tabprefix: "{deluxetags_tag}"
use %% instead of {}
anyone able to help me?
How to make:
open requirement checking if the time is greater than 0
I believe with this placeholder "%autominer_timeLeft%"
(deluxe menus tho).
view_requirement:
requirements:
amtime:
type: '>='
input: '%autominer_timeLeft%'
output: '1'
ig
= is equals or greater.
Hello!
How do I disable the join scoreboard and the damage scoreboard for KiteBoard? Does anyone know?
afaik kiteboard has different files for different boards. u could probably just delete the join/damage event board file
That worked, thanks
how can you broadcast to the whole server without the /broadcast command
[DM] is there a way to make a gui list of people who have a certain permission? im making a list when they run a command they get a permission and wanted to do something like /signups and see each player head who has the permission with like a view option and has-permission ect.
playerlist expansion
Could still use some help with deluxemenu and detecting a head as a requirement if anyone has experience with that. 1.8+ version
Current config
right_click_requirement:
requirements:
head:
type: has item
material: hdb-<332>
amount: 1
deny_commands:
- '[message] You dont have enough funds!'
Issue: Still able to click the button regardless of what i have in my inventory. I'm kind of desperate to get this to work so i'm open to any other way of doing this as well
Can someone make vanish support on pinger ecloud
Is there a plugin where you can make paintings in your minecraft server?
like hypixel
thanks
why does fortune on blocks not work on the plugin 'autosell'
Is DeluxeChat 1.16.3?
@storm frost,
Quick Tip:
To get help with that premium plugin you'll need to first link your spigot account:
• See #spigot-linking for more info.
This will give you access to the individual support channels where you can ask for help!
Anyone know how to make a head item work as a right click requirement on version 1.8?
@pure sleet make sure you have assigned yourself the proper permission found inside the config you are editing
that should bypass it. Are you able to see the gui name under /dm list?
Are you able to do /dm open (gui name) ?
no
any console errors?
I have a problem on my server. People who donate do not receive their order automatically. buycraft does not recognize when I put% player%
Right? Does BuyCraft say it has a placeholder called %player%? Or where did you get that from?
It won't be that I have to put {player} instead of %player%
oh its {name}
you can see it in the example command
they have
say Congratulations, {name}! You've just tested the first package on your new webstore.
is there a version of deluxechat that works with 1.16.3?
Hey everyone.
I'm looking to make a plugin that will send console events to discord via a webhook.
Can you please recommend some links to dev docs that I can use as a reference. Or if such a plugin already exist
I just need someone to point me in the right direction, so I have a place to start learning.
@velvet cloak #spigot-linking
ive already linked and havent gotten access yet :/
is there a delay or something? i only just bought deluxechat (like less than an hour ago)
=buyercheck status
Buyercheck Status
Below is how long ago each plugin's buyers list were updated:
VoteParty:
1d 5h 58m
DeluxeChat:
1h 59m 14s
AutoSell:
1h 59m 23s
MineCrates:
1h 59m 10s
EzRanksPro:
1h 59m 19s
Guilds:
1d 5h 58m
DeluxeQueues:
68d 21h 45m
Requested BlitzGamer_88
·
ah
I'll ask cube to update the database
ty, i wanna try and configure it ready for an update on Tuesday to my server
=check @velvet cloak
Forced Spigot Purchases Check!
Successfully checked that user for new purchases!
hmm seems like cube is afk so we'll have to wait for him to come back
After working several hours this "minimum_requirements: 1" not work or has diffrent use. So ether I want send bugrepport or perhaps suport removed in latest version.
How do i add glass to DeluxeMenus
By adding glass?
I tried
material: GLASS ?
But not working
?materials
Lemme send you my menus
'4':
material: 160
data: 7
slots:
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 45
- 47
- 46
- 48
- 49
- 50
- 51
- 52
- 53
here the glass part of my menu
its working on lobby but at factionz server nope
can somone holp me
use the proper spigot material list, not id
i dont understand
use material name insted of ID @stone quail
for glass, find the material name from this list then use it instead
yea i think so, but i dont think ids work
ID's doesent work on 1.12.2 paperspigot I'm pretty sure.
Just use the name...
^
How's everyone doing today?
I'm excited
i fixed a 3 weeks old bug that made me go mad
Hey! I am trying to make a unlockable item in DeluxeMenu but I am not entirely sure how.. (I am new to the plugin) Does anyone know how to make a unlockable item?
Example: You buy the item one time and then you can forever use it
custom permission getting added
Any tokenbooster plugins for tokenenchant
@summer marten with permission or?
Is it possible to "lock" a GUI for players using deluxemenu so that they have to perform an action in the GUI before it dissapears?
any way to make it with venturechat so something appears before someone's username but only if they have the permission to see it?
for example: normal players just see normal chat but players with a certain permission see a placeholder and text before the prefix/username
such as [Ping: 45 ms] [Owner] T_nology: hi
but only those with the permission can see the ping part
does anyone knows the plugin about streaks and vote streaks including mysql global and scoreboard
Is there a way to keep a GUI from deluxemenu open until player perform a task in the GUI?
Is there a way to keep a GUI from deluxemenu open until player perform a task in the GUI?
nope
Wait what
Why not?
It’ll be good for human verifications
Where u gotta solve a problem to play the server
not going to be added tho
TrMenu 
bcz it will also be good for locking the players in a menu for example xD and they'd have to Alt+F4
o
fun altF4(altF4Event: event) {
event.canceled = true
}```
fun pcShutDown(pcShutDownEvent: event) {
event.canceled = true
}```
no more ways to close the menu
but the program would need to be on the computer to cancel the event, wouldn't it?
pretty sure that's not an event at all anywhere xD
yeah true 😅 maybe for Alt+F4 though
the only game that I've seen to not work with alt f4 is Rocket League
but an easy way to avoid escaping the menu would be to reopen it on join :D
I added this
left_click_commands:
- "[console] give% player_name% 373: 8270 1"
- "[console] clear% player_name% 367 8"
right_click_commands:
- "[console] give% player_name% 373: 8270 1"
- "[console] clear% player_name% 367 8" but then I get this> [15:38:44 INFO]: Player% player_name% is not online!
[15:38:44 INFO]: Player% player_name% is not online!
what do I have to change?
well first off the placeholder is %player_name%
not % player_name%
second off, you need the player expansion
run those commands 
It doesn't :S
I know there is a /dm execute command but i have no idea how to fill that out...
/DM Execute <Player> <Action>
Executes any action for a player. Check out the Action Type for more info.
[openguimenu] <menu-name>
Opens another GUI from DeluxeMenus.
I don't see another thing that could help
there's the permission to bypass requirements
but that's not really what you want
The thing is i have an item that opens a GUI but i dont really want the player to be able to open that GUI all the time
you need the item to run the command as console, or just use [openguimenu] <menu>
I attempted to run the /dm open <menuname> <playername> through console but it still wont work
what does it say?
to the player it says no permission
you need the item to run the command as console, or just use
[openguimenu] <menu>
@vale sky is that a command or in config?
config
is there an open requirement?
forcing a player to open a menu doesn't bypass the open requirement I don't think
- '[console] dm open kothtime %player_name%'
is what it's currently
that is fine 
What's the current open requirement
but you can also use [openguimenu] kothtime
cj
?
that's for configuring
the open requirement is menu.open.koth
he's tryna make it so it goes through console
@vale sky how do i type that out ?
so the console types /dm open %player_name%
why through console
not another menu
it does not matter if it goes through console or not it wont bypass it
He's not trying to open another menu through a menu from what i understand
oh alr
if i remove it then players can go in the GUI at all times
how?
with /koth
does /koth open kothtimes?
left_click_commands:
- "[console] give %player_name% 373:8270 1"
- "[console] clear %player_name% 367 8"
yes
You trying to make it when someone wins a koth they can go into the menu?
or just so players can see when they are scheduled
They get a "koth starter" item
that opens up a GUi to select a koth
when player select koth a new GUI opens
that displays info on koth and can start it
so the issue is here that i wanna "force" open a GUI on players so that the only way to get in the GUI would be through an item
so when does the user have menu.open.koth?
hopefully not at all
so
if you can somehow bypass it. bringing it back to the first question i had 😄
all I can think is give them a temporary permission
but have you tried negating deluxemenus.open or deluxemenus.open.kothtime?
"negating" what do you mean?
I added this
left_click_commands:
- "[console] give %player_name% 373: 8270 1"
- "[console] clear %player_name% 367 8"
right_click_commands:
- "[console] give %player_name% 373: 8270 1"
- "[console] clear %player_name% 367 8" but then I get this> [15:38:44 INFO]: Player% player_name% is not online!
[15:38:44 INFO]: Player% player_name% is not online!
what do I have to change?
is that the same thing you posted earlier?
Did you read what I sent?
run those commands and use %player_name%
@obsidian parcel in your permissions plugin
what do you use?
That would require the (item) to give a permission ye?
aka the koth starter item
no
try negating those permissions for your user/group
test it
if it still allows them to run /koth try /dm open kothtime and see if that works
but that would mean they will always have access to it
if the latter works and the former doesn't, remove open commands
i want it so only the item can open the gui for them
you are not following me
nope haha
but have you tried negating
deluxemenus.openordeluxemenus.open.kothtime?
@vale sky
those permissions could stop them from opening it via command if you negate them
Ohh so blacklist the commands from being used?
that's not
blacklisting commands and negating permissions are entirely separate things
just negate the permissions and test it
What exactly does that mean "negate"
using luckperms btw for your question above^
set the permission to false
but wouldn't that allow the players to bypass the requirement?
I added it but this keeps coming.
[16:05:43 INFO]: Player% player_name% is not online!
[16:05:44 INFO]: Player% player_name% is not online!
[16:05:44 INFO]: Player% player_name% is not online!
@vale sky
=paste
HelpChat Paste
Please use a paste service to share configs, errors, code and long logs.
• HelpChat Paste
send your menu Thomas
/DM Execute <Player> <Action>
Player needs to be Op
Executes any action for a player. Check out the Action Type for more info.
can that be used @vale sky ?
yes but there is literally zero reason to use it
it just runs actions
which is what click commands do
I just dont think i completely follow what your saying XD
remove the open requirement on kothtime
Allowing them to access it whenever they want
set the permissions deluxemenus.open.kothtime to false
if that doesn't work, try deluxemenus.open
test it with /koth and /dm open kothtime
if the first one opens the menu and the second one doesn't, remove the open command
if it works correct the player should not be able to open the GUI with a command but the koth starter item should?
correct
and as stated earlier, you should just use [openguimenu] kothtime instead of [console] dm open kothtime %player_name%
I don't do help in dms @timber flicker
right_click_commands:
- '[openguimenu] kothtime'
like that?
he is 2000 plus words and cannot send him in here
@vale sky
=paste
HelpChat Paste
Please use a paste service to share configs, errors, code and long logs.
• HelpChat Paste
hence the paste website 
did you download the expansion?
Alright here is what i got
kothmenu (no requirement) everyone has access and that's alright since no damage done there. then inside that GUI is a button going to another GUI that they shouldn't be able to open without the actual item
the permission for that GUI is permission: menu.open.koth
i set menu.open.koth to [false] but he is still not able to open it
I'm sooo confused haha
so now I'm just telling you to use temporary permissions
use luckperms to give the player a permission for a second, open the menu, and that's it
I honestly don't think my solution was going to work which is why I mentioned the temporary permissions earlier
@timber flicker did you see the message to download the expansion?
it goes away over time
i would have done that but my voucher plugin only support 2 commands i think.. i havent found a way to do more than 2 at least
Current voucher:
KothStarter:
Item: 'REDSTONE_TORCH_ON 1 name:&c*&4*&c&4KOTH_STARTER&c*&4*&c lore:&a&lUse_me_to_start_a_koth!'
Commands:
Give:
Command: 'dm open kothmenu %username%'
Delayed:
Command: 'title %username% title ["",{"text":"start a ","color":"green"},{"text":"koth","bold":true,"color":"dark_red"},{"text":" or use exit button in the ","color":"green"},{"text":"GUI","bold":true,"color":"dark_red"}]'
you said you wanted it accessible ONLY via the item...
Correct
but that's not true
because you want it accessible via the voucher...
wait
the voucher opens kothmenu
not kothtime
Yeap
so what is the issue here?
yea kothtime is opened by kothmenu GUI
well i cant open any of the GUI's without permission
but if i give permission they can use the command to open the GUI
commands:
set the temporary permission
open menu
But this voucher plugin can only support 2 commands as far as i've tried...
dexter i'm confused
so am i hahah
here's the layout
kothmenu has an item with 2 commands
commands:
set the temporary permission (menu.open.kothtime)
open menu
@vale sky
kothtime has an open requirement that checks if the user has menu.open.kothtime
however kothmenu cannot be opened through the voucher without a permission either
that's a completely different issue
the voucher can support 2 commands right?
a regular one and a delay?
Yes and the delayed one is already being used for a title command
so change it
ofc i only noticed that after number 37 voucher was created...
@timber flicker are you here?
yesd
Added the ability to create multiple commands Added the ability to create delayed commands i see this but bruh i've been pulling my hairline trying to get more than 2 commands...
then i would need to move all my current vouchers over...
did you try just... adding another command?
KothStarter:
Item: 'REDSTONE_TORCH_ON 1 name:&c&4&c&4KOTH_STARTER&c&4&c lore:&a&lUse_me_to_start_a_koth!'
Commands:
Give:
Command: 'dm open kothmenu %username%'
Delayed:
Command: 'title %username% title ["",{"text":"start a ","color":"green"},{"text":"koth","bold":true,"color":"dark_red"},{"text":" or use exit button in the ","color":"green"},{"text":"GUI","bold":true,"color":"dark_red"}]'```
it says commands
it looks like Give is one of those commands
and Delayed is another
does Delayed actually delay the command?
or is it just a name
doesn't delay anything
I did that command and now?
wait
dexter
cj that's 200IQ ffs im so dumb
gimme a sec LOL
yes
what was that a yes to?
yes
what
its works
👍
KothStarter:
Item: 'REDSTONE_TORCH_ON 1 name:&c*&4*&c&4KOTH_STARTER&c*&4*&c lore:&a&lUse_me_to_start_a_koth!'
Commands:
Give:
Command: 'dm open kothmenu %username%'
Command: 'give dexter113 stone 1'
Command: 'give dexter113 cobblestone 1'
this only gives me cobblestone
same with this
KothStarter:
Item: 'REDSTONE_TORCH_ON 1 name:&c*&4*&c&4KOTH_STARTER&c*&4*&c lore:&a&lUse_me_to_start_a_koth!'
Commands:
Give:
Command: 'dm open kothmenu %username%'
Give:
Command: 'give dexter113 stone 1'
Give:
Command: 'give dexter113 cobblestone 1'
got it... im dumb
@vale sky how do i give someone a permission and take it away again instantly?
i tried putting it in the same voucher but i think it happens to fast
or an even better question might be how do i make it so that the permission is given and then the deluxemenu command
Can you do in deluxemenu shop?
what?
Can you make a shop in deluxemenu?
yes
=pl deluxemenus
this plugin
||TrMenu is better :D||
I know x)
but if they do, then I will.....
not do anything and cry like a little baby ;-;
Requesting help with detecting custom heads as a requirement in deluxemenu
version 1.8
Current version bypass the requirement regardless of what i have in my inventory
Who made it
Can anybody here help me out with the DeluxeMenus plugin? this is where the discord link brought me 🙂
?help
» Give the helpers some details
» Ask suitable questions
» Be polite
» Wait
Requested by: BlitzGamer_88 • help
gaa! i keep getting these stupid light glitches and i fix them every time i see them and they come back
how to remove someone plz help
@turbid vine what with
so i'm trying have deluxemenus run a console command to "clear %player_name% item 64" but it doesn't seem to be recognizing %player_name% as the player.
Any token multiplier plugins for tokenenchant ?
the console just replies with "Error: player not found"
bro you're a wizard!! How! Thank you so much! hhaha
ive been stuck like a dummy for an hour and you just instantly know what to do lol
im new to all this if you couldn't already tell haha
instantly *you
Well it's not that hard, I got help from other people as well so yea 🙂
how did it work? did it like, register the word "player" as the "name" of the user responsible for the command?
What is the placeholder for specific ores for Statistic??
Guys, hello everyone, tell me how to disable the spawn of a small piglin (a specific mob) in the server core: spigot-1.16.2
how to get rid 2.5 multiplier as a op on auto sell plugin?
Hi, does your plugin support a function of Multiverse? For example I want the plugin to work only in certain worlds.
There is the plugin I'm talking about -- https://www.spigotmc.org/resources/messageannouncer.5408/
I'm pretty sure its not possible
Hello, i have a small survival server where i have a spawn world and a survival world (multiverse), when you go to spawn, then /mvtp (or use npc) to spawn, it doesnt take you to where you last where but instead it takes you to survivals spawnlocation, how do i change this
I don't think you can. mvtp teleports you to the world spawnpoint.
Helping people with deluxemenus issues for a couple of hours, ping me if you need help with DeluxeMenus
how can ı change the direction of the arrow on menu ?
Im trying to give someone a reward when they reach X daily votes via a placeholder, does anyone have any idea how i would do this and what plugin would i need to be able to check?
I suggest VoteParty @twilit sparrow
I have got vote party lol
But vote party doesn’t have that feature, so it has to be done externally
How do I make it so that when I right/left click on a menu item it executes a command?
left_click_commands:
right_click_commands:
like this
- "[console] say command 1"
- "[refresh]"
- "[console] say command 2 after refreshing menu"
- "[openguimenu] mobshopextraelite" -> opens another menu
@velvet cloak
@dark viper And i can do "[player] spawn" for exemple ?
check wiki everythingh is explained and it's clear and easy to understand..
welp
@velvet cloak
okey thx
All my tags in the gui in deluxetags are the same, so you don't know what one is what??
Could someone help?
dm me if you want to see a clip of what i mean
@raven cloak could you help?
@split talon,
Hey!
Please respect the rules, be patient and don't ping staff members!
Barry's Anti Abuse System | v1.4.4
ooo woops
I was wondering if there was a way to create a requirement using a renamed minecraft tag and a way to clear X amount of those tags from the player upon clicking a button
@split talon make sure that each tag has a unique name
Example:
triggered: order: 6 tag: '&8[&9<riggered&8]' description: '&7Buy this title on our store using &b/buy' permission: deluxetags.tag.triggered umadbro?: order: 7 tag: '&8[&c&lumadbro?&8]' description: '&7Buy this title on our store using &b/buy' permission: deluxetags.tag.umadbro?
send an example from your config please
deluxetags:
midgxt:
order: 1
tag: '&d[&b&l&o&nM&f&l&o&nM&b&l&n&oC&d]'
description: '&cBuy at store.midgxtmc.co'
permission: deluxetags.tag.mmc
ezysplit:
order: 2
tag: '&d&k &3&lEzySplit&d&k &r'
description: '&cBuy at store.midgxtmc.co!'
permission: deluxetags.tag.ezysplit
shiton:
order: 3
tag: '&6&k &4&lSHIT ON&6&k &r'
description: '&cBuy at store.midgxtmc.co.'
permission: deluxetags.tag.shiton
Have you tried to restart the server? not reload but an actual restart
Alright could we have a little experiment here. Try change one of the tags in-game tag name to see if it even uses the example you sent above
wdum?
Use the pinned version in #general-plugins-2
Also, don't ask in other channels for someone to assist, when and if they have time, they will
the dev version?
Yes.
ok thnx and i wont next time
Frosty is there a way to clear a renamed minecraft tag using /clear?
minecraft 1.8
"minecraft tag" being what exactly? A nametag or something else?
Yea sorry a nametag..
There is not no, you'd probably want a plugin which does that
With deluxe tags can you make it so, someone can make there own custom tag and its a one time thing? if you get what i mean?
Not with deluxetags alone Midgxt
Also frosty im still experiencing the same issue even with the dev build you mentioned
alright LimorBio i'll take a look at that. Also while we on that subject and why i need it is cuz i'm using deluxemenu and i wanna create a shop using named nametags. The issue however is would i be able to make a requirement in deluxemenu using renamed nametags?
alright LimorBio i'll take a look at that. Also while we on that subject and why i need it is cuz i'm using deluxemenu and i wanna create a shop using named nametags. The issue however is would i be able to make a requirement in deluxemenu using renamed nametags?
@obsidian parcel second lemme read ur question well
So u want to make a tags shop right? Using DeluxeMenus?
What is your permissions plugin?
a shop that use renamed tags as money correct. I previously attempted this using custom heads that's renamed but after working 3-4 days on trying to make a requirement i simply gave up haha XD
permission plugin: Luckperms
Ok u mean u have custom? Economy u want to use as money
I would like to use either renamed name tags or if possible minecraft heads that's renamed as money to buy permissions
Please explain me well
Dexter, it would probably make more sense to use a custom plugin for this, however I'm pretty sure you'd be able to do it using the CheckItem expansion
right_click_commands: - '[message] Worked!' view_requirement: requirements: viewpermission: type: has item material: 'basehead-eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjc4ZWYyZTRjZjJjNDFhMmQxNGJmZGU5Y2FmZjEwMjE5ZjViMWJmNWIzNWE0OWViNTFjNjQ2Nzg4MmNiNWYwIn19fQ' data: 0 amount: 1
i want this 😛
however the above does not work and simply ignore the fact i've placed a requirement
Yea Checkitem expansion might be what you're looking for
@raven cloak would i be able to use heads that's renamed as well?
should be don’t see why you can’t
Mostlikely, however I doubt you could detect head textures
Alright so the things you linked above would be the same method used in their examples correct?
example:
right_click_requirement: requirements: anything_here: type: string equals input: '%checkitem_mat:GRANITE%' output: 'yes'
Not sure what i would do with that tbh but i appreciate the offer 😄
Sadly i don't understand what do you want
Thanks a lot
I mean i don't understand ur DeluxeMenus problems
I'm sorry @stone quail i'll try to explain
I wanna have a right click requirement that checks if the player has a certain type of renamed head in their inventory before they are able to click the button
Oo
does glare ever talk here? 😦
sent him a spigot message a month ago still waiting
hoped i could get a response here
I dont use it so
rip rip hm what do you recommend i do?
About?
Is guilds paid plugin?
You have to ask a support staff members to verify you
@raven cloak i seem to have lost the commands you sent a second ago would you mind reposting it?
^^^ Dexter
He linked an entire list of useful commands though
-papi checkitem
Or that link
Got it! what placeholder would i use under this list?
%checkitem_nameequals:<string>%
i assume?
Have a nice day ya all
You too @stone quail !
or perhaps %checkitem_lorecontains:<string>% due to the fact players wont be able to rename the lores
@raven cloak would i be able to require the player to have X amount of the items as well?
Probably
Hey, do you have the wiki for name of material please
@velvet cloak what version and what jar?
?materials
thx
@raven cloak i'm getting a strange error here perhaps you know what the issue is?
testbuy: material: stained_glass_pane data: 5 slot: 1 priority: 11 display_name: '&a&lClick here to upgrade your booster!' lore: - '&6Total Cost: &ex1 &f&lNether Star' right_click_commands: - '[message] Worked!' right_click_requirement: requirements: name: type: string equals input: '%checkitem_lorecontains:test%'' output: 'yes' amount: 1 deny_commands: - '[message] You dont have enough funds!'
Console:
in 'string', line 227, column 9: name: expected <block end>, but found FlowSequenceStart
``in 'string', line 233, column 10:
- '[message] You dont have enough f ...
[10:22:51 WARN]: at org.yaml.snakeyaml.parser.ParserImpl$ParseBlockMappingKey.produce(ParserImpl.java:570)``
testbuy:
material: stained_glass_pane
data: 5
slot: 1
priority: 11
display_name: '&a&lClick here to upgrade your booster!'
lore:
- '&6Total Cost: &ex1 &f&lNether Star'
right_click_commands:
- '[message] Worked!'
right_click_requirement:
requirements:
name:
type: string equals
input: '%checkitem_lorecontains:test%''
output: 'yes'
amount: 1
deny_commands:
- '[message] You dont have enough funds!'
You've got 1 too many ' on the input
lool my bad sorry
@raven cloak everything loaded fine however i cannot get through the requirement even though i have a head in my inventory named blaze and lore test. Am i doing something wrong here?
right_click_requirement: requirements: name: type: string equals input: '%checkitem_lorecontains:test%' output: 'yes' deny_commands: - '[message] You dont have enough funds!'
Hey guys, I only just now came down here as I'm looking for some assistance configuring EzRanksPro. I've created a track of ranks using LuckPerms, which has the default group as its base rank on the bottom, however the /rankup command still sees no available rankups.
The track is the following;
Default (prefixed to Common)
Uncommon
Rare
Epic
Legendary
Mythical
Ascended
Godly
This is the config I have currently; https://pastebin.com/sk77PtFf
And this is the rankups page I have currently; https://pastebin.com/ExB9CBe9
I made sure the default group has permission to use /rankup, /ranks and /rankslist
Also, please mind I'm still fairly new at all of this, so please don't go too wild on me with the terminology, it'll likely fly right over my head ^^;
@scenic tiger,
Quick Tip:
To get help with that premium plugin you'll need to first link your spigot account:
• See #spigot-linking for more info.
This will give you access to the individual support channels where you can ask for help!
Do as the bot suggests Uri
I've no clue Dexter, I've not used nor DM, nor the CheckItem expansion in around 6 months so really don't know
Alright no worries i appreciate the help regardless 😄
@raven cloak done
When did you purchase ERP Uri?
Today
=buyercheck status
Buyercheck Status
Below is how long ago each plugin's buyers list were updated:
VoteParty:
2d 15h 46m
DeluxeChat:
9h 37m 27s
AutoSell:
9h 37m 38s
MineCrates:
9h 37m 23s
EzRanksPro:
9h 37m 33s
Guilds:
2d 15h 46m
DeluxeQueues:
70d 7h 34m
Requested Frosty
·
Im trying to give someone a reward when they reach X daily votes via a placeholder, does anyone have any idea how i would do this and what plugin would i need to be able to check?
Frosty, you still there? .-.
You're going to have to wait for cube to update the database
Frosty you got any idea how i might perform my query? xD
Anyone here good with deluxemenu placeholders? more accurate: %checkitem_nameequals:<name>% ? 😄
I guess you can say that yea. as or right now i'm just trying to learn how to configure stuff e.t.c 😛
Oo
tbh i dont think i would have the time to "own" a server so prob wont go there lol
I already have a factions server so
Cool 😄
Hey man if you know the issue with my placeholder that would be appreciated 😛
Accept my fr request
Sadly im gonna sleep now
Maybe tomorrow?
Have a nice day
Good night
You too 😄
Dm me ur issues well
And what u want so i can try out the DeluxeMenus tomorrow
Bye, make sure you have a nice day
😀
Dont forget to dm me your stuff so i can work on it tomorrow @obsidian parcel
hey
can you help?
I'm a backward person
I need help setting up the minecraft plugin
@quick fern Yes. Use the latest version: https://www.spigotmc.org/resources/deluxemenus.11734/updates
Fixes a bunch of HEX stuff with colors in item name/lore. To use hex in item names /lore you need to use the format `&#aaFF00`
Thank you
Can someone explain why 1 of my menus not workin?
Added it in config.yml and made it correctly
did you premake the config before adding it to config.yml?
I had it before and it was working, it just stopped working so i made new file, copied and yeah
I see so it would have to be an error in your code. You should be able to see what's wrong by looking at the console errors
27.09 11:38:51 [Server] WARN [DeluxeMenus] Menu title for menu: KitsUser is not present!
27.09 11:38:51 [Server] WARN [DeluxeMenus] Skipping menu: KitsUser
Fixed it ... 😄
Thanks
Anyone here good with deluxemenu placeholders? more accurate: %checkitem_nameequals:<name>% ? 😄
@obsidian parcel
Anyone have an Idea why this Error keeps happening in console of bungee When i try to join a Sever
'bad packet ID, are mods in use!? Unsupported protocol version 753'
Also Getting this Error When i join in chat
Exception Connection:decoderException : net.md_5.bungee.protocol.badpacketException: Unsporrted protocol verison 753 @ Io.netty.handler.codec.messagetomessagedecoder:98
Possibly outdated?
Also The server is 1.16.3 and we are useing the correct plugins
I need a command to change this item to blaze powder
15x blaze rod to 1x blaze powder
Hey frosty, has it updated?
Cube is asleep so you're gonna have to wait a fair bit
Oh, I thought you were referring to a bot that updates on intervals, not an actual person. My bad 😂
But is there anything else I can do then? Youtube/google hasn't made me much wiser on what I need to know, and it's currently choking all the progress for setting up the server
ok so
randomly people started losing their items on death
and they dont drop, they just get removed
this is with a keepinventory perm set on everyone (that was working until today)
this includes OPs
does anyone know how I would even begin to see where this came from
Are you using a spigot server, saif?
yeah I realized I updated 2 plugins today, one of them broke
I think maybe the gamerule and the essentials.keepinv permission are fighting each other there.
where can i get legacy builds
Spigot:
1.8.8
1.12.2
1.13.2
1.14.4
1.15.2
Version:
v1.10.5
v1.13.2 - Latest
v1.13.2 - Latest
v1.13.2 - Latest
v1.13.2 - Latest
Requested by Tanguygab
·
it's =ver 🙃
Np
Hello?
Is anyone going to answer?
Hi, does your plugin support a function of Multiverse? For example I want the plugin to work only in certain worlds.
There is the plugin I'm talking about -- https://www.spigotmc.org/resources/messageannouncer.5408/
my plugins dont do nothin
does autosell work with 1.8
yes it does
Spigot:
1.8.8
1.12.2
1.13.2
1.14.4
1.15.2
Version:
v1.8.6-1.8-compat
v1.8.6
v1.9.3 - Latest
v1.9.3 - Latest
v1.9.3 - Latest
Requested by Kaliber
·
kk
Edit; Frosty, I managed to fix the issues I was needing help with!
with what plugin?
dm
deluxemenus
it tells people
to update
to latest version
even though
those
are for higher versions
and are not supported
[12:07:00] [Server thread/WARN]: [DeluxeMenus] Detected invalid configuration in file: farming_shop_menu_open.yml
[12:07:00] [Server thread/WARN]: org.bukkit.configuration.InvalidConfigurationException: while parsing a block mapping
[12:07:00] [Server thread/WARN]: in 'string', line 12, column 3:
[12:07:00] [Server thread/WARN]: 'beef':
[12:07:00] [Server thread/WARN]: ^
@turbid vine,
Possible Solution Found:
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
Barry's solution finder is still in BETA and will make mistakes.
hi im having this issue with deluxemenus plugin but my yml file is typed out completely the right way
@sonic dragon Well I mean not really a bug lol, it does what it's supposed to do
actually, it's more a feature than a bug
it was added intentionally by clip to keep the user up to date
but if you decide to say on a 5yo version, then it's your choice ¯_(ツ)_/¯
HelpChat Paste
Please use a paste service to share configs, errors, code and long logs.
• HelpChat Paste
ur yml file
=paste
HelpChat Paste
Please use a paste service to share configs, errors, code and long logs.
• HelpChat Paste
im trying to get the file over to discord but it doesnt seem to be working
Deluxemenu's is compatible with velocity? I mean to connect players to other servers trough gui
You can try using the BungeeQuack Velocity add-on. If that doesn't work, then no.
Can be a tcpshield problem? I already have that plugin, than I'll contact tcpshield support
I have no idea what that is, so, feel free to do that.
Ok it work with the [connect] thanks
how do i get the helpchat thing to work? it wont send my yml file over 😢
Im thinking of downloading the messageannoncer plugin, but before I do i wanted to ask, can this be configured to only announce certain things in specified multivrse worlds?
nope
menu_title: '&9&lFarming &f&lShop'
open_command: farmingshopmenuopen
size: 54
open_requirement:
requirements:
permission:
type: has permission
permission: group.default
deny_commands:
- '[message] &cYou don''t have permission to do that!'
items:
'beef':
material: beef
slot: 10
display_name: ""
lore:
- '&9[&fBuy&9] '
- '&9[&fSell&9] '
left_click_requirement:
requirements:
permission:
type: has permission
permission: group.default
left_click_commands:
- '[commandevent] menubuyonlycookedbeef'
this is all i could do 😂
[12:07:00] [Server thread/WARN]: [DeluxeMenus] Detected invalid configuration in file: farming_shop_menu_open.yml
[12:07:00] [Server thread/WARN]: org.bukkit.configuration.InvalidConfigurationException: while parsing a block mapping
[12:07:00] [Server thread/WARN]: in 'string', line 12, column 3:
[12:07:00] [Server thread/WARN]: 'beef':
[12:07:00] [Server thread/WARN]: ^
@turbid vine,
Possible Solution Found:
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
Barry's solution finder is still in BETA and will make mistakes.
and heres the warning
[commandevent] is not an action that exists within DeluxeMenus
that's the only thing I can see wrong in there
idk why it gives you a yaml error while it doesn't give it to me
you tried it out and it works fine?
nope I just parsed it in an yamlchecker
ah ok
thats so strange, i cant figure it out.
ive gotta be doing songething wrong, but all of my other menus are formatted the same and work great
yeah
[commandevent]is not an action that exists within DeluxeMenus
it actually is
yeah its what i use to have the console run unregistered commands
yup lol
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i tried but i dont know how, it wasnt working
?paste
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oh ok thank you
and heres the error
[13:20:24] [Server thread/WARN]: org.bukkit.configuration.InvalidConfigurationException: while parsing a block mapping
[13:20:24] [Server thread/WARN]: in 'string', line 13, column 3:
[13:20:24] [Server thread/WARN]: 'beef':
[13:20:24] [Server thread/WARN]: ^
@turbid vine,
Possible Solution Found:
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
Barry's solution finder is still in BETA and will make mistakes.
How to use headdatabase in shopguiplus
[13:20:24] [Server thread/WARN]: org.bukkit.configuration.InvalidConfigurationException: while parsing a block mapping
[13:20:24] [Server thread/WARN]: in 'string', line 13, column 3:
[13:20:24] [Server thread/WARN]: 'beef':
[13:20:24] [Server thread/WARN]: ^
@turbid vine idk why it does that, couldn't figure it =/
@spark sage,
Possible Solution Found:
There seems to be some invalid syntax in your config! You can paste it into https://yaml.helpch.at/ in order to find out where your issue is!
Barry's solution finder is still in BETA and will make mistakes.
thanks Barry, I didn't know :/
He's doing his best 😂
Is there actually a DisguiseCraft plugin currently that works on 1.16?
LibsDisguise?
Also, for some reason the 'join message' phrase isn't picking up the %player% string.
(From essentials)
It just says "%player% has joined the server" now
Pretty sure it's {PLAYER}
Oh essentials uses its own form of string indicators?
Thanks!
But are you sure about LibsDisguise, Tanguy?
Cause I'm using that right now and it's not working
you need ProtocolLib
¯_(ツ)_/¯
btw the free version doesn't have much, if you really want to use the plugin, you have to buy the premium version
I don't know any other good Disguise plugin still updated for 1.16 else :/
I only plan to fully use it the moment I have all advertising and publicisation means installed
oki
So for now this suffices. Just so long it works.
literraly nothing
for example, non op can't use the main command
and there are no permissions
what?
