#Make Tortuga dg an instance

1 messages · Page 1 of 1 (latest)

fiery gulch
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Title. Thought I could instance scale it. It's like a dg boss. bot_sad

gloomy pier
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@split parcel This seems like a no-brainer change yeah? Feels more like it was missed than intentionally left out.

split parcel
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Indeed

gloomy pier
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@fiery gulch Change made for next universe reset.

+Barbe Rouge is now a rift boss, with the rift wormhole starting with the second of three gals in Tortuga.
elfin kestrel
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Barbe blueu is also not a dg instance~

gloomy pier
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@split parcel Instance Topaz Eye Jimmy and Barbe Bleu?

split parcel
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Ye ye

elfin kestrel
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And of course, flylet master!

gloomy pier
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That's where I draw the line, no can do.

jk Yeah we want the flies back in, but it's not very high priority atm. When they come back, they'll certainly be instanced.

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I'll instance the two Blue Outpost bosses later today when I have some free time for it.

gloomy pier
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Made some additional changes to Tortuga as I wasn't yet satisfied with how I had left it. We don't want Neural Keysyncs in the game anymore, so I've gone ahead and removed them and implemented the more modern style of killing guards to unlock gates.

+Tortuga's wormhole to Barbe Rouge's Antechamber has been moved to the east and is now guarded by two Stalker ambushers who must be killed to unlock the wormhole forward.
+Removed two of the six Stalkers from Barbe Rouge's Antechamber, these were aura-only without weapons and didn't fit in with the more modern wormhole unlock system of killing AI to unlock.
+Barbe Rouge's Antechamber off of Tortuga has had its 2x Neural Keysyncs requirement removed and the wormhole to Barbe Rouge now requires killing at least two of the four guards to proceed. Now that it's part of a rift, the four guards in here will no longer respawn once killed.