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(Feedback) Doing exotic hunts drops way too many lower tier trackers, more than can be realistically used up. Currently have over 100 common ones, over 100 uncommon ones and over 300 rare ones. Even with teammates trying to use them up. Being able to sell/scrap them or upgrade to better tier would be nice.
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(Feedback) The hunts currently seem to provide 0 exp. Why is this? Would be nice to see active content be rewarded with exp.
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(Bug?) Ever since the exotic loot patch, we haven't seen any exotic blackboxes, that are needed for junior aug turn ins. For comparison, we've collected over 320 causal anomalies now - enough for 32 mission turn ins.
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(Bug) If multiple exotic hunts are spawned in a galaxy in short succession (by having multiple people with trackers), the second spawned hunt only spawns the reaver, but none of the adds. Weirdly, when spawning a third one, it seems to spawn with adds just fine.
#Red Rogue Issues/Feedback
1 messages · Page 1 of 1 (latest)
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The exotic black boxes have still been dropping for me, but there’s definitely an imbalance between casual anomalies gotten and number of black boxes gotten. Have way too many casual anomalies to ever use.
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I’ve definitely noticed 4 happening as well, seen quite a few times.
Agree with points 1 and 2.
@grand harness
I can't address 4, 3 is because there's a bunch of different things that can drop and those exotic black boxes are one of them. I've told Jey about 4 but there's not much he can do about it atm.
For 2, I made them not give XP because I was worried about spawning shenanigans starting out. I'll chat with my fellow devs, maybe we can add remove the xp nerf.