feedback
Another inventory “tag”
Cost of repair prohibitively expensive as new player
drones
balance
UI-Lockouts
user-interface
Modded Drone Controllers
Warp Beacon Drone
The return of the forgones
content
gameplay
pve
Temple grounds
make this warper not suck please
Angre the Spice Baron
Math issue
DG Drop Issues
Lockout Changes
balance
List order when transferring items
user-interface
a /Set RateofFire command
classes
content
gameplay
balance
Add [Main char] in chat
ZAC -> JAC Conversion at High Level
Raise Mod Limit on Green & Blue Items
Microfab
Phoenix Flame skin
graphics
Ranger Bot Scopes
It's been long enough, can we undo the penalty to unique and fun bots for FC?
Disappearing Shield's
Loving This New Operative's Skin!!!
Condors and Vultures: Size
Can we make Red Rogues not despawn during trackers?
Damage numbers sometimes disappear
Speed Demon Target Tracker: Feels really bad at low level
Capital ship locked gear in station tab
user-interface
Potentially missing space on weapon on-hit effects tooltip description
Shield stealing
classes
graphics
gameplay
Post-Neuroforge Gunner
Crate dissasemby automation
content
stations
Take Credits from a bot
Scutum bugged?
bots
gameplay
balance
Termites
balance
content
stations
gameplay
pve
Suggestion: Neuroforging an item should prioritize adding add'l mods
Add Proportional Kalthi Essence Drops to Commanders
Shipbound Supers: Restoring Ship Identity
classes
content
gameplay
balance
Nuroforge showing different gear for selection?
user-interface
Neuroforge duplicates
Base Weapon Slot Count
KWF:H no -tempering
Building multiple gear only gives you one item
Neuroforge button opens item tooltip and no neuroforge prompt
Bug: Invisible damage on user input when Enveloping Monkey is selected AND the ship window is open.
The new disparity between long and short-ranged beams
balance
Armor/diffuser and capacitor effects to be inheritable to drones
Use in Skill
Engineer 2's 60% Drone ops bonus comes online too late
twisted key trade-ins
content
gameplay