#Introducing Haxion. A simple, less bloated, Haxe game framework.
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- based on openfl
- opengl bindings
So this is using openfl right?
Maybe when this is fully implemented, as i see there's nothing really much but, I'll make a backend in hxvlc to add video support to this engine.
The blank project is now ready 😁 https://github.com/SabeDoesThings/Haxion-blankproject
the framework chain never ends!
nope
kinda refreshing to see another framework powered by openfl than like
flixel or starling
those are the ones I've heard of atleast
Would be good to see a bit more of a fleshed out example
To see how it differs from others
I am currently working on that actually
Could you reveal why you don't use openfl apis for rendering but rather using opengl directly? Just curious