#Unit stuck between targets, unable to choose where to go

5 messages · Page 1 of 1 (latest)

mossy yarrow
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This might be a feature of new pathing instead of bug. Hopper runs to midpoint of units and can't choose where to go. Similar thing happens with other units too, fighters included.

Build:
{"Towers":[{"T":"treant_unit_id","X":-2.0,"Z":-3.0,"S":2.0},{"T":"golden_buckler_unit_id","X":4.0,"Z":-3.0,"S":0.0},{"T":"sea_serpent_unit_id","X":-2.0,"Z":6.5,"S":0.0},{"T":"peewee_unit_id","X":3.0,"Z":-3.5,"S":0.0}],"Rolls":[],"LegionSpellPositionX":-5.5,"LegionSpellPositionZ":-8.0,"ChampionX":-5.5,"ChampionZ":-8.0,"Gold":0,"Mythium":60,"Wave":3,"LegionSpell":"","ExtraRecommendedValue":0,"HorizontalPref":0,"VerticalPref":0}

Send was DT and Snail.

hardy trench
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greatly appreciate the build, I'll look into this

#
  • thanks for the video
rain sun
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This is a very interesting build pull, this kind of delay is usually only found in war3 legion.

hardy trench
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I have sent a small ingame reward, thank you so much again for the video & build. Should have a fix in the next 4-6 hours