#New Classic Mode: Brutus

9 messages · Page 1 of 1 (latest)

drowsy copper
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Mythium gathering rate is doubled, income is halved and you don't send to your opponent but to your teammate. After 21 auto-send is forced (pre-21 you have the incentive to send for income). No income from bankers. Might be fun to see how long you can prevent your teammate from leaking. Might also have a major loophole, idk.

hushed elm
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HOLY SHIT! THIS IS TIGHT! TIGHT BABY!

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Gimme a few to fully workshop it in my head

hollow otter
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Sounds fun, but im sceptical:

This would probably result in an Aoe-Shitfest. Just send snails/DT/Fiends as much as possible into their pyro/flower/kingclaws/boars so your teammate gets lots of free gold while not really getting a "send" at all
(1000 Mythium worth of small units don't add anything to the wave if you got a couple pyros)

And after 21+, once autosend is forced, the very same aoe builds will be superior to any other build. And Eggs will be even stronger since witches aren't sent.

drowsy copper
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21+ is for the most part some sort of AoE shitfest, no matter if it's flowers, King Claw, Pyro or Red Eyes. And the forced auto send could include power mercs, so it would start with Krakens. But yes, it might also need to force a diverse roster of power mercs.

narrow folio
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Yeah I can feel the pyro spam from here

high haven
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dont worry about it, the devs are doing everything they can to make pyro suck

graceful parrot
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I like this idea its kinda interesting since your incentivized to find the WORST send you can send your teammates at all times

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it might be too similar to the new PVE gamemode though