#WHY I CANT GET JADE DOTTS

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novel agate
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lock in ong

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play pokeball

crisp dust
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Flicks look solid, stopping power too (specially for a glasspad run, damn). I notice a lack of pathing and a tendency to go back to unfinished targets immediately. Since your playing static ts, you should be able to plan way ahead and, as a result, you'll switch faster between any two targets.

I'm curious about the healthbar not showing any health. You might want to change that, unless you have a very specific reason not to. Being aware of the remaining health of the targets not only will help you to get a better feel down the line, but also to better plan your pathing whenever you fail to completely destroy one or two.

Finally, I notice a big pause whenever you fail your initial flick. Not sure why that might be. My best guess is that you're not ready mentally for the miss, so it takes you quite some time to process that you're not on target. Could also be a tension problem, because it takes some time to loosen the grip after the full stop if you tense too much, but I have a feeling that if you tensed too much, your aim would be visibly really shaky, since you're on glass. Anyhow, if that's the case, increasing your sens could fix that.

Hope my insight helps.