The new scenarios are great, but why are the score requirements made so much harder?
Is this a bug of a feature? If you wanted to add new scores to shoot for, add them to the top end or adjust Celestial's score reqs. Certainly Intermediate and Novice scores from s4 to s5 should be similar.
I'm only asking because currently I've went on average from Master to Diamond in a lot of scenarios. Even GM > Diamond in some of the TS ones. Aether, controlTS, penta bounce, and drift TS seem the worst in particular (although I didn't get a chance to play the static and dynamic scens yet). I know we'll learn the scenarios with time, but rank deflation shouldn't be an intentional goal. It makes you wonder what the point of benchmarking even is if that's the case.
I do love the scenarios though, I always appreciated controlsphere so I'm glad it's a benchmark scenario now. The only other criticism I could give is that Raw Control seems quite different to clover's version (i.e less focus on small fingertip/precise movements). It's a shame because I personally felt that was an important area that was often underlooked.
Thank you Voltaic!