#bounceshot problems

1 messages · Page 1 of 1 (latest)

tight horizon
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You’re flicking way too fast

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Dynamic clicking is about reading bot movement primarily and then pathing efficiently

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Going this fast, you end up tearing the screen quite a bit which makes for really inefficient movement

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Try smoothing out your tasks and eliminating wasted effort from your technique here, with a focus on cleaning up the high tension present in your landings

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  1. You flick fast which spends tension
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  1. You need stopping power (because you flicked fast) and aren’t using friction so you spend tension again
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  1. Your tension makes your crosshair shake which pisses away most of the time you saved going fast while you react to where you are
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  1. You save little if any time and hugely waste energy which gasses you
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Instead

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  1. You don’t flick the whole way; maybe just halfway to your next target
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  1. The flick becomes a glide
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  1. You react to your approach as you near the bot and make adjustments
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  1. Click with minimal waste
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  1. With the energy you saved, you flick to the next target immediately after the click, giving you pace back