#DAGH (balatro)

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magic ridge
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ante 13, 1e11 hand: i had such a sick run cut so short because of boss rng

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i had 2 unlucky things happen this run

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the first was not finding any steel modifiers before the main part of the card duping happened

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the hands near the end that had even 2 steels were worth so much more

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and then, of course, having the anti spade boss

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i didnt encounter the skip boss blind voucher

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so i couldnt have countered it

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and even though i tried to change my deck near the end to include a few more non-spade kings

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it wasnt enough

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the seed is really fun

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you get a negative blueprint like

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ante 4?

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but you start with a burncard

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i was running hex deck so that just made it eeezz games

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theres the seed, try to maximise what you can

civic garden
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What does this have to do with Directed Acyclic Graph Heuristics?

magic ridge
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xd