#ptb-discussion
1 messages · Page 33 of 1
The one dev struggling to catch a bot during the dev stream really revealed a lot about why they make the changes they do TBH.
Also when talking of survivors they always say they main survivor or say "we as survivors" and more
Having devs that dont even play the side they say is OP and being handhelded
Is so fucking bad....

And literally no one wins since survivors will have worst matchs with less variety since killers cant play fun or else they have an awful time, killers who try to not play all S tier and meta will be unhappy, soloQ will be in middle of the fire and repeat
b-but they have their labels in excel, based on which it says that killers are op and everything, and they have to nerfs lots of addons and everything because ppl play only with specific few of them 🥲 its not that most of the addons are completely useless bullshit
Oh i deffinitly love Unkown case were they constantly nerf his good addons then give the most unimportant buffs to his useless addons and call it "balance"
Its ok, he can look up at an 80 degree angle now so everything is balanced.
And the whole "40% of matches got tunneling" but then you see what they consider tunnel..... Or that when you uninstall you got ZERO killer reasons to why you did and only option is "slugging" or "tunneling"
@odd locust 🚫➡️ Your message content contains flagged text
Yayyy now i can work my ass to land a complicate shoot that doesnt mean anything because if i miss next one my whole pressure is gone
Yeah their definition of tunneling is so terrible.
Being hooked twice in a row does not mean tunneling happened.
The fact that hooking someone on endgame with 0 hooks as the other 3 escape counts as tunneling...
Literally and even worst in situations were they literally run towards you with the endurance
or when survivors keep on bodyblocking you after unhook so you just have to go and hook that person because you cant do anything else, but yeah its tunneling
ngl being able to unhook urself fully healed is fucking crazy
Like tf i am suppose to do? They body block the heal teammated why shouldnt i go for you?
wait what?
oh you poor soul
Stack Wicked with Resurgence
Literally, the endurance shouldnt work if the survivors is 8 meters away from other
i didnt really read anything bout perk changes so
new wicked + resurgence = fully healed off hook in basement
Plus you can unhook yourself into the heal
Now babysitter gives 30 seconds aura reading of the killer after unhooking someone
What about babysitter putting the killer in a situation to either tunnel the survivor with elusive ( no sound , no scratchmarks ) and 10% haste for 30 seconds OR the unhooker with 30 seconds of wall hacks on the killer
Add in plot twist, run to basement when injured and plot twist. The killer cannot leave you or you heal, they cannot hook you or you unhook yourself healed.
Exactly!
Trapper nerfs 
Otz tested it, basement trapper is impossible now
Now you got 2 survivors you literally cannot chase
Survivor unhooks themselves before trapper puts down 3 traps lmao
trapper basement is absolutely impossible now because of the new resolve bar for camping
Deerstalker stonks
Also unhook yourself with 50% of healing progress and there is 0 noise notification!!!
And guess what, the other 2 are working on gens on the other side of the map
If you stack Wicked and Resurgence you come off the basement hook fully healed.
Yayyy now basement is fucking survivor sided
Who benefits from this? Blight, nurse, dracula , ghoul high tier killers with mobility
ngl resurgence shouldnt be that strong in the first place
the matchmaking in this ptb is genuinely horrible
And if you dare to go to them the guy with 30 seconds aura reading will snitch your ass, is lose lose situation
so deerstalker, 2-3 anti-genrush perks because you need them for your game to not end within 5 minutes of it starting. So im calling it here, deerstalker nerf incoming and more antigenrush perks nerfs
if resurgence was like 30% maybe it would be better but also wicked does NOT need that buff bro
There is no MMR-based matchmaking in PTB.
im pretty sure theres no mmr in the ptb yeah
And a basement fullheal doesnt even solve facecamping with killers like bubba or myers
no wonder
So what did they even do 
Exactly, this buffs SWFS and high tier killers, ghost face can't even use the bloodlust because he loses it the second he gets into power XDD
And dont forget with 0 noise notification, you make 0 noise, you can see the killer aura and put anything else you feel like even dead gard
it does with myers but not bubba bcs he can double hit
or not that specifically, mainly just the endurance
"b-but SWFs are rare!!!! They dont matter!"
Mainly referring to his really good chase alongside his instadown
Bro whoever uses that excuse is eating so much shit it's unbelieveable, at least 50% of my games have 2 or 3 swfs
instadown doesnt matter if you have endurance
I think the only killer now that can camp basement is Hag with her Iri addon
honestly i find the fact you can dead hard pinheads chains even more funny
Bubba works too
Is fucking stupid
Btw, pinhead has 2 identical addons now because the devs forgot about one of them
errrr no one of them is 6% and one is 8%!!!!!!! /s
Rip phead the stair god
I mean now they will have endurance + dead hard + borowed time countering slugging
in the same way that dracula has addons that have same description but do diff things or they actually are the same?
As long as they dont have ds bubba still doesnt care, double hits them
Also now survivors got 0 reason to leave gens when basement since their team can just leave any moment they want
No, the 2 pinhead addons do the exact same thing, but one has aura reading for 6 seconds, the other has aura reading for 8 seconds
Yayyy even more genrush!!!
Also, do you gamers know
That Styptic is mathematically worse than the 8 charge brown addon for the medkit
I understand how this game is difficult to balance with top-tiers making good changes overturned by being too good at using them, but it’s their own fault for making these top killers so good for so fucking long
nah, this game is difficult to balance because of those scummy casual players who cry the loudest, and then devs who dont play their game follow what those animals say
It can be both
Also, also! For the ones who enjoyed furtive chase as a perk, no reason to use it, since we get bloodlust after hooking now, just use Beast Of Prey , which gives 40 seconds of undetectable after ( unique? ) hook, every hook , instead of hooking an obsession 5 times in order to get -50% terror radius
you can also combine rapid brutality with it now
Also another very funny thing
The moment you get into chase you lose bloodlust right? How many times did you guys have the situation where you hook someone , and a survivor is close? Pretty often huh? Well, now they can make it guaranteed that you lose the bloodlust if they run near you 🙂
So survivors got a ton of stuff, and killer, literally nothing because survivors are just going to cancel the bloodlust XD
so even if the blood lust is cancelled early the undetectable does not
Also no risk to aggresively unhook cuz the hooked surv can bodyblock forever
Whoever made these ideas, ptb or not, it’s not okay (coming from survivor pov) this isn’t fair for killer, now the only killers I see are blights, why? Cuz this ptb GUTTED every killer but blight and nurse
Nurse is gutted since now you can sprint burst 3 times in a row
killers got nothing? Thats just propaganda. We get like 1-2k BPs more in total for hooking survivors, its really fair change
And the devs refuse to treat the game for what it is but rather are stubborn on being "what we ambicion" then every fucking thing they do gets abused by survivor and they clean their hands
Not looking forward to learning singularity anymore
Not like survivors get always 1.5x 24/7 fr fr
Well not gutted, but very weak vs sprint burst + syringe, add in bloodrush on top of that and u have triple sprint burst, the question is, who wants to play vs that? no one...
Overwhelming presence gaming
Oh just blight than
nurse is in quite bad shape lately tbf, had lots of situations where i play her, and the blink just cancels or sth. For example, hook in basement -> try to blink out of basement -> appear outside of basement -> re-appear second later in basement again
I will go on the PTB when i get home and just find how to counter this, they gutt all strats? Sure i will fucking do something worst
or just straight up cant blink through stuff like cars etc
I play blight a lot and can consider myself a main and i dont really care, but literally every other killer in the game is going to feel like they got hit by a truck by these changes
Bro, even kaneki can't keep up with triple speed burst XD
Also! Add in vigil and ghost notes, make that a quadruple sprint burst ( if you can walk for 22 seconds while in chase, which vs baby killers is possible, so now this is a nerf to new killers aswell )
didnt kaneki lose lately that thing where if he dashes fast enough he maintans momentum between dashes?
Pretty sure kaneki can still keep momentum
why am i not able to use medkit + syringe on PTB? i don't get the pop up of using the syringe at all..
But considering survivors can cosplay blight whenever they feel like it with the right build, it doesnt matter
You need to heal and while healing press the prompt
yeh i did that, it does not show up at all, on Live it works strangely..
Could be a ptb bug i guess
also back to SWFs being rare for a second...just take a look at all those vc channels below lol
are you exhausted?
This isnt even like 5% of all the swfs in dbd
no i wasn't
yeah was bout to say that as well
they changed syringe to recover exhaustion
Ah, there you go, you needed to be exhausted to reset exhaustion
it doesn't heal over time anymore
ah, ty, ty
Damm i love lossing furtive chase for the most useless crap 15 seconds bloodlust!!!! Killers cant keep winning so much
Not only we get nothing but we get NERFED???
This and last ptb is just such a disappointment man
My take on the changes is that survivors actually get buffs to win a game, while killers get buffs not related to the current game they are in (you get blood points which is fine I guess)
Just give survivors guns at this point
The mentality seems to be "don't let the killer punish survivor mistakes" which is just a crazy way to design a game.
Bloodlust doesn't matter , it gets canceled by survivors easily and also half or more of the roster can't benefit because they can't use their power , so killers got literally nothing
Like I don’t mind the survivor buffs on unhook to make tunneling harder
But why do killers not get anything for playing like the devs want them to
Basically
be honest actually, when even was there last ptb that actually was fun. Most of them is just "copy-paste" killers, more surv buffs because casuals who lose to killers make the stats in excel show that killers are op or some complete dogshit nerfs to killer perks/addons
And there is babysitter existing which is just 30 seconds of wallhacks which swfs can use for call outs , so they are buffing swfs
Killers getting the oldest child treatment
They could have just kept the unique hook buffs for killers and maybe it would be fine
But nah
One person in a swf can bump the whole groups escape rate to over 75% easily
Is it me or is it really hard to find a match as Killer on PTB? When I queue as survivor I find a match instantly.
They didn't want to "handhold" killers but doing the same for survivors is ok I guess, because of reasons.
If someone combines wicked with resurgence, will they just automatically heal?
Mismatch of number of killers vs survivors. Too many killers playing
If hooked in basement, yes.
Even previous buffs were bad , for example huntress can't kick gens as comfortably as a killer with a movement ability which let's them catch up to survivors afterwards , last ptb was a buff only to killers with movement powers imo
As you said that I finally found a match after minutes of queuing lol.
Like they clearly understood that the punishments for tunneling were very harsh on killers and removed them, instead they buff unhooked survivors which honestly that’s fair. You CAN still tunnel but now just putting more time into it that could be better elsewhere. That’s great
So why did we remove the killer buffs
Not sure if this is a hot take or not but I find that to be beyond idiotic. 
there isnt rlly point in doing that. You get 30s of endurance and every buff you can think of anyway
these patch notes are ass
love how mindbreaker is still kill switched in ptb
what even was the problem with mindbreaker? xd
All they need to do, is add basekit regression on hooks, or gen block, anything to help with that and as a killer i'd gladly welcome it, hell give me basekit grim embrace, something that i can actually use
Perma exhaustion
infinite exhaustion apparently
The killer buffs were in place as a counterbalance of the punishments, with no punishments the buffs aren't balanced out.
NGL I like these changes
They still haven't fixed that survivors can see hidden offerings either.
Yeah killers like huntress or trickster who have to take time to do other stuff (lockers) benefit less from them. Though at least it was something,
Either pain res base kit or grim embrace base kit and it would be fine with me
so can killers
It's better then previous ptb but could use a few tweaks still
I have seen hatch offerings
So now as counterbalance for killers to make it fair, there is almost nonexistent bloodlust and you get a scraps in form of few thousands BPs thrown at you lmao
Same
Bro if these changes get to live...pfff
I mean, sure. It was a tunneling reduction update not a killer buff update.
The syringe and bottle changes are great imo
So as a killer you are fine with playing vs a person that has 3 sprint bursts back to back?
The goal is to bring tunneling down in any way, buffing killers exclusively is not necessarily going to accomplish that.
Going against a swf with 4 syringes was horrific
the main problem is that they misunderstand why killers tunnel to begin with
at least it's not the "game ruined" ptb like the last one
2 not 3 and yes
none of this should even come live in the first place. Just get better, there is also so many perks that you can pick, even one person in team to just counter most of the things but nahhh
Add bloodrush
In the hands of a good survivor, the syringe change is a buff. For lower MMR survivors, it's probably a nerf.
You can still tunnel in this version, it's just slightly harder.
True didn't think of that
Nurse is the only killer reasonably nerfed by this
It's making the game go in the same direction though, going from a F tier update to a D tier one that will most likely need constant changes in order to not be unplayable is going to inevitably kill the game
But still yes I would rather that then have my hit just get nullified by a button press
Blight just says fuck you to triple sprint burst anyways
Well, now you're never going to catch anyone, so pick your poison lol
Also, do you like playing vs a person who has 30 seconds of wallhacks vs you? Maybe they are also in a SWF so they are calling out your every move every second to their teammates
aura is 10 seconds only now
Babysitter btw
But there is no counterbalance for the amount of help and strengh survivors get? Why we apply a logic that is only applied to a single side but doesnt affect the other
I have no problem with catching players with sprint burst (I'm a huntress main)
Not many people run in the open bro XD
Not every change requires a compensation to the other side. They're not trying to keep things exactly at the same level they were before, they're trying to reduce tunneling.
It was a survivor buff update and killer nerf, leaving the game on a one sided state is not a healthy update but simply ruined experience
You'd be surprised how dumb survivors can be
Depends on mmr
I'm mid to high mmr
I'm getting p100 survivor almost every game
Their goal is to reduce tunneling. If it has an adverse effect on the rest of the game, but accomplishes that goal, then they can buff other areas safely.
Exactly
I talk about counterbalance for survivor, why can they just get straight up buffs with 0 downsides but killer is other logic?
Speaking of, where is nerf to bardic inspiration and 2-3-4 combo or whatever that perk was called, or stake out + hyperfocus. With which you can do single gen in matter of 20-40s
Same, and mine dont let me ever do that when i play a ranged killer, i can only imagine how it is to play with even double sprint burst, let alone someone having bloodrush with vigil and ghost notes, not only they lose scratchmarks hella fast , but also regen their perks very quickly
Generally speaking people are much more likely to do what you want by rewarding them for not doing X things, rather than punishing them for doing X things
Thats why survivors have the buffs they have for unhooks which is to make tunneling harder and not worth your time
So what we have is that we made tunneling harder via survivors getting buffs on unhook. Killers play correctly and get nothing
Any survivor buff is a killer nerf and any killer buff is a survivor nerf, no?
1-2-3-4 and bardic is a waste of time, just run hyperfocus stakeout built to last and deja vu, so you dont spend 30 seconds playing songs instead of doing a gen
Nut they nerfed completly one of the few perks that insentivates spread hooks, gave no reason to spread hooks since bloodlust gives 0 help and only insentivates to keep tunneling and slugging since this changes arent reliant on you slugging/tunneling but buffs that will be there no matter what you do
you spend that moment playing it yeah, but you can apply it to other survs, so even without perks they can without a problem other gen under minute
It's all about map draw and finding funny angles that make the survivors dc the second they get hit from it
It gets worse if you add plot twist. You can run to the basement when injured and in chase and plot twist. The killer can't walk away because of PT but if they hook you, you unhook healed for free. It's so dumb.
Nerfing a killer perk is a killer nerf which they did with furtive chase while every single rework perk on survivor was a buff
I should test that
This is not even survivors fault is just the devs
I will say. The furtive change isn’t bad cause the idea is pretty neat with a decent enough reward killers like death slinger would greatly benefit w monitor/abuse
but also….the perk was fine we could have just made this another perk
devs catered to the casuals too much
It fits ghost face more imo
Like they should
Also if you add to it wicked and resurgance you are unhooked already healed
Just run Beast of Prey, 40 seconds undetectable for unique hooks instead of having to hook the obsession 5 times to reduce terror radius by 50%
but at what point do they start catering to casual killers
So many perks turned into healing related stuff. How are survivors still functioning with all the pain killers they must take every match? 
Bro, imagine you're new, and a survivors speeds across the map randomly after you hit them XD
They wont because they dont even give them a voice, there is literally 0 option when uninstalling the game for killers is only "slugging" or "tunneling"
Plague stocks will raise
Or even better, imagine how frustrating it must be for a new killer to go vs a survivor that has new babysitter
Imagine hooking on basement walking away them that survivor unhooked and is already healed
The casual killer is almost always a 3k vs casual survivors and because survivors make up most of the games playerbase they want the casual survivors to stay to keep the game running which is entirely understandable from a longevity standpoint
If you are fixing something with your car, would you listen to what your mechanic friend has to say or would you ask a random woman who has no idea what X car brand even is instead?
She is one of my mains, so I'm not fully complaining, but as Onyrō as my default main, this is gonna feel like hell since she's a hit and run killer 
but I mean is this the reputation you want dbd to have? The asym game where the power role isn't even the stronger side
LMFAO
Is like asking a dude who worked in your company for a week for advice rather than one who worked there 4 years
It is the stronger side already
on the other side you have Oni that now gets punished for using his ability lol
Also now 3 SB so you cant even condemm them since they can run out of range
no, it's shfited towards survivors long ago
The guy who uses his ability on hook 
Also lets remember last update bring a meta gen rush perk and now we got meta healing
I want to see BHVRs killer hours. I just wanna confirm they at least play the role beyond getting footage.
around 50% of the killers are in the same boat, especially the weaker ones like ghost face ( loses bloodlust if uses power ) ,huntress , trickster ( which have to open a locker to reload which wastes time of bloodlust), etc , also god forbid you break a pallet after hooking someone because bye bye bloodlust, its so dumb XD
Wrong
the hud is bugged on widescreen in the ptb
I usually can't see them when I play killer.
And you cant even clutch anymore, imagne you get a toxic and manage to 4 man slug at endgame with 2 hooks now they dont even need unbreakable they can just keep walking over you
They dont even play just watch any time they play killer or that one dev who does streams
hud elements ignore the aspect ratio set in settings and uses the aspect ratio of your monitor
They want to kill the game again, they didn't learn anything since the last time geez
If you play low to mid mmr you will experience loss after loss after loss as survivor and that's what the devs want to change because the casual survivors are leaving because the killers are to hard to go against granted for the most part it's a skill issue but if your a dad who just got off work and wanted to play a game for fun only to lose to the killer at 4 gens left would you continue to play? No you wouldn't because it wasn't fun and with the limited time you have to have fun you play something else
Sadly
And by doing so they overbuff one side in order to balance around low mmr and so completely mess up mid - high mmr ? ( the people actually giving them money on skins, chapters , characters )
Only DBD killer is DBD devs
Stop being so overdramatic this ain't game killing in the slightest
You're right
DBD devs are tunneling their own game XD
dont also forget that when you play "low to mid mmr" you also get survivors that do nothing but show you how little braincells you need to be able to not forget how to breathe and launch dbd
It is, I don't want to play anymore with changes like that and I'm sure so many people agree with me
The goal is to keep the new players long enough so they get the skins and but the dlcs but also you would be surprised at how much low mmr players buy skins
Random thought but remember when Eva online started getting resumes from long time players that directly benefited the clan they were in? This patch feels like that; just a bunch of survivors applying for jobs at the office then doing this outta spite for that 100p blight that got them on a bad day. 
They are pushing people to play on a one single way and it's boring as hell
I don't want to play Nurse and play on the same style always just because Trapper is stupidly weak
And without a dedicated playerbase they will kill their game, since when people will finally understand how badly the game is balanced ( reach mid mmr which isnt that hard to do ) , they will just leave
Bro if they got actual people who played the game to give thoughts on this then it would be a million times better than this, this is just some random bs someone came up with in like 2 hours to rework a bunch of stuff that never even touched the game XD
Or it may just be Chatgpt that they got these ideas from 🤔
It's a known fact the new player experience sucks for survivor and it's good that they are trying to change it they just need to keep iterating
nah my boi chatgpt is way better than this
The worse part on this is if you read the patch notes from the developer you realize they know what they're doing and even so they keep doing it knowing it's bad
It's obvious they want to break the game, they know but they don't want to do anything about it
Also, as a side note, who ever complained about Pinhead...?
A lot of new players
You mean the nerfed addon?
That don't understand his power
Not being able to chain people with endurance
Not just the addon
Then how is that the characters fault if people dont read XDD
It's not rocket science man
The addon and the capability they removed were specifically about tunneling
the same ones who have problems with hitting skillchecks when healing or doing gen, yeah, those are the kind of people who should dictate what game needs for balance
The patch says the add-on change was because it's too strong for the new changes
And I don't really know about the character, I've never played against him and I can't buy it anymore
As a side effect chains are now dead-hard able, so even if the pinhead doesnt tunnel, then if someone has dead hard it just doesnt matter to them, they can just make distance
On the topic of changed add-ons; is Singularitys add-on still good? Without the deep wound, it gives 3% hindered for 6 seconds. It sounds absolutely abysmal, but I don't play enough Singularity to know.
Pinhead has 2 identical addons now btw, so they couldnt even come up with one addon, how do we expect them to come up with a balance update for the whole game XD
chains activate deep wounds after you DH them or nah?
No, your power just doesnt work
You hit them and nothing happens
Cenobite double tapped? When either change alone was good
so you just get exhaust which you can anyway remove moment later with new bottle, okay
Or more accurately only the deep wound addon
The main problem of the game is they are supposing you're bad cause if you're good you're gonna make the skill checks on the white part and use broken perks and that's insanely broken
And they suppose too a killer is gonna be good that's why they are weak cause they think every killer is good
I'm going to die on the hill that that's a dumb decision. I do not care what they're excuse or reasoning is, that's stupid and they should know why it's stupid.
Syringe* , also with bloodrush if you have the perk
Exactly, and this isnt even the worst thing about this ptb 😭
oh right right, syringe not the bottle
Maybe I should apply for jobs over at their office 
I’m gonna be running a lot more Forced Penance now
They dont hire people who play the game :/
Why we cannot see the ms value of players.
What do you mean?
I'll lie. 
Movement speed in m/s I assume
I explain myself a little bit bad but what I'm trying to say is
They expect all survivors to be bad and all killers to be good and that's how they balance the game so bad survivors are broken and good killers are weak
What happens so? Good survivors are insanely broken and bad killers can't even play
They treat all survivors as baby survivors and all killers as 10k hours players
We cannot check pin value
Survivors are 4.0, most melee killers are 4.6 besides nurse who is 3.8 and myers who can be 4.2 in stalker mode and chucky who is 4.4 because he's short, and in general ranged killers are 4.4 besides trickster who is 4.6
Yeah that's what im trying to say
its easier to keep track of with % since you have haste perks which just sum up together. If thats what you meant
Press escape, look to the right in a match, you'll see the ping
Btw, new BT.. I run DS hehe, I tank 1 hit with protection, haha I go down for 2nd tank, haha I got free self pick up and DS loool
I love second chances!!111!!!!
Killers who are 4.4 need a buff or be made 4.6
On ptb. It is changed
Infinite loops still exist for 4.4 killers... Is so fucking trash
Nah, in most cases 4.4 is fine if they are ranged
There are infinite tall loops loterally on haddofield there is the border house you cannot catch a survivor in any way if they get inside and circle it
Oh, yeah they made some changes to the hud, you can't see ping anymore? XD
Movement speed is irrelevant, blight could be 2m/s out of power and still be better than Pih
Kinda depends on what type of range they are.
They just want killers to learn and improve so so much and survivors to do nothing cause the game do it for they
No.I can't!!
And when a survivor learns they abuse all the systems
It wont be if this ptb goes live and you have survivors cosplaying blight with syringes and sprint burst
Yeah but the killer keeps stuck on the game limit
You guys don't understand how game design works you have to design the game around the majority of the playerbase so the game can keep running and that's what they are doing because if the survivor misses a skill check and gets killed for it they dont want to keep playing they want the new players to improve to continue playing
Ye so randomly, I was playing Ghoul against bots and I was randomly getting like hindered and the bots were obviously faster than me, Im assuming this is a bug
Tell me what a Trapper can do against 4 good people? Nothing, and that happens with so many killers
Haha, anyway.. Anticamp change look good? Basically the same but better for soloQ?
They make survivors skill floor non existant whole their skill cealing huge while killers got extremely low skill cealing and extremely low skill cealing
So they just want us to play nurse and blight and that's all
So why even have an mmr system at that point right? Just make this a full casual game with all the hand holding they want, survivors can use an item to escape if they are about to die or some shit XD
Now my favorite combo of double stone addon on trapper fucks me since they will build up slug time until they can just walk over my traps
Yeah it's so easy to understand it and they know it but they don't want to do anything about it
No way bro, do you slug them for 2 mins?
The game is not even us vs them anymore is players vs dumbass developers
We can't even play anymore
We cannot recognize it's occured by the bug or the lag.
We traded healing over time with another spring burst for anti hemorrhage
Next update: Survivors can mori killers
I didnt even think about this...
The mmr system is there to stop good killers from being in beginner lobbies and making the new players quit the game because they got killed instantly the first time they played
Do you even know what the stone addon does on trapper?
It fucking sucks
They are in dying state if try to escape
Hey, I loaded the PTB and all my progress isn't there. Anyone else have this issue?
Sadly :c
Congrats now use your other braincell and imagine what happens if they get in dying state on other border of map trap? I got 0 mobility and takes me long time to walk there now imagine it happens more than once on a match!
Question why would they escape if they know what addon does, or why you wouldn't go pick them up
Brother, it changes nothing if you can't get there in 2 mins
idk, you dont see any balance changes coming to cs2 now, resolving around making shooting easier, you dont see changes with league of legends resolving around making champions hit skill shots easier because some timmy missed it. You also dont see tarkov turning towards being easier on new players, you dont see souls-like games addind updates and making bosses or stuff easier because some people had hard time killing them. So dont say that game-devs HAVE to make their games easy for sake of new players, because thats just not true
Every PTB is reseted you get cells to buy all and all killers to P3
yes, go across the map on trapper, the killer with no extra mobility in his kit
I mean everything, all my cosmetics, all my levels are back to 0
meanwhile the survivors farm the accumulative 2min resolve
Point is if it's cross map. You have nothing anyway
Because they now can farm the slug meter and i go pick them but guess dumbass how long takes me to walk from one extreme of the map to the other with 0 mobility?
what if you're already in chase
I can give you examples of the devs changing the game to make it easier for all of these games
Farm what slug meter, again why would you be mad if they waste 2 mins on a ground doing nothing?
Elden rings dlc boss was made easier because it was almost impossible to kill
Now use your brain to think that this happens more than once on a match, ik you can do it use your brain :3
Idk then
okay, then what if two survivors across the map does it
You're very condescending yet to say a reason why it's bad for you
That's what I'm like LOL I have 0 clue what happened
impossible, not hard. Its on a different level of what dbd devs are doing to the game
It's free slowdown if they do smf so stupid
They dont even need to farm it just the time before they get heal wastes time and disarms my trap, you seem too inside your ass to think saddly
after 120 seconds (even less if they slug themselves for faster resolve) you can no longer slug
And? Hook
I keep telling you but you struggle to do 2 + 2
twins:
PTB no longer copies progress but unlocks all perks + bunch of addons. If you go to a character's bloodweb they get set to P3
Also cs2 is not a casual game it's a comp game same with league they are designed around the comp play not the casual play and don't make casual centered changes
okay what if their resolve bar is full, they crawl under pallet and people are hovering for save
Good let me walk all the map while the rest does gens and they can get pick up before i arrive so i wasted even more time
Bro is arguing trapper will have issues if survs self down cross map
have bro never played trapper
How dumb is this argument
Trapper only strengh is snowball and basement which both now are gone
Dbd is a casual game not a comp game the changes are centered around the casual experience
you sound awfully like someone who never played trapper
When was that said? So now if I want to play the PTB I have none of my unlocks?
We are waiting for your answers to measure
also not to forget, you got 3 other survivors
What measure? Are you dense? Survs not on gens = amazing
You ignore them if you can you hook them
so all that wasted time waltzing over to pick up the slug = other survivors gets free gen progress
It's at the top of the PTB patch notes.
Survivor with anti slug = trapper got no strengh anymore
You can't be serious
so what's your argument there
It feels centered around giving casual players a comp experience even when they're trash 😮💨
Wow, I am dumb... Thanks for the info... Guess I just have to read LOL
Casual killers are gonna suffer. Don’t act like it’s only comp killers
Try playing trapper one day
Lmaooooo damm tell me you have never played trapper without telling me
have you played trapper at all for any decent amount of time
Yeah you got 0 clue about trapper yet talk as if you knew shit
trapper only slugs with honing stone, no?
Survivors will disconnect against their own teammates if they walk into them by accident. (Genuinely has happened) These PTB changes buff survivors heavily while giving killers a stick to throw
like thats the one situation it's remotely relevant
and if you think you know so much
Yeah and is one of his must perks or else traps doesnt get value unless they are next to you
go ask top trapper players, see if they agree with you
2 teletubbies regurgitating the same thing, antislug will not do anything to trapper in 99/100 games
The nature of the game means that the casual killer in a casual survivor lobby will still have the upper hand on the survivors
Because it takes 120 seconds to even happen once
Is it really
Which is the one of only addons trapper can even use that are meaningful
says the guy who 1. Never played trapper 2. Trying to say trapper don't have issues to actual trapper players and 3. Pretending they know all about trapper
And even with the iri and purple stone you are still far weaker than majority of killers
why the hell are the devs insisting on this slugging feature its a really bad idea
How does it stop you from using the addon
So now you cant even use them
Is fine man, we got you struggle to think dont need to try more
I think im actually done playing dbd
You don't see a 2v4 game do you? It's because one killer is enough to kill all 4 survivors in the casual level
If you can't get to them fast they wait for teammate to get them out if not you get a hook.
Only reason i am playing rn is for a fren
I got a brilliant idea, play it yourself
who wants to migrate to the outlast trials with me
i mean if youre having someone slugged for 2 minutes youre getting free pressure
When I play honing trapper, I never slug someone to the point they've nearly bled out. The changes are only for excessive slugging, most people won't even notice them
Slugging is irrelevant
How would you all feel if when we hooked a unique survivor, we get a entity gen block on the gen we kick for 20 seconds?
Exactly but there 2 are locked in bulls
That would be a good incentive
Killer needs something for sure
They dont need to be 2 minutes slugged on a row the timer never resets, they can get it by the 2 gens left easily + trapper many times depends on taking control of a zone so if they all stay outside your zone you cannot leave or else they will break your web
Personally I rarely ever need to hard slug because I almost always bring survivors to hooks (unless I need to do pressure and ward off nearby survivors briefly)
Tunneling (whatever we even consider tunneling at this point) I feel is much more common
You forget the timer is not for 120 on a row but total
So it does nothing then
Still, that's a decent amount of time
Again, even if they all had basekit unbreakable, if you can't even get to them it does NOT matter
Slugging only happens if a flashlight survivor is camping or the downed survivor is under a pallet waiting for a survivor to save them.
In these cases, if the game detects any of them. The slugging meter should not be active
reset speeds are way too fast on the ptb
breakdown does not need that lol
im just saying if youre having that much opportunity to slug as trapper and still losing i dont think the antislug is the problem
Trapper got no way of pressuring survivors outside his zone, they can get down out of it and you cannot pressure them while they are getting the anti slug
Waah waah, what do you mean you can't pressure? Hook if your 3 gen
What is the issue
Trapper matchs can be long asf besides some maps if they see where they can go down safely then they will easily take advantage of it
Flashlight saves, Decisive strike, dead hard and more
And trapper got 0 mobility you cannot pressur survivors far from where you got traps or the others will simply do gens
All while another survivor is doing gens with a rush build
I mean that doesn't really involve 120s slugging
Trapper and Ghostface cannot have shit i swear
does the new wicked thing also include hooks not in basement?
And trapper only needs 1 down to start doing stuff
Yes, for other effect than self unhook
hmm
Yes now you can stack wicked and resurgance to self unhook already healed
Basement now is useless for killers
Game would be much better if we just didn’t have perks tbh
you can 99 the heal to bypass the early endurance ending shit aswell
Would kill variety short term but could work down that path
who is gonna wait out 30 seconds for a survivor to lose their endurance?
so hows the ptb this time?
off the record is still useless 🙂
Or have them body block just toninstantly sprint with 0 noises or scratch marks so you cant even punish it
So did they make killers even more useless? 😔
Is fine you got now other 4 broken perks to compensate
They gave killers a buff that 99% killers use when they use their ability. Survivors also can give other Survivors self rez
Antislug and anticamp look good overall, anti-tunneling is just completely crazy for survs and nothing for killer
The entity sacrificed it
Yup now you get 0 reason to not tunnel and survivors get buffed even if you dont tunnel
So may just tunnel since they get buffs regardless
Sounds super fair against gen rushers
Even if you dont tunnel
should dbd just cancel the anti tunnel stuff?
Wdym?
Unless they basicly change the whole thing YES
Survivors getting even more buffed
That’s the thing though, they did make tunneling more of a annoyance to achieve as survivors get tons of buffs on unhook to make tunneling harder
What do you get if you don’t tunnel though? Nothing
Probably not, but killer needs like a slowdown for spreading hooks
Also don't forget syringes now give instant exhaust removal. Add that with the one other perk and you get 3 sprint bursts, or lithes to use freely with no consequence
Added on with the haste of being unhooked
At this point im about to regret buying the game lol , and i jisr bought it too
Oh yeah, now you cannot tunnel, get 0 benefits from unique hooks (they gutted one of few perks for that), you get useless 15 seconds bloodlust, survivors get wallhacks, survivors got buffed meta healing perks, etc
For every different survivor you hook, -2 percent on gens that stacks.
I trully love to have to face 3 SB as non mobility killer!!!
My advice is to refund, rn game is not worth it in any way
Survivors aren't even feeding the entity at this point, its the killers suffering from all these survivors getting instant rez and heals while running away instantly
Perhaps, but think flat regression might be better, as those hooks can come quite late at 3-2 gens
I am happy only money i ever spent on DBD was 5 dolars for Vecna since i got the game form a giveaway
they just need to buff that one perk that blocks gens after one is completed for more time and give the killer the ability to kick gens when they are blocked tbh :3
Idk , Refunds take to long i guess ill have to live with it
Give the killer the ability to block a gen they kick for 20 seconds on a unique hook
Refunds took usually 1 day wdym? But your choice
If you like the game why refund it, if not why wait
To be honest, I don't regret buying dbd. With friends and if you ignore meta, its fun to me.
And survivors can still hold the game for longer all 4 on exit gates waiting to T bag you
But killers cant even hook without them getting the chance to abandom with 0 punishment
Sadly most of them dont ignore meta
Unlike Killer abandoment which lowers your MMR
Ive barely prestiged about 5 killers and it was a pain because starting level 1 against 4 meta builds its just chaos and a test of patience
But to be fair, I am on console and has no endgame chat so any backtalk, trash talk and toxicity endgame chat has is out the window unless we have the same console type
Surv meta is mostly anti-tunneling anyway, so it's not like anti-tunneling isn't warranteed, but killer MUST have a sizeable reward for not tunneling.
I still want them to add a passive regression to exit gates (with maybe no regress if it’s one survivor left)
It’s kinda baffling how easy they are to open
Because theres always that 1 surv camping it
i figured the ptb would be fun and all
holy shit dude its horrible wtf were they thinking
At least as a nemesis main I can somewhat enjoy the one killer buff we got. What he needs is speed
And they should remove the pallet increase its so dumb seeing 5 pallets right next to each other
Skull Merchant is now playable, and better than Trapper so.. W change!
its genuinely impossible to win as killer in this ptb dude
Only for the ptb right?
They implemented the skull merchant changes!?
Ye ye ofc
I am, unironically, a skull merchant fan so I am happy
Believe it or not she was my first killer , Loved her unique ability
She is pretty descent compared to live version
And i loved getting her prestiged ngl
Hop on and try her, she only got buffs
Even lower drone cooldown is good in chase
Console doesn’t have access to the ptb do they?
i figured it would be fun to be able to make any build on any killer but no bro
steam only
they do not
Or better said , Do we lol
you do not
So no trying the new skull merchant for me 😔
Will probably hit live whenever next update is
Hopefully soon , I actually have high hopes for her
Kaneki still has all his bugs and a new one, where if he walks a bit and then cancels power, his movement speed becomes slow until you use power again.
I already prestiged him , And not touching him again lol
Anyone try new skull merch yet?
Also is this ptb as miserable for killer as the last one?
Do you lose bloodlust from using non-movement abilities like sending guards, looking thru biopods, using nemesis whip on a random pallet, etc?
You don't get punished but survs can bodyblock with 30s OTR basically
Any ability usage removes bloodlust
And I can’t punish it either right, because of the 30 seconds haste?
You can hit them I guess, but then you either tunnel them through protection or take the L that they just slowed you down
It's less bad in the way that getting one leg chopped off is less bad than both legs.
It's fine, this is ptb right? So surely it's not coming to live unchanged right? 👍
People convinced me to stop playing nurse and play other killers, I’m so glad that I’m going to be unable to win with xeno and trapper against any competent swf
Surely, bhvr right👍
I mean last PTB didn't go through, but the BHVR MO has been to release overtuned stuff in the PTB, then adjust the numbers so it's not as bad, but still bad, and release it, claiming they listened to feedback.
Nurse is bugged rn and blinks are server validated
Phenomenal, guess I’ll pick up three gen singularity again
So m1 killers with abilities that dont become unhealthy with bloodlust, that often use their abilities right after a hook, get nothing 
Wow it really sounds like bhvr can fix the problem of people uninstalling with this update 😂
Yes. Exactly
Doctor players in shambles
It's basically nothing, killers get nothing
Last ptb with stronger kicks had a descent idea
Somehow it’s worse than the last ptb
Whaaaat noooo! That‘s not true…
They get kicked in the balls… that’s not nothing ^^
o7
Bruh
Can we get some new devs who actually know how to do good shit
Bcuz wtf is this??? Nobody asked for this shit
Also the new effect for syringes? Can’t wait to get double sprint bursted and be unable to chase someone
Triple if you use blood rush
Furtive clown might have been annoying but thats a microsynergy that requires setup
Idk, changes like this are concerning to see
I would have like to see this perk but be on a new killer or something
Haste stacking clown was always funny
Lol they are trying to change slugging and tunneling so much and it really isn't a big issue. I have maybe 2 out of 50 games where a killer is actively tunneling/ slugging
syringes got buffed? ayo
If you get tunneled out, you are probably bad at the game. Just saying
Is anyone else PTB not showing up in steam?
Tunneling really only affected solo queue who can’t work together
I would not go as far to say that the tunnele is bad at the game, only the teamwork
Tunneling is a good strategy when used right
The devs associate tunneling with intentionally bullying people out of the game and not that strat
3 sprint burst on a row now
Which they dont apply to any of the survivor strategies, is a one sided way of thinking which is why games does so poorly on balance they dont know shit about killers
I think it’s going to be scarier with balanced
Balanced loops are usually longer just scarcer
Balance is more situational but sprint burst can be used anywhere
Yeah is stronger but people will take SB since doesnt rely on certain spots
Killer just cant catch you no matter where you are which is more value
Yeah but I’m freaky like that
I want to loop for three minutes by running in a straight line
I don’t want to think of complex tactics like looping or mind games, I just want to watch one video showing me how to do a three minute chase on one map using bl
people have noticed beast of prey
And if I don’t get that map I dc and try again
Offensively using endurance and second chance perks to support another survivor should be taken into account as well. Often times survivors can force you into dropping, and under this new system it’ll become extremely unfair for killers to deal with
Unhooked with BT, Tanks 2 hits, self pick-ups with DS. 2 perks across 2 people
Run Mettle of man cuz why not, +2 stacks there
lmao i think this patch buffed killers
sure we gotta spread hooks more but now we got almost permanent undetectable
Is this patch already liv
Don't worry, they will nerf that before it hits live.
Does the Gideon Map got nerfed in PTB? I went against bully squad that set the map. It was the most unfun map for killer.
Thet literally bring back collision when unhook because was being used agressively then do all this????
Are you fr? You actually believe this is a buff for us and not the biggest shit because of all the overtuned stuff survivor got????
Idc of undetectable for a bit after hook when i cant get any to begin with thanks to density pallets, overtuned buffs now and more unless i play S tiwe
What they got buffed, now you can spam SB
Just use medkit and free out of chase card to next tile
It's strong for sure
They have 230 hours on dbd which is enough said.
Undetectable is great for some killers and then you have nemesis with his loud ass footsteps
I got around 1k and even i am not that dumb
You actually saying that killer got buff for a bit of undetectable which takes a perk slot to begin with while survivors got 4 overtuned reworks, buffed basekit to hell, wallhacks, elusive status for free which is undetectable basicly and more
Honestly reading the patch notes other then Borrowed time sounding kinda strong honestly I think this is pretty good
Wow killers cannot stop being buffed!
U fr? You can literally self unhook healed with wicked + borrowed time
Where’s the patch notes for this ptb?
Anti slug fucks twins and oni more than anyone and even fucks other killers
@snow tusk
Yeah I know I mean other then borrowed time it seems like an ok update
is pig getting nerfed or buffed?
You can literally spam any exhaustion perk now
The issue with these buffs for survivor is they can just rotate who goes for the save, so you cannot even do the 'ping pong' strategy either and try and tunnel two different survivors.
Ignored
I agree I’m saying other than that
Got anti tunnel, anti "facecamp" and anti slugging
You said that with the other so what other than everything on the update the update id good?
Besides the reworks, anti slug, anti face camp, anti tunnel, elusive, op things and all the update is good?
Thats the whole update
you're right, i should clarify
this is a buff to S tier killers and a nerf to weaker ones.
behavior done did it again
I’m just saying the anti slugging and Tunneling precautions seem way more reasonable and fair then last time
Not even that the undetectable is not worth changing other meta perks
And perk stuff like that will hopefully be fixed
"a stab on the neck isnt as bad as a bulle ton the train"
Idk you but i prefer to not be fucking bleeding
Has anyone seen if trapper is the effective anti christ for the basement build
"hopefully"
He is not at all, trapper cannot even put 3 traps without triggering the anti facecamp now
If I’m wrong and they go with it then yeah I agree ill eat my words with that one
What do you mean? He always was a basement enjoyer
They killed basement trapper
I got 0 reasons to believe they will, just look at last 5 updates
They might self unhook, but they ain't leaving
Agreed
How? They got all basekit now to get over your traps
They can't just walk over them they have collision
How do you know this? Have you tried it? You seem to be jumping to conclusions really fast and radicalizing how big this update is.
I will say I don’t think that survivors should be able to see the aura of the killer unless their REALLY close by, because that just gives out too much info if their nowhere near by
Its literally been tried HAVE YOU?
The PTB is live rn you think is just speculation?
multiple streamers have tested it out already and it's true
I think trapper is gonna be great for the first couple weeks if it goes through
You can literally jump yourself as trapper and see it too 😭
Basement is still very samey, even if they are healthy off the hook, it only means you can't bodyblock them for 10s and down (live)
Also you can just pre set your traps
You usually set everything up first anyways
That and the effects they get continuing for 3 seconds after they heal
No I have not because I play on Xbox. You seem to be extremely upset over something that can easily be adjusted before the live release. If you’re this passionate about how bad the changes are, then advocate in the forms. I apologize for coming to the conclusion that you made an assumption about trapper.
I dont think most of them will make it to live
Probably not, I hope
Especially the random changes like Furgative, Cenobite power, Full anti-tunneling turning into lmao bodyblock the killer
kaneki seems to be bugged
i cancelled my power and i was moving at like nurse speed\
He is on ptb, got an extra bug, no old bugs were fielxed
If they do my mains dead but
Ive come to realize I can't always have fun in this game lol
If you delay cancel it happens, if you insta cancel it doesn't
Also 30 seconds without a perk is a lot
L killer anyways I hope he’s bugged all the time fr
Ghostie was already struggling in high mmr but he's gonna be dead in the water
Tf did I just read?
L + ratio + AAAAUAUAAAGHGHH
people are allowed to be ''upset'' n they're allowed to discuss why they think its bad/good idea, literally what this channel is for lol
Give him 6 perks Rize
How's skully now?
I just hate the killer alr 😭
Maybe if it where naturally 20 seconds and then Babysitter increased the duration that would probably be better since it takes up a perk slot
Might play her cause she's nice looking
The worst PTB in long time on par with last anti tunnel one fucking somehow
Fr
Why bother giving us back OTR endurance if you’re gonna immediately take it back
Basic asf QoL changes and they nerfed her undetectable.... And this is suppose to be the alternative to the rework
As a person who plays Cenobite the chain thing is very weird to me
isnt it great when bhvr makes the gap between weak and strong killers bigger
It's a buff, less drone cd on chase
Hello, hows the PTB, those who tested it so far?
And make endurance, haste and ellusive 30 seconds long...
Its basic QoL changes and a nerf to her undetectable, is a bunch of nothing burger they said that if people like this they will cancel rework and leave it like this
Is literally insulting to say this would be good alternative to a rework
Tbf they’re removed if they do anything conspicuous and removed after 3 seconds when full healed
She is definitely stronger on ptb so still a W
its technically better undetectable uptime but it ignores the fact that skully doesnt just spam drones while walking around
Yayyy she is now above ghostface!!! Based developers!!! God how comformist
GYATTT
thats Skull Merchant?
They can now heal under hook and still take endurance hit after healed
Yeah :3
are the changes good or bad, from your point of view, generally speaking?
Something worth mentioning is that only tunneling off hook has been nerfed. If you spot the same survivor again with another survivor, you can still focus the death hook survivor.
im surprised they even modeled that 😭
Survivors will still complain tho.
Guys I can’t wait to triple Sprint burst away from killer 30 seconds later when I come off the hook! (Blood Rush and Syringe)
Terrible awful and only thing that is decent is the BP changes but they should be a fucking QoL not counted as a buff
o
Wdym? Like the endurance lets them tank a hit from healthy to healthy?
Only thing that killers can even scratch from all of this is the imperative chase combo with the Bloodlust but is still not meta
Also they gutted fugitive chase so even less reasons to do unique hooks
My first impression was that it has no more restriction for killer, the unique hooks thingy
I need to test but if they get hit in the 3 seconds windows i think they do
I havent played the PTB to mention, but it didn't seem bad?
Oh you’re serious. Guess we gotta put Trapper on life support
why did bhvr nerf some nice perks, babysitter and off the record is so bad now
Yeah but on exchange they buffed survivors overtuned that they cam take advantage of even if you arent tunneling or hooking but this time no basekit pop or downgrade BBQ
Is one sided buffs without adressing anything about the killer side
how were survivors buffed? perks ig
They still have the whole of ptb to do the Right thing, soo.. hopium/copium
Have you read the patch notes?
honestly no, It was a real question. I was away 🙁
They don't want hand holding
But this whole update is survivor hand holding
They’re in the pinned section. Read it. A lot has changed
They got anti tunnel (30 seconds long haste, elusive and endurance), anti slug (longer timer but now if more than 1 slug it goes way faster), anti "facecamp" (increased to 20 meters goes 50% lower but increased by 2 after 10 seconds in the radius and after another 10 seconds is double speed of the old meter), overtuned perks (wicked + ressurgances now let you unhook alone and fully heal on basement) and way more, killers only got BP bonus and bloodlust for 15 seconds which goes away if start a chase, do any kind of interaction or use their power
You know it's bad when even survivor mains say this buff is too much 😭
anyone else notice the offering bug again? its showing me peoples secret offerings
lol
I play mainly killer but still a good chunk of survivor
Survivor is a joke and killer is gonna require a tier killers
Shoot i think even Wesker may barely squeak by
Probably will not be fixed in the foreseeable future
I forgot but also when unhooked you can see the killer aura in 32 meters for 10 seconds....
interesting, thank you so much wey.on 😄
Watch eyes of Belmont extend that by 2 seconds
honestly i expect no less when they admitted they were survivor mains
Aura reading is iffy, but most relevant to soloQ, swf will discord your location anyway
And it sucks cause wesker is my highest tier main lol
I main Wesker, Ghostie, and huntress
Huntress has felt nice against dumb people who pre drop but other than that it's a struggle
No problem, this whole PTB feels like a joke i dont feel like playing anyone but S tier rn and even that sounds miserable
let me guess, anyone below A tier is legit... bye bye see ya
. But for real, isn't it an exaggeration a tiny bit of that's some real shit
I don’t even wanna try the ptb cuz it sounds miserable and I rather farm bp on my actual account to level up my 7 survivors that’s still P0
usually people over-react honestly
How it's felt so far
Ptb isn't live, if you don't feel like playing rn, you probably don't want to play dbd in general
I main Unknown, Huntress, Hag, Trapper, Matchbox Nurse, Blight, Vecna and a bit of Knight i literally cannot enjoy anyone now but Nurse, Blight and a bit of Vecna
Even some A tiers feel a lot worse
Wait
Pretty much and now A tiers feel like B tier
Pyramid Head buff tho
Also nurse is bugged and server side validates blinks
I tried Ghostie on the ptb
And i had to try hard even though im really damn good with Ghostie
Just to many pallets for the poor guy
It's so easy to run out his expose timer
I could only get instant downs off of jumping them
Ptb is literally live rn...
I will test it soon as well, to understand more. But nice first... impressions 
With Blood Rush and syringe rework, can you stunlock chain a killer for a while with Head On?
Hope you dont suffer a lot
Isn't live game*
I mean...
I appreciate it!
I’m watching a streamer play the ptb rn wdym
Ive been using the drop a pallet and die build on the ptb for wesker
Its worked wonders ngl
It's not live server, you needn't play jt if you don't like it.
usually the PTB suffers changes, from minor to major. What is put there doesn't mean it's also going live, take in mind.
fixing your mmr system to stop sending p1 dwight’s to p100 killers🚫🚫
Killing fun survivor’s perks and add ons✅✅✅
Good luck solider o7
The feedback is crucial, take your feedback from the PTB to forums/discord. 😄
Can’t wait to be Head On bullied with syringe changes
Hardly concern ^
It’ll be miserable regardless
Also is there a chance Wicked plus resurgence means insta heal hopping off hook?
I will say it is weird their isn’t a “filter by level or playtime” option
How are the queues killer side on PTB, in EU right now?
they can just send iri1 players to iri1 players, that would be great
Also means no unhook protection? If it disables on full heal
queue times are horrendous for me rn (for killer NA)
Are you allowed to send builds in here or nah
Its one that's been fun on the ptb
I'm putting this here so that there is a paper trail in case some weird stuff happens
For some reason, when I opened up the PTB just now, I realized that I have the Developer Exclusive Badge and Banner on my account - I talked with some people in the EGC and they confirmed they had it as well, but someone else in the lobby came in hard with an accusation that I must have used an unlocker so I could feel special during the PTB and apparently reported me, hoping to have me banned
Can anyone else here confirm if they've also received any developer exlusive items for their PTB account?
I read the patch notes that the effects are removed when you are being full healed. What if you come off the hook already healed? There’s no healing to full. Semantics wise and no faith in DBD spaghetti code I believe.
Bro abt the ptb half the killer mains are sobbing as if 30 seconds of base kit off the record is actually gonna do anything to stop killers from winning 🤣 just attack the person who does the unhooking or dont tunnel ☠️ I swear the community does not want to see their own game improve and it shows
True
In a hypothetical DBD where all killers were at the strength they should be, would all of these changes be fine? Say every killer was about as good as Plague
Honestly that would be, though sometimes people just get ire one just for the perks and not because they actually played the killer or survivor so maybe just like your current level is better
Man bro doesn't know lol
Truly
I mean it will stop weak killers, and they might collect their 1k if they are lucky
chat im gonna predict beast of prey changes:
undetectable gets removed when bloodlust does
Play killer at high mmr and understand why a lot of people playing killer have issues. Once you understand that you will share more empathy lol. (I'm legit)
While perk less trapper will still 4k soloQ randoms who suck, with the changes
Fr, like btc wth why do I need to rejoin 20 times to get a nice team without p0 dwights and megs
how many hours do you have
I don’t get the Borrowed time rework
Slugma with DS
If they get downed again, it usually means they’re getting tunneled and hooked immediately
Honestly that would be so much better because it would mean that everyone in theory is at the same and one team isnt a coughing baby or a hydrogen bomb
Im an iridescent 1 demo main i dont really use addons or pain res either😭
I guess true. Zamn I regret not getting Laurie now
rank =/= mmr
I dont have a huge amt of time on the game but I know you really dont need to tunnel
i have reached iri 1 twice and i have 200 hours
Rank don't matter since MMR
Game is much better with DS than without it
Idk man I keep going against teams with like 200 days on the game
Don’t got that, man 
Just saying like just because you cant 4k at 3 gens every time doesnt mean the game is survivor sided I get my ass whooped sometimes but encouraging tunneling doesnt do any good lol
SOME killer mains are crying cuz they need to wait for 10 mins to join somewhere but I need to wait like 30 minutes to find a nice team if I got no one to play with
Not trying to say you are bad, but you gave a take about the killers complaining. It's just natural when you see how games are handled by optimal teams, you playing with a lower tier killer getting totally smacked. It's not a good feeling
Its not a good feeling but I feel like its more of a skill issue because realistically a killer shouldn't be able to win every match they enter
Anyway, if anti-tunneling buffs were only for initial 3 hooks? Thoughts?
Totally agree, but a good match is generally shared by many hooks and possibly a 2k. If you constantly get 4 man outed with barely hooks... within a time frame of 5-7 mins.
CLAIRE REDFIELD PFPP
Something agreed upon by the majority of the community, experienced members of it, is that killers can not kill fast enough to outpace the best survivors, no matter what they do. The killers, unfortunately, must do unfun things like tunnel and slug to keep up with those survivors. If you have not witnessed what I am talking about, then you do not have enough experience to properly speak about this
now original pain is just greasy lens ;~;
I wouldn't call it unfun, those strategies can certainly be fun for some. But yeah, the vast majority could say that; Personally... I don't mind
I mean if im tired or feel overwhelmed I dont mind being tunneled out of the game, taking a little breather when I need to, but mostly it is quite sad to go against. People like to play the whole 15-20 minutes of their match
i agree 100%
If I’m being honest maybe it’s just because I was on ps4 and I messed with a cross play setting on accident but the survivor wait times are kinda long now too so like it doesn’t feel as big of a deal if I wait longer as long as I’m about the same level as everyone else
I do understand slugging fully, cus like some bitches be lurking, I just have a problem with tunneling because as someone who often duo queues or solo queues seeing your teammate get perma killed at 3 or 4 gens just feels so discouraging and like I want to give up because its so common for killers like that to run multiple Gen regression perks and its just insanely overkill. Im aware that thats mainly an issue with people who aren't a full 4 swf but even when playing with a team when I or them get tunneled out its no fun waiting 10-20 minutes for the rest of the match to play out bc the killer thinks that its the only valid option. Moving the games winning plays away from tunneling while still making attempts at killers being more viable I feel is a better direction and more fun for everyone, bc right now it can be just miserable
idc abt time to load in, im js scrolling tiktok while lf match
ps4 player too btw
so give me a moment, whats the queue time for ptb in Europe right now? 20 mins above or less?
Shes my goat 🥹🥹
There is a fix for that in perks, DS and Shoulder, however ppl want basekit fix
I want wesker to grab me
Nice
I understand why people including me would want it base kit, as not everyone wants to waste a perk slot on anti slugging just to have fun and sometimes that 4th perk slot is important to complete a build
Fun builds are not allowed for surv or for killer usually
Base kit off the record doesnt really feel like much of a big deal anyways you can still apply pressure by going to hook to prevent a heal and attacking the one who unhooked
Sometimes, you dont need to be in a swf to force the killer to resort to desperate strategies. Some survivors are just really good. They loop good, they do gens in all the right places that make life hard for you, they know your power better than you do. Its fun to go against one, but that one survivor can make the difference between 3 kills and 3 hooks.
And I feel like they should be allowed more frequently
You cant play nice against people like that and win
And the weak link is a newbie who gets the tunneling and quits dbd
I wish you could, but dbd is an imperfect game
I mean I was a newbie that won once every 12 games, but I still fell in love with dbd. Its fun to win, even after losing a bunch
Maybe not now but stuff like that doesn't really happen every game and it doesnt hurt a killer main to lose once in a while, I feel like theres still ways to win without complete tunneling
When introducing a friend to dbd the whole lobby ran 3x shoulder and it made the game very nice for them, otherwise they would play 3mins a match and back to lobby
I dont think you have to get every survivor to 2 hooks before killing people obvi but like atleast easing the throttle a little doesn't hurt a game too badly for killers if you can just keep pressure
Also not really a this ptb thing but a previous ptb thing out of curiosity
If they added a weaker version of the blocking hook state effect as a perk would you be ok with it
Dbd isnt beginner friendly. Thats like its biggest flaw imo but we all know about it, it really knows how to weed out people that love and hate asymmetric horror
For sure
I just wished their were killer specific tutorials because learning some killers without guide videos is really hard with some of the descriptions and abilities
Thats nice of everyone
I had such a hard time getting into dbd bc my friends begged me but there was just so much going on and confusing shit, I only really got the hang of the game like maybe 2 months ago and learnt everything
I like using survivor and killer but my least favorite thing just always remains tunneling its never fun for anyone😭
Ok yeah so like I personally… dont tunnel if I dont need to. I keep to the 5-6 hook rule when I can. Against good teams I usually tie which is… fine ig.
The big issue is that, in some cases, tunneling is a necessity. The devs, as well as punishing tunneling, need to make sure that it is rarely a necessity. That is not the case.
I think adding tunneling prevention is atleast a step in the right direction and opens the door for improving the ability to do well as killer without the need for tunneling
Yeah, but their next step should be keeping killers out of D and F tier :3
In that they fall behind cough cough trapper and ghosty
Also nerf nurse like why can she still blink twice 😭 that 2nd blink is the reason nurse takes literally no skill to use bc any mistake made with the 1st blink can be bandaged with the 2nd one
Any news on the Trickster rework?
Honestly trappers win way more games than they lose from my experience, but also every single trapper ive opposed runs the strong ass iridescent add-ons so
Baby take
Honestly, I dont think the two blinks are nurses issue
This is kindof off topic but I feel that Spencer‘s Last Breath is a power that Nurse should earn, like Yamaoka‘s Wrath, but Nurse balancing aside yeah all killers should be closer together in power
30% lunge addon is the true unskilled part of nurse
I think in a game where looping plays such a dominant roll any killer that can go though walls is just insane
I mean shes a bundle of issues the thing i dont like abt her rn is that any mistake she makes with her first blink can be ignored, like she can be wayyy off and outplayed and just blink again rq and hit you for free with no chance for what you can do lol
Also no
They buffed SM tho but not in any big way
True
Nurse has been #1 for way too long
I had a friend that went by "fannon". Theyre a Nurse main of a comp team that confidently told me they could stage an unavoidable blink attack.
I know right lmao
Anyone that has played nurse for more than 10 hours should be able to force uncounterable blinks practically anywhere
lmfao
It honestly only takes like 2 games of playing nurse (if ur not a new player) to know how to win basically any game as her
it honestly doesnt.
Stop
what a stupid take
did anyone else have their game crash
If that were the case.
Which it isnt
Her kill rate across all players wouldnt be as low as it has been.
Every.Single.Time
Shes lower than current SM just fyi
Shes not a hard character to use at all tho like anyone that says she is difficult is fake or only referring to new players using her
Nurse is a free killer, her kill rates are going to be dragged down by new players
Yes
Also this was literally my experience. By the third game as nurse I realized I could get a free 4k at the cost of nausea
Shes hard for the majority of people who attempt her.
Stats tell us this much
Not hard for me and you. But majority of players it absolutely is
Thats why the strongest killer in the game, has one of the lowest kill rates
Regardless isnt that a bit concerning? A killer that either doesn't function or becomes so oppressive the opponent doesn't have a way to fight back is terribly designed
Shes clearly broken no doubt
Thats because a lot of newer players pick her up but im no pro and I dont think it takes a pro to win as nurse most the time
Im gonna be so real the main reason for low kill rates is probably the splitting headaches 2 consecutive games of nurse gives most people
Shes slower than survivors and it has an aim mechanic to it.
Thats why
Oh that reminds me, how do yall feel about the changes to the syringe and styptic?
Anyway, every Nurse nerf idea that comes along just attacks the power directly, and I personally don’t like the approach because it moreso makes her feel ass to play instead of just makes her a worse Killer. Which is why I believe players gotta EARN that op blink, do smt really hard or give survivors the ability to neuter it, like xenomorph or oni which have much weaker powers that can be taken away
I love the syringe but styptic deserves better
The styptic change is really lame and basic imo, turns smth memorable into just another addon. I like the syringe one
What could styptic even do as a consumable?
endurance. Put it back lol
I'd honestly love to see a vod of you playing nurse
Aside from endurance, healing, or exhaustion removal. It was removed for a reason
Its really such a rare encounter add on to begin with.
The syringe is a fine change ig, its less flexible now which I like. The styptic didn’t need its rework
Okay ill hop on her tonight
Do yall think, interesting or not, the syringe is balanced as it is in the ptb?
Oh yes
In the ptb. No
Live. Yes
Nothing balanced about something that is useless
Or interesting
In live it has the potential to be insanely oppressive
Doesn't removing exhaustion mean you can double the distance from sprint burst
That alone could end a chase instantly against anyone but blight
It could like cleanse ur negative status effects (aside from exaustion) or smth, idk, just anything more interesting. Unless smth like that already exists
you have to stop and use it but yea you could double sb.
Rather than its use before.
And now using it altruistically is ... pretty much out the window without comms
Why use it on a random that you dont even if they have exaust perks
Live build has something that can displace pressure while a survivors on a gen. In the ptb the syringe can only be used against killers that you have distance on, to create more distance
Better that I could potentionally protect one before.
Now syringe is just used for yourself
Actually that is kinda interesting. Imagine a temporary vigil tied to your medkit
Speaking of which didnt they annouce awhile back we will get to see our teammates perks?
I hope so that sounds nice for solo/duo queue players 🥹
Do you think they could buff the cleanse mechanic to make it more useful?
Not that far back but yeah. I think they were open about it being difficult to program?
They should just show up when you pause like offerings do
What? Cleanse?
Syringe we are talking about
Idk what other word to use for it removing exhaustion
It cleanses the negative status effect
How would buffing that help the delima of not knowing if your teammate has an exaust perk or not?
You DONT know if they have those perks
So altruistically you just wouldnt use a syringe on a teammate
What if it let you see if someone had exhaustion on the HUD
I suppose you‘d know by seeing or not seeing the prompt as you heal them
Or let you cleanse other status effects
que necesidad de arruinar unos accesorios que solian salvar a uno de situaciones desesperadas / jeringa y astringente/
Even if I see it it still comes with timing. You cant really time a sprint burst when your teammate in soloq is getting tunneled out
"wait wait wait stop running so I can give you your exaust back"
Not gonna happen
Tunneling? In a ptb like this?
Imagine if it was usable while running like the map or key
Itys just something that was not really thought about it seems.
Unless you are in comms you just wouldnt use that on a random lol
Honestly wish that was the case, itd make those items feel way less bulky
How do yall feel about the changes to Wicked and Breakdown?
Havent read them yet
Wickeds cool, but breakdown is now just a powercrept resurgence and that makes me very sad
Basically breakdown time was cut in half but doubles the speed you get healed at for 90 seconds and wicked suppresses unhook notification/gives you a 50% healing pop instantly on unhook
Like wtf do you mean you can WGLF yourself? Thats so bullshit
I love the concept of a perk suppressing the unhook sound but it feels a bit weird as a selfish perk
Wrong perk but still
Yea wicked is fine...still a niche perk people dont really do.
Breakdown is fine as well dont see the issue
Still both not really used perks. They just added we'll make it to breakdown
I‘d honestly love to combine wicked and resurgence now
Breakdown is just an even bigger contribution to the healing meta
IT POWERCREEPS RESURGENCE MY BABYYYYYYYYYYY
What conditions could they even add to the faster heal though? To make it different from resurgence
You wouldnt stack resurgance though with breakdown. At some point you are just being kind of useless with perk slots and gain
You see this with we'll make it on a resurgance player. You just dont care
resurgence and wicked would be an insta heal, which is funny and feels nice
Imagine they nerf resurgence by 1% because of this
You are wasting a perk slot stacking that much recovery after an unhook.
But the new breakdown is just like… better than resurgence now? Objectively better
Idk about that
Unless someone doesn't heal you for 90 seconds ofc
But at that point just heal yourself
Its almost as fast healing, resistance to hemorrhaging, with an additional affect
?
Where does it say you are resitant to hemo?
Do any perks let you cleanse deep wound faster?
BECAUSE YOU DONT START WITH HEALING PROGRESS?????????
That is fair actually
ITS JUST INCREASED HEALING SPEED
You don't lose healing progress if you aren't healed
WHICH IS NOT SOMETHING HEMO CAN TOUCH
You are actually
Tomorrows a new day holy shit how do you not see this
IM SAYING IT CAN
BUT NOT THE NEW BREAKDOWN
WHICH IS WHY THE NEW BREAKDOWN IS A PROBLEM
Is hemo's damage to resurgence even worth caring about though
Absolutely yes, theres a stall after an unhook that takes like 25% from resurgence
yes because its usually paired with mangled
You dont get healed under hook 100% of the time either
Especially on live.
90 seconds is enough time to walk away from the hook
Oh I didnt mean to respond sry
…I think Jak was just confused on which perk I was thinking of?
Basically 50% instant healing on unhook can be affected by healing loss, but the 100% bonus to healing speed can't be until you stop healing
And both are affected by slower healing penalty
Im trying to argue that apart from resurgence‘s new combo with Wicked, the new breakdown is powercreeping resurgence
anybody can play the ptb?' i get some error about me needing easy anti cheat
70%, it was buffed recently
Yea it would help heal faster.
But if you are pairing these perks you are wasting perk slots imo.
You only need one of these not both
You would gain substaintially more from another perk in the game than stacking an unhook perk
Making your build all about resurgance would be super int
Applying two perks to help people heal you at once is dumb yea
But resurgence+wicked would instantly heal you, which I honestly find kindof cool, even if its not good
Is skull merchant as good as people said she'd be rn?
No, she was just touched a little so the players would remember that she‘s not abandoned
Like a few bugs were fixed and her basic parts were buffed
If you know, not mastered her, shes in a really good spot. The vault immunity being gone is giga
If you kind of sort of play her. You probably dont know much about her
And this update sucks
Does she still need buffs though? Like, did she make it out of C tier
Nah shes probably somewhere in C at the moment
I know that players can micro the drone to hit more often but its not great still
Can?
No you HAVE to micro drones lol
They used this instead of a full rework cuz it'd be hard to make work with this engine right
Would it be a hottake to say the Furtive Chase rework is kinda unnecessary
If you dont rotate drones yourself.
Yea you dont know how to play SM
How helpful would the full map scan they proposed for her even be?
Full map they would be kind of... hard to use
you cant really see if anyones near them to change their direction or not
I remember they talked about a drone that scans the whole map for anyone that isnt crouching in the rework concept for her a while back, that's what I was referring to
It was a fine perk beforehand, 10% for like 16 secs (?) after the obsession was hooked was fine
It was a dumb missle idea they had for the rework.
Drones turning into these dash things
Im just talking about the full map scan alone
The dashing drones are dumb that's just 7 krasues patrolling the map
Its just that it now combos too well with the existing anti-tunnel encouragement, and must be changed because of it
Yea you can look that up. That rework looked like garbage to me.
Honestly if they just brought back dual scan lines with what they have put.
Probably b tier. Which is balanced
The endgoal is to make her less annoying but still viable right
Im not complaining though for now as I will play the shit out of her
Vault immunity being gone is giga
You‘re a SM main, even after her gutting?
And with off the record too, it was a strong perk yes, but I dont think it needed reworked, just like furtive chase
yup
Actually does skull merchant even struggle to find survivors
Eh... yea sorta kinda ?