#Monster Hunter

1 messages · Page 20 of 1

mighty tide
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if same slot then you'd have to have some really juicy ones to consider using htem

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since most are still running 3x agitator or wex atm

gilded wagon
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ppl using latent power rn

mighty tide
finite zephyr
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should be out tonight our timne, no?

mighty tide
finite zephyr
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10pm ass scammer mfers

mighty tide
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Okay, new charms are pretty powerful

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powerful enough to replace current crafted charms if rolled well

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even the shitty ones can be decent

gilded wagon
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found this from rando

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actually huge for chargeblade

mighty tide
# gilded wagon

ye pretty giga but you'd have to find ways to slot in 2x large decos to replace shit like wex or agitator

stoic roost
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Time to do some grind Gladge

mighty tide
stoic roost
mighty tide
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I said this in the MH Wilds Discord but like

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implementation can be done better with better rates but we've yet to see what else is on the horizon in terms of additional catch up mechanics and just more drops

stoic roost
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I mean, there's not much to farm atm, we need this in mh

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Artian weapons craft needs a fix tho ngl

finite zephyr
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there's nothing to grind for

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if you wnt to cheat your shit in that's fine, people have done it for ages

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but it destroys the longevity of the game

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People are so fixated on having perfect gear that they've the ability to enjoy the build up to it

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if they need a wex 2 oo and they get a wex 2 o they aren't happy

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because it isn't perfect

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There's no marginal improvments

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it's just baseline > endgame gear perfection

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No killing rathalos 47 times beacuse his 2% gem carve is fucking your ass

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Just "lol gem investigation now i have 10 of them"

stoic roost
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Gem reward on investigation killed the rarity for them, not sure I like it lol

finite zephyr
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I hate it. Absolutely terrible change. Same when they made all rewards viable through capturing in world and capturing gave more rewards

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we need carve only rewards back

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In trying to cater to everyone they've catered to no one

stoic roost
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It's the elden ring of monster hunters

mighty tide
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eh i'd like carve only rewards only if the main body carve has a very slim chance regardless for other parts

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cuz it fucking sucks if you wanna play, say, hammer

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and you have to pray some ls player comes along and targets the tail

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or just swap to the weapon you don't enjoy nor have the gear for

finite zephyr
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You can just use another weapon. That's what people did in the previous games

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that's why most peopple learned to enjoy other weapons

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cause they were forced to play them

stoic roost
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Yea we can swap weapons mid fight now

finite zephyr
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This "lolw everyone spam on their skull" shit didn't start to world

stoic roost
finite zephyr
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you would never see a fucking cutting weapon on the head of an enemy in 3u/4u/gu

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Another change that made the game worse by making it easier because why look at hitzones for your damge type when you can ape the face and tell the other player to slot flinch free

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which also didn't used to be a thing

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so you HAD to spread out

mighty tide
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eh

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while an interesting mechanic that moves players around the monster

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i think it just became a hindrance considering a lot of players just went for the flinch free option when given the chance

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doubt even hardcore players enjoyed that shit

finite zephyr
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Only because they put it in. In games where flinch free is not an option

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people played around each other

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because they had to

mighty tide
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did they enjoy it? probably not

finite zephyr
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yes

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people literally had quick chats for it

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there is nothing fgun about 4 players apeing the head

mighty tide
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idk i still think your old man brain is just looking back at all the old jank of monster hunter and looking at em with rose tinted glasses

finite zephyr
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I still play gu monthly

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there's no rose tint

mighty tide
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thinking that every player should be forced to run wyvern eggs for 3 hours a day

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like i understand and find these mechanics interesting and it cool to work around it and have everyone work together to make it work

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having chats to call out positions, etc

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that's cool for the first couple times

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but then the novelty of it wears off for me and i get annoyed doing it everytime

finite zephyr
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No, it's cool always because you can easily tell who is good and who isn't. It's a form of skill expression

mighty tide
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tedium does not equate skill expression

finite zephyr
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you get annoyed playing the game properly and being rewarded for you using your weapon on the correct area?

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rather than just hitting the head?

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i'm sorry how does that make any fucking sense

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it's not tedium

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going "i'm a cutting weapon the tail takes more cutting damage i'm going to hit the tail" is not tedium

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going "let me move away from the head so i dont interrupt the hammer who is going to stun"

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is not tedium

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it's literally a skill

mighty tide
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no, the part of knowing where to attack the monster with the knowledge of weakpoints is skill expression

finite zephyr
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being a braindead trog who just stands on the head and interrupts everyone around you is tedium

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and those people would get kicked

mighty tide
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forcing players to play with 1 person in every cardinal direction is tedium

finite zephyr
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That's not at all how it worked

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but ok

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you could have 2 people next to each other hitting the same part

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you could have 4 hammers hitting the head

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because they wouldn't use idiotic sweeping attacks

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and interrupting each other

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it's literally skill i promise you

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i've played the old ones

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all of that kind of shit being gone is why wilds is in the dumpster

gilded wagon
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JUST USE THE SKILL

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i forgot that retard skill name

finite zephyr
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They've watered the game down the most generic bullshit

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flinch free

gilded wagon
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ye

finite zephyr
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They took away every single source of "tedium"

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and now there's no friction

gilded wagon
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its nice to have flinchfree during main story

finite zephyr
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and look at how many players play

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none

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because the game is a literal joke

gilded wagon
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meanwhile those retard do less dmg when hitting head

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to interrupt everyone else

finite zephyr
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They even removed fucking launches

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from most moves

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even though you could literally use them on purpose

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to get mounts

gilded wagon
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hey my wyvern blast still knock them down

stoic roost
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The expansion will fix everything Prayge

finite zephyr
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Combat in wilds is literally just "mash whatever you want do whatever you want and you'll win"

gilded wagon
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tail? hzv? what is that

finite zephyr
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There's no thought there's no strategy there's no anything

cinder creek
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Anyone with a guard button is also super safe now cause of perfect guard

finite zephyr
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Don't even get me started on the dogshit "super moves" like what kinsect glaive has

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that absolutely do not belong in the game

cinder creek
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actually had me switch from gs to gl

stoic roost
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stopBeingMean I'm Lance main

gilded wagon
finite zephyr
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Yeah didn't they remove that too

gilded wagon
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they just did

finite zephyr
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man i died during safi multiple times to that shit

gilded wagon
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only when you wear the gem

finite zephyr
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someone stunlocking me on a lance

cinder creek
gilded wagon
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doing cb combo and somehow got into guard from guard point animation

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retard ls

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bitch @tulip tendon

mighty tide
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I mean at a point it just feels to me that you want a Tarkov version of Monster Hunter

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where each hunt takes upwards of an hour to do

gilded wagon
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nope

finite zephyr
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No, i want a monster hunter version of monster hunter

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you haven't played the old games

gilded wagon
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mhrise is more arcady

finite zephyr
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you are just making wild "lol hunts should take an hour"

gilded wagon
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but didnt simplify down too much

finite zephyr
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hunts take 10m on 3u

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hunts take 7 minutes on gu

mighty tide
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having hunters communicate throughout the hunt, luring monsters into traps, using barrel bombs ontop of a pitfall with a rock overhead from the environment

finite zephyr
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but everything about the combat feels better

gilded wagon
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but ppl just ignore it

finite zephyr
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I mean again you keep defending this game

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yet this game has the worst dropoff of any MH

gilded wagon
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since most ppl are braindead

finite zephyr
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there's a reason

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and it's not because the game runs poorly

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it's because the game lacks any fucking monster hunter feeling

gilded wagon
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AT uth duna is suck af

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hard hitting fish jumping around

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bad design

mighty tide
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i defend it because everytime you bring up old mechanics, to me it just turns me off from playing the game

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having to fight my character for control is the worst feeling ever

gilded wagon
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meanwhile elden right nightreign do better boss design than this crappy AT

mighty tide
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i hate that whenever i play any game

finite zephyr
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Nobody is fighting their character for control

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you ahven't played

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so how can you even make conjecture like that

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you can't

mighty tide
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I have tried older ones on the PSP cuz I owned em

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it was painful fighting the character to do what I want it to do

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I want to hit here

finite zephyr
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yeah and yet notice i'm not referencing 2006 mh games

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I'm referencing ones from the past decade

mighty tide
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no I have ot fight the character to move him here to hit

finite zephyr
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you're talking about a game that's literally 20 years old

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as a reference point

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there's been 20 years worth of MH games between that

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yeah no shit nobody wants ps1 mh using the right stick as an attack button

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but people want the game to have adversity

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and difficulty

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and things to do

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and friction

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clearly

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that's why they're playing other ones and not wilds

stoic roost
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Rise is the first weird mh right

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Started all this shit

gilded wagon
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not really?

stoic roost
gilded wagon
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i dont remember which one start the stance

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and special move

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rise is just improve that and turn into silkbind

mighty tide
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I can understand the points on certain jank giving some form of cooperation through forced gameplay like moving players around the monster, but to me that isn't the proper friction you want.
You want players be forced to learn through experimentation, force em to learn each monster like its the new raid boss. And with how players are, there will be people who won't care and will tank the experience for 3 others in a lobby, like any MMO raid

gilded wagon
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no

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ppl just want it more less simplify

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no one against the focus cam

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only the focus and wound stun lock

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mount is nice

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auto pathing also

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but having it unlock at start of the game

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kill the exploration

mighty tide
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Wound is overtuned for early game

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like genuinely going back to LR and low HR monsters

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you can pop em like crazy

gilded wagon
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still overtuned even AT

mighty tide
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eh stuff like Rey Dau's guaranteed wound is true

gilded wagon
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if you can manage and actually aim to different spot

gilded wagon
boreal crane
stoic roost
gilded wagon
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with solo you can manage and open wound much easier

boreal crane
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But that still depends on what you consider weird, cuz mh tri was the first to introduce underwater combat, which was also weird and very much not well received lol

gilded wagon
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even as coop you still try to aim for different spot

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not just attack at same spot like braindead ls

mighty tide
gilded wagon
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bitch @tulip tendon

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that one is nice addition

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and have cd interval

mighty tide
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rn its rough getting the wounds and they're not a reliable stun lock in most cases

gilded wagon
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it still not

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each wound have cd interval after you pop it

mighty tide
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you'd still need to properly stagger em and at times its impossible to do it perfectly

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sure you get one or two stunlocks, i'll give you that

tulip tendon
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rent free

gilded wagon
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you cant even get out from first town

mighty tide
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but its akin to opening a fight with debris in teh scarlet forest waterfall area

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once that is over

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what you got left

gilded wagon
mighty tide
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i know wound managing but maybe not as specific as you are trying to describe

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and topple I understand the base level of it, but I don't know what's the internal counter that causes it

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Cuz to me, its just reading info from a data miner and being like, okay, if I hit 10 attacks on the head with my gs, then hit 20 times on the wing, after he gets up ill hit the 11th swing on the head and stagger again

gilded wagon
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each part have it own topple value
and you can stack them up during topple'd animation
but when you reach it during animation it wont proc

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so solo ppl know how many hit does it need

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and do the atk after the monster get up to do topple stunlock

mighty tide
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getting a feel for it i guess

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i play mainly party play so i dont get that feel outside of group content

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i know approximately how many hits or when a monster will go down to stun but i dont track that

gilded wagon
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this clip might be better for picture

mighty tide
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nor do i count for topple

gilded wagon
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you could see him go for different part after popping the wound

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to do stun lock

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wound work semi same with topple that have it own value when you atk the monster enough

finite zephyr
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but most of the hunting styles just limited your skill set and gave you alternate skills

gilded wagon
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but much easier to manage than topple

mighty tide
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though I doubt I can put it into practical use

gilded wagon
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again in solo it is much easier to manage

mighty tide
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fair

gilded wagon
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coop the value got multiply also

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but it doesnt mean you can do it in coop

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IF brain ppl know how to play around

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they will wait and pop it to do stun lock also

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again IF

mighty tide
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I like multiplayer over solo because the game is more fun for me

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solo is when I wanna practice a challenge

gilded wagon
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for pratical scenario is

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see white scar (tempered monster)

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keep hitting it

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it have like 2-3 random spot on monster

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once you pop it

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go for another spot

mighty tide
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hm I try to pop wounds and just do as much dmg before focus striking

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do that even in challenges

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i don't go around creating wound after wound because focus strikes break all of em, which are decent chunks of dmg and helpful meter gain for some weapons

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reason why I said it can be inconsistent since I remember hitting the head of Arkveld after mounting

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tried to break the head wound for a stagger

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and another wound on the head appears

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so like

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-1 wound

gilded wagon
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arkveld is actually easy to make the wound

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ok i found another clip about topple

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this shit have kinda low topple value af

mighty tide
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i rarely get wounds for chainblade

gilded wagon
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you can see him go for SAED after monster get up to do stunlock

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that is how you stun lock in old mh

finite zephyr
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nergi is cheating

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since you can abuse the spikes

gilded wagon
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in wild is just easier to manage bcuz wound

finite zephyr
gilded wagon
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hold on

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what is that wind dragon

finite zephyr
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amatsu?

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kushala?

gilded wagon
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kushala

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gs stunlock KEK

mighty tide
finite zephyr
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world cb was a travesty

mighty tide
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i love how he combos the attacks together

finite zephyr
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i dunno how people enjoyed that shit

mighty tide
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that is what I wanna do with cb but my hands are shit

gilded wagon
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it is

finite zephyr
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saed saed saed saed saed saed saed saed

gilded wagon
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but fsr is more dumb

boreal crane
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ngl, i am happy they removed SOME friction sometimes though atpCap kushala daora was just not fun to fight at all in previous games

mighty tide
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oh yeah

gilded wagon
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you build up guage and spam 1 move

mighty tide
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that's why I said

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FSR but extra steps

mighty tide
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CB combos look so good

finite zephyr
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i think world was the first one that poison didn't remove the aura

mighty tide
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I wanna be that smooth with charging and morphing

finite zephyr
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but we also had infinite flash stuns

gilded wagon
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also neo

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this is another topple stunlock

mighty tide
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OH YEAH

gilded wagon
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that mf head have that low value

boreal crane
mighty tide
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even I think they overdid it

gilded wagon
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what

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the

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fuck

finite zephyr
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and then too

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i think tail was only cuttable

gilded wagon
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that is not fix

finite zephyr
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below 30% hp

mighty tide
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🤏

boreal crane
mighty tide
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bro he got hit then parried

boreal crane
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that's like a bug right

mighty tide
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almost a full second after

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no

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that's them increasing the window

finite zephyr
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the window should end as soon as they get hit

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if they wanted to increase the iwndow they should have made it pre

boreal crane
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i don't get it, why would they do that

finite zephyr
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not post

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because LS players are retards

mighty tide
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there was a delay for iss iirc

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which was a bit buggy

finite zephyr
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world parry is huge too

boreal crane
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you can literally reactively parry after getting hit?

mighty tide
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they fixed that delay

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but i think they overcompensated with the buffs

gilded wagon
mighty tide
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giving an extended window

boreal crane
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man i like longsword but boy ls players not beating the allegations huh

finite zephyr
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shit is literally handheld

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braindead combos

mighty tide
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admittedly i cant play ls FeelsDankMan

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maybe with controller

finite zephyr
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answers for literally everything

mighty tide
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but its rough with kb+m

finite zephyr
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wait you play on kbm?

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yikes fuck that

mighty tide
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ye

boreal crane
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i played around with it a bit, i thought it was actually ok

mighty tide
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controller would unironically help me play shit like ls better

boreal crane
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i mostly tried it back when i was playing IG cuz IG controls with the held button were ass

mighty tide
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oh and hunting horn

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cuz the kb+m default for iss and the echo bubble are like

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R + Spacebar

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which is wildly inconsistent at times

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you can hotkey em into 1 button but they play out in sequence so sometimes you may not have your echo bubble or you might be recovering from get up

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and when you hit the hotkey

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you just do a dodge roll

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but for every other weapon than those 2, its fine on kb+m

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CB on controller would be as difficult as kbm for me because of how many button combos you do for each chain, and I struggle with that

mighty tide
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my hands get lost

gilded wagon
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Y and B button are close to each others

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but maybe i get used to pressed it with other game

mighty tide
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hotkey'd to Mouse 4 for ease of use yet still get lost

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i just need to spend time in practice

gilded wagon
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gj dev

mighty tide
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im gettin gud with em

mighty tide
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Hammer next in line as Jo was editting that recently methinks

keen swallow
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To our hunters playing #MHWilds on PC, we're committed to listening to your feedback and improving both performance and stability of the game.

Although we will continue to implement gradual improvements in the weeks ahead, we are targeting Free Title Update 4 this winter to implement a multifaceted plan, including CPU and GPU related optimizations, followed by a second stage of mitigation measures afterwards.

We'll share more information on the specifics in the future.

keen swallow
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Imagine if they committed to listening to us instead of shareholders

finite zephyr
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yeah i don't believe in it

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games performance is atrocious beyond fixing

keen swallow
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They're begging for the upgraded engine to release

finite zephyr
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Porting to a new engine takes years even if it's an upgraded one. No way they're porting to whatever is still being made

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maybe if they get quin on the case

mighty tide
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rather than putting out the fixes on time, they hamfist everything into one big bundled update because either they don't want to deal with the hassle of small hotfixes that would interrupt daily operations, or its some bureaucracy bullshit that's pushing everything to a deadline rather than putting it out in a timely manner

random zealot
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I can give capcom an easy way to increase performance, drop denuvo

gilded wagon
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ive read the another problem with it

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it got another anti cheat built in

finite zephyr
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guitar event starts tonight

keen swallow
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let me know when the better performance event starts

mighty tide
#

Hammuh

stoic roost
#

Omega Planetes descends upon the Forbidden Lands in Free Title Update 3, heralding the arrival of the Monster Hunter Wilds x FINAL FANTASY XIV Online Special Collaboration!

FINAL FANTASY XIV Online themed weapons, armor, cosmetics, special actions and more await you from September 29! Plus, more Wilds content will drop throughout autumn, includ...

▶ Play video
finite zephyr
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@gilded wagon oh is that why you were talking about darkknight?

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this shit is gonna run at 5fps

gilded wagon
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yep PepeLaugh

chrome anvil
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@bright nimbus ONYX TERPSICHORE

bright nimbus
lapis maple
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Dead game

ancient helm
mighty tide
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did it pass?

gilded wagon
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savage version confirmed

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sns and ig

stoic roost
#

Omega Planetes presents a hunt like no other, putting both your hunting skills and teamwork to the test with its unique FINAL FANTASY XIV Online inspired Raid mechanics!

To help you prepare for this epic clash, we’ve put together a short introductory guide! But be warned, we’re sure Omega Planetes still has some surprises waiting for you.
...

▶ Play video
sly phoenix
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tbn better in mh than in ffxiv Deadge

tame kestrel
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that tbn looks cool

gilded wagon
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but set effect is ehhhhhh

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it is tied to 4set effect

gilded wagon
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watching ppl fighting it

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kinda insane fight

tame kestrel
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oh it's out

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idk if I wanna play again

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kinda interested to see how different savage will be

cinder creek
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im hopping on to get the armor

gilded wagon
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either playing it now along with hype or wait for next month seasonal event

cinder creek
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capcom broke reframework and now i cant use the buster sword mod

sly phoenix
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mustard bomb being exactly like charybdis and just as annoying ReallyMad

gilded wagon
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no shield cuck allow

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(except there is a healbot for you)

sly phoenix
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it's cause he's got a gun on his lance instead of doubling down on poking

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wait nvm he just got rolled

gilded wagon
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maybe that is why in patchnote they say they buff lance movement

sly phoenix
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he kept running out of stam PepeLaugh

cinder creek
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this shit hard af

gilded wagon
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i might pick sns over gunlance

sly phoenix
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savage is a bullet hell

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so many lasers and circles coming at me

sweet kiln
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savage is nutty

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bro jumps around a whole lot

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the biggest issue tbh is the arena hes so clunky to fight and just backs his fat ass into a corner

mighty tide
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tank has to maneuvre the boss in place and dps follows

boreal crane
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Wait that actually looks fun as fuck

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Is it a time limited event? If so i might need to check it out too

finite zephyr
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probably like worlds behemoth

gilded wagon
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said permanent

boreal crane
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That's nice, i'll play it with the expansion then Gladge

sweet kiln
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you mean when its trivial lmao

mighty tide
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ye spent like

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6 hours on Savage Omega

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reached phase 4 and people drop from there

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normal omega i joined a fucking party finder and got it first try

finite zephyr
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about the same as behemoth

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regular behemoth is a joke and you can ignore most mechanics

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savage requires actual builds for it

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even with mrank behemoth can still walk you if you dont play the fight correctly

sweet kiln
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the fight isnt hard even

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its the arena that fucking sucks

mighty tide
mighty tide
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when he starts charging

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its impossible to properly set him up without something going wrong

sweet kiln
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its just what i said b4

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bro backs his fat ass into a corner

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and u cant fight him its a death trap

mighty tide
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fucking jin dahaad doesn't even do that

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its his own arena

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and he stays mainly in the center

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though I will say

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I ran a ton of normals with this one lance main

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and with enmity, omega doesn't run off as much

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so yeah, you NEED to fuck with enmity else it seems omega is programmed to be a bitch about it

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also in the MH Wilds discord, people complaining the fucking NERSCYLA dps check is too short kek

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one savage run, 2 people got cc'd by the marlboro, me included, and we still cleared it at 50% charge

sweet kiln
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yeah i was

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he still runs off anyways

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i was fake soloing it with npcs cause he scales anyways

mighty tide
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yeah a lot of people say the support hunters are the way to cheese the fight

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alessa perma spawns shields whenever omega gives her the chance and kai is like a typical healer bot with perfect inputs

sweet kiln
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yeah only concern would be there damage

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and hunter pie isnt working so i cant see shit

gilded wagon
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so many ppl didnt respect the boss at all

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keep drop mustard bomb at middle of room

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and some mf ran into the beam that im tank and blocking it OMEGAKEKMAN

mighty tide
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in savage, everyone respects that shit

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but it just hits so frequently

sweet kiln
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MH players not beating the allegations

gilded wagon
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sns still try to block every shit despite the dmg chip still a lot

finite zephyr
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perfect guard is a retard mechanic

#

should only exist on lance

sweet kiln
#

nah the chip is nothing

#

use gaurd + up

sweet kiln
#

any1 running savage

#

this is impossible with randoms

#

you can potentially solo but u only get 1 life

sweet kiln
#

has anyone gotten their mods to work btw? i cant figure out the frame work

stoic roost
#

check the comments on reframework on nexusmod

#

theres a link to github there for the updated file

sweet kiln
#

yeah shits back now

#

dont need github

gilded wagon
#

i might need to make td build

#

shit looks fun + survivability are nice

#

pugs dps are ass af

#

#bringbackstickylbg

sly phoenix
#

i was so close twice Deadge

#

last phase on savage is so hard cause of the MRV missiles

mighty tide
#

if you lack shields, you can spawn one for MRV

sly phoenix
#

nah it's cause it'll MRV every minute or two at the last phase

#

there's not enough shields Deadge

#

it also drops parts in the 4th phase

sweet kiln
#

i killed it

#

it took me almost 30 mins with the npcs

#

but because they dont die it made it easier lol

#

this shit took me all day man holy fuck im free lmao

sly phoenix
#

SOS is like a mix up between people who'll heal each other whenever anyone gets hit and people who are under prepared

latent elm
#

Im still catching up on old hunts

#

People said to just support hunter the new ff14 shit

#

Sos is grief

sly phoenix
#

ye support hunters is way easier cause someone needs enmity

#

and they can't cart

mighty tide
#

cuz you need 8 clears to get everything kek

sweet kiln
#

fuck u dad!

mighty tide
#

think 2 clears each for both SnS and IG

sweet kiln
#

nah im good

#

i killed him once and just bought the shit from the shop lmao

mighty tide
#

yeah this fight is a one and done for me, im gonna go with support hunters and just dps the fuck outta the leg

#

maybe do more normal fights

#

but not savage

sweet kiln
#

thats what i did its still like

#

kinda hard tho ngl

#

cause he can 1 shot u in phase 3 like no matter what

#

his damage ramps up so much form P 2 to 3

#

but now MH fellas cant say wilds is easy anymore lmao

mighty tide
#

I got him down to a science with my db

sweet kiln
#

oh yeah

#

i ran SNS the block is 2 good imo

mighty tide
#

its just his charge that i suck with

sweet kiln
#

i think in this fight tbh you NEED a fast weapon

mighty tide
#

I might go SnS if i struggle with npc

sweet kiln
#

or u get animation locked into bullshit

mighty tide
#

I've done runs iwth hammer

#

the issue isnt animation

#

its the fucking hitbox

#

you have 4 spindly legs

sweet kiln
#

the issue is hammer sucks

#

that thing is just awful lmao

mighty tide
#

the body hits for nothing

#

its super high up so you can't really touch it

#

like with other monsters, even steve

#

you can hit parts of him that isn't effective but you're still hitting him

#

with omega, its either the underbelly or you whiff

sweet kiln
#

yeah

#

u dont touch omegas body

mighty tide
#

more like you can't

#

its just out of range

sweet kiln
#

i cant even imagine hammer on this shit i ran it once with xeno he was suffering lol

mighty tide
#

hammer you need to run evade window and maybe extender if you aren't comfy with wire dodging

#

its very doable with wire spam

#

you charge into wire spam and do hit and runs with mcu

sweet kiln
#

its just not good like in this fight u either bring a shield or u go a fast weapon

#

or u can do bow guns

mighty tide
#

every bowgunner ive met has just shot the body

#

like fucking SHOOT - THE - LEG

sweet kiln
#

lol

#

yeah for like the easiest shit

#

bring a shield guard up and u chilling for the most part

latent elm
#

Are there wipe mechs like behemoth

#

Or is it just a harder regular fight

sweet kiln
#

yes

#

theres a dps check

#

if u cant beat the ad in time u wipe

sly phoenix
#

3rd phase has a wipe but it's pretty easy

sweet kiln
#

it does? i didnt see one

#

or notice it

#

or do u mean the ad

sly phoenix
#

i find that if you make it to 3rd phase with randos you can make it to the final phase otherwise it's hopeless

#

ye

#

that's phase 3

sweet kiln
#

yeah the ad has 10k hp but u got 2 mins to kill

#

sometimes its rough

#

20k

sly phoenix
#

i just throw on rocksteady during that part now Deadge

sweet kiln
#

yeah u could

cinder creek
#

for gs u have to play draw but its sleeper af with out world tcs slingshot

sweet kiln
#

yeah gun is good but long animation can be risky

cinder creek
#

yeah but its nice to get agro on demand with wyvern fire but then again phase 3 - 4 you just die if u stand still for even a second

sweet kiln
#

yeah my buddy was running it today seemed good

#

but be mindful of animation lock into bullshit lol

mighty tide
#

@sweet kiln first try with support hunters, got to skull lol

#

farthest of any run i've done

sweet kiln
#

yeah its night and day

mighty tide
#

i think i fucked up at the end cuz the back 2 legs looked broken so i focused the front even in pantokrator

sweet kiln
#

compared to the current pugs

mighty tide
#

but apparently

#

you can still wound those 2 back legs

sly phoenix
#

ye you get 3 carts vs randos stealing them all

sweet kiln
#

the fact they dont die makes all the diff lmao

#

and u get 4 if u uhh

#

get the revive insurance or w/e its called

sly phoenix
#

insurance Gladge

sweet kiln
#

yea

sly phoenix
#

and with guts from the at rey set it's like you have 5 POGGIES

sweet kiln
#

lol

#

i was using like

#

my basic crit sns build but i swapped out 2 dps gems for gaurd 3 and guard up 3

sly phoenix
#

omega also has giga thunder weakness

#

so you do like double dmg with thunder ele

sweet kiln
#

really? like i know he does but hes also weak to dragon

#

is it that much diff than dragon

sly phoenix
#

ye a saed got like 9k from a cb player

#

he's super weak to thunder

sweet kiln
#

in that case maybe i'll try making a thunder artisan tmr

#

cause im still helping friends clear

faint light
#

TU3 sounds like a good time to come back

sweet kiln
#

i'll try this tmr then

#

omega is a sick fight tbh

#

worth doing

sly phoenix
#

ye omega's a good fight

faint light
#

is omega a permanent event quest or is it like the other temporary stuff?

sweet kiln
#

but ehs very hard

sly phoenix
#

less annoying than extremoth

#

permanent

sweet kiln
#

u wont do this ina few tries

faint light
#

sounds good. ill wait till after im done playing ff tactics

sweet kiln
#

yeah

#

next TU is in december

faint light
#

was planning on waiting for that especially with the performance update they mentioned for TU4 so I can play with some of my friends who cant play wilds

sweet kiln
#

yeah its still pretty unoptimized

#

it doesnt run bad per se but it COOKS my GPU

#

like i gotta turn my fans power up to almost 80% to stay around 70c

faint light
#

but i like that they actually made omega kinda hard. im reading all the noobs complain on reddit pepeLaugh

sweet kiln
#

they said MH was 2 easy

#

now its 2 hard

sly phoenix
#

ye cooks my cpu Deadge

#

only game that runs 70c

sweet kiln
#

what u running

#

i got a 3060 ti

mighty tide
#

i think i get why the boss is so bad

#

its programmed to keep a certain distance away from players until enmity is established

#

i've noticed this so many times

#

everytime alessa grabs aggro the fucker just stops moving

#

but the moment it drops, he keeps backing up 5 paces away from the nearest player

#

eventually just planting his ass inside the wall

sweet kiln
#

personally

#

i feel its the arena is just bad

mighty tide
#

yeah i give

#

4 times to skull

#

but always

#

ALWAYS

#

this fucker plants his ass into the wall

#

on my last run, 3rd phase, after he delta attacks and before he jumps down into the pit, half his body was off the map

#

half his fucking body off the map

#

that is stupid

#

arena still feels fine its just his AI

#

I suspect its gotta be some mix of aggro fuckery, cuz other monsters hold aggro just fine

#

but Omega swaps aggro almost instantly, like there's a 5 second script running to overwrite his aggro each time until enmity is established

#

causing Omega to literally spin and swap targets like an ADHD kid, forcing everyone to chase after his limbs and the slow tank to grab the head

mighty tide
#

omega is tough, but the constant movement, the fact he phases into walls is bullshit

#

can't reliably lure him like with other monsters

#

enmity only lasts for so long before he starts spazzing out

#

you'll see when you try him

#

actually Savage omega

#

not regular omega

faint light
#

i mean its just gonna be like fatalis/alatreon. you'll have to learn their bullshit and how to punish them

#

and the constant movement isnt much of a problem for sns/db kek

sweet kiln
#

you cant really '' punish'' omega lol

latent elm
#

I have meta set from like TU1

#

I think pierce was nerfed tho

#

I looked up one of the new meta sets and supposedly spread is meta

#

Options are slug out normal and extreme with current gear or try to get lagi pants, seregios hbg, and roll a good amulet

mighty tide
#

well tehre is

#

but its VERY dependant on the people you have with you

#

this is a very aggressive setup they ran

#

the first couple phases are the ones where you can realistically punish

gilded wagon
mighty tide
#

but the rest requires teamwork to actually create wounds

#

and you have to pray this fucker does not move

#

like I'm watching someone do Alatreon

#

and each attack has a cooldown period before the next, a roar or even just the animation of alatreon winding back his head

#

Omega has NONE of that, not to mention his hitbox is like a fucking noodle

#

appreciate the shitty mspaint but like

#

every X is where you can wound him

#

you can wound two parts of his leg, his shins and the upper hind

#

but weapons like dual blade and sns won't hit the upper portion

#

only ls, sns and ig with their vertical attacks will hit and they won't do it as often as required

#

and the legs are fucking tiny, with omega being able to do a complete 180, forcing you to swap sides constantly

#

hell even fucking Alatreon has a stagger mechanic

#

Omega requires you to heavily damage a single leg for it to fall over and stagger

#

otherwise its just a minor nuisance

faint light
#

has anyone killed savage solo?

#

or is it like behemoth with no solo scaling

mighty tide
#

solo with support hunters afaik

#

it has solo scaling but its VERY aggressive

#

its created to be like the ff14 raid with the intention that you have a tank, healer, dps combo

#

hitting its head generates "Enmity" or aggro which forces a lot of the attacks to be directed more onto the player with it

gilded wagon
#

saw some jp done it with like almost 30 min

mighty tide
#

^ max timer for Omega is 35 min btw

faint light
#

just like fatalis

#

wouldnt ls be very good against omega since you have a lot of counters

mighty tide
#

you'd be hit out of your counter

#

i kid you not

#

you would counter and the animation would play but you'd more likely get hit a second time

faint light
#

what about sns? its counter is kinda fast

mighty tide
sweet kiln
#

sns is one of the best weapons for omega tbh

mighty tide
#

ye its mobile and has guard

sweet kiln
#

high damage fast af small animations easily cancelable into block

mighty tide
#

you'd survive but imo the dmg will be lacking because you just don't have the sticking power imo

#

db i feel at least all your attacks just move you from combo to combo

#

sns is like, shit the boss shifted its leg, gotta cancel and move

sweet kiln
#

db is fine but i wouldnt use their skill

#

combo takes 2 damn long

#

not for this fight

mighty tide
#

wdym too long?

sweet kiln
#

u do 3 reps of that shit

mighty tide
#

no like

sweet kiln
#

omega is already doing stuff

mighty tide
#

the attack where you dual swing and sping your blades around you

#

that locks you in place?

#

that long ass combo animation?

sweet kiln
#

whatever triangle and circle is called

mighty tide
#

ye there's a faster combo rather than doing the entire thing

faint light
#

demon dance

mighty tide
#

ye that's the name, you skip the first part of demon dance

#

you just Blade Dance 1 > Demon Flurry 2 > Blade Dance 2 > Blade Dance 3

gilded wagon
mighty tide
#

each point in that combo moves you up til blade dance 3

gilded wagon
#

dmg chipped is crazy

#

even on lance

faint light
gilded wagon
#

yep

mighty tide
#

@faint light

#

like look at the amount of attacks thrown out

faint light
#

kek that fire is such a troll

mighty tide
#

that was a b2b cross btw

gilded wagon
#

yepcock

mighty tide
#

the boss randomly chose to do that

#

Savage does a X pattern twice, three times in final phase

gilded wagon
#

db is crazy with sergios(?) set

mighty tide
#

as you saw, the boss can just say "Imma cast this 4 times"

mighty tide
faint light
#

i mean he died from the fire puddle not the boss moves

#

it looked doable with the counter with that pattern at least

mighty tide
#

but this boss you want Rey Dau y + Lagi db or a perfect artian

faint light
#

this boss will force everyone to use more defensive skills like fire res and divine blessing KEKL

gilded wagon
#

maybe it is good for non tank

mighty tide
#

genuinely the boss is fine with its moves, like everything can be dodge and you can survive half of em, not many 1 shot you

#

the issue is you combine them with you being at the whim of the AI using their abilities and its movement

#

its tendency to back away from players when using the laser and charging/jumping across the arena

gilded wagon
#

except you are a perfect guard god

mighty tide
#

it makes it feel liek you're fighting gore in the tiny arena

#

he's just constantly in a wall

#

constantly charging you into a corner

#

and you can't use lure pods

#

so good luck moving him out if he plants his ass there

#

35 min timer btw

faint light
#

i was gonna say just use lure pods but kek

mighty tide
#

cross fire looks doable, but when half his body is in the wall and your valid attacks are his legs? haha

#

his attacks are pretty much Zoh Shia's claw smashes

#

you just can't dodge out of the way and retaliate

#

most of the time it just makes you sit there waiting

gilded wagon
#

tl;dr grab db and just dodge every shit

mighty tide
#

dude i kid you not, the iframe dodges saved my ass so many times

gilded wagon
#

did they buff the iframe dodge or smt

mighty tide
#

idk

gilded wagon
#

i remember when you go blue mode (i dont remember the name) the iframe is somehow shorter

faint light
#

i remember seeing it in TU2 that the db dodge got buffed

mighty tide
#

you'd have to ask someone else, im not reading into the frame data that much

gilded wagon
#

yeah i think they "buff" or fix the iframe

#

that somehow lower

faint light
#

yea its in 1.021 patch notes

mighty tide
#

so duration only

faint light
mighty tide
#

well regardless

#

come back to us when you try it sprak

#

its definitely something you have to see for yourself

latent elm
#

support hunters my beloved

#

the regular one is like

#

90k HP solo

#

140k with 3 support hunter

mighty tide
#

think its 180k with 3 players kek

latent elm
#

i took damn near half hour on the easy one

#

💀

#

how do you unlock extreme

#

if i was to even attempt to solo i think it has to be spread

#

i wouldnt be able to do pierce if i had aggro the whole time

#

max might is like dead for hbg in this fight

#

i think they also nerfed it again so theres 0 grace period

sweet kiln
#

omega?

#

its in event tabs

#

it was just there after normal

latent elm
#

bruh

#

the fucking npcs

#

dropped mustard on me

#

this ai gettin too realistic

mighty tide
#

my tip for dps players hugging the leg is to unironically look down

#

change your camera to like a top down view and just toggle focus to stick on the leg more effectively

#

its not like you have to look at the boss to know what he's doing

latent elm
#

damn

#

i cant do enough dps for the damage check

#

for giga laser

sly phoenix
#

ye that's why i rocksteady now

#

otherwise the asshole knocks you around

latent elm
#

does he only do wipe once

#

i might just eat the cart

#

i think i can still be on track to finish the fight before timer runs

sweet kiln
#

once yes

latent elm
#

support hunters are kinda goat

sweet kiln
#

if u wanted too u could also bring 2

#

and keep cat for auto revive and shit

latent elm
#

ill give it another stab

#

then its bedge

sly phoenix
#

i think it gets buffed if you don't kill nerscylla though

latent elm
#

yeah i think i need to upgrade my gear first

#

i just got 100-0ed through guts

#

idk how

#

maybe guts isnt active if you dont have cat idk

sly phoenix
#

you can still die to fire

latent elm
#

no i legit

#

100 to 0

#

from a single ram attack

#

like fresh out of spawn

mighty tide
#

What armor you running

#

Full upgraded?

latent elm
#

savage

#

im running the old set i think it was like 3 or 4 pc gore and 1 off set helmet

#

all max

#

From a post of a guy that did solo savage with just the cat

#

The spider has 11k

#

In solo

#

And he couldnt kill it

#

If i shave off 2 minutes for mechanic and other bs

#

I need to average 91 dps to kill savage

#

With 3 goobers i was doing about 40/60 on normal

#

So about 37-40 personal DPS

gilded wagon
#

fucking spider is rng bitch af

#

i get it now why ppl just bring rocksteady for it

gilded wagon
#

wanna try ls but i will fck up the counter anyway DeadgeLaugh

sly phoenix
#

ye you gotta land ISS otherwise you get destroyed

#

foresight doesn't have hyper armor after you land it so you just get hit again TrollDespair

latent elm
#

Ppl carting on tempered seregios like the new gore

#

I just need a fkn mantle

chrome anvil
#

become the solo gamer

mighty tide
gilded wagon
#

solo with npc

latent elm
#

i cant cuz i dont have any investis

sly phoenix
#

solo's so much easier Deadge can't get any clears when joining sos

sly phoenix
#

holy shit pubs is doable, all you have to do is queue up into a bunch of japanese salary men who have played monster hunter all their life PagMan

latent elm
#

its not even that hard of a fight

#

the stupid seregios

#

just stop full committing to every combo every time

#

zzz

sly phoenix
#

i meant savage omega

#

i was grinding it for like 2 days with pubs since i already cleared it solo

cinder creek
#

people are dying too much on the URV move

#

they keep blocking it

#

its litterally gonna chip you and die unseath and run away please

gilded wagon
#

fucking uncle mod and show it on stream OMEGAKEKMAN

elfin plover
latent elm
#

holy shit ancient chinese magic

#

there is a chinese recoil down mod for hbg

#

welcome back worlds HBG

cinder creek
#

man fuck the earings

#

im never doing that again

#

japanese business man queue is never happening again

sly phoenix
#

i need one more 2.0 for everything

gilded wagon
#

i gonna int with bot

sweet kiln
#

max is getting FUCKED up by normal mode lmao

unkempt groveBOT
#

@sweet kiln has leveled up! (64 ➜ 65)

sweet kiln
#

i dont think hes gonna actually get to savage

cinder creek
#

we need to kill the guy who made the gem drop rate

#

2%

gilded wagon
#

make it grindy

cinder creek
#

i just wanna move on from this game and get the sexo outfit

sweet kiln
#

fuck drop rates lol

#

i just kill fella then use the shop to buy w/e i want

#

aint no way im bouta kill savage 10 times or w/e

gilded wagon
#

i forgot how many time we need to kill behemoth savage

#

back in world

#

just once?

gilded wagon
#

10 min to reach phase 3

#

i do think lightning weapon is kinda mendatory, dmg difference is a lot

sweet kiln
#

yeah

#

in world idk i think id id behemoth once

#

2 long ago

gilded wagon
#

it is funny

#

i run with my gf + 2 npc

#

lance and olivia

#

got better clear time than pugs

sweet kiln
#

yeah

#

pugs are very very bad at this fight

#

most wont even clear

#

they gonna wait till expac get gear trivialize then say '' i beat savage'' lol

cinder creek
#

ive been farming the normal one for a gem evreyone can clear it

#

just not the savage one

gilded wagon
#

they choked

mighty tide
#

Carver meal

#

unless you're already using it then Shrugeg

cinder creek
#

i already have it

#

i also used my vouchers

#

well i got 1 i just need 2 more

gilded wagon
#

ppl clearly didnt respect when oemga using msv or that dancing shit move

cinder creek
#

Yeah msv is super dangerous

#

if u dont unsheathe in time

#

u are just dead

sweet kiln
#

or call chicken

gilded wagon
#

just runaway

#

even when im using td/ds

#

when i notice he go crazy mode i just call chicken and ran tf away

gilded wagon
#

max clear with npc OMEGAKEKMAN

latent elm
#

are there only 3 weapons

#

from omega

finite zephyr
#

yall mfers play a grind game

#

then get mad when you gotta kill something 10 times

sly phoenix
#

ye 3 weapons

cinder creek
#

okay i got evreything

#

logging back in when they release the new monster or the earth shattering greatsword

mighty tide
#

like at least you can get extra carves from that

#

omega doesn't have that and most of the drops are from a rare stagger that does not happen without coordinated play

gilded wagon
mighty tide
#

yknow

#

I think omega would be 10x easier if the first couple head wounds just gave you a shield generator instead of spawning it

latent elm
#

You know omega would be easier too if

#

Flayer wasnt a skill designed by retards

#

And just worked on all hits instead of some esoteric nonsense

finite zephyr
#

flayer is a cringe skill

#

and wounds are cringe

#

shouldn't even exist

finite zephyr
#

Sir this is Wendy's

gilded wagon
#

letsgo solo(with npc)

#

25 min

latent elm
#

Spread is fucking wack

#

I cant use max might since you need to spacebar to reload instead of playing normally

#

So stam always below max

gilded wagon
#

drk sword is WICKED

latent elm
#

alright time for the secret weapon

#

hope i get carried by nihongos

#

And play wide range

cinder creek
#

manifesting business queue

latent elm
#

I need to get lucky and roll a decent talisman

#

Its like 4 extra utility points for armor skills

sly phoenix
latent elm
#

wow its that easy

#

just dont play during NA pepega hours

#

autoaccept room

#

only 2 carts and we had insurance

latent elm
#

wtf is this bow privilege

tulip tendon
gilded wagon
sly phoenix
#

just a regular charm bro OkayegCD