#Limbus Company
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its okay
they're all okay
i'm just tired of the lack of creativity
its always iteration
we'll do the same slay the spire template but we'll put our own spin on it
I get why they do it because they cant afford to do otherwise
but i'm tired of it
it happens to everything indie
survivors
farming sims
factory sims
Build your deck as you go in this challenging card game. Take on multiple scenarios. Some will be quick puzzles, others will be long tests of endurance. You'll need to spend as much time planning your approach as executing it.Change Your Deck. At Any Time.Adapt to any situation quickly. But be careful, enemies will adapt as well.
Break Anyโฆ
$12.99
596
try this
its more puzzle game than roguelike tbh
As We Descend is a strategy roguelike deckbuilder set in an apocalyptic world with dual-layered deckbuilding: you must play your cards right in both dangerous expeditions and the last city of humankind.โฆ
$19.79
589
I think this game has potential too
a bit underbaked rn
I played beta and my main criticism is balance is a bit wonky
and runs feel samey after a while
but overall I thought it was fun for a couple runs
The worst part about this collab is the fact that all the story related to the event will be removed once it was over.
In a game that was mostly known for its story 
At this point, I really hope they delay Canto 9 and make another intervallo for Ryoshu and the rest of the Sinners.
Canto 9 is pretty much finished while there's no work on a intervallo so that'd be a very long delay
no
colab ego is pull only, its what everyone(f2p) has been waiting for

tbh i have no expectations for the story to be good
even most of ak collab stories are bad
other than r6
That's because AK story went down to drain after Talulah. Shit they got so many characters that no one in AK knows what the fuck is the story even about. Eveyone talks like some renaissance writers.
hmmm I actually think ak main story is better than limbus, but more inconsistent esp the side stories
Even the guarantee 3* tix explicitly said "no ego"

actually I take that back limbus has really strong parts of stories and then the rest of it is an incoherent jumble of half formed ideas

like canto 7 is the best example of this
what happened during parts 1/2????
it feels like they had buncha half formed ideas that didn't get completed
Hong Lu
don
hong lu is 8
part 3 felt a bit weak to me but overall fine
I'm pretty sure other cantos had weak pieces too but can't remember since it's been too long
I meant hong lu for part 3
thats lei heng (fine) and the granny/league of frauds sideplot
the latter felt a bit weak to me?
canto 7 like what even happened
Oh right, sorry 
introduced like 50 characters in part 1
only for them to all get deleted offscreen in part 2
what even happened in part 2 other than that
I think they introduced a lot of the chars because of the main book
It's kinda hard to keep track of everyone though....
I mean they coulda just have not had all of them die offscreen for no reason
or ideally actually have don interact with them in any way shape or form
canto 7 was a dip in quality for me
but I liked part 1 and the fleshing out of the world
i still havent played much of arknights but do they still do obscenely long streams of text in their main stories?
generally limbus cantos flow better but I dont know enough to compare
yes but it gets much shorter after ch 8
I generally like the philosophical ramblings so yvmv
I cant remember where I stopped
might have been midway through arc 1 then
I remember it was a more chinese themed urban area
yeah that sounds like ~ch 5
before the word counts pick up that much tbh
i just remembered that I was starting to skim through shit
see if any of this is familiar to you
yeah it was episode 5
Am i cooked
i remember that character
usually complainers are talking about ch 7-8
those are the most dense chapters story wise
i probably would be able to deal with it now
back then i had other priorities in gacha games
some of the best side stories are pretty chunky so
you just kinda have to read in arknights
its in my backlog, i tried getting into it earlier in the year but it didnt stick
and then also skip the bad side stories 
i'll keep it in mind but I'll probably forget by the time i start
gaming schedule is packed from here on out
u can ask me for my opinion on story quality
cuz ak has some dogshit side stories
some of them are not just bad but complete wastes of time
its limbus collab > try out reverse 1999 > FFT > XIV shit > backlog
and then probably atelier if atelier fans say its good
maybe if reverse 1999 is shit I'll just switch in arknights for a few days
it just sucked back then because I was trying to catch up
but now I'd probably treat it differently since I dont care anymore
Reverse 1999 design kinda dipped
R1999 design is okay tbh
I don't hate it, and I can understand why people are attracted to it
Xiv is absolutely not worth playing rn
dont understand how people like act 1 more than act 2 like 50% of it is horribly written, chen sucks, and taldulah || being controlled || is so outta nowhere. act 2 is a lot more guilty of introducing and then never again using characters but its way more consistent of a story throughout
i just want to see the deep dungeon stuff and the monster hunter event
one month should be enough
true then
considered resubing for mh event but itll always bee there so i sleep still
I tried it out on launch then dropped it after a few days 
but their ost is nice 
i'm up to chapter 3 in r1999 now
the first two chapters were kinda ass
voice acting wise as well
not bad but it sounds off
gameplay wise chapter 3 it opens up a bit more and is fun enough if you're not reading up metas
but still kinda basic turn based
i'm going to give it to chapter 4 and if the story is still whatever and the voice acting doesnt get better then i've been baited by idiots again
baited by gamers telling you the story is good again 
Limbus is my company o7
I think I did all the launched story of r1999, but the problem being, I never read any of it
I'm still clueless about the orange inside joke
@lone plover 

stop giving my hong lu boobs 
then, Ryoshu should be a man
uuuh
Trying AK now hmmm
nothing is happening on AK right now
I guess Monst3r banner
damn, limbus is swimming in content when AK isnt doing anything?
they're on their lore update I think
what content?

tmr is the content
pull read then go to sleep
So
how much roses
they will give out for tomorrow
for us to pulls and event stories combine?

you get a 14 day login event
- the 10 pulls from the shop
- whatever lunacy from the stages

One limbillion pulls
Is that Starsector? 
the content is still just md
I have heard just the collab gives 80 pulls including al the stuff after tomorrows update
But it was a reddit guy so take it as you like
I just wanna gamba like a madman
collab tmr?
in about 12ish hours
maybe 13 hours
7 am for me
I'll pull with all my currency
How much longer
ooh
KETS START FUCKING PULL
20 pulls from event shop
lucky you
im only at 140
and all egos gotten in 200, neat
Grrrr
I couldn't get a free announcer
Had to shard femboy EGI
oh wait there were only 3 in banner 
so which announcer is good guys

I did get 1/2 ids I don't own
i got
like 10 3* ids
all dupes
i'm pretty sure I got 4 liu rodyas
nothing from season 6 
kinda cute
now play the game 
limbusting
i'll get all the collab chars under 50 pulls
watch
frfr
steam isnt updating tf
restart steam
oh
time to pull
what the heck
i have got this id 3 times so far
no other 3* id lol
any winners in chat
there's no point in finishing the pity right
finished
you can get a announcer like me 
does these work the same for this collab like when it's walpurg night 
Nope
Yep
Only had to pity one
yeah ill probably get an announcer
first 10 pull not lookin gud 
fuck
60 pulls in
only 3* is tingtang honglu

oh
i thought we got like at least 2 identities
and kalstit isnt even an identity 
oh well, Ok luck i guess
wait they're all egos 
cmon bruh
hello chat, 200 pulls for 10 000 id and only 1 ego
i gots greg but nuffin else in 110 sadge
welcome to my world
honestly i'm not sure i would've pulled if i knew they were all egos

are these even like giga op egos or sm
they said they were
yea clearly i ddint read 
I got 1 000 that I didn't get yet
Rest of them were season 1 dupes
I got 3 new 000
i got heishou gregor tho 
Hong Lu's ego is really good
I didn't get shit

Came in with this (26 tickets) and basically have everything with the pity at 200
Had burn out and still stuck in that one dungeon. So I've quit for about 2-3 months and rejoin for this collab
who the fuck is this 3 ego pulling guy 

i got there at 250 pulls
Played a bit at launch, came back at end of season 3, then took a break after recent walpurgis and had 30k saved
They gave one of the strongest id in the game with another broken ass ego. Holy shit I can't 
faust and kal'tsit? thought gregor was the strongest ego from this batch
maybe I save up 90 pulls and get myself an announcer
a lot arknight players playing limbus
chat, imma pull
is this just going to be encounter design moving forwards?
make the most annoying mechanics and basically make or break aoe clashes
This guy is fucking annoying
I have to restart
yea i gave up || once i saw theres a phase 2 ||
people are going to bitch to nerf him but i beat him first try
He's a very snowbally boss
If you roll bad you eat shit
yeah i need to hurry up before the nerf
what a fucking joke
thats every boss
0% fun fight
maybe its because its on hard, but what a lame fight
game doesnt even properly highlight the gimmick of the fight
fight gimmick spoilers ||so much fun attacking with only 3-4/7 sinners every turn so you can drop frozen stacks, so much fun because of turns where you basically do no damage to him because of his protection passive and if you ever miss a clash on tide hunt or slay the ocean say good bye to your team||
yeah they follow arknight story
the deep
very well
Yeah fuck this shit
I'm equipping fluid sac
||fucking C*rmen||
Actually unplayable without it 
i really hoped kal'tsit ego would let me drop fluid sac but its still the king
OK I AM FUCKING DONE WITH THIS SHITTY BOSS
IM GOING TO FUCKING BRING OUT THE BIG GUNS NOW
JESUS FUCKING CHRIST
the boss is cool ๐
use burn
NO MORE EASY HEISHOU UNITS
basically anyone that says its simple just brute forced it with burn or bleed
Burn will melt his ass. ice never beats fire
its such a lame fight the intended way

Heishou has such rng fight against him. That speed debuff really hurt the rupture.
our lord and saviour KJH will stream the fight and beat it win rate only
it has nothing to do with speed imo, its just a lame structure of how they want you to do the fight
||You never attack with more than 4 sinners and let the stack drop off, the 1 coiner rolls like a 9 without getting the offense bonus off the cahrts from cold debuffs on everyone and the clash power bonus||
The reason he has a guard skill every turn
is so you can offset it so counters are able to drop stacks
its just not fun
I just stack burn and magic bullet 
yes most people didnt even read the passives
and killed through burn or bleed
sanguine also works
i beat it on my Heisho team no problem
I refuse to read the passive until I have to 
i also only failed on of the text checks
same, just took me a 2nd try since i threw 
okay i beat the fight
cool fight i liked it
first try is always the most chaotic and fun
goes hard
||I think they reveal carmen too much these days||
anyway i'll do the final stage a bit later
idunno I found it pretty fun having to manage my sinners that way
better than it just being dumb ass clash and go battles
Fuck
This fight is no joke
(I would wager most people clearing did exactly that) idk I think it was like really slowing down the pace of the fight personally, its not very interesting to hit a defense skill every other turn even when I realized why the boss was guard skilling each turn to let counters drop stacks
the only thing I would say that was interesting to come of it was planning a turn ahead to ensure you had high clashing stuff on the people that just dropped stacks but thats also partially due to the fact 1 failed clash on tide hunt or slay the ocean is basically gg
at least for my team
I really dont like how some of these fights basically hinge on you better not fucking lose this clash on this aoe, even with gimped offense level
i dunno I mean I'm pretty sure I missed out one or two attacks and I still was pretty good
one on the big clash and one or two on the mid level attacks
It basically chained me in phase 2
had a few that were frozen on some of the big clashes
I felt a tension in the fight which I liked
I was down to my second half of my team which i liked
I think it did pretty well
I feel like people forget we have durante
Durante should not be needed to clear
? Its a tool to be used
its not necessary
but its a good tool to have
especially on a first try of a fight
or first clear
I used chesed on the last fight and i stablized after fucking up hard
i superbia'd a heal ego when i fucked up a turn
I feel like you shouldn't NEED a Durante to win a fight
Especially if it's something that you would need to farm on
But yes it's not this stage that's the farm stage
The MD boss was really annoying for a different reason
I just didn't kill fast enough adding like an extra 5 turns
But yes if you expect to use Durante sure I just really wonder if that's the expected scenario
i mean why even have durante if you're not put in a position where you would want to use it
Are we really going to be using 6 different Durante at the end of puragatorio?
why not?
Are all fights going to need to be balanced around a limited time effect?
firstly
If there was no limit on it I would have no issues
you have this presumption that you need to use durante to clear that fight
you dont
but on a blind clear?
definitely it helps
We get 2 charges of Durante and itll probably go up to 4 or 5
on a second try you're already aware of whatever gimicks to mitigate
I agree it's basically RNG mitigation
I'm just thinking of a future where there's 10 of them
And you need to use a combination or beat the fight
Because every fight needs to have it in mind if it's a tool to be used
I dont think they will ever be that impactful
well what I'm saying is the fights are hard enough that you would want to consider using it
not specifically as a counter
Outside of their story fights
but as a good to have
instead of a win more
specifically in the context of a blind clear
if this was a farmable
i'm pretty sure you'd be changing your team or preplanning your turns even further for dps turns
well you did mention it was cheeseable anyway
Chesed basically neuters the Wei fight
it definitely helped when I was doing it
For 2 turns its not perm like durring lei
Yes but him not getting SP basically neuters the fight
this fight i think the balance was almost spot on
Idk I just do not feel that it is a sustainable thing if this game is really going to go all 3 books and we end up with 36+ cantos
i don't think you should really be looking at it that way I mean I have no evidence either way
that feels way too far in the future a lot could happen
i think you should treat this as past the half or two third mark of ruina
If you really take the 10 years planned though
We clearly are only in the first third
Idk maybe I'm taking PR talk too seriously, at the very least though there's going to be a durante for each Sephirot
you dont know how they'll structure it
it could be that way
which would suck
it could equally be a different game
or an updated version
that overhauls things
Regardless this is not the original point, I understand that yes it could not be the way I envision it, I could just be very pessimistic
i will say
Regardless about the fight itself I just think it just dragged out
i cant see new players playing this event
you unlock it at what after the prologue?
just finished the dungeon, idk why that took so long might've been doing something wrong
If you don't burst it down under 1 shield
It's like + 8 turns
Because haha full shield
yeah i didn't 
I didn't either
This guy is lei heng 2 unironically
Except this mechanic pisses me off
Do I have to avoid all IDs with a fucking clashable counter
I died at 2nd phase with only 100 health left
Fuckkkkkkkkkk
I did it with heishou but yeah it's also really annoying to keep getting the evades are just omega busted
yeah evades are strong on that fight
Problem is that I don't have any fucking resources to get evade IDs up even after doing dailies everyday 
should've been mining
Again it's still clearable without it's just a pain
test of edurance 
I keep getting cucked though 
LoR prepared me for this
I honestly thought about restarting when I saw that it got full shield after the stagger
But then I was like fuck having to redo like 15 turns
I started 2nd phase with my original team at close to full health
Then I missed one coin flip for 5%
GG

Thank you
5 FUCKING PERCENT
I just bruce forced it with Maos 
I wouldn't be surprised if this get a nerf like canto 8 final boss did
It's just busy work on the fucking shield
Nothing new happens
I was using Maos too

But I missed a 5% coin flip on the mass attack and it was all over from there
Also apparently hong lu's tears doesn't activate if you get frozen?
What the fuck?
Is that intended?
Unironically if the ego popped I would have won
Fix your game PM
Oh wait nvm. I thought you guys were talking about the dungeon boss. Which is even more bullshit 
yeah i was
Wait there's a dungeon boss? 
me and @dawn spire were 
talking about the dungeon
the knight isn't that bad tbh
The knight is simple you just have to suck yourself
once u get the gimmick
Fire counter the knight, as inteneded fire beats ice.
Or just cheese him
I'm told you can also solo him
No more tickets for fire
How the fuck
that boss was fine imo
the dungeon one is the actual edurance test
unless i was doing something wrong
Here
I don't think I was doing it wrong either unless you woke up the sea creature in defense mode?
There's one mob you shouldn't hit and it'll just chill on counter mode the entire fight
Well until it gets hit by the boss
yeah i didn't touch it
Otherwise it was just stack damage in the stagger phase, I think you just need to plan better and it takes 1 extra turn
Over another 8 because of the shield
Again it wouldn't surprise me if it gets the same nerf the canto 8 boss did
Because it's literally just padding, nothing new happens
It's the same issue it had
Where it just kept getting an enormous shield as you chipped it
honestly they could just reduce the shield to nerf it
Maybe the choice also mattered, I took the option that made the like 30 stack debuff thing do nothing
Maybe there's a better one
i took the one that disables the effect of one of the passives
i forgot ngl
I took hp one
Yeah maybe that also could've made a difference if we both took the same one and it took forever
Yeah I was good until like halfway into the second shield phase
which is fine but the heishous were doing dmg
so it could've melted the shields faster
and killed it once the shield dropped
But you need to keep doing high clashes after it does the omega nuke thing and puts the thing you need to cleanse on everyone
I think the intended way is to realize your going to stagger soon
And keep some of the heaving hitting stuff for it
Because the fight is fine if it dies in 1 shield phase
It's just omega annoying to do it again
It like gets a ton of vuln stacks
so if i had them full hp
i prob could've 1 cycled him that phase (when the shield was gone)
When I got to the second phase, it has like 1500 shield
Ye I think the intended way is to 1 cycle
Yeah we're talking about that
If you don't kill them in one shield
They get the exact same shield again
this was such a lacking pulling session i feel no happiness 
If they use id for collab. It will get powercreep once Ryoshu canto drop.
Egos are more versatile
correct
but then again, kaltsit's ego already got power crept
Just finished the collab
Honestly these fights aren't that hard if you play around their mechanic

Very cool
A lot of fucking words though compared to ruina
So it's hard to parse the relevant mechanic
Vro
We have to put some rules in here, no talking about new content until I finish it 
Hop on faster
so far I think I'm the one who pulled the most
310
cool.
anyone interesting
trying out limbus
or just randoms
Man imagine if they collab with Roblox 
Roblox kids are even more degenerate on spending money. Thats gonna be a chaching for PM 
well final boss was a somewhat long battle 
not hard just long
well that was fun
now i just need to grind for the cosmetics
I think a lot of people just brute force it with Sinking Deluge. It's really op.
no last knight don ego missed opportunity
It is my solemn right to never learn how the last knights frost works in any game and win anyway
Endurance check made me really wish I ran fluid sac instead of kal'tsit
I did 400
But I'm also a what like a 6 month account at this point, just not enough egos sharded
Mods, stuff his urethra with crushed peppercorns
kaltsit worked out fine for me
i wasnt paying attention either i just used it whenever
actually most of the battle was just using egos
thats probably why it took so long
i got everything unlocked to prep for this
so two egos in those pulls

oh apparently the hp for last knight in normal mode is like 500

okay i dont think they'll nerf it
just do the normal mode if you cant do it
fine for me too but feel like fluid sac woulda just been better
What
I had to agree
Fuck, why kaltsit, why?!

|| https://x.com/junsx43us1/status/1971153246925537326 || || forehead birb
||
It ain't her fault fluid sac is just too good. Kal is basically better pursuance already
Already had issues justifying running telepole in charge teams cuz of fluid sac
No, the green he ego is better, the
Kaltist he is dogshit it should have been waw with some upgrades, greg one is cool, ish one is good passive
Ajajajaj kaltist he ego user
Mango with another retard take, this boss is not lie heng because their is 0 interactivity with the boss compared to lei heng, their is genuinely no way you interact with boss one of the passives is literally misinfo 
I was talking about final boss
The whole event took me 8 hours
but i have alot of irl distractions so probably around 5 to 6 hours of content
I just used my md 15 team for everything last knight was pretty easily brute force able if you dont get fked by rng (just turn 1 fluid and clash shield first)
The last dungeon boss is pinnacle shit design their is no interaction with the boss, its one passive that says it puts the flowe aids spreading mob in combat form either gets activated by the aoe hit buff (its rng get fked) and even if you block all hits the flower mob goes offense mode regardless
Literally misinfo passive boss, the only real interaction is killing flower aids spreader turn 2 and change ego resistance for pride and envy and the rest is brute force with dmg
All the buff options felt shit, only the 2 power buff was good (i won my first try with that buff)
The power buff also gives 2 dmg making it an even better option for the rush shield break boss design
The story and music was very well done i really enjoyed it if only ak narration was good and wasnt autistic wanna be Shakespeare with word stalling
i've never had the flower mob go into combat form unless I let it myself. maybe you hit a bug
The fact that both bosses had some hp bs is making me nervous for the future
First one resets his hp and the other puts 3 shields on itself
I was using xi and cockclair which randomly hit flower aid spreader with aoe s3, you can't even see the aoe yargets 
oh okay
so you're saying its because you chose to bring aoe and not because the boss fucks it up regardless
Because it was the first in order every aoe was guaranteed too hit the flower aid spreader
thats fair
I dont choose to hit the flower because the retard game doesnt show me aoe targets
i didnt really feel that way at all with the knight i thought it was a good fight
The mob fights are long
yeah the mob fights were long
Knight fight was short its just sp manipulation even without sinking
Knight was - 30 sp for 3 turns 
i mean whats the difference between having a 2k hp boss with a phase change halfway and a boss with 1k hp but a phase change and hp reset. i really dont get the knight hate
Also making kaltist ego he was the most retarded decision can these retard devs just add a zayin option for faust stop fkin inserting it in her he slot
A general waw faust healing gift with dmg would have been nice
If anything, this event reminded me that combat in Limbus is deeply flawed and will hit a plateau soon regarding complexity and innovation unless they make big changes
Innovation = retard gacha players cant clear it
??
An avg limbus player is as good as mango which is very baf
I cleared it

Make difficult content, low iq players complain boss get nerfed, pm is too pussy to o that
i hate limbus combat as much as anyone but the knight was closer to a ruina fight. there is clear push and pull between turns and you're rotating and banking and planning when to dps and not
Should be obvious with lei heng
Since it boils down to win clash = win fight, first Bandaid solution was the introduction of red coins, now they straight up hit you with an unclashable aoe just to make the fight have any semblance of difficulty
- the debuffs from red coins
Most in this chat are good enough to clear hard content, im talking about the avg gacha frog
mihoyo folks etc
The lion doesn't concern himself with the opinion of hoyotards
Well our pussy pm director does

you know
it feels like
theres a designated mini boss designer
and a designated final boss designer
and the mini boss designer is just better
I've had more fun fighting lei heng, wei and this knight
than I have the actual main bosses
Ah yes you enjoyed against wei mr snowball fight
The knight is another snowball fight but has a bit of interaction with sanity and freeze mechanic
a bit of interaction = complete and total interaction in limbus
so yeah I enjoyed the knight
I mean yeah knight was fun last boss fight was a slog
wei was tough and snowballey and I still won
lost a lot too but I won and it was fun
but if I ahd to rate the three it'd be lei heng > knight > wei
Biggest mistake a limbus player could make
@opal stump has leveled up! (8 โ 9)
Is play Ruina

these fights would be a lot better if they were ported to ruina
figuring out deck builds to deal with mechanics is way more fun
I just stopped bothering with the gameplay aspect i play this game for story only and it doesnt disappoint in that regard
says the md 15 guy
I disagree
I have yet to see limbus come even close to the level of storytelling achieved in Ruina
imo
I enjoyed collab story, it was written well enough to make me wanna check ak lore of things mentioned
nah I think limbus stories are better
if you're talking about storytelling then I think it would be limbus
Well i do clear all content, i like to get rewards
And the uma suffering made me wanna try limbus for a change
Even today i havent opened uma yet because i wanted to do collab first

or roll much at all
the game was way more fun just trying to beat the campaigns for each uma
instead of obsessing over min max stats
I will say uma gacha feels better
My problem with uma is i could do all the math do everything correctly but get gateblock because rng doesnt want me to
I love failing 26% 24 times in a roe
the moment the game became like that
where you're obligated to just put your clicks in
so you can roll the dice
and you dont care about anything actually happening in the career
was when the game stopped being fun for me
You can adjust who the aoe hits btw
Simply choose to not aoe them


It doesnโt work if thereโs too few targets btw
but aoe always prios stuff that isn't targeted
so if u dont wnat to hit them
u can put attacks on them
put the aoe on
then move the attacks off
Idk about the not care part,, i have played alot of runs and seeing alot of mood down makes me go 
i said it that way
because I was too lazy to go 'well obviously you care about fishing for random card events and not getting bad rng'
ruina is just a better game
limbus is kinda dogass cuz they had to dumb it down
but it makes everything fucking snowbally
used to be less snowballey on release 
again they had to dumb it down
the way you had to plan actions at the start of limbus was better
they fucked up when they decided to change it with railway 1
and then they tried to revert in canto 4
and everyone revolted
fucking gacha players
That makes sense, but that doesn't changes the fact that boss aoe hit is random and can enable aid spreader mode even if not directly targeted
I remember ppl thinking BL yi sang was bad when it was one of the best ids in the game
oh yeah u cant control enemy aoe sadly
project moon just suck at explaining
but as far as your own aoe its not rng
no they explained it ppl just cant do math

it used to be that there were clear reasons you'd want one coin skills
now its just variations of multicoin bullshit
man why do my 1 coin ids keep rolling tails they have big numbers
Nah its just skill issue of gacha players
they play too much mihoyo game

and tbh I think the design we have now in main story with unbreakables is fine
worst than the pat
but it took what
They play hoyo games because their stupid 
3 years to fix something that wasn't broken?
oh and the original design was way better for md
i fucking despise gacha sometimes man
cuz u would have to take dmg
imagine if limbus was just a live service game
so we wouldnt have this design where they had
like warframe
maybe you dont grind as much i dont care how they do it
but at least they have the freedom to nerf
to make all coins +100 power to make them "hard"
The thing is even with the current shit system fight can be good if their interactions but the current dungeon boss has no interaction, their is no way to get rid of debuff by doing specific x thing
There is an ego that does that
But yeah
ya we cant manage debuffs properly
Game is going to be debuff slop for a while
Ah yes regret cleanse exclusively locked to 1 of the 12 sinners
Watch the next Fuild sack give an immunity to debuffs
Isnt regret with 2 debuffs cleanse?
yep
for 1/12 dudes
my game knowledge is pretty shoddy tbh so I wasn't sure if I missed something
The thing with fluid sac is all it does is sustain and make games less rng
Hey im lietrally agreeing with you, why'd you focus on that one part
A boss should be designed to be hard at all 45 sanity
Not by making the process of getting to 45 sanity aids else you get wei like snowball fights
if you make the boss hard at 45 sanity then its omega ass at 0 SP
They "solved" that in some fights like papa don where the first phase is literally sp and ego shard farming
lei heng had a good balance
easy early clash
gets harder as he ramps statuses on you
and loses hp
the issue fundementally if limbus wants to be a "tool box" game then they really have to make more things available
yeah the gameplay is just bad ruina 
if the only thing you can guarentee people have are the base egos then theres not much designing things around at all
I think the combat is unsalvageable at this point, Its just gonna be debuff slop from red coins and unclashable attacks
the other thing
is you need to balance broken ass evades vs shitty ass guards
its so dumb that evades have not been gutted
the consequences of not being able to nerf
They will release and id/ego to cleanse debuffs or give immunity at some point when money dries up
especially if they want to continue with red coins
They are nerfing it indirectly, strongest team rn is heisho and they cant evade
yeah but that doesnt change that like fights need to both be designed around red coins giving things out and at the same time people can just lel xd I evaded it all
I agree
But unless there is a proper combat rework
Nothing will change
Doubt that will ever happen

like sure they can stop giving units evade but I think that just compounds the issue
well maybe they should finish off this book and then release a limbus company 2 
as new players get more and more units that are "irrelevant" because they cant complete dodge and negate mechanics using evade
'oh looks like we can rework stuff for the sequel'
'oh yeah we'll port your gacha units' 
I think unless you port all the money people spent they would riot
The irony is that Limbus was a LOT more successful they they thought it was gonna be
I dont think pm will make a standalone after all that gacha profit
They said they would
And yet they still choose the more profitable options when it comes to game balance
Pretty sure I read that whole reason why Limbus was a gacha is so that they can farm money for their next game
It being a lot more successful that they thought means that its gonna get milked for a while
With how small and busy their dev team is i doubt any standalone coming
Their always over working and still have delays on limbus
Tho i would say i could see a shit ton of resources and time being consumed by this collab from all the ip usage paper work crap to ingame models art, fights and et
If only they wouldn't waste their fkin time on that shittt constume change mechanic their stuck on
a lot can happen over a few years
i mean i still think they're going to make a normal game
i don't think they are working on it
they havent talked about it at all
I doubt we are getting standalone until limbus 12 canto are completed
they said it took them more time then expected as it was more complicated
Hopefully we dont get another collab or it will be alot of delays
Do you guys really think that limbus has better storytelling that Ruina?
Its fine if you wanna pick a single canto to compare
Unless dev make a non gacha remake once all 12 cantos are completed into a full game
Cant beat the ancient goat
Also if you played lob, you enjoyed ruina even more
I understand tying gamplay and the gacha genre but there is no excuse for the story to be bad just because the game is a gacha
Limbus doesnt get that advantage for a ruina sequel
I really think not a single canto so far has came even close to Ruina
Gacha mechanic as alot of impact, thats the profitable mihoyo formula
Mihoyo story is designed to promote gacha
Genshin hsr etc
Their dogshit but the normans get hooked to it
And it makes them shit ton of money
Their non skip works to make their stories basically an ad for the gacha banners
If you ever look into those normans alot of them pull after they complete story
Even if the story is slop the normans dont have brain cells for that
I dont see it being the case in limbus
At least not to the extent hoyo does
If that were the case , how can you explain walpurgis being the most hyped event
Its literally ids and egos from their prev games
For limbus it doesnt matter as much but they still have to create a side char for potential to be an id
you're saying storytelling
you're not saying story
the production is higher in limbus
it has better storytelling
For example lcb check up where the 2 hoeinheim sidekicks purely exist to be ids as their existence on the story wasnt necessary
Only the sinners and hoeinheim were needed
Or the mech arm dudes on warp train they fulfill no purpose on that side story other then being ids
They are somewhat obligated to have a thing in story purely for id and not plot progression
what about ruinas story gives you a massive hard on? roland and angela's story? the good part that comprises 25% of the story content
while the rest is just lore building for the city
which limbus does as well anyway
Production is higher in limbus but production doesn't equate to telling. The pacing, presentation, delivery...
But agree that story and storytelling are different
Limbus is worse at both
imo
My favorite story From limbus is canto 4's and its presentation was butchered
I mean I could cite 1 example that apprears in both, look at how the Wrap train reveal was done in both games
Limbus's is a joke
how did you want it done
?? This is a pretty bad comparison, the intention is verh different
Im not really trying to change anyone's mind here, Im just surprised how I seem to be an outlier
yes
so i'm asking you how you want it done
were you expecting the same story twist but in limbus?
I dont know how to answer that, All Im saying is that compared to each other, Ruina had me on the edge of my seat throughout the whole story while limbus did not deliver once (for me). I just picked that one as an example since it happened in both games
i really dont believe that it had you on the edge of your seat while you reading about the cannibals or the musicians
or the smoke guys
i think you just have a really fond view of ruina
I like ruina too
but I don't think its a masterclass in story all the way
i really like roland and angela's story and the twist singularities with the warp train and the index etc
Your not an outlier your mis understanding the intention, the ruina oart was done to reveal w corp technology while, limbus one is more so done to build up don canto, the warp train is more of a excuse selected for the environment rather then the mai focus
but I don't think that ruina is without question better than limbus' storytelling
even in the dogshit pacing of canto 4 I think the eye was done really well
Some parts where rushed I agree, especially the whole ensemble thing, but just how you see those parts as being lackluster, I got that feeling for must of limbus
Again
not trying to change anyone's mind
This is just my oppinion
yeah we get that
i'm not here with a pitchfork
my opinion is that i don't think ruina's storytelling is that much better than limbus'
there are great moments in ruina thats not disputed
but I wouldn't say that limbus is by far worse, I can agree on pacing being worse specifically
just story?
Yeah
6 or 8 for me
Same for me 6 or 8
Thats Heath and Hong lu right?
yup
4 i really didnt care about except for the twist, and some small parts of the end dungeon overall it was whatever at that point
5 was fine
7 was meh
I skipped story in 8 (thought Jena was going to play it soon) so I cant say anything on it
hong at 150 faust at 180, thank god I didn't need to go over 200 
scammed
he aint playing that shit
especially after finding out that he can play the event without doing that
Gz
that too
6 for me is the best a sinner personal arc, i think heath was done really well on his canto while 8 is over all good an upgrade from 7 good world building and honglu growth
my conspiracy guess with jenazad is that he's been burnt so much with shitty chinese gacha stories
that he just assumed limbus is going to suck
well that too
I agree with 6 being the best character arc. 8 is very quality overall but 7 has hype moments and aura and that can sometimes matter more










i need to go



