#kill time issue or skill issue

1 messages · Page 1 of 1 (latest)

trail hull
winged tide
# trail hull https://www.warcraftlogs.com/reports/qRdHfNLv6hVXxBYC?fight=1&type=damage-done&s...

the biggest issue im seeing is that you're casing Cleave the whole time, even when you only have a single target to hit (the boss).

You only want to cast Cleave in AoE sitations, where there's multiple targets. The adds that your tank drops circles on do not take damage. So don't try and AoE them, just do single target until the intermission starts.

When only the boss is alive, you want to do your Single Target rotation instead.

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You're also casting Cleave during Execute phase on the boss (dont do that either, you want to cast Execute to build up your Executioners Precision stacks.

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Because of your focus on Cleave, even in Single Target, you missed a bunch of your Heroic Strike casts on the boss. Cleave will cast Heroic Strike for you, but only if it hits 3+ targets. If you're in 1-2 target, you still have to press Heroic Strike (ie: Slam) manually.

In the following image, Blue represents times you hit the boss with Heroic Strike, while brown represents how long it was available for you to cast. The cast should be consumed pretty quickly, Heroic Strike is a high priority for arms in Single Target (you did it correctly around 1:30, for example)

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To get better DPS, you just need to focus on your single target rotation.
You can also cast Demolish earlier in your burst if you're worried the adds wont live long enough for it to be fully stacked up with Collosal Might

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oh, also, you can save your major cooldowns for the 45sec mark, it'll make your first burst of damage insanely higher.
The only reason to play Colossus on that fight is to do add damage, so just hold your CDs on pull

bold rose
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I will say tho, with the adds that dont take damage, with sweeping strikes up, you still get 2-4 stacks of colossal might if you can hit them and the boss 😄

winged tide
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Your MS cannot hit them, so no it does not stack your Colossal Might faster.

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your Sweeping Strikes buff doesn't diminish when you cast MS near both the Boss and the Add

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and your Colossal Might doesn't climb any faster than usual. If you're seeing your stacks jump from 4 to 6, that's because of Precise Might, which makes your MS crits give an extra stack of Might.

bold rose
winged tide
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All good, you can open your logs and filter to show either your SS buff or your CM buff, neither will change their behavior near the tank adds until the third one starts moving away from its spot

bold rose
winged tide
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oh strange, it looks like the Colossus Smash sweep is tracking weird in logs

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i'll keep poking around, thanks for checking

winged tide
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ah, okay, i think i see what's going on

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in Logs, the damage you deal to Abyssal Voidshapers is removed, except for the one that eventually spawns for intermission.

For example, at 1:34 on this WCL Replay you can see the arms warrior has Sweeping up, and his using Mortal Strike to hit both targets. None of this is captured in the logs, because the damge to the second target is ignored in logs.

However, if you look at the Buff stacks, they are jumping from 4->7 stacks at one pont. Meaning they are gaining Colossus Might stacks off the add. (1 stack from Boss, 1 stack from Voidshaper add, then one of those crit and procced Precise Might for a bonus stack to total for 3 stacks)

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So you're right, you can stack off them, it's just that the damage to them is deleted from logs 🎉