#Log Help Prot Warrior M+

1 messages · Page 1 of 1 (latest)

pallid goblet
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There is something wrong with the Shield Charge in the logs btw, I do press it on CD, and I saw another log with the same issue

vapid crescent
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  1. Demo Shout before your CDs. It gives a damage amp due to Booming Voice.
  2. Swap to Intervene hero talent instead of Stormbolt. Its better to have a dead hero talent than one that's actively harming you.
  3. Swap off Into the Fray and go to Heavy Repercussions until you hit 21k haste

The rest looks fine. Good Shield Block up-time given your talent setup (swapping to HR will fix your gaps), rotation seems pretty good, you aren't wasting rage. Without looking deep into your route I don't see any huge changes to make for you.

Just get better gear and s3 tier and you should be blasting in no time

pallid goblet
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I do something that might not be optimal, its that I have on my scroll wheel Ignore Pain and Shield Block, and Im basically just spamming it (until the pack is almost dead then i can execute)

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But from the looks of it, Im not like missing Shield block up time so i feel like its fine

vapid crescent
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Okay brother. I've pointed out a number of things and you constantly have an excuse for why that doesn't matter or isn't true. At this point I'm going to have to assume you actually don't want advice, and instead want to be told there's nothing to fix.

So, there's nothing to fix, you're perfect. Literally no improvements to be made! Now, I will be leaving to go help people who are actually going to take the advice they literally reached out and asked for!

pallid goblet
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LMAO what? are you responding to another post by mistake?

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I did switch to the talent you suggested, and everything you said i agree with, what i said is that i do something that is not good (i think) and i wanted your opinion on it

silk turret
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Lel tf?

lapis helm
# pallid goblet There is something wrong with the Shield Charge in the logs btw, I do press it o...

It only counts Shield Charges that you do at range; it doesn't count shield charges done in melee. It's due to how the ability is coded.

Anyway, for some actual advice instead of whatever the fuck that thing was saying above:
You managed to waste only 25 rage at all. While it is possible to avoid all rage waste whatsoever, in practice, it's normally not too feasible due to the influx of rage we get. The biggest cause of this is usually not generating as much rage as you could. This is likely actually the case, due to:

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This picture is showing what abilities you sent and did damage with while Violent Outburst is active. In effect, you can use the number of casts of Shield Slam, Thunder Blast, and Thunder Clap to see what you were sending outbursts on

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In general, unless you're specifically looking for damage in some real major massive pulls (like 8+ or more mobs), you want to send it on either Thunder Blast or Shield Slam due to the rage gen and damage. If you don't have TB ready and outburst is up, it's actually more damage and rage to fish for a SS reset using revenge to avoid sending outburst on Thunder Clap barring real massive pulls like I mentioned above.

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Even then, it doesn't tend to be too much extra damage, so if you don't want to mega max damage, you can safely view it as only sending outburst on SS or TB. There's optimizations you can do from there, as well, but it's more worthwhile to go ahead and focus on avoiding sending outburst on claps as a whole to start with.

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Something else to keep in mind is that you're getting clipped in the back a bit while shield block is active

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This is your blocked hits with shield block active, which means that, for autos specifically, these are attacks that clipped you in the back for one reason or the other (gathering, mobs stuttering around, you stepped on a rock on Blizz code gods decided that means they're behind you, or just turning too much to stop something)

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It's a little rough to have just shy of 10% not being blocked, though you'll be fine overall. Something you can patch up before higher keys will murder you for doing so, at least

pallid goblet
lapis helm
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Yeah, I know the feel

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It's very easy to happen to get clipped while getting used to how you want to handle some pulls, so it's something to keep in mind when you're refining. Like I said, you're pretty fine overall as it stands. I think you only even spiked notably low literally once in the dungeon, so you're doing fine on that end, at least.

pallid goblet
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Yeah like i said above i think i have to practice more doing an actualy rotation and not what im doing which is just pressing everything

lapis helm
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Honestly, as Thane War, it ends up being a lot of slamming specifically IP, SS, Thunder Blast/Clap

pallid goblet
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Thats exactly what im doing

lapis helm
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You don't generally press Revenge too much, since it's just there as a filler to try and restart the cycle

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Prot War's a very strong feedback loop, so maintaining that cycle is priority #1 rotationally, which you're doing pretty well for the moment just based on your CPM

pallid goblet
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Well hahah i think its hard to see from logs

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But what im actually doing is

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I have 1 macro for shield slam and ip, and then i have on my scroll wheel ip macro with SB

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And i play it like im playing guardian druid

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Basically i just scroll up and down and TB spam until i have cds which is just send on cd too

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Thats why my ip and sb have high uptime

lapis helm
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sending CDs on CD is normally the thing that stops most prot wars from functioning

pallid goblet
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From functioning?

lapis helm
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You can get away with a lot just by doing that and making sure SB is up when being hit by something hard

pallid goblet
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I tried the talent the guy above said and actually i think i had like 95% uptime in shield block

lapis helm
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Prot War's CDs all provide something that gives value to the class functioning, either from rage gen (Avatar gives rage on use and as Thane reduces Claps CD, Shield Charge gives an application of Shield Block, Ravager provides bursts of rage to cycle with Anger Management, etc)

pallid goblet
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I didn't even know the shield charge thing

lapis helm
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Yeah, Heavy Rep pretty much ensures that you can have shield block active at all times; it gives a disgusting amount of shield block uptime. It just doesn't provide any damage benefit like ITF does

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If you don't want to worry about SB uptime and just be comfy, you can reliably just sit on HR as a talent choice

pallid goblet
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But would you argue being comfy in this sense would make the warrior just play better overall?

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Or is that 8% haste actually insane

lapis helm
lapis helm
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Since it gets harder to get more haste the more haste you have

pallid goblet
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I feel like using the shield block talent with the execute would mean i send more executes cuz my shield block is active a long time anyways

lapis helm
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So it's a notable value you gain. Since we have a lot of baseline leech, as well, it's technically better at being a warrior once you have enough haste to keep good SB uptime (SB's CD is one of those reduced by haste)

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Normally, your execute rage gen is gated by

uh, execute

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Since it consumes 40 rage in a go, it ends up eating its own rage

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You have a lot of rage spare after your baseline maintenance of shield block, to the point that optimal IP use is to use it as a rage dump to prevent overcapping rage

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Even if you already have a max IP absorb, you send it anyway just to keep spending rage

pallid goblet
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Oh no yeah i mean like if by the end or close to the end of the pull im at like 20 seconds of SB i can just send all on execute without having to yhink about SB or anything else

lapis helm
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Yeah, that's technically a DPS gain to just send it all on Execute. The most important thing for SB uptime is to have it up whenever you're being swung at (and additionally any time you can afford to have it up when pressing Shield Slam; this is mostly notable for raid parsing, since that's the only time you generally wouldn't have extreme maximized SB uptime)

pallid goblet
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Okay so things to improve looks like try to only send outburst on shield slam or thunderblasts, and not get hit in the back constantly

lapis helm
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Yeah, once you feel comfortable enough, you can start to untangle some of your buttons from the scroll wheel so you can control your rage use a slight bit more. It'll feel real bad at first, but especially if you're planning on continuing to play Prot War, it'll help a lot to be able top have more granular control of when you're sending rage, generating rage, etc

pallid goblet
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I tried and i was just over capping on range constantly haha

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I guess my question would be what gain do i get from selecting what to press (SB + IP) vs sending everything on ip and sb constantly

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I think that answer is what would help me stop doing it

lapis helm
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The main thing is that it helps when rage economy slows

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It's harder to notice right now probably due to passive ravagers, but there's are lows and highs to Prot Warrior's rotation

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Due to all of its main abilities resetting SS CD, it's important to always have rage to be able to fill every single GCD. If you ever have a wasted GCD, the spec stalls a little bit overall. It's probably the least intuitive thing about Prot Warrior, because you still need to slam out rage spenders, which makes a lot of people want to macro them,

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But that can cause issues during the times where there are no CDs and you hit a lull where you need to press revenge to get the cycle going

pallid goblet
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Yeah i think that happens with me sometimes

lapis helm
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Yeah, that's generally caused by oversending on IP, which will stall you out a bit. As Thane in the immediate timeframe, it's not that bad. But with tuning passes or next expansion or anything else, it could change and be something that gets you put into sketch situations in higher keys

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As a whole, you generally don't want to oversend on IP unless you need something direly for a specific, planned event. It hurts your survival in the long run due to lower rage gen over time.

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also it hurts your damage, too, which feels bad

pallid goblet
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But why does it hurt to spam IP, so lets say im waiting to cast 2 IPs till i have 60 rage, vs just sending both back to back, what would I be using my rage on instead? do i have to use revenge?

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ah i guess on the procs from using it if im spamming i guess

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if im trying to fill every GCD

lapis helm
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The thing with IP is that since it's off the GCD, you can wait to send the rage until you need to for IP. You'd send the rage on Revenge whenever you hit one of those lulls where neithert SS or TC/TB can be pressed

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And IP's main benefit isn't reducing a single large hit; it being a partial absorb automatically makes it a bit rougher at that

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Instead, it mitigates damage over time and enables a lot more passive healing to kick in and work

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It's a very good tool for us because of that

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So don't ever feel like you need to worry about IP back to back, or if it's stretched,

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If you reduce your decision making to "I press IP if I'm around 65+ rage", you'll get that all covered while still having rage to funnel into revenge/execute

pallid goblet
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i see, i guess i have to chill down on my pulls, i also literally spam my buttons a lot, but thats wrecking my stamina too, i watch people like Yoda for example, and you can see it takes a long time for him to actually press the buttons like its all slowed down

lapis helm
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I've got no idea how Yoda plays or works, since I don't watch his streams and only get people talking second hand about it. I wager he probably waits closer to the end of the GCD swipe to start pressing, which is probably the best for stamina purpose, which you need if you're gonna push high keys

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since it involves a lot of failing at keys

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grinding back up

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and spending a shit ton of time

pallid goblet
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yeah he waits till the GCD to press the button and only presses it like 1-2 times max

lapis helm
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I personally am just constantly slamming the buttons, but I'm just kinda used to pressing all the time, so it doesn't really stress me out much

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I also make sure to swing by the training dummies every now and then just to make sure muscle memory is there and to practice properly to get warmed up so I don't stress out my hands by making them do work they're not used to

pallid goblet