#vanilla-discussion
1 messages · Page 13 of 1
such skill hitting HS when above 60 rage
when you truly have mastered your warrior
Its not even a CD rage dump, literally let you dump rage as fast as your auto attacks! 1.3 speed dagger tank GOOOOOOOO
i don’t get
so are shadow priests good in classic?
they were known as face melters for a good reason
no fear break means ur ded
as undead they were easy like warlocks
usually you died to their dots after
Last wipe
I have the feeling he dies from kimbul dot
Does shieldblock work agains the dot?
Ups wrong channel xyd
anyone got a wa for tom
@plain jungle to give a logic behind the "no shadow priest" thing, in vanilla there was a debuff cap, even after it was increased twice, DoTs were generally a nono, because you needed room for debuffs that either made the bosses not kill the tanks (thunderclap, demo shout etc...) or made you hurt the boss more (sunder armor, curse of elements and such)
who knows what this classic version will bring, if the debuff cap will be removed and all the hunters can rejoice as they spew lacerates and serpent stings from every orifice
ok cuz i played hunter in TBC
It was originally I htink 8
and that would be annoying xD
increased to 16 at some point
in TBC it was I think 40
now I don't think there is a cap
or if there is its like 255
Warriors had 4 debuffs in vanilla 😄
erm mebbei 5
we only really used 3 though :p
Demo, Thunder (was a melee attack speed slow) and Sunder
ill be hoping on classic for sure
but warrior seems such a slog to lvl
wonder how many guilds maybe die
cuz half their roster went ot classic and didnt come back xD
Not man
not many
I mean, I'll be in both, you might see some folks stay with classic fulltime
but unless they "Progression" it
People will get bored eventually
and wander back to live.
A lot of people will give up while leveling
cause it is a slog
compared to now.
Felt like greased lightning compared to EQ back in 2004 though
hi peeps
👋
early and chilly....heading to kul tiras, lol
ok so what was the best leveling spec as a warrior?
Classic doesn't have specs as such
any 2h spec or prot
No. Do not go prot for leveling
You will want to kill yourself
prob
I leveled as fury back in nilla
Cuz dw was rad
I was also a dumb kid
So not much has changes
Only go prot while leveling if you have a full group of friends leveling with you
But even then, dungeon spam isnt that fast
You will be decked out in blues for the entire time tho
And if itemization is of 1.12, youll get really good stuff
Lots of items got lots of spell power, a casters dream
Slam fury = #1 leveling spec
And yeah Prot had literally no way to deal damage while leveling, Shield slam is your level 40 talent, and doesn't do a whole lot (because its damage was increased by SBV)
You basically auto attacked, sundered armor and heroic striked stuff to death
or Rend
you could use rend in defensive stance (which dealt 10% less damage)
yeah, SS not scaling atall in Vanilla was less fun
Well, should've seen some of their concepts in beta ><
Combat tanking rogues
Melee priests
imagine leveling 40 or so levels without an instant ability
By today's standards class design was fucked in vanilla
I mean they had these things "Tanks shouldn't deal damage, aggro should be generated by effects"
Tanks shouldnt deal damage, I agree
That was a throwback to EQ, where over half the tanks aggro was generated by effects like "anger" (proc on your weapon, hope RNGesus likes you)
Taunt should be able to miss or be resisted
Lol
yeah, THunderclap and tuant being on spell hit +++
dont??
that was amazing
Play M+ on Warrior and talk to me about damage
🤔 Prot warriors are one of the highest AE DPS
hey know what i"ma love about Vanilla
Thundercla
Reaping

Gotta love when you needed to taunt the boss missed and wiped
Yeah but that's only one tank
and most bosses in Naxxramas
where until uh Luclin, you couldn't taunt mobs higher level than yourself
At least tank swapping wasnt much of a mech back then
Yeah
thus the famous 31/5/15
8 tanks in Four Horsemen LUL
Most people couldn't do it at all
true
Vanilla raids might be easy
unless they tune something
which I doubt they're gonna do with all the "no changes" crowd
idk if they are easy
Well if they leave attunemnts in
I know they will be a lot easier than they were back then
Attunements are easy lol
u have all the info u need now
and leave the time restrictions on Ragnaros
I have done attunements so many times that it became easy
getting BWL attuned wasn't easy back in vanilla, Drakasaith was some roughness
Vanilla raids were only really hard because everyone was garbage back then and organizing 40 wow players is borderline impossible
I mean, it was a scale down from 54 person raids in EQ 😛
Yeah that's true
which is why most early vanilla raiders were EQ players
Yeah
guilds kept falling apart because you needed like 40+ players for a raid
no XP penalty on death
lol
You didn't LOSE YOUR GEAR
that would be pretty cool in wow
If your gear stayed on your body
and you had to make your way back, naked to try and pull it out from under a god?
it added that element of danger to it
osrs does this today
is the shadowland thing canon?
where you die and ressurect
and go to your corpse to ressurect*
The fact that a player character is an immortal
Well, gor dhs it is
"adventures"
For
Azeroth brings us back
Everyone else never died
demon hunters have that yes
somethingsomething blahblah
every1 else just never died
in the illidan novel some guys get killed
and then ressed
in combat
In the tutorial even
so combat rezz is canon
Well
Lore wise your just near death not actually dead
^^
and there are entities that just straight up rezz u
Imagine not dying to cthun b4 nerf
like when jaina died
Adventurers r stronk
and got ressed by chi ji
whowat
dazar?
Necromancy and souls are both a thing as well
Cba to remember their names
Still no troll sword from arche
so not rly brought batck
Was Dazar a thing back in vanilla?
Shit game
Like I said necromancy
Who tf is dazar
its not the same as straight up ressurection
It's the first Zandalari King
And the last boss in Kings' Rest
Rastakhan u dofus
wtf when was he ressed?
When you had to get his bloody soul from death loa
Wait I'm confused
A lot of troll magic involves binding souls
Ffs
You talking abotu Rastakhan?
yikes
ye
I dit it at max lvl
I know the quest
As i went from ally to horde
When you get rezan to get bwonsomdi to not claim his soul
So i actually paid attention
Yeah he was only on the edge of death
LUL
Oh
Like, i didnt know ysera died until like 3 months after legion
I should probably just go ahead and do my horde characters
Ysera didnt rly die though
her soul goes to the dream
How dare you skip that beautiful cutscene?
When she got fucked
where it will reincarnate
By a jobber
Man the aspects fell pretty far after cata
Ye lol
There are some good storylines but most of the main story is shit
there are always some cool storylines sprinkled around
that get forgotten
very quickly
Tbh Legion was pretty okay I guess but both WoD and BfA are shit
Thrall got his character fucked from cata on
sylvannas should have never survived the spire of icecrown
Wish they didn't scrap wod for Legion
her character was fine
the storyline with heir
heyr
the deal with helya
all forgotten
her being garrosh
actually worse than garrosh
there was a lot that happened that was out of garrosh's control
while she is commanding all the dumb shit she does
terrible lore anyway
Yeah
I just want pre cata thrall back
Garrosh's story wasn't that bad
I love garrosh
It was consistent
Voljin got completely fucked over with how he died
ALL HE DID WAS FOR THE HORDE
You ungrateful fucks
Blizz will pull some shit with sylvanus
It was said that the whole Stoentalon mountain story was a misunderstanding
Why does the writing team hate the horde leaders
Like controlled by an old god shit
So literal garrosh 2.0
And then she wakes up and is like
O no how cud dis happen
I wud neva kill da allians n da big three
Then next expansion is like
It was all a dream
You wake up in bes after last raid in legion
Nah she's almost certainly going to die either with azshara or the last tier
Imagine wow ends at the frozen throne with every champion getting turned undead
screen goes black
you wake up
look at the frozen throne and then your hands
they're all diseased
you close your eyes
blizzard logo
kek
still a better story than wow
Yeah and WoW 2 is us slowly regaining consciousness
and whatever bullshit
adding you take a look at the frozen throne and see everyone around you dead
and then you look at your hands and bla bla
this is literally better than bfa in it's entirety
and I'm not even a writer
Fury fantasy was interesting, you take more damage and deal more damage
do you guys remembr the old Whirlwind sound effect?

rip chat
Cant wait for sword spec in PvP <333
@proven marsh rip?
What do you guys think of someone who's willing to stream classic as much as possible (up to 16 hour streams) to basically no-life the game and become a neckbeard player?
I've always had it in mind because I'm looking forward to pvp in classic where if I put in the time to get the grand marshal gear I'm going to be putting out damage
So why not stream the progression of it?
Well, no gm gear for a while
streamers are successful based on a couple factors, the popularity of the game and the streamer's personality
be a cool dude while streaming and I'll chuck you a view 😃
there are loads of streamers which put in stupid amounts of streaming hours and are good at the game
but are devoid of personality, or dont even use a mic meaning they dont get much viewers
assuming thats what youre after
but id argue some of the comfier streams which I always come back to
have smaller viewership, but a lot of engagement via the chat
really depends on what youre after
but its best to not assume youre get a lot of people viewing for awhile (over 50 viewers)
@woven torrent explain
i would never watch someone doing the grand marshall gear... is non-stop boring grind... endless boring grind, most likely will be fun for some days and near completion but the journey is so long
It not matter process. Result matter
So they admitted that the hit table wasn't implemented correctly. Maybe next demo, if there is one, Overpower will be a button you press at some point, other than schooling the occasional rogue in a duel. 😏
hit has nothing to do with proccing overpower
hitting from the front 🤢
Can dodge my frost shock kiting
There already is what u talking about
is there a way to bait the adds to spawn closer to melee on stormwall?
the uh sirens
in lamaria phase
no
damn
Wrong chat 
At BlizzCon 2018, we proposed a plan to give Classic four content phases. These were planned to be centered primarily on raid power progression. Currently, based on both your feedback and our own deliberations, we’re now planning to increase it to six phases. Our focus is ...
@gleaming karma ur poopman 5000
hoo
What's the best race for an Alliance prot warrior?
human
+5 to sword and mace is very good for tanking
and rep bonus is always handy
Need that Dwarf 10 Frost Resistance for Naxx
warrior racials dont matter that much, but human is probably the best for min max
and if your healers can handle it, you should spec deep fury with prot dip
to add extra dps and TPS
Human for pve gnome for pvp
Orc for pve ud for pvp
dwarf/NE also viable
but i'd probably go with human
the most straightforward choice
I mean weapon skill is pretty imba against raid bosses
yeah
did humans have rep bonus in vanilla? That ain't all bad either
And human has weapon skill for tundafuree
Rolling horde because I want to redo the ony quest chain again, fuck rexxar
you can go with pretty much any race for horde, all have unique strengths
orc/troll best for pve
orc also really strong in pvp
yeah I'd be Orc, troll was a lot more niche in PvE iirc. Where orc had weapon skill, with a lot of great axes in the game, and Blood Fury
Tank troll, deeps orc
Blood fury wasnt great for tanking
kinda depends on how hardcore you are
it still put MS on you back in classic didn't it
it did
Yep
lol
that group killed onyxia in less than 20s
When?
I'm kind of curious if Fury is actually good even back in MC gear. I always remember saying it didn't take off until you had like really good BWL gear.
@frosty haven
but no idea if that's true since literally everyone was awful at the game then
its still the best dps spec in MC
Cease
:banned:
Also since classic is using end of vanilla class balance from the start it's not going to end up being 100% the same in terms of what's the best
you mean a crit with your 1.6 speed off hand giving you a full rage bar might be too much?
NEVER
fury bursting like 3-4k dps during reck windows while the mages and locks are lucky to break 1k
Reck was still a 30 minute cooldown in 1.12 right? I don't remember when they changed it
yeah
pretty sure it was
i thought it was changed like in BC
or the class revamp patch for BC prepatch or something
yeah I think you're right. I remember in Naxx wiping when I used my Reck and being a real mad boi
Also shared a CD with SW and something else that I cant remember right now
retalliate
Yeah that's the one
they unlinked those at some point before changing the cooldown duration. That might have been during classic
don't remember that either lol
but might have all been the BC patch
We have yet another Classic WoW news update, this time about Loot Trading! It's good that they're moving away from their initial decision on Loot Trading, bu...
esfand :lul:
arms has 0 PVE viability , or maybe we can make it work?
its okay but depends on your definition of viable
and how hardcore you wanna be
its better than most melee, but worse than fury and rogue
which doesnt really say that much since fury is so far ahead
you can tank and pvp as arms
pretty easily
but you can also tank as fury and do more dps
so
¯_(ツ)_/¯
on classic, fury is rage starbed, or has a lot of rage to burn with hs like end of wotlk?
you get lots of rage
but its gear dependent
rotations in general for classic are very basic
fury will have one of the most complicated rotations and its just BT on cd, WW on cd. use HS to spend rage
hunter and rogue probably the most involved rotations
You use OP too afaik
Changing stance once OP is usable
@idle shale I think fury becomes strong once you have enough hit
2H Fury is better for mc and bwl I think
Since you don't need a lot of hit for 2H
i feel like most people are going to be rolling warrior this time around
you can already see it on some of the private servers, people always looking for dps and heals since theres so many more many more tanks practicing for classic
Cause all retails players gonna dps 🤘🏻
Yeah in most servers. warrior has the biggest percentage of all classes
i have a hard time imagining warrior, one of the hardest classes to level in vanilla, is more popular than hunter
Cuz people wanna do large pp dps
you arent doing that as warrior til youve actually done raids and got some sick gear
"warrior starts slow but scales really well" started somewhere after all
ill bet you a nickel hunter is more popular than warrior when classic goes live
most people will drop off on warrior, majority of people roll it but only like 30% make it in a reasonable timeframe
Just play shaman
and yeah hunters are shit past mc
they do damage but they scale like shit
I feel bad for hunters
Great t3 design
Shit class
Dont you need like a couple in a raid?
For the enrage remover or something
Yeah
@woven torrent to make a shaman you need to be horde tho
Best faction
I wanted to go shaman in classic but literally everyone I know will go alliance
^
Yeah they don't scale well
hunters are good in MC but after that the other dps classes get better
scaling
They are the easiest to level tho
That's true
I'd rather level a warrior than a hunter though
I don't like hunters in vanilla
If you are planning to play classic just for the nostalgia factor, do MC and be done with it and not going hard then hunter is a very good pick
How good are they in BWL?
because my guess is that a bunch of people will be done with classic when they clear BWL
Hunters get slotted for that NR Buff for select AQ40 bosses and Razorgore for BWL iirc
other than that, im not very familiar with hunters in vanilla
you keep a hunter around for trueshot
:peepolove:
Yeah the teueshot buff on it's own makes it worth it to bring a hunter
Didnt they have a nature resist buff too, orbwas that at a later expac?
I cant remember
they have a NR buff too
Just looked it up aspect of the wild was a raidwide NR buff
but yeah from the discussion earlier, warrior is the most popular spec for people who know the meta
hunters are still popular given their ability to solo and make gold
Warrior was crazy in vanilla
I wonder how much of that dmg was from wf
windfury was the nuttiest shit, as an alliance player and getting shamans in BC. Pretty much shit myself
Shamans were every melees best friend
yes
yeah
that's kind of interesting to see though, all I have are my vague memories but I thought rogues were always super close to warriors basically the entire expansion
I mean, I was definitely bad in Vanilla but so was everyone basically haha
I mean most players in vanilla were garbage by today's standards
I was still in one of the highest ranked guilds, but was 100% bad looking back lol
Yeah my guild was clearing all the raids but looking back we were trash
well warrior's scale better with gear, and these dps ranks i assume are pretty much full BiS players, also rogues probably didnt get priority on thunderfury and what not
Tf tank weppun
And thats a pserver, so they prolly fed the best stuff to warr first
Assuming you got TF to even drop for anyone in your guild
Since they know meta
that's true a fury warrior with a TF was absolutely bonkers
not many of those around back in the day
@steel lantern groups that really tryhard and run MC enough will be able to get everyone TF
with splits
And raggy
Such a nice hammer
And i assume mc runs took like 20m with good gear and people knowing not to stay in fire
Probably a bit longer just off the time spent walking through it
20 min sounds about right for speedrun groups
i bet you could get it really fast if you divide and conquer
Ye
I'm just looking forward to people not being able to go on about how classic was so much harder anymore
that is truly one of the worst arguments/ideas ever
Leveling sucked
classic was a joke, everyone was just fucking awful at the game
classic required more effort, not more skill
The only hard thing was getting pug tanks for ubrs
which is where people get all scuffed
Eyyyy
It was just a bigger time sink to be able to do anything
How did rogues scale? I remember topping the meters as a combat dagger rogue
they scaled alright, just nothing like a warrior.
and rogues were definitely good, I know I didn't really start playing fury until AQ and that good ol' DKP system made it a bitch to get that other set of gear lol
rogues can top meters, but an equally geared and skilled warrior should outperform
^
think my warriors were just bad back then
I do remember Naxx geared tanks in WSG and AV near the end of Vanilla. Nothing could stop them
they were mini raid bosses
rogues also gimped themselves because they couldnt run deadly poison because it took a debuff slot
i dont think it would be enough to make them better than OP 1.12 warriors
also rupture i think
I think the debuff problem was solved with 1.12 right?
uh not really
i think until 1.8? there were 8 slots
afterwards it is 16
which is what we are getting
Oof
so yeah
not much better
although warriors dont need debuff slots, so the more you run i guess the more available you have
like i think its just sunder
Deep wounds was still a thing but very minor in classic iirc
yeah and iirc it was a low prio debuff so more important debuffs wouldnt get overwritten by it
I think the wrath version of deep wounds was when it was nutty. Had the ignite treatment and based on ability damage
yeah i think so
ignite is weird in classic, iirc every mage contributes to the same debuff so you dont have like 7 different ignites taking up slots
Yeah the first mage to crit got it, and got to keep it. I’m not sure if that was a bug or intended
Have they commented on the debuff slots at all? I could see that being a point of discussion
confirmed for 16
and the way ignite worked im sure was a work around for the slot limits
and yeah the first mage to crit got the buff, until it fell off
Yeh
i hope modern damage parsers can record ignite properly
its gonna fuck up meters and logs if not
"Wow. This mages ignite did 50% of the boss health."
no advanced combatlog ( not confirmed atleast i think ) and the debuff being a single one for all mages will make it impossible to differentiate 🤷 best case scenario parsers will just remove ignite damage from all mages and add as its own entity maybe?
I think i'd prefer they just leave w/e combat bugs that were in vanilla
eh, it's going to mess them up either way, since the mage who has it has a very hard time dpsing properly due to threat
Or just increase debuff limits
they would have to increase limits, and fix the ignite ability. 2 changes that, while for the better of class design and balance, will have a very unlikely chance of being made
just for the sake of preserving game mechanics from vanilla
and tbf, the ignite mage having threat problems is mostly on the tank to git gud
@alpine belfry
@frosty haven Stop linking my logs :ree:
actually I wasn't there in that particular speedrun lmao
:pepega:
damn can't even :pepega: back
classic wow
windfury shamans
everyone rolling rogue thinking they're as good as the guy in the world of roguecraft videos
cant wait
@ruby kiln bis spec?
Prot
🤔
Talents, you can change a few points here and there based on preference:
Standard DW fury: https://classicdb.ch/?talent#LbhxkhbZVV0VgxoVo
2h Slam spec for Alliance: https://classicdb.ch/?talent#LbhxkGbZVV0V0EoVo
2H Hamstring spam Spec for Horde: https://classicdb.ch/?talent#LbhxkIbZVVbVMxoVo
Slam Spec for Horde: https://classicdb.ch/?talent#LbhxkIbZVV0V0voVo
Impale Prot: https://classicdb.ch/?talent#Lihb0hbZcZxizoeMzVo
Deep Prot: https://classicdb.ch/?talent#Lq0bZVZEizoeMdVo
Fury Prot: https://classicdb.ch/?talent#LZVVzA0xoVoxfzoe
DW Fury Prot: https://classicdb.ch/?talent#LZVV0VxxoVoxizox
Arms PvP: https://classicdb.ch/?talent#LMhxdIboxuE0zu0x
I go for: pvp/leveling https://classicdb.ch/?talent#LMhxdIio0uE0zu0x fury https://classicdb.ch/?talent#LhhxzhbZVV0VgxoVo
yeah thats pretty much the spec I linked :risitas:
Ye but 3/3 HS >>> 1/2 overpower
only once you have the gear to not worry about needing OP to pop flurry
I wonder how much of an impact not being able to sit and proc enrage will have
if you level a warrior i'd personally wait till a friend hits 60 so they can help you get the best weapons/armor you can at those key levels
IE, Whirlwind Axe at 30 w/ Fiery or Crusader
30-45 was amazing on my warrior because of that
or just level with a friend and probably grind out the crests for WW axe around 34+
Corpsemaker is a good placeholder for ww axe
same for Ravager
Im doing mage/hunter then a pimped out warrior, worked nicely before
Dunno whats so fucking hard about this
????
^
Make 45-58 amazing with executioners cleaver and finish it off with arcanite reaper HOOOO
How was that Uldaman Sword for Warriors leveling up before they did the weapon speed nerf/changes
I remember the sword was one of the only ones that had a 4.0 attack speed
Kinda wanna try hardcore raiding in Vanilla since it's going to be during my summer vacation but I also kinda like sleep and personal gain as well
Depends how hardcore you want to go really
I've played in a hardcore guild that raidlogged and a hardcore guild that forced members to keep 2 seperate characters up to date, along with summon alts etc
I think if you wanna go casual pvp is the best option for you
raiding actually takes so much time
depends on the guild tbh
you can play with a casual guild for 6 hours a week and bring no consums etc
and guilds like that will exist
6 hrs? what u plan on killing mostly jsut trash ?
There was this one guild on a private server that clears naxx in about 4hrs
sure thats a ton of people being really geared though
The general skill of the playerbase will be much higher than it was
@cedar lantern people will form super pepega guilds
if you want to be casual, then there will be guilds for you
@gleaming karma 4 hours? try 68 mins
I mean it was one guild I randomly saw
yeah guilds have clearing down to an art now
I expect rag to be dead in 7 days, BWL in an hour after release, AQ in 2, and Naxx in 3
at the very maximum
Yeah I dont expect raids to last long at all
The content isn't hard - it's all about pushing it to the extreme now
Like the 33 warrior ony that @frosty haven linked earlier in here
That was us!
Stuff like that is what's going to be fun on classic
luckily warrior is OP in that regard :risitas:
I want to see pre-nerf C'thun in Classic for this reason
I want to see if he can be done now
Idk if Kungen has weighed in on that, but I'd like to hear his opinion
If you want to go proper hardcore raiding you might want to get rank 14 cos those weapons are the best for quite a long time
If you replace them its not til naxx and im not even sure if you do then
We don't know when they're implementing r14 rewards
hasn't been announced yet
the rest of the content release is known at this point
aside from the actual release date
classic pepega
Troll
whos better tank at lvl 60 nexx items
Troll
Haste
racial?
mmmmm better than nature protec?
So that racial is wasted
the more haste more rage?
Orc isn’t too bad for the 25% reduced stun. It’s what I played back in Vanilla but I wasn’t trying to min/max back then.
tbh. MC isnt that hard
its just that so many people sucked that clearing trash took longer than it should have
When you raided with a guild of competent people 3-4 hour MCs werent unreasonable
i raided in both guilds that took minutes to get to Lucifron and guilds that took an hour+ to get to luci
a group of entirely competent players can get the run under an hour
3-4 hours is more along the lines of a pretty casual group
but if everyone is pre raid BiS, and knows the fights. it should be a breeze
I'm actually pretty stoked to try it with 15-20 people
Because my guild won't have a "hard" requirement on when to reach level cap
So we will have some people take it slow and enjoy it rather than force it, because we won't need it necessarily
and since it's really not difficult with 1.12 talents, the first people to do it will be the people that don't sleep to get to 60
If you dont have thunderfury you'd be using Crul, which is an axe. Troll for MT, all other warriors roll orc. No reason to roll tauren/UD
@loud stag R14 Weps are good, but not as good as some people make them out to be
Ally - R14 Swords until Emp or AQ40, where you use Emp/R14 Mace and AWH. Swap it in naxx for MSA/Emp and AWH, or any naxx weapon really, MSA/MSA, MSA/Castigator are all better than R14
Horde has it slightly better - R14 Axes until BWL, where you use R14 and Crul. In AQ40 you swap your R14 OH for armaments, and swap the MH in Naxx for Hatchet of Sundered Bone. Or just get UTB from BWL first boss, nice 2H thats bis until MoM :risitas:
How important was race choice on Alliance for warrior? tank or otherwise, Im thinking about a dwarf or nelf, more than likely going with whats more asethetically pleasing, but if the racials really gimp/imp me i could be swayed toward any
For PvE or PVP?
Ill be doing a bit of both, PvP wont be serious, maybe plan to hit 11
If you plan to do PvE even semi seriously, play Human
Wep skill racial is way too good
rgr that, maybe Ill mess around with whatever race I want as an alt, then. dont wanna fuck myself lul
Does 2h slam spec apply to any alliance race? or just orcs?
You can play it as ally, but it's only really useful with UTB
Pretty much mandatory to be human - it feels clunky, your rage gain is pretty bad, and you need both low ping and good timing
utb? (sorry, I havent touched classic since...classic and wasnt the best obv LOL)
but understood
right got it
PvP - Dwarf. PvE Human
Stoneform killed poisons and bleeds
Humans also won vanilla 10% faster with diplomacy
but dat orc axe
Did night elves have extra dodge back in vanilla?
ah yeah 1%. Marginal for tanking
A racial trait, commonly referred to as a racial, is a special ability or power granted to a character based on race. These traits come in both active and passive forms. Each race receives at...
not worth in the slightest
Oof. Forgot how beasty Orc Warriors were back then with Hardiness. 25% stun resist
add that Arm's talent and now you're 40% resistant
It was in prot tree in vanilla
theres a 31/5/15 build that oftens floats around
but its not great
Beast Slaying: Damage dealt versus Beasts increased by 5%.. That's a big boost if you're fighting a beast boss. Cant recall how many of those existed for raiding
Core hound in MC, BWL Core Hound
what else?
i didnt raid at all as horde
I leveled a tauren druid, realized i hated 40 man raid healing, and tried to compromise being Boomkin
i never logged back into that druid again
yeah that was unlucky
i love vanilla warriors, but i'll be playing vanilla solo. Prefer not to play the class that does shitty on its own
thinking between a hunter and a warlock for vanilla.
yeah warrior solo is nasty unless you're experienced with the class
I thought about a Dwarf Shadow Priest as well
and even then, its painful on occasion
I’ll also be playing solo and for me it was between mage and lock, leaning towards mage so I don’t have to farm shards, also probably going alliance as well so Wotf will be annoying
Mage is pretty easy. Pull a shit ton, frost nova, and blizzard.
Meanwhile on War you pull two mobs and fall over
Aoe farming isn’t that simple for mages. People over/under estimate the power of ranged mobs in vanilla
And how there’s certain areas where that’s viable
Hard for me to decide what I wanna do. Shadow priest is warlock light and brings mana and life regen utility while warlock demon pets, dots, summoning, and conjurables are also fun
Also can heal as a priest
spriest didnt give mana regen in vanilla
and vampiric embrace (life regen) is kinda bad
If you go spriest a lot of people will just be annoyed at you for not being holy tbh
Meh. at that point though I’m playing for myself and not others
Spriest does give shadow vulnerability
which is pretty necessary in raids
then you put the extra 31 points in holy or disc
31 in holy if they really need the healing, 31 in disc if your DPS want power infusion for meme parses
Are alts a thing in Vanilla?
Because I'll be maining a prot warrior for raiding progress.
But I also kinda want a spriest.
If you have lot of time sure 
besides the hunter damage is not great to begin with
alts is dependable on what you use them for I'd say
personally I usually one alt for gold farming
but having several ready for raid progress? that's hard, more over when you do a lot of farming runs with your main just because you want that very specific item from certain boss/raid
I had a Warrior I mained and a 60 Rogue and Hunter during Vanilla. But I also had my brother and dad leveling and playing too. It is definitely a time sink.
But there is a lot less to do at max level. If it wasn’t peak time for BGs/Dungeons, you could just level
Depends if you are a raider or not, the amount of consumables for a single run is quite intense on progress
At least most of the time I spend at 60 is either farming reagents or gold
I was in a AQ40 clear/start of Naxx40 guild
Consumables weren’t really required but encouraged
Then again, that's dependable on what kind of guild you are of course
Obviously for Naxx40 push that would have been different
I did have to farm all my own materials for TF though. Guild wouldn’t help.
Nothing like doing circles in Unguro for Rich and Ooze veins
Tbh I've grown used to just lvl a hunter and run maraudon over and over
god bless modern times with a second Netflix screen lol
@uneven aspen shadow vulnerability is only necessary if you are stacking locks. otherwise its just another meme spec
You’ll probably find time eventually but if you want to main tank you’ll probably have a lot less time than everyone else anyway
I think hunters would be great if you plan on pvping
Hunter's were pretty great
pew pew pew spam on AV all day, great defenders in AB, and they weren't exactly horrible for WSG
PvE, a bunch of guys who raided as hunters back then mentioned they were on the low end for dps and didnt scale as well as Warriors / Rogues did
Yeah, hunters do well on mc and then they fall flat afterwards
If I was to do the pvp thing again (I'd consider it for vanilla wow because pvp wasnt the shitfest it is today) i told myself id be a hunter
Hunters can do a lot of stuff
They can kill mana users easily
because of the sting
Viper Sting
I wonder if lupos will have shadow dmg or not
He won't
If the game is gonna be 1.12.1 then no
he got it changed to physical somewhere around 1.4
Hunters are fine on pve I actually enjoy them
But their work ain't doing dps per se much of the time
i was always dissuaded from being a hunter because everyone plays hunters
in vanilla/tbc i had some enjoyment / appeal playing the underdog and underplayed classes. Im weird like that
Yeah everyone plays a hunter beacuse they're easy to level
reading up on it now. Shadow Priests seem to be PvP monsters, but stale for PvE
i think im confusing shadow priests with TBC ones
yeah spriest was gross in pvp
yeah shadow priests had this physical damage reduction on Shadow Form and they had Inner Fire which gave them tons of armor a
plus the shield
Was it actually optimal back then to have x1 shadow priest, x1 feral druid, x1 boomkin, and what not for the bonus for dps in that 5 man party?
Since buffs werent raid wide yet
idk about feral/boomkin
It's not optimal, but casual guilds will probs bring a shadow
15% more damage for curse of dooms for when you're trying to beat enrage phases through trickery? yes please
xd
It was more of a Raid Trick back then
Like for Huhuran, she'd enrage at 40%
or whatever
so max 4k damage with CoS and and weaving
Anyway. You'd stack spells like Curse of doom 1 minute out from before she hit that % life enrage. They'd all proc at or around 40/41 percent and in theory, it'd drop the boss down a few percentage points meaning you had to do less overall damage to down the boss
thats the most 2006 strat ive ever heard
so 40% to 1% would be 400k health, right
WELL THATS WHAT MY GUILD DID
I'd do the reee emoji but I cant cross link here
I dunno. that's what my guild did. I was just a filthy rogue at the time
i can see the thought process, but that's really shooting yourself in the foot
just optimize for dps
boss will fall over
I just remember Huhuran enraged at a certain percentage and it became a survival fight for the healers to try to keep as many people up as possible to burst her down
and i wasnt the best raider / wow player at the time. I did what Papa Rogue Leader told me to do
sure but trying to time COD around the enrage is going to cost more mana long term. sounds like someone thought too hard and tried to make it work. or maybe the locks really wanted to see a big cod crit
hit*
https://www.wowhead.com/forums&topic=1742 this website from 2007 claims curse of doom also had a 200% coefficient from spell damage
i mean, that'd be 4.8%
TBC source
but lets assume it wasn't change
the lock probs has what, 500 spell damage onaverage?
I'm not gonna defend it. That's just waht we did back then
Was it viable or did it make sense? PRobably not. Did it work for our guild? Sure.
did down C'thun eventually
Can anyone with extensive private server confirm that the armor debuffs don't work right on private servers? In that they're reducing armor more than they should be
That's what I've heard, and that makes sense why people stack 10+ Fury warriors
in addition to people just knowing how to play Fury now
my friend who raids on private servers and who will be raiding with me in Classic has told me that the MC bosses die in under 30 seconds
in early AQ gear
I'm curious to ask Kungen how fast his MC reclears were
Although I'd imagine they were saving the world buffs for AQ/Naxx at that point
No talk about PS.
But guilds stack fury warriors because of how they scale with gear. Their damage increases exponentially
Yeah, the bloodthirst formula is like, 100% of attack power, isn't it?
and obviously death wish having such high uptime and a short cooldown
I don't recall, were there any fury abilities that scaled off weapon damage?
except heroic strike, but that also compensated by being usable more often
unless you count slam I guess
which is more 2H fury
or arms
Not that I know. It was just weapon damage + x
A lot of warriors would have a weapon swap macro
for heroic strike?
Yes
when does it check the swing speed?
So the higher damage weapon is main hand before putting it back for flurry
ahh, I see
so it counts a bigger flurry
Confirm is hard mainly because nobody really knows about armor or resistance values in Vanilla
Bottom line is there is a high chance those are things that we will not know untill Classic is released.
Having said that, furys are not only stacked because of their great DPS. But also because guilds are now aware they eventually need to gear up to 8 warriors in order to deal with 4 horsemen.
well they are stacked mostly for their insane dps, hardcore guilds can gear up alts with split runs easily enough that roster limitations dont really matter
for the more casual groups, stacking warriors for the purpose of pre gearing for bosses that require extra tanks will be pretty common
Theres also the sit crit enrage thing but some people say it was in vanilla and some say it wasnt
So whether its there in summer, who knows but it will make a reasonable difference
And i think WW scales with weapon damage
Either way, if youre a warrior who is willing to off tank then youll probs have a raid spot
Expensive being a geared warrior tho, half the bis gear is boe
Geared Warriors were scary as fuck in Vanilla PvP
that too, would end your day
double trinket, pom pyro, does 7k damage when people had 4k hp
xd
fair bit of misinfo here - will type up a paragraph rq
Armor debuffs are working fine on Pservers - The problem is that armor is too high on them. This means warriors deal less damage than they should. Bosses in full speedruns die in less than 30 seconds - our record is a 7 second lucifron. Warriors scale exponentially with gear due to unnormalised rage - 45% of attack power gets added to bloodthirst. Warriors use a fast OH for more consistent rage gen, not a slow one. We know armor values in classic - I'll post one of my reports on the subject. Most guilds that are hardcore run between 10-15 fury warriors for main runs - In speedruns that number can go higher, we ran 27 for one run, 33 for another. Sit enrage isn't as much of a difference as people think.
anyone that speaks german in here able to tell me if there is any information on Classic that I can get out of this interview?
http://www.buffed.de/World-of-Warcraft-Spiel-42971/Specials/Ion-Hazzikostas-Interview-Patch-82-Azsharas-Aufstieg-1279023/
google translate just says he is still working on it, but will not announce anything about servers or release dates
It's the first question
@uneven aspen alright, here is the answer
It will be released when its ready
Yeet
People in North America don't have flexible work schedules 😦
Most people, anyway
People in my guild are concerned about getting time off
and recruitment
have they said the thing about classic like how are u gonna get it
I assume it's just a subscription
is it with the normal sub or a separate one etc
Since most of the people have already bought it
12 years ago
Same sub
So bfa and classic
you just need an active subscription, you dont need to have the current xpac
I will make Arms work in Classic!
its good in pvp, and "viable" in pve. you wont compete with fury and combat rogues, but against the other meme specs it will be competitive or better
I played Prot during original. Was fun, especially having TF. But PvP was kind of boring just being a meatshiekd
Want to one shot kids as Arms and raid too
I mean, despite being bad in general and having retarded classses like ret paladins and arms warriors and whatever else in our raids we still killed everything in the game back then
I find it unlikely that most guilds will be overflowing with people going 100% hardcore gotta have 25 fury warriors or whatever
I think it’s silly
Those hardcore guilds will be complaining once they clear Naxx
About lack of new content
Since how it is now they have to constantly re-level and reclear as Blizz takes PS offline
It won’t be the case with Classic
I mean, I think it's fine if that's your goal. People want to max it out. Maybe they'll play alts more or something after that initial rush
but the content will absolutely be crushed lol
Yeah
It wasn’t hard
You just had to carry 20 people who got 1 fps
And the skill level back then was trash compared to now
Mortal Strike might push a debuff off the boss tho
monkaS
NA GRIZZLY INC
People in Pservers usually play 2h Fury at the beginning like in MC because you won't have enough hit for dual wield
But arms was never a thing in pve
I mean people definitely ran arms in pve back in classic was it good? No but they did it anyway because we were all shit back then
I meant it wasn't a thing as in it wasn't good
Most specs will be viable since the content isn’t hard.
People just stack FWars for speed clears
I mean people cleared naxx with half their raid as meme specs back in the day because that's what people had. You can play whatever you want, but there are certainly huge swings in performance if you are a min/max player or in some super hardcore guild
lmao
Does anyone know if there are any BiS lists thru each phase or raid tier for warriors? I can find pre bis or post naxx, but nothing as a checklist as I go.
It's all gonna depend on what patch the itemization is on
a pre-raid 1.12 list is completely different than a pre-raid 1.0 list
they said something about itemization the other day, that they're keeping an eye on that and trying to gate the powerful boes and stuff in the way that they would have been
i don't recall if items were buffed/nerfed but i remember something about buffed items coming in later when they were buffed, something like that
yeah they're going to add items that were added in 1.10 with the appropriate wave
but there are lots of items that were changed super heavily
stuff like this
