#protection
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You can't even pull big anymore
So there's never a threat to tanks
Bosses are the real danger now
*only
well you can with specific specs in your group
Okay
my group can't pull big
Cuz no warlocks cuz lmao
Inefficient if only 1 person is slightly uncapped
8
Usually
Whatever the dungeon allows
Only FH I've pulled more than 10
Outside of that usually 5-8
Same fucking pulls basically
Mobs have so little HP all you have to do is pull 1-2 groups at a time
And youre easy on time
Earthlink > some of the other inner ring stats now then?
ye i mean forti week was ez . idk about tyran. seems like mobs will die in 5 seconds after pull haha
Sanguine just made the targets caps even more visible
Cuz half of the pack would die
And the rest would be half at best
And then just heal up cuz smth died insta
Hate frost mages
"MY OOOORB"
yee ๐
"WELL FUCK YOU I HAVE TO MOVE YOU CUNT"
That's usually my interaction
With my frostmage
i just said spec fucking arcane haha
So for baby keys how does this look
coz we need t kite now you know. or use your orb in clever way
Ye thats aight for baby keys
I'm using aegis minor tho
It does stupid healing
Instead of sphere
sphere is pretty damn good too
give me another 5 mins kek
5min are over ๐
1.9k rep with the rep bonus is easymode
warcraft logs doesnt give the same values back that details did
Sooo details is bugged then
but I guess you can deduct
what it says
nah not sure if it's still 50% or not
look at link:
also, this was vs the tanking dummy. Details ingame didnt show any healed values when I only was in combat with the yellow dummies.
I did leave warmode.
Why can't I see your stats
Raw healing seems to check out
If you have 12% leech
Nvm
Mh
looks smexy right? ๐
Dummy logs don't pick up stats I was told.

what a nice trinket haha
I'll record a dungeon then
Ye any dungeon will do
never underestimate the power of das sporepods my friend
Solo a normal dungeon or w/e
86% overheal, nice.
Well that's just a 2min dummy fight
Ofc it's all overhealing
Doesn't take any dmg at all
Fair. They don't exactly hit hard.
Around 60 stacks is when it starts doing dmg
Or well
More than 1% of our hp a second
well he asked to check it ๐
Dummy logs don't pick up stats I was told.
@strong forum
They do, but in rating
just convert it to %
https://www.warcraftlogs.com/reports/fWTX7bJmKZMRCYvd/
let's just say I wiped on goliath stun, kek.
he got the better of me.
looks to be like 9-10% leech in this log actually
depending on details or wclogs
Coba, I asked in reply to you trying to make a joke out of my trinket.
but yeah, I could really feel the 5 target cap while soloing it.
perhaps something with K-value like you mentioned?
I don't know all i know is that i don't get the numbers, they arent adding up
Heh, strange
Are Haste + Vers the best secondaries?
BfA logs showed it normally
ilvl>haste>crit for general m+ purposes
no, free revenge is 3rrpm so that isnt really a massive factor
it has to do with vers being meh before anything oneshot-heavy
but parry is a lot of damage reduction overall in a dungeon
and crit is solid for damage too
tbf vers is also solid for damage, but its dropped a lot of offensive value since TD is ๐ฆ
In ST your leech seemed to be accurate @cosmic canyon
You also fucking lucked out with spore pods
4 procs in 30secs
Then 1min without a single Proc
it's always that high, 20% uptime on average in dungeons.
not really
yes really
20% uptime doesn't mean you will get it steadily
it has like a 4 second trigger timer
again, sometimes you luck out
yes sure
but if there is one thing i know about "random" in wow
hence why it's a shit trinket
is that it really isnt random at all
still, even if we account for quasi-random curve at which it procs, it is still subpar
everything follows like a median predetermined value, whatever that is. and sometimes it deviates around that
karton, whatever you say I don't know why you're always on attack
What even is the argument here my IQ is dropping by the second reading
the thing is, it has a median value around which its trigger is hopping around. It starts at the point minimum and ends at the point maximum that guarantees that said proc with median predetermined value being in between as your usual median value, in the place where it belongs with amount of triggered dice rolls that build up that proc chance with each consecutive failure
this is still MEH as you can't predict when it will proc
it is not your Daedalus crit in DotA2(which, at around 5 attacks after procced crit, procs AGAIN with maximum chance or at a random chance in between)
The thing about sporepods is, it's rng. Sure it can produce results, but its often the case that it can proc when you don't need it, and then doesn't proc when you could need it
thats why you have one triggered trinket and one on use
Wait is the argument that sporepods is good
hey i'm not saying its overtuned...
that's why you just run haste trinkets
And also I've found your leech to be checking out tbh
their value never goes to waste
Chain pull
In aoe and in ST it does roughly what it's supposed to
Fuck healer
@still pagoda tbf prng or not, you still run into the same problem of RNG not always working in your favor
if you want an RNG healing trinket to ever be good, you have to always be missing some amount of HP, which as a warrior means you are either dying or fucking up or both
@stark sage exactly. That is not possible if you're not dead, just as predicting when it will proc
no matter if you have prng or not
you don't have to predict it
just as you don't have to run that garbage trinket
just leave it in your trinket slot and do 10 keys and check the overall healed.
It seems like this โis sporepods actually goodโ conversation comes up every few months and i lose brain cells every time
it has value, and lets you focus on your other on use trinket
Pls stop or I will have none left
โค๏ธ take a deep breath
HPS =/= mitigation and survivability
@cosmic canyon the way warrior's survivability works is either you're at or near max hp, or you're dying
there's not really much in between
Pls stop or I will have none left [2]
so some random extra self healing is doing you basically no good
Urchin pumps tho
free 2 expulsom
And it doesn't overheal
Why wear healing trinket that is the HEALERS job
Yeah just saying
That the stat squish benefitted urchin quite a bit
Does more than using Nzoth on CD
Not sure I like that

tbf, self-healing is meaningless from standpoint of one of the main conceptions of tanking - proactive planning
even BDK, who is deemed a "reactive" tank on DS healing, has to plan ahead and pull RP from time to time to use it for certain damage checks
not much reactive play here either
What if you fall asleep for a second and you miss pressing DS in time because the rotation is so boring
Ever thought about that
Na. That's Reactivate.
As warri you press SB and you're safe for atleast 6 seconds
6 > 2
just don't fall asleep
๐ด
What are peoples overalls looking like after dungeons
Like whatโs a good basis to go off of
I hit somewhere in the 1.5-2k range depending on the dungeon and how spicy we're getting
Around 2.5k is aight
Key are generally around the 18 range
vtrue :^)

I'm still rocking a 440 shield
nice meme

i thought that was pretty funny ngl
:^( i dont like being boolied.
Also i've heard that exact joke like 90 times already
do you guys use execute and whirlwind often now? Im pretty new when it comes to warri tank
remove whirlwind from keys
I have never once considered pressing ww
I do execute sometimes
ok so when do you use execute?
usually on bosses
ok ty buddy โค๏ธ
Is for m+ better 3x GS or and lose one BoM from 3 or lose the single DC?
for mastery?
you guys giving up hod for gs?
GS is now my best friend
Sry for 3 text shit smartphone ๐
interesting weekly chest
@strong forum I got bandages ๐ฆ
@strong forum if you stack 3x BoM, you can reach 100% crit block, at which point mastery loses value.
you dont
it also depends on whatever major essence etc you're playing
haven't looked into it in pre-patch but before, you could easily reach 100%. I assume the same is the case atm.
thus, if you reach that thereshold, then consider a third GS above the HoM.
i reach 58% mastery with 2 bom
so idk how you reach 100% with 3
prolly have a ton of mastery gear
Read what I wrote again and just leave it at that.
yeah you cant overcap on mastery
you need a metric fuckton of full mastery gear
to reach 100%
any suggestion on ways to keep the PUG hate down while learning to become a better tank?
turn off party chat
๐
and also play with friends
if you dont have any, try to make some
tanking becomes 100x less stressful if youre playing with friends imo
definitely need to make some friends then
regarding leech @cosmic canyon
leech seems weird it seems to sum the amount of damage you do over time and heal you at intervals, but it doesn't seem to trigger if you're at 100% when you deal the damage
so only the heals that would put you over 100% whilst not being 100% would get put into overhealing
as it doesnt trigger at full health
so if i went to a dungeon and tanked a mob, and random dude with leech stood and jabbed his neck, he wouldnt get leech in his clog then.
@winter ridge Do what prot does best - out DPS the DPS.
THey tend to shut up then
(Although this is less true)
there is no "life tap" any more is there? especially not for hunters?
Saskar, my suggestion is that you simplify everything, make some macros for QoL and make sure to optimize your UI.
after that it's pretty much buttonmashing whatever class you play
and keep asking 'stupid' questions in here
By PUG hate I Think he just means, why are people dumping on him as prot
regardless of the high seat people reactions
yea..just peeps saying shit like "this tank" instead of offering up...next time why dont you pull this way
One road could be do a lil bit lower keys than you 'can'
try and optimize
then up the key level when you feel confident
well...ive tanked 15s on my dh and my prot war
struggling this week went from 14 to 13 twice now
bought to knock out SoB 13 to try and get a 15
Are you dying suddently?
nah...just not timing
try to pull bigger then
and limit downtime
as stuff is dying; have it in your mind what to do next
and do it
healers can often drink while in combat, if you just give them a second to sit down
etc
bolstering just scares me . i guess
yeah: dont chain pull this week
Yeah bolstering is a PITA
but "chain" the pulls you pull, if you know what i mean
But be moving to the next pull by the time the last one dies
Bolstering siege is a big pita
๐คฎ
Its really on the DPS though
they need to learn how to even their damage out
we tried to do 2 keys
so far this week ive had ToS, SoS, and now SoB
never have i depleted keys as fast
Bolstering scaling is fubar?
love me some 500MS world ping
try playing a Havoc DH with UBC in high ping ๐
ITs like "Hey my highest hitting uncapped AE ability..........just walked back ot the bathroom and exploded -> 400 feet that way"
Yeah!
ill let you know in a few hours when i run it ๐
hehe, it comes down to coordination i guess.
pugs have none
depends on io
Get a macro to target your priority mobs
dragonscale or Butcher's Block for M+ all tow 130
scale
but block is also ๐
so whatever you feel like
i switch it up sometimes cuz it has very little impact
kay (:
any good weakauras for prot? preferably rage/ignore pain/block with timer and bars if poss
had a look, some just dont work for some reason
even after theyve been updated for sl
junkyard mini slimes now bolsters lol
u have to pull each 1 by itself or ignore as many as u can
PITA
Ty mate
gz
anyone here playing eu
@cosmic canyon thats why sob is f tier on any bolstering week ye? ;D
@languid mason me
So GS gives on average 22.7 strength whereas HoD is 56 in secondaries. So why do I see people doing +30s with GS
What am I missing
Big burst windows=big pump
And i do believe vanguard gives 1 str=1 armor so it has some defensive value as well
Gs boosts my str by almost 80% with 3 ranks. That's huge
Plus you dump lots of rage into revenge during it
Yup yup yup feels good topping meters while being a brick house at the start of big pulls with 3x GS
I'm not sure how the math works out or if I got lucky, but I logged higher this week on all the bosses we did running GS instead of HoD too
and beat our arms warrior a few times, ๐ข
hi guys
someone in a random chat said - 3x gathering storm + 1 deafening crash + 2 bastion azerite with dragon roar/ ravager/ bolster wont make u miss corruption.... how accurate is this?
I ran 2 gs, 3 bom. Am I blind or is there a way to run 3 gs 2 bon 1 DC with the carapace and nzoth azerite?
I havent bothered with keys but people are saying that build blasts
3xgs is a meme build ghat turned out to be a solid alternative for the time of prepatch
You won't miss anything anyway
Die corruption die
@languid mason tbf, you will have great time even with BfA azerite setup
it is just an alternative you can try out
In SL is ravager the go to talent?
I want to start practicing with what will be the build for SL ๐
For m+ most likely yes.
Cool thanks
And if you take ravager, do you take AM or bolster?
Is ravager taken because it is more offensive than UF?
You would go for Bolster as it increases your SB uptime. ๐
@strong forum you said yesterday that it was enough to be in combat with a mob to get the trigger effect from war-machine. That aside, shouldnt the same be true for Victory Rush & other on kill effects as well? or are we balls deep on wording like in mtg?
sorry for @.
No, you need the killing blow for VR, while WM anyone can kill it as long as youve tagged it you get value
if War-machine triggers on anything that dies in combat, not only killing blows. and that isnt true for Victory Rush, then: It would be true for Impeding Victory; considering both War-Machine & Impeding Victory has the same wording.
kekburbbq

Bruh
If IV would work like war machine

I'M HEEAALING
But yeah, Tooltips are great
haha, STOP TOPPING ME UP I WANT to be on the healing meters
Pmuch
anyone else experienced random packs getting pulled since pre-patch?
it's as if certain abilities pull stuff nearby, that don't normally behave that way. (not stating the obvious intended pulls etc)
on a side note, hidden value in war-machine is that once the slay effect triggers, other mobs nearby are low; so you can fuel your executes evil grin
depends if you have a greedy moonkin they will just pull everything for their star fall
not leaving devastator again
what classes have uncapped abilities atm? warlock and?
I guess "Deep Wounds"
moonkin
as long as your in combat starfall will hit
its aoe is 60 or somthing
so my moonkin was just sunfiring everything
so that star fall would hit them
well its soft capped at 20
Like everything in wow
20 has been the soft aoe cap since mop, 10 prior
was there a cap in vanilla ?
not like you ever could pull 10 mobs back then
you'd die horribly
you did in CMS
oh wait disrgard that
but you could pull more than 10 before mop, just dont be bad
i think it was still 10, i don't see any mention other than the 20 at mop and 10 prior
so being in the game for so long, soft aoe caps hardly go noticed
whats our average damage now days. i feel like im real low
~2.5-3k
depends on the content
it depends; yeah.
I instantly thought m+ oops
havent done m+ since getting 2x gs so can speak to that in mythic last night, on pure ST fights i.e maut and shadar i had 2.7k and 2.6k then hivemind 3.1k but i had to go off and tank tekris on my own so probably higher in aoe situations
that being said though i am full gemed and mythic gear so gear comes into it as well
@ionic fern Thanks, gonna be weird to switch from ClapPower with UF and AM to ravager + bolster ^^
Earthlink or OP?! ๐ Op must still be > by miles, no?
like the way I calculate it, 25x6 = 150 -> /2 = 75 -> x 0.3 = 22,5 haste on average at any given moment
earthlink is just 7str on avg.
what classes have uncapped abilities atm? warlock and?
@cosmic canyon Assa's EB is uncapped, technically all Dot classes are nearly uncapped but have restrictive ramp up times. Boomys and feral, at least destrolock, interestingly arcane mage is too.
at least if tooltips are to go by
palas LD is uncapped too
Sorry i dont play nerd classes so
fair
SotR uncapped ez
Also i think most tank aoe is technically uncapped but has DR earlier than inprevious expansions
Nah SotR is BFA dropoff
20 targets?
fair enough
but afaik all tank dps is uncapped to prevent losing aggro to rng
thats probably wrong cause i used a superlative though
Canโt wait for sl, going to main my prot warrior all exp
Oh i think Shadow is also uncapped
w/ mindsear
Low key target capping feeling more and more like an outlaw nerf lol
Target capping is just dumb
Meh im pretty indifferent on it
Although i do think if you're going to target cap just make it consistent across everyone at like 7 targets or something
the weird inbetweener place we're at now where some classes can never hit more than 5 targets while others have an entire kit that can hit entire dungeons is just really weird
It's just bad
If you balance a class around being capped it will never be the best for aoe centric fights, and will probably end up being better in single target. But if you have a class that's uncapped period it will likely be extremely good in pure aoe but then you cant really justify it being good in single target, or you do and then it's just best at everything
IDK thats a slippery slope argument that hasnt really presented itself yet
Is there a good Weakauras that is currently working well? i downloaded khakans and it says I am experiencing too many string issues?
When this kind of "capping" existed
afenars ๐
@bitter sleet #268491842637660160 has a list of some, i use lux's his works with shadow lands #ui-addons-manager if you want to make your own
I.e. WW being kinda trash at single target but excelling in cleave and not much else
thank you @modern brook
I read that as whirlwind and im like, yeah duh
It just leads to winners and losers
๐คทโโ๏ธ probably
I stand by the fact that i suck and will play whatever i want as best i can - Like if my class is a loser its a big whatever im still playing and performing better than like 70% of fotm rerollers and im enjoying my playtime while im at it
But i completely understand the dislike of the philosophy. Im fine with a cap but make it consistent
I'd be fine with a consistent cap as well
The problem is trying to make a distinction between cleave and pure aoe classes
Since there almost is never anything that makes a pure aoe class worse in a cleave situation than a "cleave" class
I mean, if they cap stuff, they should cap for everyone and everything
and have every class be viable in single target & up to 5-8 targets
"viable"
I'm more a fan of "balance through buffing" rather than "nerfing"
it's not chess we're playing
or tic tac toe
make all them furry pixies expload with jizz all over the screen
I think the capping idea was good. But the arguments presented here about having it be at 8 targets would have been ideal.
@sweet summit I'm only hitting 2k. Im using booming voice, unstoppable force and anger management. Does using ravager increase our dps that much? Feels so slow having TC at 4.6sec
Yes Rav is big damage
Ahh ok. And would you sacrifice a BOM for a GS? 2 BOM 2 GS 1 DC?
Is anything lost when you run 3 BOM and 3 GS and donโt have a DC on your build?
thats what I figured. Running dragon roar and its pretty fun. not the most survivable tho
In 9.0, will Rio show my prepatch score
Id rather have them show 8.3 score because nobody takes prepatch score serious
Anyone know?
prepatch is in it's own season for rio, they'll be separated for 9.0 as well
Can you spell reflect anguish?
Ravager DR bolster is so fucking fun
I do miss TC spam. But this is a nice difference
Don't see Dragon Roar being that much less defensive then the other options, think it's a good pick
wait intercept got split and intervene
is low key busted?
6 seconds of someone just not taking damage seems kinda op
especially for a 30 second cd
is shrine 2nd boss fixed
@azure magnet Yes you can and it's awesome
@undone sun so I need to keep my prepatch rio score below my 8.3 score right?
because if I get 4.4k prepatch score theyll probably assume im 3k score
Post season doesn't usually matter
who cares bout post season score. nobody will check it
No one will ever look back to see what your 8.3 sore was either. When sl starts thatโs the only io people will look at, the current one.
@humble crow them being split and intervene not giving rage means much less rage gen and movement
also means less protection for your group with the removal of safeguard and the fact that 2 controlled intervenes is better than 1 intervene even if its for 6 seconds
when's that
Never
I sense some bias & irony in the air
and other classes doesnt benefit from those?
warriors in prepatch are still pretty much best tank for mythic+
not bad in raid
during shadowlands im sure they'll be fine even with the nerf to the legendaries
only real problem with them is lack of haste
if only into the fray would go back into first row of talents
ravager is solid, really solid tbh. 60 rage per cast! nutty.. but if the choice stands between lack of 'playability' and ravager, I guess we'd have to consider it as it is.
Right now, you like you mentioned madjay, lots of haste comes from azerite & essences. I reckon there will be some type of compensation system in sl tho?
on another subject; if I do /reload my ui settings/recent changes etc are saved; even if the game crashes. Yes?
if I do an assload of UI work I don't chance it lol. I exit completely
I feel you mate
i dont think theres any compensation rn for haste come SL
especially with int othe fray not being used
rn the only viable build will probably be the ravager bolster one though
Nah BFA build is still decent
as far as I know both builds are viable
DR Rav AM/bolster in pre patch BIS build wont hear any different
Odd question but when Nathria is released, how long will it take for the tank notes to come out?
@gaunt dawn
before the raid ๐

when any updates/changes are done I post on the discord ๐
๐
i think 15 is max ilvl ? could be wrong
You sure? Before prepatch it was 15 for 500
Probably changed with the squish tho bc it was only like 2 level an upgrade
@cinder roost was spell reflect a thing on anguish before prepatch?
Who let alavisto out?
someone
@strong forum great thank you
Yes, I always reflect 1 and 3 in P2 and same in P3
Just make sure you get the timing right so it doesn't get consumed by something else
But basically midcast is OK
10% nerf to all mythic nya'lotha, wheeee
what do I spend rage on as prot other than execute, ignore pain, and shield block?
I haven't even done an M+ I'm a big n00b
Hey, I am sure this was asked a thousand times already but has the prot warrior a hard time getting anger to use his abilities or is that just a first time impression?
if you play properly you wont have any rage issues
So it's just an impression of people who don't know a thing, that's good to hear thank you :3
yup
hit your abilities with increasing force in order to maximize immersion
I guarantee you your execute will hit for approximately 50% more damage if you smash your key with a hammer
Hotswappable keyboards are the future
P2w would be rerolling to mage
Cuz they're always viable
Or rather, always strong
yeh but then you have to play an int spec like a nerd
Tru
Should I be dumping my rage into execute when its up for single target?
if you still have enough rage for SB yeh. big dam
and when they whine just say "shut the fuck up and heal"
you wanted to healing parse didn't you? didn't you
Do we have any consensus on what the best traits are for now? ๐
1dc +stats
Hod cwh gs bom all good
If it was good before it's good now tbh
Gs only new comer cause ravager is useful
Gathering Storm? that's interesting
I'm going to try that out lol
Not liking dr ravager build much
Also mitigation gap now
With skilled play its whatever but at least bring other tanks in line IMO
Brew and Blood both havr 100% uptime
Blood
Mitigation
Ha
Best solution would be to bring prot up not everyone else down
running raid with no bolster didn't feel that bad
thinking boneshield is mitigation 
that was only relevant in legion because AM checks existed
@inland mesa its in m+where you need bolster really as you dont need to use SB when your not tanking the boss in raiding so you dont need the extra block bolster gives you really
thinking boneshield is mitigation
@brittle owl @limpid pawn
Thinking ISB is mitigation

Make ip a 90% absorb again
What if spending rage made SB cooldown quicker?
is ravager a new ability ?or was it in 8.3 aswell?
Talent that got a little rework
I really like the dr ravager build tbh
Make ip a 90% absorb again
@modern brook and x3 cap
is ravager a new ability ?or was it in 8.3 aswell?
@woeful stirrup
It was here since WoD
was just quite shit outside of beta cycles
Quick question: does demo shout work on existing dots or do I need to use it before the mob dots us?
should be existing, but as soon as DS wears off the damage received from the dot goes back to normal
if it's still active
@brittle owl @limpid pawn
Thinking ISB is mitigation
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@still pagoda you mean shuffle <_<
Same shit but passive
BRM got easier and stronger in sl change my mind
So I feel like this question gets asked a lot but I donโt really see a pinned message on it.
While Iโm not new to tanking, I feel like Warrior is the only tank that is about mitigation while other tanks that Iโve played like Death Knights are about doing more damage to live steal your health back. Is there like a general YouTube video that will kinda just go deeper into the mitigation / cool downs of warriors?
- DPS Warrior that has very rarely tanked
Warriors lack self healing to counter there insane mitgation
Also get dicked by anything that isn't blockable
Was gonna say i thought ranged projectiles were blockable but i wasn't sure
I don't block arrows because I RP as saurfang and take them to the chest so I can yell louder
@terse otter it's incredibly simple, block if the mob is swinging or shooting at you. If you're running bolster use Last Stand to cover mitigation gaps because it gives you block. Use shield wall when you need to reduce heavy incoming damage. Dump rage on Ignore Pain if you need more tankiness. Use Demoralizing Shout on cooldown.
The tools are easy to comprehend
The hardest part is learning the fights and mobs to know when to properly use them
Also as an aside, prot paladin is also a proactive tank who wants to reduce damage before it comes in but has some options to heal back
Same with bear
VDH is a mix between prot warrior and blood dk
I just joined this discord. Will most likely main prot warrior in SL for M+. Did some 19s on my resto druid in BFA. Really appreciate the advice and can't wait to read more @chilly brook
I think Mwahi has updated the guide as well
yea pre 8.1 doing a tol with those people throwing rocks was not fun
Is there any 2in 1 charge/intervene macro ?
thx dude
so would it be feasible to get enough haste to have perma shield block uptime? and if so, what % or rating would that roughly be?
sorry if it's a dumb question, i'm the big noob
What are your thought on prot atm
aight nvm that was a super dumb question
we are fine. not viable for WF.
166% haste for 100% uptime on SB without Bolster/HR @calm crest
one day one day haha
what wud u guys think is better for 25+ keys in prepatch . Shell + 110 Urchin or Shell + 115 Vita
or Alchemist Stone (which i dont see the point of running without verse amps)
im pretty sure 110 urchin>shell in terms of hps
coz i have 85 urchin and its almost the same as my 125 shell in ~24 keys
im just using shell + vita
cuz shell can cover mitigation gaps
also great vs spirit breaker
urchin is mad hps tho
a nice alternative for gotta go fast?
Mythic Dungeon Timer
or the WA Reloe made
ill check it out. thanks!
@chilly brook ty dude well explained โค๏ธ
is dragon roar better then Booming voice for M+?
Dragon roar is cool as fuck

I think until we get thundergods vigor, dragon roar is better for the snap agro
Plus it crits for a lot
DR is still decent if you run the wall in SL
That's my current setup in beta and I like it a lot
More than bv/tgv
I don't know if it's numerically better in terms of mitigation over time, rage gen, or damage output, but walls/dr just feels good
in rage gen the wall is superior over tgv/bv i would say
getting 5 rage extra for every SS is alot
obv after the nerfs
nono dragon roar owns so its aite
With the number of resets we get on shield slam, at one point does HR over take bolster?
No
Because you lose more resets with HR
Now whether or not HR is more damage in pure single target remains to be seen
How do I lose resets with HR?
Because you get more resets with deva
HR not punish 
its 8pm
11am
not sure. Bolster gains value from the downtime between packs in m+ compared to HR
Would haste affect HR positively?
Should
yes but not enough for m+
yeah
even with end game gear we have available in BFA, we still dont play HR
HR suffers from the fact that you dont have control over your resets
Euroboi

Real talk though not getting a reset until after your shield block timer falls off is ass
And it felt like it happened all the time on beta
Honestly they could just fix that by making it a buff that applied to your next shield block
so kinda like everlasting minor you think? a buff that will increase the duration of your next SB?
Nothing functionally would change it just adds the current extension to the next block
I'm doing keys atm with 80% uptime on sb with HR.
obv im just making fun of that minor
massively
and then i saw my group pug a tank cuz i CBA'd yeah, and he was running that minor
and lucid major
in a 25
im physically cringing
I've seen bdks use it unironically
They have the ability to code it so it could extend it shield block is up but add to the next one if it's down tbh
that
would be broken
that for every SS you do
you get +1sec on your next SB
oh my god
stacking ๐
Idk how broken it would be
Cuz you'd still want to use it as often as possible for blocked hits
yeah but you get a ton of SS
It would just help alleviate the problem it has and make it a more viable defensive pick imo
Bolster should be baseline cmm
same as AM
and UF
UF can die for all i care
Last stand without bolster feels very out of date
Like a very outdated defensive
yea...
LS without bolster is close to useless
hey man dont talk yourself down like that :/
!
! Is there any good conduit overview page? Like, for me that hasn't played beta & only tried the talent tree and make sense of it from there, it's all kinda confusing. And constant revamps and so on.
Wowhead or other source the best?
Aight, and as far as we know, quite close to release. Y?
anywhere from 3 weeks to 3 months
but legally, it should release before 31.12.2020
otherwise theyre gonna have to refund every single pre-order
hoping for 15th of December with raid coming out in jan
TBC was delayed from Oct 26th to the second week of Jan. Blizzard loves to repeat itself...
is devastator always better than punish?
grants you more rage and allows for a more fluid rotation, but i wouldnt call it strictly better
@simple mural But it's very good move from blizzard, releasing SL in current bugged state would be very bad decision
Oh yeah no doubt, just want people to know not to hold their breath for a quick re-launch. Knowing Blizz it'll be around January for the relaunch.
well they did promise this year but god knows
If you look at the wording, they promised to announce the new date this year.
This year on christmas maybe
honestly if it wasn't going to be this week, i would've preferred post christmas release
with relatives in town and all that
^
can't play wow without being judged ๐ฆ
I JUST WANT TO PLAY THE SAME GAME FROM HIGH SCHOOL LIKE A DEGENERATE OKAY
Does killin an orb proc Victory Rush again or still no ? ๐ฆ
Still no
darn lol
i have a slight suspicion
that its not a bug
given the 2 season long silence about it
i think it first happened in season3 right
Dunno
or was it season4 launch
It used to work for sure
either or, a little too long to be a bug
to then also not work on 9.0
and if it is a bug
i would just...

I know that death strike procs don't happen either so I would guess no on-death type things work
They broke it mid season 3
Just one week it stopped working
And we never got any response or blue post about it
Someone posted a GM ticket response around that time where the GM stated it was a bug, but you can't really take GM's word as gospel so it very easily could have just been a stealth nerf.
so the prot BoP appearance is sorta meh eh?
i'm not a fan
i like the base hidden appearance and the mage tower ones a lot though.
although I also only ever bothered to do BoP once and that was on my druid.

is there a discord specifically for prot warrior?
I dont think so ๐ค
this one as the other specs dont count
Isnt this channel good enough ๐
its not this one we have #698541559049748520 as well
@livid totem what's on your mind mate? This is the place to be for protection. If you're looking for a blizzard sanctioned/supported discord forum for only prot warriors ;this one doesn't make it. But it's as good as if.
Class discord for warriors: subchannel for prot wars
Community supported.
Um.. They have some similar class discord in China btw?
Just out of curiosity, what's the average health you guys have at max after prepatch?
No no, on prepatch
34k
yeah I'm around 32k guess not that bad,
i mean its pretty simple
if youre below 130ilvl youre undergeard
HP scales linear with ilvl
Damn Ilove the prepatch prot
Never had so much fun playing this spec before
the new ravager is seriously pog
so I really like to minmax damage and since raidbots is not funktioning for prot...are there any infos on gems and stuff? are haste gems still ahead of both strength gems dps wise...or is it the other way around?
also null barrier minor seems to be dropping out of favor for single target dps, right?
Null barrier is still good dps, and best in ST, in aoe its shit
You want to be using both strength gems
okay thank you very much ๐
the new ravager is seriously pog
@sharp orbit totally feel ya... chadding my way through m+ running 3x gathering storm 2x bastion 1x deafening crash... in low dungeons, you can pump really hard, on higher keys it gives you a neat amount of rage
how much more damage are we doing compared to other tanks? in estimated % can you grade all classes ?
we doing most?
or pallywan?
other?
pally does like 30-50% more afaik
damage wise i feel like we're 3rd?
pretty sure my tanks overall damage is typically pally > dh > war > brew > bdk > guardian
oops sorry thought i was answering for SL
No u
thanks!

I meant atm.
hehe, think it'll even out in sl?
what pallywan has in damage, we make up for in mitigation? or just not balanced properly atm?
its just not balanced atm
Hello guys,
Dose the Arms azerite trait Gathering Storm (bladestorm azerite trait) works when i use The tank raveger talent?
if you were asked gun to your head to pick when you think SL was going to release, what would you say?
@misty elk yes
They did offer refunds, which allows them to not run into any real issues if they push it back into next year too, but we'll have to wait and see how things are next month to judge
@grand drum Thank you !
it was just to make conversation
also my friend and i are making a wager
and wanted to set a before/after date
late november early december
No one with a brain
Right now in prpatch you can minxmax dmg to almost dps lvl together with pallys there is no compettition. A really good pally can outdps us by around 15%
But they lose a shitton of defensives.
We do not.
im barely trying and my pally and dh are doing buttloads more damage than any other tank rn
Is there a way to reroll azerite traits in a piece of armor. New to bfa
Not just reset them, but get completely new ones
You need to get new pieces
Also @civic rover idk if im just ultra terrible as vdh, but I'm doing more dmg as pwar than as dh
In pre-patch
Not beta
Hi...how do I survive burst damage?
Burst damage such as?
90% of tanking is proactive, as long as you expect incoming damage there is always a way to mitigate it
awesome sauce
@wild hamlet use your cds
Never keep them as a panic button
This goes for all tanks, not just prot warrior
95% of tanking is indeed proactive
I was getting put off warrior by people saying it was going to be bad in SL
but I keep coming back to it ๐
I was getting put off warrior by people saying it was going to be bad in SL

ngl all the tanks are looking good
@strong forum that's probably moreso because you've mained warrior for so long
i've never "mained" a specific tank so im equally bad at all of them
@strong forum I'm really terrible at prot pala
@still pagoda imagine playing anything other than a warrior
Yes
still strange on live seeing top dmg ability as revenge

Mines shield slam
Shit procs 24/7
Half the time i ss explosive
Honestly i like it more
Instead of dick slapping tclap its just hit whatever came off cd
@wild hamlet the main mistake is to use cds after you alrdy took huge damage spike.
Finally changing talents around due to prepatch - I swear I read that Ravager/DR is now the go-to. but icy says BV/UF? I'm confused :/
Talking about raiding
Our boss wants to do another Heroic clear with SL being pushed back
IV says BV/UF is good
Ravager + Bolster being the more defensively oriented playstyle
Just because there's a
on BV and a โ on DR doesn't mean DR isn't good
oh I thought Ravager is more offensive, thanks!
Well in my opinion it's more offensive and more defensive
Just outright better in every scenario imo
Just outright better in every scenario imo
@strong forum Ravager or BV/UF?
DR + Rav and Bolster or AM for pre patch imo in m+
Thanks, thats what I thought I read here
BoM is still good and it makes AM good. ๐คท
I personally prefer DR+Rav+Bolster rn, but I don't raid rn cuz lmao
๐

Hi!
I'm trying out Prot, but it feels like there are waaaaaaaaaaaaaay too many buttons.
Am I over doing it? Or do we really need to have like 20 diff keys?
i have 26 binds excluding pots/racial/drums/etc, so yeah. we have some
sheesh
All the guides online have them using like 6-7. But I see a use for everything.
but looking at the bright side, devastator is -1. charge/intervene/hamstring(or VR) macro is -some. whirlwind is never used






