#protection
1 messages · Page 2786 of 1
👀
edict is one of the best trinkets geezus fuck just say it
Never ignore ilvls
Yes luffy. It’s very good for its Ilvl
ah okay then
Only look for leech
And even better in your case
thanks a bunch
Time to go kill Orgo and get that Inkpod.
hes losing it

for m+ would Jes' Howler 445 be better than 410 mecha trink mast/haste lazer beam? i have a 440 Rezan eye in other slot
ah okay, i see all my gmates using it so i just assumed, ty tho
what essences would be pref? Im currently running vision major, c&s and lucid minor
would it change based on week?
Gross
hmm
i got the last missing trinket last week too
now i have all raid trinkets at 445+ apart from the useless one
laughs in 450 edict 450+s urchin 445 coral 445 inkpod 445 phial
what combination should i choose between 440 eye, 445 howler, and 440 vial, ik theres a lot of variables involved but just thoughts
rezan + vial
ty
I like howler. Rezan and howler or rezan and vial are both fine
You're both fine
😳
any tips for serated edge on queen azshara p1?
which two rings would you equip? 430 vers haste socket, 430 haste vers avoidance, 425 mastery haste socket
Both sockets
^^
thanks
Should I go Skyscorchers with Basion+Brace for Impact+Ablative Shielding or Trench Tyrant's Bloodsport+Reckless Flurry+OP?
Trench Tyrant's, Brace for impact+IF/RF+OP
for raid fights
and skyscorchers for m+
Sweet I only tank in M+ thanks
oh, and TAKE UNSTABLE FLAMES INSTEAD OF ABLATIVE SHIELDING!!
Will do is there specific essences I should use in M+ I have been doing Visions major Memory barrier minors
Do you have CnS @pearl kelp
yes I do @exotic spoke which would i replace?
Really giving up that null dps is interesting
aegis can replace CnS right?
Null dps is incredibly minor in m+
Aegis can if you pull big enough. CnS is technically better
It’s 2k dps split between the mobs.
does prot take the least amount of damage out of all the tanks?
Nah that's monks we just do the most
no prot definitely takes the least
but it's because we don't self heal much at all
I thought Monk took less
external healing required is the more useful metric and monks are probably the lowest on that right now
And DK
which tank would need the least external healing atm?
🤔
least external? probably warriors assuming it's all blockable damage @high quest
@pearl kelp historically monk has always taken the most damage out of all tanks because they don't "mitigate" any damage it just goes into stagger after it's reduced by whatever armor/absorb they have
Imagine a tank with a permanent external on it lol that's monk
And DK takes a lot of damage as well
Depends on the fight.
That's not even true though because stagger isn't really an external
you take the damage just spread out instead of all up front
Warriors can cycle CDs and go. If it’s melee damage we can survive a very long time on our own with proper play
stagger is too easy imo
Still makes oneshots impossible and heavy hits into small ones
didn't used to be
in legion monks were balanced when they had to be at half life all the time
Stagger becoming more and more powerful is a more recent phenomenon
so they don't need the external healing that they used to
no they have a bug
I take heavy hits and make the damage go away. Monks take heavy hits and take the damage over time
lol
Taking double m grong smash was fun. They wouldn’t let me take triple
@broken isle if you get one shot as pretty much any tank you fucked up especially as prot warrior
against magic damage stagger feels much better really braindead
I don't disagree there
The magic dmg change is what made monks super op imo in legion stagger wasn't as big of a deal
I mean ISB was a big enough of a deal in legion that taking hits without it fucked you
I've never played a brew and mostly play fury so y'all would know more
not so much in BFA
I mained BrM in WoD and Legion
WoD BrM was somewhat not braindead
@chilly brook can't they half their damage taken?
You can purify but limited charges and why would you?
unless your healer is actually struggling
And if you have one brew charge and have to pick between extending ISB or purifying you ISB always
Even if your stagger is 400% of your health
Lotta people in my guild think blizz needs to take stagger outta the game to make people happy
They don't
I dont think its such a huge deal
Tbh it's a non issue
The only reason my guild has me on BrM is because of the 5% melee buff
Sure in high keys not in mythic raid xD
They don’t. It’s why monks are a tank at all. It is their niche
CoF is better single target
Take it out and what do they have
Like people were able to clear EP with prot warrs u kno
It's not like Blood DK on 2nd to last boss on Antorus
Repeat after me:
“All tanks are viable”
Ideally what they should do is revert monk to an earlier design version where stagger wasn't as strong and it was only one tool in their arsenal to deal with damage
If u didn't have a BDK on that fight idk how u beat it
Coven?
Nah Aggramar
The one with the elementals
Ah
Honestly people put too much stock in what they see the "top tier" players doing without realizing the "why" behind their decisions
Wait
Hold on
But
I saw nerf and other prots sacrificing Ilvl for leech. It has to be good
Right. @lusty grotto
Usually I agree but BrM on Azshara is pretty ridiculous
Za'qul, Orgo, even Sivara. BrM destroy those fights too
I swapped to my monk never played before, 430 ilvl and feels invincible compared to my 447 warr
not ridiculous to the point of other tanks not being able to do the fights
shield spec shaman is not viable >:|
For QA
It's not simply they're really good. I feel like they actually break the fights lol
Yeah but sometimes it is worth doing what top guilds do is all I’m saying 🙂
Brm only on orgo for two tanking instead of three tanking
monks have some interesting mechanics that are nice
like being able to dual tank m orgo
tho it's a bit dicey
stagger scaling off of main stat was a dumb idea
1 tank za'qul? Tho technically people did 1 tank star augur but any tank could I guess
did monks do anything special for 1 tanking zaq?
i thought that was mostly a havoc dh leech being sweet thing
So, if your tank is monk or a high mitigation tank it helps
It’s with the recent change waat.
so wouldn't warrior be better if it's the post-mitigation melee dmg that transfers??
After the nerf to picking who you were tethered to they changed it so the tether only transfers melee damage
monk is far better
still seems dicey tho sending that to a rando raid member
Monk because stagger doesn’t transfer
they dodge half the melees as well
But theoretically possible for a warrior to do it too
so you basically transfer no damage
I'm no blizz designer but
However, if my guild wants to one tank it.... it would have to be our prot warrior
Instead of our monk to do it
Because, raid leading
Its hard to mess with stagger since it's the entire core of the spec
But they saved prot warr so maybe itll work out in the end
i wouldnt be surprised if they messed with its cadence
Tanking zaqul is fine with warrior
Overwhelming Power or Unstable Flames (M+)?
Like at the end of the day, I've seen Vengeance Demon Hunters laugh at the damage intake of M Org
Solo tanking it late?
Tank balance is pretty goofd
Yeah
I figured as much. Still working on court so couldn’t speak first hand
No point solotanking if you arent zerging it tbh
High mitigation means less damage getting pushed through to the tether
You will have to hold dps anyways
Fair
I honestly do think people overstate the power of BrM tho, the only times I die on a prot warrior where I wouldn't have as a monk is when healers are just bad
Which in and of itself is a merit
there are simply pulls a brm can live that a warrior cant
The advantage of BrM is that the stagger really helps before you have the gear. It’s why it’s so prevalent in CE guilds
especially with certain types of magic damage
For raiding
Also true
Before you even consider M+
So when doing splits, it’s one fewer person to worry about as much as your dps
On the topic of magic damage I'd rather take a DH
hello warrior friends, I'd like to ask another trinket question for prot. A 415 eye of rezan with a socket vs a 430 merektha's fang. What would be better?
Does rank 4 null minor shield get updated appearance too or just the major
@marble cipher Overwhelming Power
@rancid heron probably rezans
I was thinking that
Yeah, Merektha's was not fun to try to use. So glad I'm rid of that thing.
thanks fellars
@exotic spoke Sorry
for what?
My Warrior is now LFD
You should have been regular space goat
but thats a step in the right direction so Im not that made
mad*
they don't have nearly as good beard
Dorf or bust
Suck it slut
oof
@umbral forge you’re always Nightborne to me
👀
Anyone know the enrage timer on 2nd phase orgo with the adds?
like how long it takes the naga to enrage
Oof Ghash
Binding shot is so nice
Chances are you'll end up with a big ass bird then.
Big bird is a time waste.
Just CC big ones, pull multiple packs of tiny together.
Then pull big ones together.
in all the packs if you taunt the right target the bigbird doesnt follow
or just sap/blind etc.
in regards to kings rest this week, how do you pull the two zul minion packs without bolstering something up and how do you survive the packs at first boss room top left and before the third boss room entrance?
a resto shaman couldnt keep me up in those two packs and the zul minions always bolstered one mob to mini boss levels after i tried to pull the first zul minions upstairs and the small right pack in first bosses room to the gong, in both cases either the zul minions or a golem auto aggrod (golem because of void, minions because of patrol bullshit it seems)
Rogue can solo soak minions of Zul.
In the first boss room you should pull them separately but that's not always doable depending on the key level and the DPS available to you.
So in first boss room you wanna pull the right back - nuke them down before the minions of Zul will move past that and then pull them. I'm not sure but if you run with a druid i'd assume you can also root the minions in place so they won't move onwards.
The 2 top packs in the first boss room is just one thing:
Interrupt/SR the casts and dodge the tornadoes - those are the things that wreck you - as long as those are under control you're fine.
and the pack before third boss? with like 5 mobs and also emissary?
you mostly shroud it
In general you wanna skip that pack with invis potS/shroud.
if you wanna play that pack however i suggest you to kite after using defensives high chance it will destroy you after 2 stacks of bolster
it would be just nice timewise to do it because you can shroud the berserker packs then which take so much time kiting them downstairs, rooting a caster etc.
well if your groups has a dh and knows how to skip zul then you can shroud all the way
also skip the berserkers and berserkers can be handled with any kind of pet or parry/dodge soaks
i also suggest you to use engi helmet with bleed trait
it works great in KR can delete bleeds
zul skip is an exploit?
And if you happen to be a Dwarf by any tiny chance you can also racial.
That's what has been said about every exploit ever.
that's choosing the best of two evils right? Or is bulwark actually good (M+), number looks so low?
Better than nothing. 🤷
True I guess
the way zul is tuned is really annoying in high keys and being that high magic damage its sad you have to use stupid tricks to pass it but yeah
Sounds like a healer problem if u ask me 💁
Overall damage taken from mobs.
Dude's a beast no way around it.
But i don't mind it.
It's a fun part of the dungeon.
i did that add in couple high keys in forti my healer had 80k hps only on me no one else and i still had to kite no matter what
Jeah. 🤷
if you ask me thats just doesnt make sense in any way most of the adds have a way to play around with stun rotations soaks interrupts
that one is a motherfucker
Idk, as i said i don't mind it.
Not many things get me excited but this add does.
but hey what do i know of balance xd
yeah there are couple mini bosses in bfa dungeons for example ludwig also hits hard in high keys forti well its physical which helps alot but if you fail one part of mitigation you can kite for couple seconds and come back
it still punishes you with losing time but doesnt just end the key aswell
19 fortified zul was combined ~190k hps on my dk alt with a monk healer. Doesn’t sound like it would be fun for a prot
Depends on the person. 🤷
on a 19 i think you can face tank it if played well
above that i dont think so
well obviously depends the on the group
one of the two things im kinda looking forward to in blizzcon the future of m+ and which direction they will be going forward
Probably somewhere horrible.
come on man dont be pessimistic 😄
well yeah sometimes they come up with good ideas and ruin it with one decision
either with catch up mechanics or gameplay-wise
i dont get it
It's funny to think that as a 12 year old i would have never-ever thought i'd say something like that. 😂
Then i said "It's BLIZZARD!!!" in a positive note.
that sounds awfully close to disdain tbh
Take it as you want. 🤷
lewd
You Can hate a company but still love the game
Stat stick trinkets are obviously better but is Edict of the Faithless usefull at all for a defensive scenario?
Yes, edicts is very strong defensive trinket.
And stat sticks aren’t better defensively
Yee but stat sticks are generally better cuz they provide offensive bonus and defensive
It depends on what you need.
Yee if ur gettin big time ass wooped by a boss definitly not good.
but if ur farming content never being in danger stat sticks feel better
But for example in comparison with Prism from Oppulence... isnt Edict kinda .. meh?
And better is subjective, if I need offensive I’m going to go full dps with cyclo and inkpod or coral. If I need defensive I’m going full edicts and urchin
All the defensive trinkets are "meh". But we gotta pick the better ones from what we have available for the moments we might need them.
ye properly true, not too familiar with power level of this tiers dps trinkets for tanks
The one thing I really like about edicts is that it can be dedicated to magic damage. So in certain dungeons it feels really good to have
Motherlode for example
True i just cant think of when Edict will ever be usefull if overall output is argueably less than prism? 😮
Yeee i thought of that, and the shield might actually last for a while if its magic exclusive
I had a 415 prism and I have a 445 edicts. The thirty ilvls of strength really help too
unless you’re rockin a huge TF’d prism...edicts will win
^^


with fast comparison it seems like prism is higher value with even like 20-30 less ilvls lol

if u dont consider magic exclusive aspect
However, I do have a chance at a huge prism tonight. Going into mythic bod
Did you take into consideration the ilvl str gain or just pure Effect values?
prism wins initially, but after x stacks edict wins
which, generally you get and maintain over whatever you’re fighting
Theres also the passive str not just hps of the trinkets
just annyoin how they can never properly execute a power flow of trinkets 😦
tbh edicts and urchin are pretty strong
I mean, urchin is really good too
and not bad trinkets, design wise
And imo - urchin really complements the design and playstyle of prot
DMD says hi.
they’re pretty successful if you ask me, especially looking at shit like these cheat death trinkets
Yee Urchin i really like
Dmd?
Darkmoon Deck.
Ahh
well DMD was busted as shit
but they made 2 similiar trinkets from 2raids in a row 😄
but those are generally super overbusgeted
Not really frattp
yee its kind of a rule darkmoon has to be op
Diamond gets better if you’re not taking damage
Edicts gets better as you take damage and use it up
So when you start to need it - edicts starts ramping up
Note - I could be wrong. It’s early and I haven’t had coffee yet
i feel like Edict will just get hit by 2 auto attacks while diamond having higher uptime results in it actually decreasing the damge of desired snipe
well the two tank trinkets from the raid look extremely strong if they behave the way I think they’ll behave
the new raid*
Haven’t checked those out yet
same
Balancing inc - don't worry.
if they function like bandages, which they fit the bill for, warriors are going to have some fun synergy
But it feels really bad whenever they encourage clearing older raids for upgrades 😛
Just don’t do them?
I mean - to be honest, where do you need defensive options?
The odds of you get a prism worth a damn are pretty small. Also what mwahi said
Like NEED NEED them.
Meh
🤷
Your survivability comes 95% of your own play.
I progressed first five bosses of mythic with cyclotronic punch card and a dps trinket
havent raided dazar nor azhara hardcore as a tank so cant tell if theres any good tank spankers out there
You need the defensives when you’re pushing like 20s in m+. But at that point you can’t sacrifice the Ilvl and so you use a 445+ edicts and urchin
but true, but until ur comfortable with the encounter i like havin a little advantge.
I mean - there are - but the trinkets don’t make that much of a difference
Jeah, no harm done using defensive options.
But in general tank trinkets have been pretty poop either design/effect or value ways.

👌
Howler is a good dungeon tank trinket. Some people give it shit but I like it.
Rezan and gore are my favorites but they are more stat sticks
next raids tank trinkets look a bit meh? 😛
not seein tuning
Atleast this absorb is on demand and has niche benefit
so here's the thing (Extreme caveat that this is purely looking defensively here): on-use shields via trinkets apply after IP. In the case of the one from Maut, you as a warrior can SR + IP stack against any low-periodic magic damage (i.e.: huge raid-wide aoe pulses) and get a lot of value out of the extension as you're keeping the actual shield alive for longer. For the Psychic Shell, it depends on when that 70% reduction happens, cuz that could end up being one hell of an effective shield value.
Either way. 70% reduction on a 65 second cd is pretty good
I only briefly looked at the trinkets but what’s the cap on the 70% trink?
Iirc it’s one of those “up to x damage” things
yeah
Which almost always aren’t high enough lol
There are exceptions but I’m always hesitant
depending on where the % is applied
Yeah
if it's done in an advantageous way, that value is actually a lot higher than it looks, effectively speaking
Yep. I think the normal version of the trinket was like 24k?
wowhead has a 445 looking like 25k
could be shiite, could be not to bad at all for certain situations but is definitely interesting...the 1min 5 second cooldown is...funky though
Wait so it’s 70% reduction up to 25k damage prevented? Because that sounds like absolute trash lol
depends on where that 70% is applied
if that 30% damage is then split between IP and your hp pool.....
Has the potential to be good. But good chance Blizz made it not so good
a 25k hit turns into a 3.5k hit to the shield
Just have to wait and see
yeah, either way, i'm curious.
No
Nope. It’s a pretty garbage effect.
Absorb goes away instantly and thus the damage never really happens in any relevant amount.
Sweet, that cuts down the grind
Which one is that? The 12 stacks thing?
Whew
could be real juicy
Only downside would be if it procced on the last mob of a trash pack or something XD
then you'd fuck that poor sucker up
haha
11 stacks near the end of a pull? Go pull more!
^
And then wipe to bolstering
And hope that "attacks" doesn't mean whoops resounding protection refreshed
But worth
if the trinket does poop damage you play like poop basically
Depends what it actually procs off I guess. I've had vision proc while running between trash backs before lol
Off something I don't even know what
Got a 450 gore... dunno if I wanna drop edicts/urchin at 430.. decisions decisions
450 gore, jesus 😭
i see a lot of warriors picking devastator in raids
is it competitive now? also is it any good in m+?
It does the most dmg on that row
It’s good for single target only
But the on demand rage from shout is very important in mythic plus
It's good in raids regardless of RF
Yea true true
Reset shield wall maybe nice sometimes
Slam
I think he means slam
Slam yea
I have a shield slam/reckless fury set for some sick boss dps for raid
But devastator wins in raid anyways despite reckless like above
I personally don't like talents that take a button away
But cant deny it's pretty good
Yea muscle memory makes me keep clicking devastate anyways lmao
I should just macro it to turn it into shield slam when I have devastator talented hmm
what's the ideal traits for m+ then
clicking devastate
In their defense, I have heard people refer to keybinds as clicking buttons before. Maybe everything is okay.
Maybe
We can hope.
Indeed
My keyboard makes a click when I hit it
Big if true
do you ignore shield slam wwhen trying to do aoe damage?
like never shield slam unless u dont have rage for revenge
or am i misunderstanding
Shield Slam is still substantial damage and rage so I wouldn't ignore it completely. I still use it pretty frequently in AoE because if you don't have a proc on revenge, you probably are gonna need that rage for Shield Block or IP so you can't just freely spend it on Revenge
If you can you're probably not doing meaningful content for your gear level so you can revenge away I guess lol
thanks for the answer
very informative
one more question: is memory of lucid dreams as nuts as it sounds?
spells and abilities have a chance to refund 50% of the rage spent and heal
maybe the chance is too low?
It's pretty good. You get rage return on abilities (I think it's around 2ppm); it also heals you and gives you a bunch of vers for 8 seconds when it procs
It's one of our better minor essences
doesnt give versatility here
but maybe because its rank is too low
i use anima of life and death for my major essence
Yeah I think the vers is on R3
it does some crazy burst, and heals too
Anima is pretty meme-y. Vision is better
im new so only have 3 :D
Ah gotcha
It's used more to pad numbers or just look at a high number every 2.5 minutes than actually good overall.
It's not bad. It's just not better than Vision
Visions 
You can get Vision R2 in a couple of weeks. Then another 2-4 weeks for R3 depending on if you can do Hard Mode or not
it says it drops from king mechagon
Yep
is it guarenteed drop?
Yes
Only vision I need, is of @warm plinth
😍
😍
im starting to feel the same with all the answers he's been giving me
Oi
😮
thanks a lot man i appreciate it
No worries

Oof
Anybody here going to blizCon?
Whoa ghash almost got catfished
Can my prot brethen give me a prayer, I'm stuck main tanking M Org because other tank gets dropped like a fly at random intervals
what class is other tank?
bdk
monk, me bdk
Easy mode
yup, though so.. without stacked boneshield, they go down pretty fast...
Monk and you on orgozoa and Bdk on adds
No tank should struggle on orgo 🤔
Ya its jsut the random spike damage that gets the bdk
i'm mostly chilling for the fight
Bdk is better suited for adds anyway with grips
Open with avatar and last stand. Just be sure to have block on it
I mean, I run full dps set for that
But why wouldn’t you avatar on pull anyway?
i do
Yeah, that’s all I’m saying lol
how many add sets do you guys try to get before phasing 6/7?
7
there's only 2 tanks that have a harder time than the rest with boss tanking, and that's paladin and bdk
7 gets everyone but tanks with the arcing current
and they both can do it, it's just the margin for error is way smaller than the other tanks
with bdk being arguably 'harder' than paladin
If you’re not running dps traits / trinkets on orgo what are you even doing
but not by much, any other tank has an ez pz time on gorgo
well bdk is harder since its more of a reactive tank
@brittle owl especialy when pulling first 😉
Yup
pulling first as bdk you need to pray for parries
We started with me and monk on boss and Bdk on adds. Worked well and played to each classes strengths
or run in with pain sup
or externals
well, we prayed that other tank (it was DH) would be better on those spikes.. and it was 😉
vdh is super strong on boss
^
fiery brand for every swap, if you run undying gift you don't need an external
I mean obv, vdh is strong
Undying. Gift. Oof
if you run crucible just need an ironbark for after brand fades and you shouldn't drop below 60% like ever
How can you use CoF if you do that though 
🤔
Why would I not play warrior? 
Riki you running ST essences on Org since your main tanking the boss?
or Visions for potential cleaving?
Yup, CoF Major, vision and null minor
And when not on boss I walk over and thunderclap as I attack boss from behind
Warrior has no floof
cuz super nice flow and all
2 RF, 1 DC, 1 BoM, 1 dagger in the back, 1 SS
but not having any choice when gearing and/or talents is a big turnoff
@brittle owl fight me bro. Warrior since day 1.
❤
nah, boring is VDH and sometimes monk... with warr, only negative is sometimes being frustrated by missing all that juicy utility others have 😦
vdh boring 🤔
Vdh is crazy fun
but i guess thats subjective
Wtf
Spell reflect and safeguard are pretty fucking good
@tame garden that’s why I adopt a Druid. It’s a great program. Maybe you should participate
🙁
I miss mass spell reflect when it was in our main talent tree 😭
Shattering throw
and vdh and paladin are super happy fun times
how could i burst 100k dps ST or sustain 50k dps and 100k hps otherwise
@exotic spoke dotn forget Gag Order... man, if they give it back to us 😦
Giggity
Speg has a point, seriously no floof with war
druid is for degens
No
fite me
The DKs are the degenerates
Bears are pure indeed
DKs are fucking degenerates
boomer edgelords
All DKs
Bear has highest swipes per second of all tanks
And roars per second

Bear butt > puny non bear tanks
Except Riki and Probablyriki cause they are Cute AF
my bear benches more than puny tauren
So bear butts / Riki / Probablyriki > *
Bear Butts ain't nothin to fuck with
it's very cute
Wu tang is for the children
thank you
Watching #1 tank in world get on his warrior, did freehold twice and rage quit to his monk 🤧
Woyer sucks
who dat
rads
What level?
23 freehold
I mean - yeah. No shit at a 23. Shit starts to hurt a fuck ton
We'll see if they feel the same after the self healing fix and the stagger nerf (which compared to the healing fix is pretty minor tbh)
Nah man. It doesn’t matter for most people. Warriors are still super strong
Cancelling my warrior after seeing this
the healing fix will make monks be the counterpart to paladins tbh
Speg you can do 20s
Healing fit will make um poop
It’s fine
Yeah they won't be useless but they won't feel mandatory at a certain point
nah they wont be poop
poop to stronk warrior 🤧
Just means healer has to heal them more 😄
but just like paladin in high m+ is super good for fort
monks will be super good for tyr
woyer being no1 hinges on spellreflet on the new affix
But seriously - fuck super high Freeholds
Lol no
it's retarded fun times
Tyrannical freehold is the devil
only with eudora tbh
No
I'm super excited for getting to the 20/21 tyr level of FH where I get to run out for every shot I don't have Blur up for 😄
That's 60% of the keys then
First boss is aids too
So 66% of the time it’s super aids and 33% it’s just regular aids
Yeah basically
ye just trying to derail the conversation in my favor
Sooooo I don’t care about fort KR
only DHs can skip Zul right
I respect that you’re honest and owning that maelkenar
or what exactly is the zul skip
Yeah Nome. So I never have to deal with it until it’s fixed
The invisible wall doesn’t go all the way to the ceiling and they can get over it
Just find yourself an hdh
can anyone figure out how mobs are pulled through the wall in tol dagor?
Feel like it's my fault idk. Same with freehold and mobs under the floor
Wow toxic guys. I thought we were cool
aoe abilities just hit them @broken isle
Part of dungeon mechanics 😏
You can usually figure out by looking at the logs. Best practice is to pull stuff away from problem areas
Yeah it’s usually that one wall by the first cannon for us. So just try not to fight anything or shoot cannon by that wall. Tbh though sometimes you see the suppression fire but it never actually puts anyone in combat or anything
Other times it puts one person in combat and everyone else is fine, but the mobs never come
Very cool dungeon
Yeah I just avoid tol at all costs now
Always finds a way to make me regret running it
I feel like thunder clap just goes thru wallz
Magically it was our first 18 timed lol. Not sure how that happened.
Tol is a prison made out of paper mache
Surprised Jes even needed to open the doors. I pull shit through the bars all the time lol
@warm plinth you’re surprised I’m toxic some times?
No, never that
U kno the pull very early in freehold where grp follows u behind the pillar on mounts?
yes exactly @broken isle it does
Yeah
I pulled mobs below us too
Don’t aoe near that ledge
Lolol
I had my Paladins shield bounce down there once
I was pissed
I'll just never go near a wall ever again lol
I thunder clapped through a wall once.....
Though tbh the wall issues aren’t near as bad as some of the ones in Legion lol
Always fun pulling all of opera through the floor
True
Its mostly just a couple problem areas to keep in mind
Was just thinking that lol
Thought it was starfall
Starfall was a big culprit too
But the fire mage lego helm was pretty bad for a while too
Chain lightning Crit procs where it normally doesnt jump then leaps across 2/3 of the screen and all you can do is laugh in disbelieve
@broken isle if you stay close to the edge there, the jumpy backstabby poison bois also sometimes fall down
which makes you pull half the instance
Ugh I'll just move them away from edge on FH
And stay away from walls in TD
I need to track down a prot warr twitch and copy their pulls too. Hoping to push higher next season
Grab MDT
Just copying someone else isn’t the right answer
im pretty excited for next season ngl
the excitement is due in part to
new affix looks great and if it does in fact reduce the need to shroud as much, i'm so for it
Fuck rogues indeed
I’m skeptical that this will remove the desire to have rogues
It will be less punishing to not have one hopefully. But they will still be meta
Because more shrouds is still more better
ye, outlul has an insane toolkit even outside shroud
sure, but the difference between that and not-rogues is WAY less binary
if you can skip the typical skipped packs, or if optimal %'s change, then I don't necessarily see the need for shroud in many instances
I mean - they aren’t necessary. They are really fucking good but for the keys the majority of people do they aren’t necessary in the slightest
with the way the obelisks work, it could have the potential to make them entirely redundant
It could. We just have to wait and see
nah it wont
so, taking out that aspect of the kit, the relative "utility" difference between that and other dps specs is way more fair
between the eyes, pistol shot, kidney, blind singlehandedly enable certain pulls
Cheat death is huge still.
The control they bring too.
yes
Yeah, it’s huge for some dungeons and locking down casters
theres no other class with that many cc options
dubious
But even then, not necessary for the keys most people do. I include myself in this group
ya
I feel every outlaw ability can stun lol
the sheer amount of usefulness cc brings can be super evident when you play vdh for instance
sigils can make certain pulls a joke
Great survivability, extended range, it's a melee

I like my comp a lot with the utility we have and synergy
Prot warrior
Rdruid
Hdh
Rogue
Spriest
Kitty Season 4 confirmed
a fire mage would be better tbh
I would like to run that comp next season
in your comp
Need to convince my mage to go rogue tho
Spriest
Than what the spriest?
ye
Outta nowhere
Spriests fucking pumps and has a shit ton of utility
Spriest pumps
Mass dispel and grip are pog
mass dispel is quite useful
myeah true
and VE is a very nice cooldown on hairy pulls
You change your pull style based on your group. I tend to chain pull as much as possible to keep his dots going.
Also, between rogue, hdh, and prot we fucking burst aoe
I think it's a reasonable alternative to fire, along with boomy
Guess he's rerolling fire mage next patch lol
And yeah spriest lends to a chain pull style, while fire mage takes some setup and plays around cds
I'd rather run a spriest comp personally
yep
Spriest does pump tho ngl
Just for ease of play
i prefer a spriest for a paladin tank tbh
Fire mage is a little more one trick and spriest has options
But u gotta chain pull like mad yea
Both valid.
since the interrupt issue is nullified
I do ziggy
This week more bigger pulls and less chain pulls
Multiple dungeons have grps with different hp pools
chainpulls are a nono on bolster
So awkward
Yup, you focus the big mobs down to get them equal
most dungeons you can cc those and pull even hp enemies together
Shrine, TD come to mind
Tru
We uh, week 1 we had bolstering and we completely disrespected it
It was fine - we didn’t care
Until
We got to third boss in siege
Pull boss to pull the whole room
lel
Ouch
i did that once
End up with two commanders with like 10-12 stacks
had a big horsey boy
One global later im running back
We killed all the blobs in KR and made a mob so big he went thru the ceiling
Yeah I had two of those maelkenar. Globalled with like 200k or so overkill
and made the templar basically gruul
I swear their cone gets bigger as they grow lol
Either way, tyrannical sucks
Hey ppl, on zaqul in a pug should i go into fear just so i can see the circle boi i need to drag him to?
Easier just to let someone else go and put a mark down
but not very hard to go up and down real quick to see the zone, if you have an eye for the timer
in a pug? rather do it myself 🙂
how can you draw arrows and explanation on mythic dungeon tool maps?
There's a little arrow at the top middle that has a little menu pop up if you click on it
That has all the drawing/note tools in it
ah thanks
Hey so my guild's just got to Zaq and I'm wondering if there was any way safeguard could be viable. I get the range from crackling is nice, but if i'm add tanking with a monk who can just drop statue to get adds into cleave whenever we stop would it not be better for both our damage intakes to be getting that 30% redirect?
Why
The damage still happens it just happens to you instead of that 30% going to the target
What do you mean by "both our damage intakes"?
so I'm thinking if we have access to statue the range from crackling isn't really needed to get adds into cleave faster, and safeguard could potentially be helpful for reducing our intake
well because that'd have me taking 30% of his mostly melee intake which is blockable
making it easier for him and I can block that wheras if it comes through tether it's shadow
I don't think you can block damage taken by Safeguard anyway can you?
And I'm pretty sure you can't block the redirected damage
It's just a straight damage transfer
you should not use statue in boss range, since it fucks up necessary bossmovement
The damage intake for Zaqul isn't even bad
Like he shouldn't ever be in danger of dying
go die
But if crackling isn't super necessary then I'm just thinking what could be more useful to run
Crackling makes your job way more fun, safeguard is really not necessary in that fight to be honest
I mean I don't know the fight but if the damage is manageable and isn't affecting your progress, there's no real reason to worry about it. If it's a farm boss then you should go Crackling probably because you can make sure you hit all of the adds.
since the magic zaqul nerf, the tankdamage is pretty low
You can literally solo tank Zaqul
Is it? We haven't pulled him yet at all so I don't have much to reference for intake
And monk is busted for main tanking him as iirc stagger damage isn't transferred either
yeah it is, solotanking doesn't make sense since you need damagestop anyway. Offtank there is a pretty boring job to be honest
Fair enough, I guess it's just padszn then?
flame is a viable choice there to collect ads btw if you struggle
When isn't it pad time as a prot warrior?
Never, really, but some times more than others
Imagine having to take defensive essences
make sure to use spellreflect for fears and have fun for plaing the most boring encounter in the raid
Everyone hates za’qul but I think it’s such a fun fight lol
as maintank, yes, ass offtank you sleep for 7 out of 8 minutes
@lusty grotto hi
Ah true
Jameson at work is a great thing
chip*
I need to work on my JPS
Jamesons per second?
Yes sir
Well I guess technically Jameson per second but that’s a minor difference. Because you definitely don’t want multiple in a second
Bitch

lol
I’m still at work and I want to enjoy it not just get drunk
How you getting away with drinking at work lol
would you take major nulli for shrine and kr?
same way i do, its allowed
I’m because it’s allowed
did sporepods have any valuein pvp?
and no
That would be a pvp question. I hear arms warriors like it but I don’t know
But ghash, basically the rule is, don’t get drunk and you’re fine
As long as it’s after 4
My company does on special occasions. But if you want a drink on a random day just cause - that’s on you
Also, my supervisor, and his peers, are participating. So that helps smooth things along too
Fun Story: I was required to be drunk for work once.
4/8m pug you say? Alliance perhaps? Inc 1/8m leader ask for CE they do. Wipe many times on sivarra they must.
the 2 shield srat is common now on lady ashvane after nerf?
yes
@distant crystal oh is that so? Did you want to tank?
It was common after the first nerf. I cant imagine 3 shielding is even a thing after the recent one
@rapid jewel yes, it was relatively common prior to it too
yeah we did with 2 shields in original state, to dumb to play that shit correctly
does anyone know how the myrmidon from orgozoa in p2 gets the buff called "Rage of Azshara" which increase his dmg by 200%?
@short nest kill him faster
how long is the timer for it?
one minute, but not sure. If you have logs, i can check for you
got it thx its 1 min
