#protection
1 messages · Page 2567 of 1
@west galleon because blizzard has a fetish withgoing one step forward 4 back.
@full spruce i mean now that you have done that you have no reason to log on
@oblique garnet I still have 10 m+ I gotta cycle and Mythic champs on 5 alts. Might try and push each one each day to jadefire cycle through. I can spam more heroics? But all of them need a lucky war or tf to make it worth.
Soon as guild kills jaina I can actually Mythic raid. Just twiddling my thumbs
Yup
Left prog Rasta to now sitting for 4 weeks
rasta is ez
385ilvl item lel
i believe in u
Chasing for titanforges will burn you out
@west galleon t-thanks. I’ll report back Monday.
Pally was 10k begins so I spent all afternoon and night doing Mythic islands. Gross
Behind*
@west galleon I’ll stutter at you if that makes you upset, your anger and annoyance only drives me further.
But yeah, Rasta mythic boys.
Time to have fun because my guild refuses to do opulence but cries I have no tank trinkets!
@ionic fern yesterday I got hit by Jez knives and got ported through the floor by them
Tank trinkets for mythic🤔
Working
As
Intended.
not really anger or annoyance just disgust
😂
Opulence tank trinket for anything 🤔
Opulence trinket is nice
@west galleon it’s the same.
@oblique garnet it’s the same people who say I am squishy and I should use dps traits (when the choices are dc or bfi, or dc and fury swipes) then don’t heal me for extended periods of time and are surprised I die.
They also scream I go around with 2 dps trinkets
🤷
pretty sure diff definitions but stop pinging me plz
opulence trinket is nice for any situation where you need sustained throughput help in order to live
but those types of deaths are rare in a raid
you usually die very quickly if you do die
prism doesn't really help with that
They decide to not heal (and Druid forgets to hots) for 10s or more
its benefit is spread so thin over time that at any given dangerous moment it will contribute very little
give me a trinket that takes the absorb of prism over a 1min period and give it to me as a 1min CD on-use absorb instead
now we're talkin
aka mchimbas but with actual meaty numbers on it
a 415 prism is what, 100k absorb every minute
give me that as a 1min CD on-use and that's a defensive trinket
70k
that sounds too low
It is 70k
yeah my 415 one is 12.3k every 8.3 seconds
As said before, they stop healing and then wonder how I died.
Denote they also don’t tell me when they stop healing
Oh you meant it like that
The max cap on the shield is 70k ish
My diamond is exactly 2k/s in dungeons due to varying haste levels
because you're talking about balancing it out to be the same amount of absorb over time
considering it doesn't proc .2 no you round down
okay you're not understanding the point
if you round it down then the extra bit you rounded away will just roll into the next minute
so if you're trying to claculate its absorb per minute you use the decimals
Opulence trinket is good on jaina which has consistent damage
yeah, im not talking about the max cap
im just saying, take the amount of raw absorbs over time you get from a prism and give yourself the ability to cram the entire value into an actual dangerous moment
instead of spreading it thin over multiple non-dangerous moments
if you're not in danger then prism is functionally useless
looks nice on meters but isn't actually helping
So is any defensive trinket
Not true
Big true
because an on-use can be used when you need it
If prism was an on-use absorb instead of a passive tickrate absorb then you could use it to prevent your death
cover some SB downtime
I wouldn't use it then
or a damage spike
Cuz on use shield is garbage 99/100
What
not really how it should
that is literally not how tanking works
On use defensives are always better than uncontrollable passives
assuming equal overall power
it's less mana needed to keep you up
Because tanks don't die to overall damage taken
pretty helpful
Neither is a on use trinket that you never use cuz there's no spike damage
If there's no spike damage then you won't use a defensive trinket at all
on use or otherwise
because you're not goign to die
Exactly
but in any fight where you can die, an on-use will do a better job at saving your life
There isnt much tank damage on the raid
If you die it's a fuck up from you or your healers
90% of the time the absorb ticks from prism are just absorbing damage that would have been healed by your next rejuv tick from your druid
it shows as effective healing on the meters
but it didn't actually help you
Lo
It's damage you didn't take
Period
That's like saying don't use ignore pain cuz it'll be healed by rejuv
Loo
In m+ it pays off since you're constantly taking damage.
yikes big brain
In raiding i'd rather use a on-use absorb as well.
Scenario A - you are at full health, not in danger. you absorb 12k with prism. rejuv ticks and overheals. you're at full health.
Scenario B - you are at full heatlh, not in danger. you take 12k damage without prism. rejuv ticks. you're at full health.
(Honestly my healers are very bad and assume using wall on taking bite or smashx2+throw as “randomly using” shield wall)
both scenarios have the identical result
constant damage is irrelevant
Lul
you don't die to constant damage
M+ likes to differ
the only difference between a tank who takes 40k DTPS and a tank who takes 37k is that the first tank's healers overheal more
Mana likes to differ
exactly lmfao
Only if you have a druid
prism is not going to save your healers any casts
hots don't heal 40k
Which 9/10 you don't
you should look at yourh ealing breakdown sometime
and count up how many actual direct heals you get in a fight
In dungeons with like 4 groups pulled
it might surprise you
:^)
Idk
Raiding is fucking whatever
Last week with all the giga pulls my dtps wasnt over 20k
Grats
and they overhealed 70%
That was on +23 WM
Yeah dtps on warrior is really low
I know that
that was on paladin
It's never really high I know that, my shaman barely has to heal me
Atonement 16%
Holy Shield 12%
HOTP: 6%
chain heal bounces: 6%
Bulwark of Light 6%
and so on
the highest direct heal was healing wave at 2% of my healing
7 total casts
so
tell me again how prism saves healer mana?
all of that shit happens with or without prism
the only difference with prism
Over the course of a dungeon prism does like 5m absorb
Okay, i think we're talking about two different scenarios..m+ and raiding.
is that those heals overheal more
It's5mil dmg you didn't take
oaky?
just because it shows on the meters
doesn't mean it was useful
by the very nature of absorbs they always go before healing
so they always show as effective
if you absorb damage and a healer's HOT later overheals a tick instead
the absorb was functionally useless
evne though it looks good on meters
oooo this is a fun one....
IDK, i still don't die to damage over time in M+
🍿
Overhealing in m+... That's new
in M+ you die to spikes of damage when you mitigation is down or mob abilities smack you
just like raid
here's the thing
i dont disagree thatp rism is good in scnearios where your healer is struggling with throughput
i just don't see those scenarios beign common enough to justify prism in 99% of situations
because i can count the amount of times ive died to throughput related issues this expansion on zero fingers
in a world where idol exists
why would you use prism if you could use the latter lmao
Because idol is not good
if I die, whether it's M+ or raid, it's because an ability got fucked up, whether it was a mob ability that should have been interrupted or my own defensive that should have been active
I prefer prism over idol
i mean, you can prefer to be suboptimal sure
To effectively use idol you would need to be low and have 7 mobs around you
idol is a no contest
Okay
Which doesnt happen
If you're not low
or 7 allies
This
you don't need defensives
I can't think of a M+ situation where you won't have max target count
or raid
Okay, first of all..Idol is actually really good in m+ and you WILL get the most out of it in every scenario other than a boss fight.
For the heal to matter?
^
Prism lowers the chance of dropping low in the first place, not saying you should use it over offensive ones
it doesnt lmao
it's super inconsequential
Yes neither does mine but i dont drop low and this week for example i always have victory rush ready when i do
a 12k absorb isn't going to prevent that
maybe ina whole m+ run it saves your healer 1 instance to drink
Okay so if you're not dropping low you won't use prism OR idol
if it does that
so the discussion is irrelevant
Then you gotta do bigger pulls or higher keys @oblique garnet 😉
OH HE SAID IT
The discussion about idol vs prism has to be approached with the idea that you're at risk of death, because if you're not at risk of death you won't use either of them
Did a 22 pulled 3 packs wasnt spicy
🔥
OH DAMNNN
3 ? 🤔
Yeah our comp cant do bigger
Prism saves a bit of healer mana at best, Idol will save your life. Pick whichever one is more valuable idk
Not enough rogues for explosives
We did a 23 and pulled the whole raals room + some outside.
🤷
Anyways, i don't use Idol anymore.
Ele shaman is hella bad for explosives
But it definetly has its uses.
I don't use idol either, double on use forever
Bro get this, I run double frost mage and ele sham, get on my retard level
but if I needed to tweak my defensives up and use a defensive trinket, Idol is on the shelf ready to go and Prism is in the bin
And shaman healer
I've given away every prism I've ever gotten on warrior to the PvPers in the guild
why not use
it's not evne worth having in the bags
idol?
going turtle is a meme in itself
I still prefer Prism in m+ tho. 🤷
Dropping low on warrior is most likely getting hit in the back or fucking up your mitigation
DTPS charts look like this
you're in danger in the peaks
not in danger anywhere else
so in that whole graph I was in danger twice
No cuz spirit link :^]
The one time Idol actually saved me was in ML first reaping pull where we had a ton of melee mobs and the healer couldn't dispell me fast enough for the 2nd dot to fall off..there idol heal saved me.
Granted i could have kited but. 🤷
Taking tiny absorbs off the entire graph isn't useful, taking big chunks out of the peaks is useful
Cut 5% off every point of that graph you make no difference
You're still in danger at the two peaks
you're still not in danger anywhere else
Is that a raid or m+
Concentrate an on-use trinket into the peaks
Bro just spirit link :^)
In raid you can be in danger sure
either, DTPS charts look the same for raid encounters and M+
peaks and valleys
something that helps equally at all times isn't useful
because it doesn't help enough on the peaks
and it's unnecessary in the valleys
you want things you can concentrate into the peak damage events
and that means on-use absorbs and on-use heals
M+ is alot more steady damage taken tho depending on the pull
still defined by the peaks
I'd honestly use mchimbas before I used prism
in any situation
although that doesnt mean I'd use mchimbas
Loo
but I'd use neither
prism because it's badly designed and mchimbas because the numbers are too low
I bet you also stack triple DC for that sweet 450k extra overall dmg
if they buffed mchimbas by 50% and cut the cooldown by 30 ecs or so to bring it up to the same total level over a minute, I'd use it for sure
I stack triple DC and triple BoM with Gore. 🤷
what's wrong with stacking DC for damage in muhplus lol
what's the issue with going for more dps?
I hate triple DC, I did the math and it's by an average of 350 claps with 40% Avatar uptime is like 450k extra dmg
the thing with your argument right now is that more damage is always useful no matter how small while more survivability is not
Which is 1%
Id use TC but havent got the raid pieces
😂
1x IF is more dmg than 2 extra DC
😂
1% DPS increase >>>> 10% overall damage reduction
also since when does IF do relevant damage lol
350 claps?
If does quite alot with 3x BoM
@brittle owl read Iron Fortress
Iron fortress is 1.6% overall, extra 2x DC is 1%
So how is that so insane
I don't get it
Personally i have two IFs and one DC though that's just because that's how my best setup worked out, haven't got the pieces needed for a good triple DC set
It's 900 increase with 2 extra DC 1800 during Avatar
I need the raid pieces to make that BoM 3x 2x TC dream reality
What's the base cd on tc, 6 sec?
Doesn't matter
Just take your 550 claps overall in dungeons
40% of that x1800
60% x 900
Boom there's your insane DC damage increase
It's not as much as you think it is
You do realize that DC increases damage outside of Avatar as well right?`
^
Didn't you read what I wrote
I'm going by raw trait values
Inside and outside of avatar
Quality math. I'll get home in around 5h and we can argue about it. ❤
How is that so hard to grasp
And you can't tell me I'm wrong cuz it's literal facts
700k extra damage
I think it's more than 1800
@ionic fern @strong forum ping me when the symphosium of discussion starts
1x bombs does 2-3 million
because 20% from avatar+ a fuckton from bom
^
not counting how weapon damage/mastery factors in
Literally said going by trait values
raw calculations can give you an idea, but it's not nearly enough to say "im right"
Get this. They have this website where they've mathed out everything for you already
also breaks cc and also procs on the furthest target when he is running to you and hit the floor and make you feel bad
also the speed proc has saved me multiple times
sometimes you need to tho
Oof
:pepegahands:
Like I said bruv, resto sham ele sham double mage
Giga cucked
Sometimes alt rogue
uhh
Hex n loss🤔
Sheep bolsters
Yup
So does hex
Actually fucked comp
Incap does
Cage doesnt
that's a bug then, no cc that doesn't put you in combat should bolster
Ye
and sheep does not put you in combat
Sheep puts you in combat
Yeah but poly and hex puts you in combat
They do
Yes it does
Loo
i mean
i literally ran TD this tuesday
sheeped one of the dudes up to last cannon
we ran through
no combat
mage wasn't on combat either
Did you shroud?
only CC that doesn't proxy aggro
is cage and sap
everything else at least proxy aggros
sheep and trap iirc aggro the mob
poly puts you in combat
AFTER the effect runs out
Aye
dunno about hex
hex def puts you in combat
yeah, just don't know if it behaves exactly like sheep/hunter trap 🤷
shouldn't tho, if you sheep first, then pull
^
It does
Sadly does
because the mob as long as it is in the first instance of sheep
is not yet in combat
It's weird I guess
can't argue tho cause i didn't test it ever 🤷
Cuz it goes aggro after it drops
The moment you pull any mob connected to the sheeped thing its in combat and will bolster
would explain it i guess
Can confirm this when we had 13 m sister slapping our ass
had a rogue go in the first room in shrine to get "explosives"
proceeds to pull the templar and the second pack of small dudes
whelp, hf killing that templar
16 x bolster monster
zone out tho
Oh wanna learn a trick on how to deal with that
nah
yeah just reset it
Let the protectve aura go through while pulling all of them
You wont kill the initiates before the mob dies therefore no bolster
rofl
i know you arent
did you forget there are people that insta interrupt everything?
that exact pull isn't the reason you time or fail a shrine key tho
that tip wouldve been nice to know before the blob nerfs tho
y i know
Literal dead key
shrine was more of a pain at the start of S1
since people were even more clueless than they are now
hence why small stuff like that would come in handy
shrine is still by far
the most difficult key to time out of all of them
Shrine is pretty easy if you know all the skips
Shrine is a cakewalk now with all the skips
2nd boss is also a joke with the range dps safespot
Assuming you have the Rune while Galecaller is buffed you can just sit rune and ignore interrupts and not spawn tornaders
Eh
Even if you interrupt all of them as long as your rdps is safe with healer its easy to dodge
(I do not trust them to dodge tornadoes)
idk shrine makes people's iq go below sea level i guess
oh i dont know what that safespot is
last week rando pugs were dying to surging rush 1st boss
Had a 2,700 rogue die to cleave in a 15 SoTSh
On the right side where the initate pack is
Stand there
Youre in range of both bosses
Ez
cant get clipped by tornadoes
alright thanks
Problem is- who takes ranged in a melee Meta? :> Double Outlaw, and token caster.
Ele shaman > outlul
I do, :haha:
I don't doubt Ele shams
Also BM hunter
But I've yet to play with a good one.
double outlaw is stupid on live tbh
Cuz my guild only consists of hunter mages and shaams
Or priests
Giga gimped
Well or they are just retarded
Which is the bigger problem
I usually run Prot, MW, 2 Outlul, and 1 Boomer
Imagine having non brainlet DHs...
Can't imagine
Haven't seen a good Dh in months
most have rerolled
I mean
Its because you dont do keys with me 8)
I can't wait for Prot nerfs so all these nerds who are FoTM go away :>
prot fotm rerollers aren't going anywhere lul
Fuck fotm
prot won't be nerfed like DK
It will
Feral druids pump tho
Feral is good tho
Can hardly beat me yet
"Undergeared"
wait wow wow wow, feral is good??
Sleeper spec
Pretty much
Bear druid is next meta, just wait bois
Primal Wrath is dope
no utility doe
hoh damn, maybe I'll finally have a non-tank alt
people slept on that shit
that is true
🤔
if only that spec didn't have a pet..
Most of the people actually sleep on retripaladins
Ret is nutso
ret pumps
When they are stronger than uhdk
i dont think people sleep on ret
Just imagine if they took the 5 target cap off WW for fury and made it work like Blade Flurry :>
def not as much as like other off-metas at least
ret is stronger than udh on any non mdi pulls
In eu you dont see retripaladins ever
but for the mdi udh is still better
Its not
ah, I see a fair share popping up now
it is lol
Retri does way more than uh does in mdi pulls
the Zandalari had something to do with it me thinks
But unholy gains the str for st aswell
Ret is weak outside of 2 min wings is the problem
Thats a common misconception
Whereas unholy benefits from reaping meta into bosses for festermight
conparison : udh makes every target burst , retri bursts only from the player
udh scales quadratically
ret scales linearly
steep slope granted
but udh has higher dps potential given enough mobs
the spec starts to take off at like what, 20 targets?
15 or so
depending on the dungeon, it's really reaping fodder
still nuts, but a tad situational
yes but you don't take a class for reaping
udh needs specific pulls to work
outside of mdi it wont be as good as people think
then there's also all the other shit Ret can bring...
ya
then it starts to get more convincing 😃
Ret can blast insane damage
whats a good indicator that im doing ok as a tank?
No ones saying ret is bad, but it’s damage output over the course of a dungeon when compared to meta classes for pushing keys is suboptimal
But only inside wings
Once
woggers
Thats the difference between uh dk and ret is you dont have to cater the pulls for ret
Without wings ret is ♿
i memed on ret for a week
And I do play with one from tme to time
honestly im not sure if im actually tanking... cause there is always a DH that comes in and just does his thing
well, are the mobs hitting you?
then that's a problem right there haha
Avatar shouldn't make that an issue, at all.
Unless he's like 30-40 ilvls higher or some crazy shit
sign you're doing decent: people don't yell at you
sign you're doing good : people add you to battle net
@brittle owl out of respect for my peers i do launch a disclaimer in group saying if im bootyhole say and ill swap out
it sounds super cliche but it's really necessary
ok maybe stop of healer is oom
@fresh valley dps are weak willed and forgetful, they are sheep to be herd.
also don't overthink things
Keep it simple retard.
tanking is objectively easier than all other roles in raids, and it's not hard in m+ either
all in alltho, its fun so far, queue times are something else. im only ever played DPS and well it feels like i bought a fastpass at a theme park
K.I.S.S.
certainly not as hard as healing
or as difficult as actually being a good dps (optimising prio damage while kicking stunnin when needed)
I can't remember the last time I waited long in a queue 🤔
@gritty stream my protips;
Don’t do queue content.
Have confidence.
Don’t have your ass so deeply filled with your cranium that you can’t grasp criticism tho.
@gritty stream im all ears for criticism, if im being retarded i hope to fuck someone is gonna say so
and don't be one of those people that use meme setups because "it's my style"
so far ive used icyveins
some criticism is flat out wrong though, so learn to identify correct criticism
@gritty stream the fact you self pinged made my day btw.
Also do@follow@guides but try to grasp why they say what they say.
for example if someone mentions siphoning or leech
class discords have you covered as far as class knowledge goes
also what danie said
it's way more important to understand the why
then the what
Ie don’t do “GOOD PLAYER DID X SO X IS GOOD BECAUSE GOOD PLAYER DID X”
@lime mantle point proven, you call me out on being a mong , didnt even realise i did that
@gritty stream it’s fine, it made me happy so it’s all good.
But yeah try to@grasp why people@do the things they do. Also make a macro to tell the healer to drink.
i spent a good hour reading through the guide learning all the different ascecpts.
turns out its not as complicated as i thought.
Tanking is very fucking easy
ya
it's not hard in concept
people overcomplicate it alot
its doing it while constantly dying
that you can mess up
and when you do
EVERYONE knows
cuz you ded
the basics are easy.
the hard point is getting to know what you can do, what you can't, and with who you can do iy
thus, take it slow and build your muscle memory
when you don't have to think about SB
muscle memory???
and it just happens, is when you just think about the rest of shit
yeah, ive changed my keybinds multiple times so that i have some what of an order
Tanking is having a big dick, it’s nice and everyone knows you have a big dick because you are packing.
Everyone also knows when you have a stiff dick and have been checking out the chick in front of you.
wtf are we talking about
yeah it's the main reason i fuck up my SB/LS timing
is this not the chode discord
@modern brook my examples have to be as bizarre, filthy and insulting as possible.
I have my SB on a shift modifier (like an idiot) so due to it off the GCD I tend to hit LS by accident since I hit (Shift + E ffor SB but that also triggers a Shift +1 for LS)
the phallic discord image tends to suggest that
so i'm forever fucked
am i in the wrong place
10 years of muscle memory to unlearn
i was sure this was the chode disc
🤷
do i look like some kind of nerd who knows what kind of mouse he has
24 dollars; got it from k mart
It said it had a gold usb port
Look has the numpad on the side!
but im 90% its just regular and painted
ive been fat fingering lightfoots
i have them bound to `
sometimes i feel like i intercepted but i just chugged a lightfoot
cause my intercept is 1
Is there any difference between light foot and draenor pots?
probably not
i use draenic invis pots as invis pots cause they are better than any other, plus you get them for free every day with an alchemy station in the garrison
18 seconds and can walk on top of mobs
Light foot is 150% vs draenic 70^
well there you go
i just use lightfoots cause they are easy as hell to make
but now i know they are better
Albeit I can see the argument made about there being no real difference
Foot is better (80% more speed)
Doesn’t add swim speed tho
Need help figuring out rings
Ornate (HP 340,180) Parry is 11.39, damage reduction 4.34, Resounding protection 19356, Prism 9840/49200
Igneous (-10ilvl, HP 339,020) Parry 8.23, damage reduction 5.55, Resounding protection 19707, Prism 10059/50297
Is the drop in HP and parry worth for the more defensive mitigation and bigger barriers?
wtf
im at a loss here, there are traits and trinkets in there
can you be more simple and just list stats
pieces world first
Gj pieces
wtf
calm down
i like the fact that hes looking at those values
also what content is this for
i think its important to note
That depending on content, parry may be more valuable.
the whole post was "do i take a ring with -10 ilvls and more verse"
Mythic 10 and higher and BoD is what I’m currently doing
and the answer is "probably not"
im so used to people just fucking listing secondaries instead of all this shit
ok so
🤷 the secret is the difference between 2% parry and .8% raw DR will not make or break anything worth discussing
take iLVL as per the guide if you really wanna argue it, drop ilvl because it feels better
you gain 351 on RP and 1,097 on prism on versa alone it seems... that's very small compared to the HP and the roughly 2 parry you gain
you are calculating absorbs on a trait and trinket
as opposed to your core toolkit
a trinket that you might replace
a trait that could be reroll
nice joke! haha!
😆
in fact, there should be absolutely no reason to calculate trait/trinket values when compared to our core they are supplemental @stable orbit
🤷 calculating defensive value at all is not worth while
ESPECIALLY when it's concerning a ring
too many exertnal factors
at the end of the day if you play well and arent vastly undergeared
you shouldnt be dying
Alright, thank helps a lot. Thank you!
@undone sun cosmo is out of his pen again
Normally I do go overboard with the small details in stuff like this
its not a bad practice
just gotta consider how meaningful everything you're calculating is
It’s how I played Daoc when you had to on gear
WoW is a game for little babies played by big babies
They made gearing for tanks basically only ilvl now
you barely have to sim on most specs
Some exceptions but mostly ilvl
And that part is what I don’t know, I only played WoW for the first time after BfA started
^ some great literature re: gearing*
just so we're clear
2 points into parry
whereas parry eliminates all damage
(also parry is a chance)
means that will have greater value albeit more randomly than a small amount added to absorbs due to trinket/traits
in a dungeon run for example, you will be more likely to parry as pulls tend to have more mobs in them
that's just looking specifically into crit vs versa
there are a lot more things to consider
The icyveins guide is why i actually have this question because the -10ilvl ring +348 sta, +244 haste, +206 vers, the 405 ring is 386 sta, +253 crit, +213 haste. As Crit is the "worst"secondary stat, that tells me i should use the -10ilvl ring
Yeah that's the thing for warrior. All the stats are very even
also that part of the guide is generally written in regards to raiding
correct, that's why its in quotes, my question became based on the icyviens guide, just for clarification
right
i will stick with the 405 ring with more parry
crit is regarded the worse of the list for raiding, but all stats are close enough in value (this should also be in the guide)
please say crit and not parry though
parry is one of the 2 things you gain via crit
(the other being crit itself)
The general idea is “more” stats are better than “better” stats
I.E. if you have a choice between 100 Haste and 115 Crit, take the Crit.
I will keep that in mind
thank you for everyones help
Should I assume that azerite traits change things up a little bit over the more is better idea?
No a 415 piece > 400 piece always. The only exception is you always want one deafening crash. Other than that ilvl>all
and that is due what you gain in armor + stam + str and secondary stats
azerite traits are added value to your pieces, but they are not as big as the combination of those
Good to know! i have 1 def crash, didn't know for sure if getting a 3rd Baston was a Large enough stat bonus to consider
You will generally want 3x BoM for M+, yes
Something like 1x DC, 3x BoM, two other traits
Doesn’t matter which you pick
hello have a nice weekend everyone!
So the first DC used to be an exception to that rule because it extends a damage reduction skill (and a damage done buff with Booming Voice) directly, but even then we don't value it over ilvl anymore since so many pieces have it - this is only when gearing is concerned. You would want 1 DC always though on equal ilvl pieces.
so 6 seconds of extra damage reduction is more valuable than the DR you get via stats
thanks, you too @jagged bay !
thanks! 😃
Twinrova is the new catfriend tbh
nah
How do some 20+ key pushers feel about nerf in next season?
Im not one of those but im sure none really cares, it's a minor nerf
it shouldn't matter because we don't even know what the next seasonal will do
50% to talent is over or more nerfs coming?)
check the pins
Trying to play ppal for next season, but trade damage vs surv is so annoying -_-
not sure why you think protadin has more "survival" but okay
Yeah, for all we know is that the seasonal is like "Plate wearers with Rage bars do 10000% increased damage"
they have flashlights
that's a valuable survival tool
just living in the dark
its the power of christ
omg
the power of christ compels them
Praise the light
Nope, i know pwar has more surv , coz im closing all 20+ keys this season, just talking about ppal trade damage for surv
ooo shit Pieces got WF
Gotta look fancy while youre dying
So, honestly the new essences are going to be more impactful to the tank meta than our UF nerf.
But if the next seaso n is closely single tsrget, so protadin maybe has more value
free RNG avatars sounds like fun to me.
perhaps
Fotm only
isnt there a CD reduc attached to it too?
No more
yar
/drool
The only reason i would play prot pala is to chuck my shield around like captain america
^
@lusty grotto yeah, about sera
yeah blade why the fuck did they make something so strong to begin with? what are we missing here?
is it part of the iterative process? hey lets do something so stupidly good that players dont have a choice, "oops, we want to give you more choice - see Soul Cleave"
Soul Cleave is legit rationale
i mean
look
they aren't giving us any choice at all on the neck
its everyone will go with RNG buffs
or nothing
maybe
I cant see people not wanting to use that Major.
depends on how the others shape out
yeah that's what i mean
The others that are out, so far, don't compare at all.
but then again, let's say it's the 100% pick
it's basically just a passive buff across the board then
You can nearly reach a 100% avatar status.
Yea.. but it sucks that it's a passive buff tied to gear.
that's the thing though, why do it that way then claim you want players to have more choice into their talents version 8.2 selections
those are two different things
i mean traits/artifact traits in legion/etc are just an implementation of the old talent system
Seems like nothing changed to m+ talents anyway
If we're gonna get more uptime on avatar cant they make it look better at least
I dont wanna be grey all the time
naw man
Gimme glyph to turn avatar to vrykul
But u didnt seems like statue, nope?
Oo. Some Avatar Glyphs would be cool
ahem, Nim. Avatar did not make you grey though, you were big, bold and more white than anything else
Not all of us are boomers
nawww that's white homie
It looks like statue in wc3 ;)
homie is not all grey
and oh my god was a level 6 mountain king a fucking freight train of pain
no level 6 DH but definitely the best 6 on the human side
These days nothing in wow looks like classic wc
@lusty grotto I don’t think they said they wanted to do it because choices
they wanted to do what?
Add essences
i mean
they always ALWAYS fall back on "we didnt give the players enough choice"
so they make several major traits that you can swap, but only one of them is the one people will use
They’re just doing their normal power creep shit, although honestly some of the essences feel like legion-levels of over the top right now
then they will go back and "buff" the other major traits
so there's a big distinction between "everyone will use" and "other viable alternatives"
and pull the same soul cleave bs lmao
that gets lost in places like here
because after all, if you're here, you're not looking at the game that way
i don't think there's any distinction at all in this case
that's beside the point
depending on who you ask, 5% difference is either negligible or everything
it's actualyl exactly the point
is that how you feel about our talents as well?
do you think that its good design?
so which are we talking about?
let's remove the people that go other talents for example
do you think its good to have absolutely no competitive options in our talents
which then extends to
what's competitive?
do you think its good to have absolutely no competitive options in major traits?
equally as impactful
Whats BS?
that is where I think they fall short
Bs?