#protection
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Awesome, I got the helm from KR with a trait no longer as good after it was nerfed for arms
So. Happy.Now.
Hello. In the Wowhead prot warrior guide, "Correcting mistake" section, it says that block through Bolster will not work against some bosses when you need "active mitigation". During those moments, yuou need to shield block on top of Bolster. Could someone explain what that means, or give an example of such a mechanic? I thought block worked the same no matter its source (Shield block doesn't give dmg reduction, does it?)
Shatter from Zek'Voz probably
it means that it will deal Physical damage that requires you to press Shield Block, basically
If it is true, its a matter of: "bad ability" --> press button or else
it's not as common as you think @bitter willow
basically there's nothing in dungeons that fit into that criteria
it's just that bolster does not have a active mitigation flag, that's all
There's some bosses in-game with AM checks that require specifically Shield block for them despite Bolster giving you a preudo SB
I don't think BFA dungeons or Uldir have any
So far
BFA bosses do not have it, that's correct
Alright. Thanks for hte info.
Legion bosses did
What trinkets should I use. 385 Syringe. 355 blockades, or 365 Veiled Eye.
New to prot and can't determine what to use :/
blockades syringe
Veiled eye not really useful for Prot?
not at that ilvl
Roger, appreciate it boss.
it could be situationally, but that depends on the damage you expect
Does filthy transmutation hit multiple targets? /pray
outer ring trait - 'drains' health from enemies
I believe it's single target? though not super confident.
transfusion** not transmutation
Just don't really want to go 2x iron fortress but it's probably better, bleh
if you want healing...have you met Our Lord And Savior, Impassive Visage?
likely a noob question but what do the yellow and blue shields above my head in prot mean just rolled a prot warrior
above character
actually both my 385s have IF / Heed my call / resounding
So how's prot feeling atm?
at the moment? same as yesterday
Okay.
AM checks feel like shit nowadays
and they get even shittier with stuff like bolster or in Legion with NF
since those dont count
doubtful
I wouldn't want it either
Yeah, I agree with Avalith. If it was a world where each tank didn't have 100% uptime, there's risks and therefore actual gameplay in that mechanic.
Conceptually, I love the idea of a specific tank mechanic that wasn't a) swap at X stacks b) run out of raid with debuff or c) pick up adds.
It just felt on those bosses a bit more gratifying when I had it up (played a DH for most of Legion so no 100% uptime on DS). Similiar to how Prot is currently, tbh. Can't just mong the AM button with little to no repercussions.
hmmm
stack two resounding protections
or have 1x protection and 1 impassive
๐ค
I'd go for x2 protection personally
I've had more success with protection than IV but I'm of course looking at this from a m+ pov. The heal is good but not enough where it has saved me or helped me if I make a mistake
It's why I dropped veins for rip and tear on my mother helm
hmmm
does the week event reward shit of your raid level?
or just normal
because i could have sworn i got my shield through it and it's heroic
I believe in legion it did but not 100% either
timewalking weekly has always been normal raid level
mythic dungeon weekly has always been heroic
NO! this week is smash week!
Now go do ur 5 tw like the mongrel u are and like it
This pachi slot of a game can't pay for itself
Thunderous Blast any good for DPS?
Aside from being forced into the crack dens of slot machines, how is this week. In class ATM so I've only had time to open my pachi box of the week
Didn't they Nerf it making most class traits rank higher in BM
Because I know it used to be bis for boomy but I don't think it is anymore
ran a few 12's
it's all about your dps this week
bunch of slowbro's
popping CD's and resetting the bursting
over and over
is self reliance any good?
anyone know
Is that the heal whenever enemies are over 20 yards away
Cause if it is, yeah its useful. After you beaten a the whole dungeon
lmao
If it was 10 and not fucking 20, then maybe it'd have more than no use at all
god dammit, got 385 IF shoulders.....but I really don't want to replace my 375 BFI/AV/IV shoulders...
ah well
Ah yeah, I ran into those shoulders the other day and was sad I couldn't wear them (shoulders being my DC slot).
Me: I'm never joining a guild.
Another Bladesong whispers me:...
Guess who's in a guild now haha
me
CoA rep is going account-wide in 8.1 right? I didn't just imagine that?
it should be, I believe CoA is faction agnostic
I don't think it's gonna be account-wide, just the neck upgrades would be account wide. not sure tho
yeah that's what i'm getting at
specifically the +ilvl boosts you get for Honored/Revered etc.
IIRC in 8.1 your alts will get the +45 ilvl off the jump in 8.1
Yes
if i spam ignore pain does the absorb stack up
Only 2 times
up to 1.3x the original
or it cancels it out
ah
i see
so i just it twice and then wait for absorb to burn through
then use aain
again
Yes and no
say you get hit for 100
not a defensive like shield wall
it's a damage smoothing tool
ah okay
as when combined with shield block
also why does shield block not block all melees
that 100 turns into 15 on a crit block, then 7.5 damage goes to IP
(assuming you have max block)
and if i use the last stand talent
which i should probably clarify
is 85% on a critical, you can't go above that
Bolster means you effectively have Shield Block up for 15 seconds
so yes, its a waste
when youre min maxxing it is
yeah ignoring the offensive component
you press SB to use as a DPS increase for SS
from a pure defensive standpoint, SB and LS (with Bolster) don't stack defensively
im not going to waste a defensive cd for more dps as tank
it's not a waste though
and prot, btw, has very high dps
???
Kinda depends on "do you expect to need that defensive CD for something more important before its CD resets"
you say you're aware
it is
you should be dumping rage to push damage anyway
defensively
you can overcap on IP
is it or is it not a defensive waste to use shield block and last stand at the same time
the faster something dies the less chances you having gaps or pushing a boss to phase
It's a defensive waste, but you're really muddying this with the cleanly wrong stance on our dps.
for your question: Last Stand gives you Shield Block with Bolster. Specific circumstances aside, you don't want to use Shield Block when LS is active defensively speaking
From a pure defensive PoV it is a waste, yeah.
you mean over cap rage?
you can dup with IP
You have to use last stand at an aggressively bad time to overcap your shield block charges so hard you can use one and have it be back up before LS fades
yeah i know is charges
IP has a cap
dump with IP if you need to
it has*
so
Or did you mean overcap on rage?
your point is dumping
i'm talking about shield block charges
yes, my point is if you're playing well. if it ends up you needed to pop LS because of a mechanic but ended up having +1 SB and about to get a second one
it's not terrible to put up SB
EVEN if you overcap on a SB charge, defensively speaking you're still better off letting that SB sit if you have > 6 seconds left on your LS
it helps push damage, you didn't lose much, and are pushing AM
You're speaking to a situation so fringe/rare that most of us probably won't have it happen even once before IP is off the gcd
if i cared about damage
if you're speaking to AM, then using rage on IP even if its a waste is still better than using a charge because a) its a charge and b) it's more rage to dump
you should care about damage btw
but it doesnt matter enough
that i should waste a big defensive on doing more dmage
zzz
i know
its important
but
using a defensive to do more offensive is not worth in the long run
but in your specific question, you would be fine to specifically get in the habit of not having them overlap. There will be times you should min/max but as you said, if you're new that isn't the time and place to bring that into the mix
That being an incorrect use of shield block doesn't somehow make your damage irrelevant. Warriors having stronger damage than the other tanks is one of the areas we make up ground on them.
no im not saying dps doesnt matter at all
side note. HR/Devastator memes on Fetid is kind of enjoyable
but using defensive to have offense is not worth for me
oh yeah
if i use shield block on fetid
as off tank
do i block bite
Keleseth don't agrued ive made this point as well, they won't listen
or no
thrash and I believe so
heavy repercussions
heavy reprocussions
literally dinged this class 24 hours ago
or however you spell it haha
one SB will block 2x thrashes
vs 1 sb per thrash
right
the level 100 talent you wont pick 99% of the time
that makes sense
like I said, that was indicated for Fetid off tanking
yeah, but just making it clear to a newer player after all
and you have externals to chain
yeah i get it
SB up makes thrash hit like a wet noodle
^
thats true
but i mean like
if i dont use HR right
then i can SB
external
SB
external
last stand
SB
so you're using two externals in your first 10 seconds of tanking?
wasting externals early is not good
not saying in the beginning
esp when damage spikes at 50%
okay listen i know youre trying ot help but im not an lfr raider
i understand externals guys xd
the point is, you never needed the external
but yeah i under HR then
from our perspective, we get a lot of that then hear people rocking Indom....
so we're a bit skeptical, so dont take it personally
oh i was listing those externals and defensives while using anger manage
not heavy
sorry i should have been clear
i was saying like "why use HR if i can do this with AM"
because HR will make it so you don't need an external off tanking
afaik it's easier when played right based on that specific damage profile
but i defer to other on that
and chances are if you're doing fetid, you'll be main tanking it
so AM will shine a lot more
right
that makes sense
and no i dont use indom
im not gay so i dont use the flexing guy
๐ค
i fantasive about the girl in booming voice
should i never use revenge without the proc
the niche case which won't often happen
honestly, there are times you wished it DIDNt proc
is that if you're overcapped on IP
^
you can dump rage via revenge
or if you're a mong like me
and press LS->Full Aoe DPS MONG
Holy shit why are the Forums so retarded.
all the numbers
why do you go to forums dude
They think making rev generate instead of cost would buff
and think IP needs a fat buff on value
lol
? ๐ค ?
It'd help, but it's not really an issue that's plaguing us
It's not even a bandaid fix
Doesn't help fix most of the major underlying issues with our spec as a whole
technically would only help in specific circumstances, tbh
^
Like
The revenge one got me all fucked up
What the fuck would we meaningfully spend rage on
We're already flush with it and overcapping nearly every Ava
well warrior will be the best spec for a boss or two in BoD
thats the whole reason im gearing one
guild master said to have all tanks ready except DH
ยฏ_(ใ)_/ยฏ
lol ew
My trial atm is purely because i'm a prot warrior
hardcore is fun man
yeah, i gave up that life
you expected to have all those tanks prepped
i get it, i just am not the person to do it
we're aiming for top 30 in BoD
not anymore haha
well, then I'd get this LS bizness down ๐
lmao
yeah thats why i was asking about the defensive thing
tbh, if you're gunning for top 30, you should really be considering how to max your offense
youre right
but
you have to weigh out
"is it really worth it to sacrifice defense for offense"
what it comes down to is, once you're comfortable it doesn't matter with this discussion
if it is then yeah ima do it
but at the top end, there are most times that its not worth
knowing that weight I guess is what will make you a better warrior
that comes with exp, but you're working on that ๐
YEP
gets awkward when I shift to my bear and get reall stingy on my IF's
since SB/IF are my same key
dps ๐คข
prot gameplay is just too fucking fun
I wish they'd make MSR into a talent
but atm it doesn't feel like balanace of your brews
i don't mind brew, but something about prot feels better
it's just reeeeeeeeeeeee ISB 100%
fathom's or rezan's eye for dps? only other trinket I have is disc
yeah well like
"Hey there's a bit magic AOE on the raid during this encounter, we should bring a prot for MSR that's good"
@inland mesa ilvls?
what ilvl is your rezans?
pure dps, fathoms probably
yeap
doesnt that blow dick
Where the fuck is that writeup on the new IP and how it isn't actually any different from an effectiveness standpoint from Legion?
is there one?
i figured it was fathoms disc for the raw str, unless we think rezan's does better with the haste
totally should be if not haha
rezan's has a nice thing
where it adds a bit more survivaiblity
- rage gen
while also increasing damage
so fathom's rezan instead of disc?
fathoms will be juicy on the perspective of raw damage
no
i'd rather Fathom/Disc or Rezan/Disc
disc at 385 is gonna give you more bang for your buck
@sand egret I remember a lot of people shitting their pants in anger over the changes to IP
i'd personally take Rezan/Disc, but as the Warrior Formerly Known as Tofu said, haste does a lot under the hood for us
and Marok telling them it's basically the same we just don't have as much rage and the GCD lock also slows it down
If we could spam it like before it'd basically make no difference
And that having the DR at 50% makes it better for smoothing
a post wont remove the rose-colored glasses mate
Or that our rage generation was sufficient to keep the 90% absorb up on a lot of content.
and it's perty tough to get over the mental image of MILLIONS of units of IP
like, oh damn.
NSCIP
Saying it's similar in effectiveness if you just factor out the 9 conflating factors that contributed to it being less valuable (rage gen, 90 vs 50 absorb, inability to pre-build it while not tanking, legendary that made it heal us too, off the GCD, and 4 different voltron lions) is one of those pedantically 'might be true, but grossly misleading/missing the point' statements.
prot warrior used to have uncapped ignore pain?
No
Shuuuu
mixed signals here
Don't tell them
okay so it was uncapped
we never had such a thing
but they changed it in bfa
Ayup.
because they nerfed fun
BfA is the hate fun expansion, yes.
(((and also the spec)))
i hate m+ because they took away speed sets
my dk
used to have 296% movespeed
Oh god yes.
blizz also took our jorbs!
I used to switch to speed suit every time I dropped combat.
THEY TOOK OUR JORBS
We also could instantly gain 2 extra charges of heroic leap by swapping in the legendary for it
i even went to stratholme
i farmed the sword
for 10% movespeed
i was so fucking fast
And aggramar's stride considered battlecry to be +100% crit for the purposes of determining speed.
So you could get truly ludicrous speed going in your speedsuit
@supple path But that isn't a function of IP, that's a tertiary benefit to using IP. It's power came strictly from it's constant and unshackled use. Manacles would produce such gross amounts of overhealing it was practically pointless.
My whole point was that there were a bunch of conflating factors that made it better in legion.
And that ruling those out just sort of misses the point of comparing the abilities.
But it wasn't any better than it was now.
Except...it was.
It wasn't?
You can say it was because other abilities MADe it better
But the end result was hitting IP was better
Nobody gave a shit about Manacles healing, it was pretty insubstantial even for progression fights.
what ar ethey changing in 8.1 for prot warrior
And dragon skin was literal RNG
besides IP off gcd
What changed was our rage generation and the GCD
#BlocktheRock
Manacles healing was enough to bridge the 10% absorb gap from the 90%, meaning that it allowed us to indefinitely sustain vs content below a certain dps point
If neither changed, it wouldn't matter
which absolutely mattered in a ton of situations
Heroics and m+15 and lower were what 95% of the player base was doing
Just because it didn't matter as much in bleeding edge content didn't make it not matter.
It didn't even matter in most Mythic fights, and most "general players" are mongoloids.
in legion yes
^ and those 95% experiencing that are the ones posting, btw
That's why I said "and lower"
Because it was still enough to sustain vs bosses in M+15
Basing an argument off the lowest common denominator is pretty absurd
are they chaning rage generation in 8.1 or
No.
no, in changed into BFA
It changed into BFA and we lost our 2p.
Basing an argument off of saying abilities ONLY matter in bleeding edge content is also absurdly stupid.
besides ignore pain
SB cooldown lowered
Doing Mythic isn't the bleeding edge.
by how much
actually
Unless you're like
hit the pins
doing it top 100
all the changes are in the pins @elfin plume
And by the time most of the playerbase slid into stuff like Mythic garothi and dogs...shocker, the healing from manacles was still pretty useful because of how absurd our rage generation was at that point.
plus like, a lot of info/answers you'll need
ye ty @sand egret
I mean, these were fights where I was #1 on the healing meters as a prot warrior. Manacles were about 15% of that
for instance, that Last Stand question ๐
top 100 isnt bleeding edge either
But it wasn't.
bleeding edge is 7 days a week
The overhealing didn't justify half the DPS options you had.
and manacles were like 85%+ overhealing too
etc etc
if you ain't taking time off work to raid, you aint in the bleeding edge lol
exactly
Half the dps options we had? We didn't exactly have many dps legendaries.
It was basically sephuz + gloves + belt.
I only used manacles for one clear of Mythic Imo and that's because our healers were parsing so we were down a few and I didn't trust the shifty bastards.
or you arent in the bleeding edge unless your guild says youre not allowed to stream raids
Sephuz straight didn't work on half the fights in antorus, and belt wasn't that impressive on single targets.
Belt was better than bracers ST lol
I kinda wanna bomb this +11 SotS key real quick....
that's how you get world first
belt was the only damn one i didnt get -.-
Like, if you needed bracers to prop you up, what the fuck are you doing.
and I know imma get monged on droplets
Killing things with zero external healing required, generally was what I liked them for.
@primal crypt nah youre in bleeding edge if youre literally not allowed to stream guild raids
because strats
he was making a method joke
np ๐ข ๐ต ๐
limit btw ?XD
So, you mean again, entirely inconsequential content
they just signed a esports deal with GNC, wouldn't be surprised if they stream this time around
wasnt mannoroth bracers only good for fury
If we went into BFA with the same level of rage and no GCD on IP nobody would've batted an eye.
method signed?
Limit
Even if we lost our legendaries
oh limit
Even the traits
The fact you could spam it is what was so overwhelming
This argument is literally without any actual merit, ugh.
i wouldn't be surprised considering the numbers they put up
The whole point of mentioning the legendary was as one more thing that made IP better in legion
If we could spam it again, it'd make no difference.
But none of the legendaries interacted with IP
Just because you feel like using a legendary that added ~15% to IP's effective healing wasn't worth it on mythic raids
doesn't mean it didn't exist
prob not, but it'll be good to have more streaming (and maybe we'll see Max play Prot)
Because it wasn't.
jesus christ you are COMPLETELY MISSING THE POINT
isnt max a dk main
It's not about comparing legendaries, it's about the tools that were available for IP back in legion.
wait sorry that was dumb
@elfin plume My warrior on M Fetid, Just few externals
he has all the tank xd
everyone is in BFA
The only major tool was the 2p
lol
:???:
Once we lost it and got a GCD everything upended
We slowed the fuck down
if that didn't happen nobody would care about the change to IP mit %
@severe pond ye i mean i wouldnt spam externals unless i have 0 gear but ty mate
actually useful
You're basically just saying, "of the 5 major factors that made IP better in legion, one was more important"
There wasn't even 5 major factors
It was 2
And one of those was removed
Just now
didnt prot warriors kinda blow in antorus
No.
Our rage generation. 90% vs 50%. Off the GCD. A lack of cap meaning we could start tanking with an absorb 2x our hp pool. And legendaries which enhanced it.
blocking/crit blocking was op on agg and argus
idk i was on dudu duty
The 90% vs 50% argument's already been debunked, though. The difference in value compared to HP now is really no different and the 50% actually improves smoothing.
If we could spam current IP as much it'd be bonkers
antorus was prot's best raid after EN
Except it was ALSO off the GCD so you could reactively apply an absorb to prevent a lot of fatal situations.
And that changed in 8.1
oh wait
compared to what came after
we were op in en then got nerfed
IP was rediculously op in EN
Cast for cast IP is just as good now as it was then
there was a lot of physcial damage in ther
ugggghhhh
And we're at full circle where it's back to the thing I initially said - which is that you have to ignore all the surrounding factors.
But either way, pointless discussion.
I mean... you can talk about all the tertiary stuff which, by the way, still didn't matter because it's not what made IP good as a defensive ability
It was just extra effects
just play the game guys, the only thing that matters is youre having fun! :4Head:
None of them, sans Dragon Skin, actually impacted IP's behavior in any way
It's already viable. It'll be better.
it will be the best tank on at least one boss
Aren't we already best tanks for Zek?
hmm Cen, I give you a B+ for that answer
DK is best zek tank
solid, to the point
in uldir
Kel, too specific
How so
7 bosses are double monk
1 boss is 2 dks
???
Swole, not a bad response, but will lead to a lot of follow-up
it doesnt even exist as dk
You can ignore mechanics as a prot warrior
overall, pretty good responses
on dk you can ams the voidlash damage
LS and IP
6/10
and you can ams the debuff
One of two
it will not apply at all
We fucking suck
yes 1 of two
Play a dk
Still less than ideal to be getting slapped in the face with a 50% MS
10/10
now that is a response!
Method also has Sco
Damn
Eh
y i k e s
I'm a good tank
As is that lfr player
Literally anyone that can play a FOTM class competently can pick up his spot
but, the debuff is inconsequential, you arent tanking when you have the healing debuff applied, and you cant tank with the shatter ddebuff, so ignoring a healing debuff while STILL being unable to tank is kind of moot
regardless of what you think of sco
he is a good player
if he wasnt good then he wouldnt be in method
He's a good player yes, not a good tank
Big difference
using the FOTM argument is not valid
That's a really, really long-reaching connection.
sco's kind of an idiot though
any top guild worth their salt uses the best tank spec
Just because someone is in a prestigious position doesn't mean they're as competent or as worthy of it as you may imagine.
its common sense
i dont think he's great
YUPPPP
but he's a good tank
Nah stay
I wouldn't say that.
if he wasnt good then he wouldnt have multiple world firsts
U ain't fucking leaving u shits @sand egret @primal crypt
hmu back when prot is viable in 8.1 comes up again
Considering he can't even use google to make a tank tier video properly kinda points to his mental faculties.
U stay and endure
lol noooope
Take the top BDK/Monk and I guarantee he can take Sco's spot ez
Dude he can't even clear Mythic Uldir on his warrior
sloot is a better tank than sco don't @ me
when you play a certain class nonstop for 1 week
i mean he also makes ranking videos while quoting wrong spec talents, and inaccurate information
oh my, look at the time
Also ```but, the debuff is inconsequential, you arent tanking when you have the healing debuff applied, and you cant tank with the shatter ddebuff, so ignoring a healing debuff while STILL being unable to tank is kind of moot
but i wouldnt say he's bad at tanking overall
Back to this
If warriors are taking less damage and dealing more damage on that fight
Why bother with a BDK other than a grip bot
because blood is objectively better than prot
yes for zek
100% for zek
wdym
blood dk can immune an antihealing mechanic
they can mass grip
Literally read the note above
ranged interrupt
ranged stun
self healing
better mitigation overall because its a magic damage intensive fight
not on zekvoz it wont
aoe interrupt when you cc two of the casters?
Yeah on zekvoz
so with a dk you taunt after the first lash, then the dk taunts after shatter for a 2 taunt combo to ignore the anithealing mecahnic?
no not on zekvoz
Dude show me numbers
ranged interrupt*
Show me literally any parse
but, the debuff is inconsequential, you arent tanking when you have the healing debuff applied, and you cant tank with the shatter ddebuff, so ignoring a healing debuff while STILL being unable to tank is kind of moot
parses dont matter
parses don't matter 4hed
the arguement is what tank is better
Numbers don't matter
parses dont make the difference
numbers don't matter
but you always get shatter, and you cant tank with shatter debuff, so ignoring the antiheal debuff literally is pointless if you cant make use of the fact you dont have it because of shatter
LMAO
What is this
why didnt people take warriors for zekvoz
Nightmares
BECAUSE NOBODY KNOWS HOW TO PLAY A WARRIOR
why did every guild in the top 40 take double dk
And because Sco said they're bad
Also
every tank
Sco
in the world
And nobody geared it
Because if you're slightly better on fight 3 but are worse on fights 1,2, 4, 5, no one cares.
but he can't clear it with his warrior? ๐ค
Not enough to gear/roll up the alts anyhow.
because he is bad at warrior
But that's not the argument, Cen
The argument is if warrior is best for a fight over other tanks
oh yikes
i can still play druid to an acceptable level
Not all fights
I've seen several streams of top tier warriors using last stand with bolster, and still blowing SB charges
hth
if warrior is the best
tag me when we're talking about cupcakes
on ANY fight
the top guilds
WILL
100%
take double warrior
if theyre not
then they wont
that is it
I mean they take less damage on Ghuun than any other tank and can SR the corruption
Uh yeah, what's your point Swole? I was responding to why you may not have seen warriors on that fight even if they were better.
Limit also brings one to clear almost every week
yeah
You're talking about warrior being better than other tanks on any fight.
wat
bro
you started this conversation
with you saying warriors being best tanks on zek
now we're on all bosses
i dont understand
theres one guy
ONE guy
on US servers
top 50 guild i think
[5:34 PM] Swole Patrol: Aren't we already best tanks for Zek?
You said BoD, but we're already the best tank for Zek.
Except all you're saying is "BDK is better because guilds use it"
YES
Not because any numerical value
If both tanks can survive fine why bring the lower DPS
Especially if the higher damage tank can take less damage.
That doesn't mean anything we already established that.
yes it does
You barely take any damage on MotV anyway
I mean in fairness it's not like warriors require much healer attention while being 100% heal immune.
You tanking Zek with shatter on mate?
where it actually matters
๐ค
dude
below top 100 you can use any tanks
and do just fine
above that is where tank comp matters
thats the subject of discussion
There are compelling reasons a guild may have avoided a warrior early on that has nothing to do with a warrior's abilities on zek'voz itself. So making the full scope of your argument "guilds didn't take it" isn't compelling.
guilds dont take it because it wasnt as good
now with gear its different sure
but when it mattered they didnt take it because dk was better
Except... I barely dip under 80% from the combo and I still can crank out way more damage than a BDK, and Zek is very much a DPS-check fight with how quickly you can push adds and focus boss.
if we're talking about WF progression, having an actual warrior levelled up and geared while fighting for world first is a valid reason why you say BDK over warrior
if your dps isnt doing the damage to phase then boss then you need to get new dps
how many top guild tank players had a warrior ready to go?
Probably less than half.
all top guilds tanks
Guild's didn't take a Warrior becuase WF prog for tanks is about consistency. You know what's consistent? *Stagger.
have all classes ready
Got me there.
Take sco as an example, he levelled his warrior AFTER uldir was clear
I'll even point out that WF doesn't mean the tank is best for a fight. It means a tank is best for WF progression not for a given fight's needs to end it quickly and effeciently.
limit tanks had theirs
i think fatsharkyes had warrior tanks
it is the best at a base level
more utility
less babysiting
the antihealing is what fucks warriors
What are you doing on Zekvoz that needs a healer to handhold you?
Honestly, let's answer that question first.
if you can immune
an antihealing debuff
He means the MS buff.
its better
run away Nim
from MotV
than not immuning it
run the fuck away
Nah Nim's in it
;D
he's in it now
hpal though
here's the conclusion: Warriors are better on Zekvoz now gear is a thing but not better for progression
I went on a limb and brought one in to my key....
here we go Nim
i wouldnt say better
yikes
Man this is the fucking best
but dk doesnt beat them by a mile anymore
dk was never better in raid settings
๐คท
i think the question is why are we dicussing WF choices
are any of you guys in WF guilds?
because tank comp only matters at top end
obviously we're all bleeding edge here